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117 lines
3.4 KiB
117 lines
3.4 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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'use strict';
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require('../common');
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const assert = require('assert');
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const net = require('net');
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let dataWritten = false;
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let connectHappened = false;
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const tcp = net.Server(function(s) {
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tcp.close();
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console.log('tcp server connection');
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let buf = '';
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s.on('data', function(d) {
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buf += d;
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});
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s.on('end', function() {
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console.error('SERVER: end', buf.toString());
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assert.strictEqual(buf, "L'État, c'est moi");
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console.log('tcp socket disconnect');
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s.end();
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});
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s.on('error', function(e) {
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console.log(`tcp server-side error: ${e.message}`);
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process.exit(1);
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});
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});
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tcp.listen(0, function() {
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const socket = net.Stream({ highWaterMark: 0 });
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console.log('Connecting to socket ');
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socket.connect(this.address().port, function() {
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console.log('socket connected');
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connectHappened = true;
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});
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console.log(`connecting = ${socket.connecting}`);
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assert.strictEqual('opening', socket.readyState);
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// Make sure that anything besides a buffer or a string throws.
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[null,
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true,
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false,
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undefined,
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1,
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1.0,
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1 / 0,
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+Infinity,
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-Infinity,
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[],
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{}
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].forEach(function(v) {
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function f() {
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console.error('write', v);
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socket.write(v);
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}
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assert.throws(f, TypeError);
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});
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// Write a string that contains a multi-byte character sequence to test that
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// `bytesWritten` is incremented with the # of bytes, not # of characters.
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const a = "L'État, c'est ";
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const b = 'moi';
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// We're still connecting at this point so the datagram is first pushed onto
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// the connect queue. Make sure that it's not added to `bytesWritten` again
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// when the actual write happens.
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const r = socket.write(a, function(er) {
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console.error('write cb');
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dataWritten = true;
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assert.ok(connectHappened);
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console.error('socket.bytesWritten', socket.bytesWritten);
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//assert.strictEqual(socket.bytesWritten, Buffer.from(a + b).length);
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console.error('data written');
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});
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console.error('socket.bytesWritten', socket.bytesWritten);
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console.error('write returned', r);
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assert.strictEqual(socket.bytesWritten, Buffer.from(a).length);
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assert.strictEqual(false, r);
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socket.end(b);
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assert.strictEqual('opening', socket.readyState);
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});
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process.on('exit', function() {
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assert.ok(connectHappened);
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assert.ok(dataWritten);
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});
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