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708 lines
20 KiB
708 lines
20 KiB
#include "node.h"
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#include "node_buffer.h"
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#include "async-wrap.h"
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#include "async-wrap-inl.h"
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#include "env.h"
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#include "env-inl.h"
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#include "util.h"
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#include "util-inl.h"
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#include "v8.h"
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#include "zlib.h"
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#include <errno.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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namespace node {
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using v8::Array;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::HandleScope;
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using v8::Integer;
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using v8::Local;
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using v8::Number;
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using v8::Object;
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using v8::String;
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using v8::Value;
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enum node_zlib_mode {
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NONE,
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DEFLATE,
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INFLATE,
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GZIP,
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GUNZIP,
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DEFLATERAW,
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INFLATERAW,
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UNZIP
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};
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#define GZIP_HEADER_ID1 0x1f
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#define GZIP_HEADER_ID2 0x8b
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void InitZlib(v8::Local<v8::Object> target);
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/**
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* Deflate/Inflate
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*/
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class ZCtx : public AsyncWrap {
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public:
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ZCtx(Environment* env, Local<Object> wrap, node_zlib_mode mode)
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: AsyncWrap(env, wrap, AsyncWrap::PROVIDER_ZLIB),
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chunk_size_(0),
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dictionary_(nullptr),
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dictionary_len_(0),
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err_(0),
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flush_(0),
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init_done_(false),
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level_(0),
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memLevel_(0),
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mode_(mode),
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strategy_(0),
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windowBits_(0),
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write_in_progress_(false),
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pending_close_(false),
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refs_(0),
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gzip_id_bytes_read_(0) {
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MakeWeak<ZCtx>(this);
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}
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~ZCtx() override {
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CHECK_EQ(false, write_in_progress_ && "write in progress");
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Close();
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}
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void Close() {
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if (write_in_progress_) {
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pending_close_ = true;
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return;
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}
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pending_close_ = false;
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CHECK(init_done_ && "close before init");
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CHECK_LE(mode_, UNZIP);
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if (mode_ == DEFLATE || mode_ == GZIP || mode_ == DEFLATERAW) {
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(void)deflateEnd(&strm_);
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int64_t change_in_bytes = -static_cast<int64_t>(kDeflateContextSize);
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env()->isolate()->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
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} else if (mode_ == INFLATE || mode_ == GUNZIP || mode_ == INFLATERAW ||
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mode_ == UNZIP) {
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(void)inflateEnd(&strm_);
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int64_t change_in_bytes = -static_cast<int64_t>(kInflateContextSize);
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env()->isolate()->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
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}
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mode_ = NONE;
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if (dictionary_ != nullptr) {
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delete[] dictionary_;
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dictionary_ = nullptr;
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}
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}
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static void Close(const FunctionCallbackInfo<Value>& args) {
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ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
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ctx->Close();
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}
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// write(flush, in, in_off, in_len, out, out_off, out_len)
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template <bool async>
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static void Write(const FunctionCallbackInfo<Value>& args) {
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CHECK_EQ(args.Length(), 7);
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ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
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CHECK(ctx->init_done_ && "write before init");
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CHECK(ctx->mode_ != NONE && "already finalized");
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CHECK_EQ(false, ctx->write_in_progress_ && "write already in progress");
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CHECK_EQ(false, ctx->pending_close_ && "close is pending");
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ctx->write_in_progress_ = true;
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ctx->Ref();
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CHECK_EQ(false, args[0]->IsUndefined() && "must provide flush value");
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unsigned int flush = args[0]->Uint32Value();
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if (flush != Z_NO_FLUSH &&
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flush != Z_PARTIAL_FLUSH &&
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flush != Z_SYNC_FLUSH &&
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flush != Z_FULL_FLUSH &&
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flush != Z_FINISH &&
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flush != Z_BLOCK) {
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CHECK(0 && "Invalid flush value");
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}
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Bytef *in;
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Bytef *out;
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size_t in_off, in_len, out_off, out_len;
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Environment* env = ctx->env();
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if (args[1]->IsNull()) {
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// just a flush
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Bytef nada[1] = { 0 };
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in = nada;
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in_len = 0;
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in_off = 0;
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} else {
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CHECK(Buffer::HasInstance(args[1]));
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Local<Object> in_buf;
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in_buf = args[1]->ToObject(env->isolate());
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in_off = args[2]->Uint32Value();
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in_len = args[3]->Uint32Value();
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CHECK(Buffer::IsWithinBounds(in_off, in_len, Buffer::Length(in_buf)));
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in = reinterpret_cast<Bytef *>(Buffer::Data(in_buf) + in_off);
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}
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CHECK(Buffer::HasInstance(args[4]));
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Local<Object> out_buf = args[4]->ToObject(env->isolate());
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out_off = args[5]->Uint32Value();
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out_len = args[6]->Uint32Value();
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CHECK(Buffer::IsWithinBounds(out_off, out_len, Buffer::Length(out_buf)));
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out = reinterpret_cast<Bytef *>(Buffer::Data(out_buf) + out_off);
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// build up the work request
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uv_work_t* work_req = &(ctx->work_req_);
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ctx->strm_.avail_in = in_len;
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ctx->strm_.next_in = in;
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ctx->strm_.avail_out = out_len;
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ctx->strm_.next_out = out;
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ctx->flush_ = flush;
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// set this so that later on, I can easily tell how much was written.
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ctx->chunk_size_ = out_len;
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if (!async) {
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// sync version
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ctx->env()->PrintSyncTrace();
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Process(work_req);
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if (CheckError(ctx))
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AfterSync(ctx, args);
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return;
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}
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// async version
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uv_queue_work(ctx->env()->event_loop(),
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work_req,
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ZCtx::Process,
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ZCtx::After);
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args.GetReturnValue().Set(ctx->object());
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}
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static void AfterSync(ZCtx* ctx, const FunctionCallbackInfo<Value>& args) {
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Environment* env = ctx->env();
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Local<Integer> avail_out = Integer::New(env->isolate(),
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ctx->strm_.avail_out);
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Local<Integer> avail_in = Integer::New(env->isolate(),
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ctx->strm_.avail_in);
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ctx->write_in_progress_ = false;
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Local<Array> result = Array::New(env->isolate(), 2);
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result->Set(0, avail_in);
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result->Set(1, avail_out);
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args.GetReturnValue().Set(result);
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ctx->Unref();
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}
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// thread pool!
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// This function may be called multiple times on the uv_work pool
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// for a single write() call, until all of the input bytes have
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// been consumed.
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static void Process(uv_work_t* work_req) {
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ZCtx *ctx = ContainerOf(&ZCtx::work_req_, work_req);
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const Bytef* next_expected_header_byte = nullptr;
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// If the avail_out is left at 0, then it means that it ran out
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// of room. If there was avail_out left over, then it means
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// that all of the input was consumed.
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switch (ctx->mode_) {
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case DEFLATE:
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case GZIP:
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case DEFLATERAW:
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ctx->err_ = deflate(&ctx->strm_, ctx->flush_);
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break;
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case UNZIP:
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if (ctx->strm_.avail_in > 0) {
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next_expected_header_byte = ctx->strm_.next_in;
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}
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switch (ctx->gzip_id_bytes_read_) {
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case 0:
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if (next_expected_header_byte == nullptr) {
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break;
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}
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if (*next_expected_header_byte == GZIP_HEADER_ID1) {
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ctx->gzip_id_bytes_read_ = 1;
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next_expected_header_byte++;
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if (ctx->strm_.avail_in == 1) {
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// The only available byte was already read.
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break;
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}
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} else {
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ctx->mode_ = INFLATE;
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break;
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}
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// fallthrough
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case 1:
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if (next_expected_header_byte == nullptr) {
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break;
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}
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if (*next_expected_header_byte == GZIP_HEADER_ID2) {
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ctx->gzip_id_bytes_read_ = 2;
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ctx->mode_ = GUNZIP;
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} else {
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// There is no actual difference between INFLATE and INFLATERAW
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// (after initialization).
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ctx->mode_ = INFLATE;
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}
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break;
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default:
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CHECK(0 && "invalid number of gzip magic number bytes read");
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}
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// fallthrough
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case INFLATE:
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case GUNZIP:
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case INFLATERAW:
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ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
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// If data was encoded with dictionary
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if (ctx->err_ == Z_NEED_DICT && ctx->dictionary_ != nullptr) {
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// Load it
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ctx->err_ = inflateSetDictionary(&ctx->strm_,
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ctx->dictionary_,
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ctx->dictionary_len_);
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if (ctx->err_ == Z_OK) {
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// And try to decode again
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ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
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} else if (ctx->err_ == Z_DATA_ERROR) {
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// Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
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// Make it possible for After() to tell a bad dictionary from bad
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// input.
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ctx->err_ = Z_NEED_DICT;
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}
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}
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while (ctx->strm_.avail_in > 0 &&
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ctx->mode_ == GUNZIP &&
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ctx->err_ == Z_STREAM_END &&
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ctx->strm_.next_in[0] != 0x00) {
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// Bytes remain in input buffer. Perhaps this is another compressed
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// member in the same archive, or just trailing garbage.
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// Trailing zero bytes are okay, though, since they are frequently
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// used for padding.
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Reset(ctx);
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ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
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}
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break;
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default:
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CHECK(0 && "wtf?");
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}
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// pass any errors back to the main thread to deal with.
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// now After will emit the output, and
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// either schedule another call to Process,
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// or shift the queue and call Process.
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}
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static bool CheckError(ZCtx* ctx) {
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// Acceptable error states depend on the type of zlib stream.
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switch (ctx->err_) {
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case Z_OK:
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case Z_BUF_ERROR:
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if (ctx->strm_.avail_out != 0 && ctx->flush_ == Z_FINISH) {
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ZCtx::Error(ctx, "unexpected end of file");
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return false;
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}
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case Z_STREAM_END:
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// normal statuses, not fatal
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break;
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case Z_NEED_DICT:
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if (ctx->dictionary_ == nullptr)
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ZCtx::Error(ctx, "Missing dictionary");
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else
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ZCtx::Error(ctx, "Bad dictionary");
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return false;
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default:
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// something else.
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ZCtx::Error(ctx, "Zlib error");
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return false;
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}
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return true;
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}
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// v8 land!
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static void After(uv_work_t* work_req, int status) {
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CHECK_EQ(status, 0);
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ZCtx* ctx = ContainerOf(&ZCtx::work_req_, work_req);
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Environment* env = ctx->env();
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HandleScope handle_scope(env->isolate());
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Context::Scope context_scope(env->context());
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if (!CheckError(ctx))
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return;
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Local<Integer> avail_out = Integer::New(env->isolate(),
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ctx->strm_.avail_out);
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Local<Integer> avail_in = Integer::New(env->isolate(),
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ctx->strm_.avail_in);
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ctx->write_in_progress_ = false;
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// call the write() cb
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Local<Value> args[2] = { avail_in, avail_out };
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ctx->MakeCallback(env->callback_string(), arraysize(args), args);
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ctx->Unref();
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if (ctx->pending_close_)
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ctx->Close();
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}
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static void Error(ZCtx* ctx, const char* message) {
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Environment* env = ctx->env();
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// If you hit this assertion, you forgot to enter the v8::Context first.
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CHECK_EQ(env->context(), env->isolate()->GetCurrentContext());
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if (ctx->strm_.msg != nullptr) {
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message = ctx->strm_.msg;
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}
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HandleScope scope(env->isolate());
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Local<Value> args[2] = {
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OneByteString(env->isolate(), message),
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Number::New(env->isolate(), ctx->err_)
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};
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ctx->MakeCallback(env->onerror_string(), arraysize(args), args);
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// no hope of rescue.
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if (ctx->write_in_progress_)
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ctx->Unref();
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ctx->write_in_progress_ = false;
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if (ctx->pending_close_)
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ctx->Close();
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}
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static void New(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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if (args.Length() < 1 || !args[0]->IsInt32()) {
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return env->ThrowTypeError("Bad argument");
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}
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node_zlib_mode mode = static_cast<node_zlib_mode>(args[0]->Int32Value());
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if (mode < DEFLATE || mode > UNZIP) {
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return env->ThrowTypeError("Bad argument");
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}
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new ZCtx(env, args.This(), mode);
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}
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// just pull the ints out of the args and call the other Init
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static void Init(const FunctionCallbackInfo<Value>& args) {
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CHECK((args.Length() == 4 || args.Length() == 5) &&
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"init(windowBits, level, memLevel, strategy, [dictionary])");
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ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
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int windowBits = args[0]->Uint32Value();
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CHECK((windowBits >= 8 && windowBits <= 15) && "invalid windowBits");
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int level = args[1]->Int32Value();
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CHECK((level >= -1 && level <= 9) && "invalid compression level");
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int memLevel = args[2]->Uint32Value();
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CHECK((memLevel >= 1 && memLevel <= 9) && "invalid memlevel");
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int strategy = args[3]->Uint32Value();
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CHECK((strategy == Z_FILTERED ||
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strategy == Z_HUFFMAN_ONLY ||
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strategy == Z_RLE ||
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strategy == Z_FIXED ||
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strategy == Z_DEFAULT_STRATEGY) && "invalid strategy");
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char* dictionary = nullptr;
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size_t dictionary_len = 0;
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if (args.Length() >= 5 && Buffer::HasInstance(args[4])) {
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Local<Object> dictionary_ = args[4]->ToObject(args.GetIsolate());
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dictionary_len = Buffer::Length(dictionary_);
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dictionary = new char[dictionary_len];
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memcpy(dictionary, Buffer::Data(dictionary_), dictionary_len);
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}
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Init(ctx, level, windowBits, memLevel, strategy,
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dictionary, dictionary_len);
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SetDictionary(ctx);
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}
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static void Params(const FunctionCallbackInfo<Value>& args) {
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CHECK(args.Length() == 2 && "params(level, strategy)");
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ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
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Params(ctx, args[0]->Int32Value(), args[1]->Int32Value());
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}
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static void Reset(const FunctionCallbackInfo<Value> &args) {
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ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
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Reset(ctx);
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SetDictionary(ctx);
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}
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static void Init(ZCtx *ctx, int level, int windowBits, int memLevel,
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int strategy, char* dictionary, size_t dictionary_len) {
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ctx->level_ = level;
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ctx->windowBits_ = windowBits;
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ctx->memLevel_ = memLevel;
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ctx->strategy_ = strategy;
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ctx->strm_.zalloc = Z_NULL;
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ctx->strm_.zfree = Z_NULL;
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ctx->strm_.opaque = Z_NULL;
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ctx->flush_ = Z_NO_FLUSH;
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ctx->err_ = Z_OK;
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if (ctx->mode_ == GZIP || ctx->mode_ == GUNZIP) {
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ctx->windowBits_ += 16;
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}
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if (ctx->mode_ == UNZIP) {
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ctx->windowBits_ += 32;
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}
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if (ctx->mode_ == DEFLATERAW || ctx->mode_ == INFLATERAW) {
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ctx->windowBits_ *= -1;
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}
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switch (ctx->mode_) {
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case DEFLATE:
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case GZIP:
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case DEFLATERAW:
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ctx->err_ = deflateInit2(&ctx->strm_,
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ctx->level_,
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Z_DEFLATED,
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ctx->windowBits_,
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ctx->memLevel_,
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ctx->strategy_);
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ctx->env()->isolate()
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->AdjustAmountOfExternalAllocatedMemory(kDeflateContextSize);
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break;
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case INFLATE:
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case GUNZIP:
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case INFLATERAW:
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case UNZIP:
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ctx->err_ = inflateInit2(&ctx->strm_, ctx->windowBits_);
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ctx->env()->isolate()
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->AdjustAmountOfExternalAllocatedMemory(kInflateContextSize);
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break;
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default:
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CHECK(0 && "wtf?");
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}
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if (ctx->err_ != Z_OK) {
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ZCtx::Error(ctx, "Init error");
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}
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ctx->dictionary_ = reinterpret_cast<Bytef *>(dictionary);
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ctx->dictionary_len_ = dictionary_len;
|
|
|
|
ctx->write_in_progress_ = false;
|
|
ctx->init_done_ = true;
|
|
}
|
|
|
|
static void SetDictionary(ZCtx* ctx) {
|
|
if (ctx->dictionary_ == nullptr)
|
|
return;
|
|
|
|
ctx->err_ = Z_OK;
|
|
|
|
switch (ctx->mode_) {
|
|
case DEFLATE:
|
|
case DEFLATERAW:
|
|
ctx->err_ = deflateSetDictionary(&ctx->strm_,
|
|
ctx->dictionary_,
|
|
ctx->dictionary_len_);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (ctx->err_ != Z_OK) {
|
|
ZCtx::Error(ctx, "Failed to set dictionary");
|
|
}
|
|
}
|
|
|
|
static void Params(ZCtx* ctx, int level, int strategy) {
|
|
ctx->err_ = Z_OK;
|
|
|
|
switch (ctx->mode_) {
|
|
case DEFLATE:
|
|
case DEFLATERAW:
|
|
ctx->err_ = deflateParams(&ctx->strm_, level, strategy);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (ctx->err_ != Z_OK && ctx->err_ != Z_BUF_ERROR) {
|
|
ZCtx::Error(ctx, "Failed to set parameters");
|
|
}
|
|
}
|
|
|
|
static void Reset(ZCtx* ctx) {
|
|
ctx->err_ = Z_OK;
|
|
|
|
switch (ctx->mode_) {
|
|
case DEFLATE:
|
|
case DEFLATERAW:
|
|
case GZIP:
|
|
ctx->err_ = deflateReset(&ctx->strm_);
|
|
break;
|
|
case INFLATE:
|
|
case INFLATERAW:
|
|
case GUNZIP:
|
|
ctx->err_ = inflateReset(&ctx->strm_);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (ctx->err_ != Z_OK) {
|
|
ZCtx::Error(ctx, "Failed to reset stream");
|
|
}
|
|
}
|
|
|
|
size_t self_size() const override { return sizeof(*this); }
|
|
|
|
private:
|
|
void Ref() {
|
|
if (++refs_ == 1) {
|
|
ClearWeak();
|
|
}
|
|
}
|
|
|
|
void Unref() {
|
|
CHECK_GT(refs_, 0);
|
|
if (--refs_ == 0) {
|
|
MakeWeak<ZCtx>(this);
|
|
}
|
|
}
|
|
|
|
static const int kDeflateContextSize = 16384; // approximate
|
|
static const int kInflateContextSize = 10240; // approximate
|
|
|
|
int chunk_size_;
|
|
Bytef* dictionary_;
|
|
size_t dictionary_len_;
|
|
int err_;
|
|
int flush_;
|
|
bool init_done_;
|
|
int level_;
|
|
int memLevel_;
|
|
node_zlib_mode mode_;
|
|
int strategy_;
|
|
z_stream strm_;
|
|
int windowBits_;
|
|
uv_work_t work_req_;
|
|
bool write_in_progress_;
|
|
bool pending_close_;
|
|
unsigned int refs_;
|
|
unsigned int gzip_id_bytes_read_;
|
|
};
|
|
|
|
|
|
void InitZlib(Local<Object> target,
|
|
Local<Value> unused,
|
|
Local<Context> context,
|
|
void* priv) {
|
|
Environment* env = Environment::GetCurrent(context);
|
|
Local<FunctionTemplate> z = env->NewFunctionTemplate(ZCtx::New);
|
|
|
|
z->InstanceTemplate()->SetInternalFieldCount(1);
|
|
|
|
env->SetProtoMethod(z, "write", ZCtx::Write<true>);
|
|
env->SetProtoMethod(z, "writeSync", ZCtx::Write<false>);
|
|
env->SetProtoMethod(z, "init", ZCtx::Init);
|
|
env->SetProtoMethod(z, "close", ZCtx::Close);
|
|
env->SetProtoMethod(z, "params", ZCtx::Params);
|
|
env->SetProtoMethod(z, "reset", ZCtx::Reset);
|
|
|
|
z->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Zlib"));
|
|
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Zlib"), z->GetFunction());
|
|
|
|
// valid flush values.
|
|
NODE_DEFINE_CONSTANT(target, Z_NO_FLUSH);
|
|
NODE_DEFINE_CONSTANT(target, Z_PARTIAL_FLUSH);
|
|
NODE_DEFINE_CONSTANT(target, Z_SYNC_FLUSH);
|
|
NODE_DEFINE_CONSTANT(target, Z_FULL_FLUSH);
|
|
NODE_DEFINE_CONSTANT(target, Z_FINISH);
|
|
NODE_DEFINE_CONSTANT(target, Z_BLOCK);
|
|
|
|
// return/error codes
|
|
NODE_DEFINE_CONSTANT(target, Z_OK);
|
|
NODE_DEFINE_CONSTANT(target, Z_STREAM_END);
|
|
NODE_DEFINE_CONSTANT(target, Z_NEED_DICT);
|
|
NODE_DEFINE_CONSTANT(target, Z_ERRNO);
|
|
NODE_DEFINE_CONSTANT(target, Z_STREAM_ERROR);
|
|
NODE_DEFINE_CONSTANT(target, Z_DATA_ERROR);
|
|
NODE_DEFINE_CONSTANT(target, Z_MEM_ERROR);
|
|
NODE_DEFINE_CONSTANT(target, Z_BUF_ERROR);
|
|
NODE_DEFINE_CONSTANT(target, Z_VERSION_ERROR);
|
|
|
|
NODE_DEFINE_CONSTANT(target, Z_NO_COMPRESSION);
|
|
NODE_DEFINE_CONSTANT(target, Z_BEST_SPEED);
|
|
NODE_DEFINE_CONSTANT(target, Z_BEST_COMPRESSION);
|
|
NODE_DEFINE_CONSTANT(target, Z_DEFAULT_COMPRESSION);
|
|
NODE_DEFINE_CONSTANT(target, Z_FILTERED);
|
|
NODE_DEFINE_CONSTANT(target, Z_HUFFMAN_ONLY);
|
|
NODE_DEFINE_CONSTANT(target, Z_RLE);
|
|
NODE_DEFINE_CONSTANT(target, Z_FIXED);
|
|
NODE_DEFINE_CONSTANT(target, Z_DEFAULT_STRATEGY);
|
|
NODE_DEFINE_CONSTANT(target, ZLIB_VERNUM);
|
|
|
|
NODE_DEFINE_CONSTANT(target, DEFLATE);
|
|
NODE_DEFINE_CONSTANT(target, INFLATE);
|
|
NODE_DEFINE_CONSTANT(target, GZIP);
|
|
NODE_DEFINE_CONSTANT(target, GUNZIP);
|
|
NODE_DEFINE_CONSTANT(target, DEFLATERAW);
|
|
NODE_DEFINE_CONSTANT(target, INFLATERAW);
|
|
NODE_DEFINE_CONSTANT(target, UNZIP);
|
|
|
|
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "ZLIB_VERSION"),
|
|
FIXED_ONE_BYTE_STRING(env->isolate(), ZLIB_VERSION));
|
|
}
|
|
|
|
} // namespace node
|
|
|
|
NODE_MODULE_CONTEXT_AWARE_BUILTIN(zlib, node::InitZlib)
|
|
|