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231 lines
6.9 KiB
231 lines
6.9 KiB
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/compiler/state-values-utils.h"
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#include "src/bit-vector.h"
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#include "test/unittests/compiler/graph-unittest.h"
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#include "test/unittests/compiler/node-test-utils.h"
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#include "test/unittests/test-utils.h"
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#include "testing/gmock/include/gmock/gmock.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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class StateValuesIteratorTest : public GraphTest {
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public:
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StateValuesIteratorTest() : GraphTest(3) {}
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Node* StateValuesFromVector(NodeVector* nodes) {
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int count = static_cast<int>(nodes->size());
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return graph()->NewNode(
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common()->StateValues(count, SparseInputMask::Dense()), count,
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count == 0 ? nullptr : &(nodes->front()));
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}
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};
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TEST_F(StateValuesIteratorTest, SimpleIteration) {
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NodeVector inputs(zone());
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const int count = 10;
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for (int i = 0; i < count; i++) {
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inputs.push_back(Int32Constant(i));
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}
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Node* state_values = StateValuesFromVector(&inputs);
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int i = 0;
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for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) {
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EXPECT_THAT(node.node, IsInt32Constant(i));
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i++;
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}
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EXPECT_EQ(count, i);
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}
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TEST_F(StateValuesIteratorTest, EmptyIteration) {
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NodeVector inputs(zone());
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Node* state_values = StateValuesFromVector(&inputs);
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for (auto node : StateValuesAccess(state_values)) {
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USE(node);
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FAIL();
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}
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}
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TEST_F(StateValuesIteratorTest, NestedIteration) {
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NodeVector inputs(zone());
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int count = 0;
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for (int i = 0; i < 8; i++) {
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if (i == 2) {
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// Single nested in index 2.
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NodeVector nested_inputs(zone());
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for (int j = 0; j < 8; j++) {
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nested_inputs.push_back(Int32Constant(count++));
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}
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inputs.push_back(StateValuesFromVector(&nested_inputs));
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} else if (i == 5) {
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// Double nested at index 5.
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NodeVector nested_inputs(zone());
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for (int j = 0; j < 8; j++) {
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if (j == 7) {
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NodeVector doubly_nested_inputs(zone());
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for (int k = 0; k < 2; k++) {
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doubly_nested_inputs.push_back(Int32Constant(count++));
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}
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nested_inputs.push_back(StateValuesFromVector(&doubly_nested_inputs));
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} else {
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nested_inputs.push_back(Int32Constant(count++));
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}
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}
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inputs.push_back(StateValuesFromVector(&nested_inputs));
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} else {
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inputs.push_back(Int32Constant(count++));
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}
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}
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Node* state_values = StateValuesFromVector(&inputs);
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int i = 0;
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for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) {
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EXPECT_THAT(node.node, IsInt32Constant(i));
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i++;
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}
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EXPECT_EQ(count, i);
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}
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TEST_F(StateValuesIteratorTest, TreeFromVector) {
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int sizes[] = {0, 1, 2, 100, 5000, 30000};
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TRACED_FOREACH(int, count, sizes) {
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JSOperatorBuilder javascript(zone());
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MachineOperatorBuilder machine(zone());
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JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr,
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&machine);
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// Generate the input vector.
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NodeVector inputs(zone());
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for (int i = 0; i < count; i++) {
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inputs.push_back(Int32Constant(i));
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}
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// Build the tree.
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StateValuesCache builder(&jsgraph);
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Node* values_node = builder.GetNodeForValues(
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inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(),
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nullptr);
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// Check the tree contents with vector.
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int i = 0;
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for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) {
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EXPECT_THAT(node.node, IsInt32Constant(i));
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i++;
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}
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EXPECT_EQ(inputs.size(), static_cast<size_t>(i));
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}
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}
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TEST_F(StateValuesIteratorTest, TreeFromVectorWithLiveness) {
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int sizes[] = {0, 1, 2, 100, 5000, 30000};
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TRACED_FOREACH(int, count, sizes) {
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JSOperatorBuilder javascript(zone());
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MachineOperatorBuilder machine(zone());
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JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr,
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&machine);
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// Generate the input vector.
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NodeVector inputs(zone());
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for (int i = 0; i < count; i++) {
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inputs.push_back(Int32Constant(i));
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}
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// Generate the input liveness.
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BitVector liveness(count, zone());
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for (int i = 0; i < count; i++) {
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if (i % 3 == 0) {
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liveness.Add(i);
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}
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}
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// Build the tree.
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StateValuesCache builder(&jsgraph);
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Node* values_node = builder.GetNodeForValues(
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inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(),
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&liveness);
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// Check the tree contents with vector.
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int i = 0;
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for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) {
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if (liveness.Contains(i)) {
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EXPECT_THAT(node.node, IsInt32Constant(i));
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} else {
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EXPECT_EQ(node.node, nullptr);
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}
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i++;
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}
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EXPECT_EQ(inputs.size(), static_cast<size_t>(i));
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}
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}
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TEST_F(StateValuesIteratorTest, BuildTreeIdentical) {
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int sizes[] = {0, 1, 2, 100, 5000, 30000};
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TRACED_FOREACH(int, count, sizes) {
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JSOperatorBuilder javascript(zone());
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MachineOperatorBuilder machine(zone());
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JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr,
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&machine);
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// Generate the input vector.
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NodeVector inputs(zone());
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for (int i = 0; i < count; i++) {
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inputs.push_back(Int32Constant(i));
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}
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// Build two trees from the same data.
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StateValuesCache builder(&jsgraph);
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Node* node1 = builder.GetNodeForValues(
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inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(),
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nullptr);
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Node* node2 = builder.GetNodeForValues(
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inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(),
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nullptr);
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// The trees should be equal since the data was the same.
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EXPECT_EQ(node1, node2);
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}
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}
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TEST_F(StateValuesIteratorTest, BuildTreeWithLivenessIdentical) {
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int sizes[] = {0, 1, 2, 100, 5000, 30000};
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TRACED_FOREACH(int, count, sizes) {
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JSOperatorBuilder javascript(zone());
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MachineOperatorBuilder machine(zone());
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JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr,
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&machine);
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// Generate the input vector.
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NodeVector inputs(zone());
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for (int i = 0; i < count; i++) {
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inputs.push_back(Int32Constant(i));
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}
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// Generate the input liveness.
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BitVector liveness(count, zone());
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for (int i = 0; i < count; i++) {
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if (i % 3 == 0) {
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liveness.Add(i);
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}
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}
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// Build two trees from the same data.
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StateValuesCache builder(&jsgraph);
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Node* node1 = builder.GetNodeForValues(
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inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(),
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&liveness);
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Node* node2 = builder.GetNodeForValues(
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inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(),
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&liveness);
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// The trees should be equal since the data was the same.
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EXPECT_EQ(node1, node2);
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}
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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