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613 lines
19 KiB
613 lines
19 KiB
// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef CCTEST_H_
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#define CCTEST_H_
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#include <memory>
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#include "include/libplatform/libplatform.h"
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#include "include/v8-debug.h"
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#include "src/utils.h"
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#include "src/v8.h"
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#include "src/zone/accounting-allocator.h"
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namespace v8 {
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namespace base {
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class RandomNumberGenerator;
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} // namespace base
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namespace internal {
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class HandleScope;
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class Zone;
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} // namespace internal
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} // namespace v8
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#ifndef TEST
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#define TEST(Name) \
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static void Test##Name(); \
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CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, true); \
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static void Test##Name()
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#endif
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#ifndef UNINITIALIZED_TEST
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#define UNINITIALIZED_TEST(Name) \
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static void Test##Name(); \
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CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, false); \
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static void Test##Name()
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#endif
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#ifndef DISABLED_TEST
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#define DISABLED_TEST(Name) \
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static void Test##Name(); \
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CcTest register_test_##Name(Test##Name, __FILE__, #Name, false, true); \
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static void Test##Name()
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#endif
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#define EXTENSION_LIST(V) \
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V(GC_EXTENSION, "v8/gc") \
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V(PRINT_EXTENSION, "v8/print") \
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V(PROFILER_EXTENSION, "v8/profiler") \
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V(TRACE_EXTENSION, "v8/trace")
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#define DEFINE_EXTENSION_ID(Name, Ident) Name##_ID,
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enum CcTestExtensionIds {
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EXTENSION_LIST(DEFINE_EXTENSION_ID)
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kMaxExtensions
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};
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#undef DEFINE_EXTENSION_ID
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typedef v8::internal::EnumSet<CcTestExtensionIds> CcTestExtensionFlags;
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#define DEFINE_EXTENSION_FLAG(Name, Ident) \
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static const CcTestExtensionFlags Name(1 << Name##_ID);
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static const CcTestExtensionFlags NO_EXTENSIONS(0);
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static const CcTestExtensionFlags ALL_EXTENSIONS((1 << kMaxExtensions) - 1);
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EXTENSION_LIST(DEFINE_EXTENSION_FLAG)
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#undef DEFINE_EXTENSION_FLAG
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class CcTest {
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public:
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typedef void (TestFunction)();
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CcTest(TestFunction* callback, const char* file, const char* name,
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bool enabled, bool initialize);
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~CcTest() { i::DeleteArray(file_); }
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void Run();
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static CcTest* last() { return last_; }
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CcTest* prev() { return prev_; }
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const char* file() { return file_; }
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const char* name() { return name_; }
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bool enabled() { return enabled_; }
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static v8::Isolate* isolate() {
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CHECK(isolate_ != NULL);
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v8::base::NoBarrier_Store(&isolate_used_, 1);
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return isolate_;
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}
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static i::Isolate* InitIsolateOnce() {
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if (!initialize_called_) InitializeVM();
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return i_isolate();
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}
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static i::Isolate* i_isolate() {
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return reinterpret_cast<i::Isolate*>(isolate());
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}
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static i::Heap* heap();
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static void CollectGarbage(i::AllocationSpace space);
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static void CollectAllGarbage(int flags);
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static void CollectAllAvailableGarbage();
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static v8::base::RandomNumberGenerator* random_number_generator();
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static v8::Local<v8::Object> global();
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static v8::ArrayBuffer::Allocator* array_buffer_allocator() {
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return allocator_;
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}
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static void set_array_buffer_allocator(
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v8::ArrayBuffer::Allocator* allocator) {
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allocator_ = allocator;
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}
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// TODO(dcarney): Remove.
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// This must be called first in a test.
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static void InitializeVM();
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// Only for UNINITIALIZED_TESTs
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static void DisableAutomaticDispose();
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// Helper function to configure a context.
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// Must be in a HandleScope.
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static v8::Local<v8::Context> NewContext(
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CcTestExtensionFlags extensions,
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v8::Isolate* isolate = CcTest::isolate());
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static void TearDown();
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private:
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friend int main(int argc, char** argv);
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TestFunction* callback_;
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const char* file_;
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const char* name_;
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bool enabled_;
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bool initialize_;
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CcTest* prev_;
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static CcTest* last_;
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static v8::ArrayBuffer::Allocator* allocator_;
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static v8::Isolate* isolate_;
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static bool initialize_called_;
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static v8::base::Atomic32 isolate_used_;
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};
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// Switches between all the Api tests using the threading support.
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// In order to get a surprising but repeatable pattern of thread
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// switching it has extra semaphores to control the order in which
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// the tests alternate, not relying solely on the big V8 lock.
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//
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// A test is augmented with calls to ApiTestFuzzer::Fuzz() in its
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// callbacks. This will have no effect when we are not running the
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// thread fuzzing test. In the thread fuzzing test it will
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// pseudorandomly select a successor thread and switch execution
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// to that thread, suspending the current test.
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class ApiTestFuzzer: public v8::base::Thread {
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public:
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void CallTest();
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// The ApiTestFuzzer is also a Thread, so it has a Run method.
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virtual void Run();
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enum PartOfTest {
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FIRST_PART,
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SECOND_PART,
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THIRD_PART,
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FOURTH_PART,
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FIFTH_PART,
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SIXTH_PART,
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SEVENTH_PART,
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EIGHTH_PART,
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LAST_PART = EIGHTH_PART
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};
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static void SetUp(PartOfTest part);
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static void RunAllTests();
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static void TearDown();
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// This method switches threads if we are running the Threading test.
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// Otherwise it does nothing.
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static void Fuzz();
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private:
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explicit ApiTestFuzzer(int num)
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: Thread(Options("ApiTestFuzzer")),
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test_number_(num),
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gate_(0),
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active_(true) {}
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~ApiTestFuzzer() {}
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static bool fuzzing_;
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static int tests_being_run_;
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static int current_;
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static int active_tests_;
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static bool NextThread();
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int test_number_;
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v8::base::Semaphore gate_;
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bool active_;
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void ContextSwitch();
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static int GetNextTestNumber();
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static v8::base::Semaphore all_tests_done_;
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};
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#define THREADED_TEST(Name) \
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static void Test##Name(); \
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RegisterThreadedTest register_##Name(Test##Name, #Name); \
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/* */ TEST(Name)
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class RegisterThreadedTest {
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public:
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explicit RegisterThreadedTest(CcTest::TestFunction* callback,
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const char* name)
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: fuzzer_(NULL), callback_(callback), name_(name) {
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prev_ = first_;
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first_ = this;
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count_++;
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}
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static int count() { return count_; }
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static RegisterThreadedTest* nth(int i) {
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CHECK(i < count());
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RegisterThreadedTest* current = first_;
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while (i > 0) {
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i--;
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current = current->prev_;
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}
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return current;
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}
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CcTest::TestFunction* callback() { return callback_; }
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ApiTestFuzzer* fuzzer_;
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const char* name() { return name_; }
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private:
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static RegisterThreadedTest* first_;
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static int count_;
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CcTest::TestFunction* callback_;
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RegisterThreadedTest* prev_;
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const char* name_;
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};
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// A LocalContext holds a reference to a v8::Context.
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class LocalContext {
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public:
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LocalContext(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions = 0,
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v8::Local<v8::ObjectTemplate> global_template =
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v8::Local<v8::ObjectTemplate>(),
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v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) {
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Initialize(isolate, extensions, global_template, global_object);
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}
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LocalContext(v8::ExtensionConfiguration* extensions = 0,
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v8::Local<v8::ObjectTemplate> global_template =
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v8::Local<v8::ObjectTemplate>(),
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v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) {
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Initialize(CcTest::isolate(), extensions, global_template, global_object);
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}
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virtual ~LocalContext();
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v8::Context* operator->() {
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return *reinterpret_cast<v8::Context**>(&context_);
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}
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v8::Context* operator*() { return operator->(); }
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bool IsReady() { return !context_.IsEmpty(); }
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v8::Local<v8::Context> local() {
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return v8::Local<v8::Context>::New(isolate_, context_);
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}
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private:
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void Initialize(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions,
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v8::Local<v8::ObjectTemplate> global_template,
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v8::Local<v8::Value> global_object);
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v8::Persistent<v8::Context> context_;
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v8::Isolate* isolate_;
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};
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static inline uint16_t* AsciiToTwoByteString(const char* source) {
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int array_length = i::StrLength(source) + 1;
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uint16_t* converted = i::NewArray<uint16_t>(array_length);
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for (int i = 0; i < array_length; i++) converted[i] = source[i];
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return converted;
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}
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static inline v8::Local<v8::Value> v8_num(double x) {
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return v8::Number::New(v8::Isolate::GetCurrent(), x);
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}
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static inline v8::Local<v8::String> v8_str(const char* x) {
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return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x,
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v8::NewStringType::kNormal)
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.ToLocalChecked();
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}
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static inline v8::Local<v8::String> v8_str(v8::Isolate* isolate,
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const char* x) {
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return v8::String::NewFromUtf8(isolate, x, v8::NewStringType::kNormal)
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.ToLocalChecked();
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}
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static inline v8::Local<v8::Symbol> v8_symbol(const char* name) {
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return v8::Symbol::New(v8::Isolate::GetCurrent(), v8_str(name));
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}
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static inline v8::Local<v8::Script> v8_compile(v8::Local<v8::String> x) {
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v8::Local<v8::Script> result;
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if (v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x)
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.ToLocal(&result)) {
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return result;
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}
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return v8::Local<v8::Script>();
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}
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static inline v8::Local<v8::Script> v8_compile(const char* x) {
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return v8_compile(v8_str(x));
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}
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static inline int32_t v8_run_int32value(v8::Local<v8::Script> script) {
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v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
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return script->Run(context).ToLocalChecked()->Int32Value(context).FromJust();
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}
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static inline v8::Local<v8::Script> CompileWithOrigin(
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v8::Local<v8::String> source, v8::Local<v8::String> origin_url) {
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v8::ScriptOrigin origin(origin_url);
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v8::ScriptCompiler::Source script_source(source, origin);
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return v8::ScriptCompiler::Compile(
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v8::Isolate::GetCurrent()->GetCurrentContext(), &script_source)
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.ToLocalChecked();
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}
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static inline v8::Local<v8::Script> CompileWithOrigin(
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v8::Local<v8::String> source, const char* origin_url) {
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return CompileWithOrigin(source, v8_str(origin_url));
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}
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static inline v8::Local<v8::Script> CompileWithOrigin(const char* source,
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const char* origin_url) {
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return CompileWithOrigin(v8_str(source), v8_str(origin_url));
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}
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// Helper functions that compile and run the source.
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static inline v8::MaybeLocal<v8::Value> CompileRun(
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v8::Local<v8::Context> context, const char* source) {
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return v8::Script::Compile(context, v8_str(source))
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.ToLocalChecked()
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->Run(context);
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}
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static inline v8::Local<v8::Value> CompileRunChecked(v8::Isolate* isolate,
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const char* source) {
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v8::Local<v8::String> source_string =
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v8::String::NewFromUtf8(isolate, source, v8::NewStringType::kNormal)
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.ToLocalChecked();
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v8::Local<v8::Context> context = isolate->GetCurrentContext();
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v8::Local<v8::Script> script =
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v8::Script::Compile(context, source_string).ToLocalChecked();
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return script->Run(context).ToLocalChecked();
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}
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static inline v8::Local<v8::Value> CompileRun(v8::Local<v8::String> source) {
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v8::Local<v8::Value> result;
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if (v8_compile(source)
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->Run(v8::Isolate::GetCurrent()->GetCurrentContext())
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.ToLocal(&result)) {
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return result;
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}
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return v8::Local<v8::Value>();
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}
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// Helper functions that compile and run the source.
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static inline v8::Local<v8::Value> CompileRun(const char* source) {
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return CompileRun(v8_str(source));
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}
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static inline v8::Local<v8::Value> CompileRun(
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v8::Local<v8::Context> context, v8::ScriptCompiler::Source* script_source,
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v8::ScriptCompiler::CompileOptions options) {
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v8::Local<v8::Value> result;
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if (v8::ScriptCompiler::Compile(context, script_source, options)
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.ToLocalChecked()
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->Run(context)
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.ToLocal(&result)) {
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return result;
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}
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return v8::Local<v8::Value>();
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}
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static inline v8::Local<v8::Value> ParserCacheCompileRun(const char* source) {
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// Compile once just to get the preparse data, then compile the second time
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// using the data.
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Local<v8::Context> context = isolate->GetCurrentContext();
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v8::ScriptCompiler::Source script_source(v8_str(source));
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v8::ScriptCompiler::Compile(context, &script_source,
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v8::ScriptCompiler::kProduceParserCache)
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.ToLocalChecked();
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// Check whether we received cached data, and if so use it.
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v8::ScriptCompiler::CompileOptions options =
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script_source.GetCachedData() ? v8::ScriptCompiler::kConsumeParserCache
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: v8::ScriptCompiler::kNoCompileOptions;
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return CompileRun(context, &script_source, options);
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}
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// Helper functions that compile and run the source with given origin.
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static inline v8::Local<v8::Value> CompileRunWithOrigin(const char* source,
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const char* origin_url,
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int line_number,
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int column_number) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Local<v8::Context> context = isolate->GetCurrentContext();
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v8::ScriptOrigin origin(v8_str(origin_url),
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v8::Integer::New(isolate, line_number),
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v8::Integer::New(isolate, column_number));
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v8::ScriptCompiler::Source script_source(v8_str(source), origin);
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return CompileRun(context, &script_source,
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v8::ScriptCompiler::CompileOptions());
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}
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static inline v8::Local<v8::Value> CompileRunWithOrigin(
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v8::Local<v8::String> source, const char* origin_url) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Local<v8::Context> context = isolate->GetCurrentContext();
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v8::ScriptCompiler::Source script_source(
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source, v8::ScriptOrigin(v8_str(origin_url)));
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return CompileRun(context, &script_source,
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v8::ScriptCompiler::CompileOptions());
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}
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static inline v8::Local<v8::Value> CompileRunWithOrigin(
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const char* source, const char* origin_url) {
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return CompileRunWithOrigin(v8_str(source), origin_url);
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}
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static inline void ExpectString(const char* code, const char* expected) {
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v8::Local<v8::Value> result = CompileRun(code);
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CHECK(result->IsString());
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v8::String::Utf8Value utf8(result);
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CHECK_EQ(0, strcmp(expected, *utf8));
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}
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static inline void ExpectInt32(const char* code, int expected) {
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v8::Local<v8::Value> result = CompileRun(code);
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CHECK(result->IsInt32());
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CHECK_EQ(expected,
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result->Int32Value(v8::Isolate::GetCurrent()->GetCurrentContext())
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.FromJust());
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}
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static inline void ExpectBoolean(const char* code, bool expected) {
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v8::Local<v8::Value> result = CompileRun(code);
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CHECK(result->IsBoolean());
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CHECK_EQ(expected,
|
|
result->BooleanValue(v8::Isolate::GetCurrent()->GetCurrentContext())
|
|
.FromJust());
|
|
}
|
|
|
|
|
|
static inline void ExpectTrue(const char* code) {
|
|
ExpectBoolean(code, true);
|
|
}
|
|
|
|
|
|
static inline void ExpectFalse(const char* code) {
|
|
ExpectBoolean(code, false);
|
|
}
|
|
|
|
|
|
static inline void ExpectObject(const char* code,
|
|
v8::Local<v8::Value> expected) {
|
|
v8::Local<v8::Value> result = CompileRun(code);
|
|
CHECK(result->SameValue(expected));
|
|
}
|
|
|
|
|
|
static inline void ExpectUndefined(const char* code) {
|
|
v8::Local<v8::Value> result = CompileRun(code);
|
|
CHECK(result->IsUndefined());
|
|
}
|
|
|
|
|
|
static inline void ExpectNull(const char* code) {
|
|
v8::Local<v8::Value> result = CompileRun(code);
|
|
CHECK(result->IsNull());
|
|
}
|
|
|
|
|
|
static inline void CheckDoubleEquals(double expected, double actual) {
|
|
const double kEpsilon = 1e-10;
|
|
CHECK_LE(expected, actual + kEpsilon);
|
|
CHECK_GE(expected, actual - kEpsilon);
|
|
}
|
|
|
|
|
|
static void DummyDebugEventListener(
|
|
const v8::Debug::EventDetails& event_details) {}
|
|
|
|
|
|
static inline void EnableDebugger(v8::Isolate* isolate) {
|
|
v8::Debug::SetDebugEventListener(isolate, &DummyDebugEventListener);
|
|
}
|
|
|
|
|
|
static inline void DisableDebugger(v8::Isolate* isolate) {
|
|
v8::Debug::SetDebugEventListener(isolate, nullptr);
|
|
}
|
|
|
|
|
|
static inline void EmptyMessageQueues(v8::Isolate* isolate) {
|
|
while (v8::platform::PumpMessageLoop(v8::internal::V8::GetCurrentPlatform(),
|
|
isolate)) {
|
|
}
|
|
}
|
|
|
|
class InitializedHandleScopeImpl;
|
|
|
|
class InitializedHandleScope {
|
|
public:
|
|
InitializedHandleScope();
|
|
~InitializedHandleScope();
|
|
|
|
// Prefixing the below with main_ reduces a lot of naming clashes.
|
|
i::Isolate* main_isolate() { return main_isolate_; }
|
|
|
|
private:
|
|
i::Isolate* main_isolate_;
|
|
std::unique_ptr<InitializedHandleScopeImpl> initialized_handle_scope_impl_;
|
|
};
|
|
|
|
class HandleAndZoneScope : public InitializedHandleScope {
|
|
public:
|
|
HandleAndZoneScope();
|
|
~HandleAndZoneScope();
|
|
|
|
// Prefixing the below with main_ reduces a lot of naming clashes.
|
|
i::Zone* main_zone() { return main_zone_.get(); }
|
|
|
|
private:
|
|
v8::internal::AccountingAllocator allocator_;
|
|
std::unique_ptr<i::Zone> main_zone_;
|
|
};
|
|
|
|
class StaticOneByteResource : public v8::String::ExternalOneByteStringResource {
|
|
public:
|
|
explicit StaticOneByteResource(const char* data) : data_(data) {}
|
|
|
|
~StaticOneByteResource() {}
|
|
|
|
const char* data() const { return data_; }
|
|
|
|
size_t length() const { return strlen(data_); }
|
|
|
|
private:
|
|
const char* data_;
|
|
};
|
|
|
|
#endif // ifndef CCTEST_H_
|
|
|