mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
199 lines
7.3 KiB
199 lines
7.3 KiB
// Copyright 2011 the V8 project authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef V8_VARIABLES_H_
|
|
#define V8_VARIABLES_H_
|
|
|
|
#include "src/ast-value-factory.h"
|
|
#include "src/zone.h"
|
|
|
|
namespace v8 {
|
|
namespace internal {
|
|
|
|
// The AST refers to variables via VariableProxies - placeholders for the actual
|
|
// variables. Variables themselves are never directly referred to from the AST,
|
|
// they are maintained by scopes, and referred to from VariableProxies and Slots
|
|
// after binding and variable allocation.
|
|
|
|
class ClassVariable;
|
|
|
|
class Variable: public ZoneObject {
|
|
public:
|
|
enum Kind { NORMAL, FUNCTION, CLASS, THIS, ARGUMENTS };
|
|
|
|
Variable(Scope* scope, const AstRawString* name, VariableMode mode, Kind kind,
|
|
InitializationFlag initialization_flag,
|
|
MaybeAssignedFlag maybe_assigned_flag = kNotAssigned);
|
|
|
|
virtual ~Variable() {}
|
|
|
|
// Printing support
|
|
static const char* Mode2String(VariableMode mode);
|
|
|
|
// The source code for an eval() call may refer to a variable that is
|
|
// in an outer scope about which we don't know anything (it may not
|
|
// be the script scope). scope() is NULL in that case. Currently the
|
|
// scope is only used to follow the context chain length.
|
|
Scope* scope() const { return scope_; }
|
|
|
|
Handle<String> name() const { return name_->string(); }
|
|
const AstRawString* raw_name() const { return name_; }
|
|
VariableMode mode() const { return mode_; }
|
|
bool has_forced_context_allocation() const {
|
|
return force_context_allocation_;
|
|
}
|
|
void ForceContextAllocation() {
|
|
DCHECK(mode_ != TEMPORARY);
|
|
force_context_allocation_ = true;
|
|
}
|
|
bool is_used() { return is_used_; }
|
|
void set_is_used() { is_used_ = true; }
|
|
MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; }
|
|
void set_maybe_assigned() { maybe_assigned_ = kMaybeAssigned; }
|
|
|
|
int initializer_position() { return initializer_position_; }
|
|
void set_initializer_position(int pos) { initializer_position_ = pos; }
|
|
|
|
bool IsVariable(Handle<String> n) const {
|
|
return !is_this() && name().is_identical_to(n);
|
|
}
|
|
|
|
bool IsUnallocated() const {
|
|
return location_ == VariableLocation::UNALLOCATED;
|
|
}
|
|
bool IsParameter() const { return location_ == VariableLocation::PARAMETER; }
|
|
bool IsStackLocal() const { return location_ == VariableLocation::LOCAL; }
|
|
bool IsStackAllocated() const { return IsParameter() || IsStackLocal(); }
|
|
bool IsContextSlot() const { return location_ == VariableLocation::CONTEXT; }
|
|
bool IsGlobalSlot() const { return location_ == VariableLocation::GLOBAL; }
|
|
bool IsUnallocatedOrGlobalSlot() const {
|
|
return IsUnallocated() || IsGlobalSlot();
|
|
}
|
|
bool IsLookupSlot() const { return location_ == VariableLocation::LOOKUP; }
|
|
bool IsGlobalObjectProperty() const;
|
|
bool IsStaticGlobalObjectProperty() const;
|
|
|
|
bool is_dynamic() const { return IsDynamicVariableMode(mode_); }
|
|
bool is_const_mode() const { return IsImmutableVariableMode(mode_); }
|
|
bool binding_needs_init() const {
|
|
return initialization_flag_ == kNeedsInitialization;
|
|
}
|
|
|
|
bool is_function() const { return kind_ == FUNCTION; }
|
|
bool is_class() const { return kind_ == CLASS; }
|
|
bool is_this() const { return kind_ == THIS; }
|
|
bool is_arguments() const { return kind_ == ARGUMENTS; }
|
|
|
|
// For script scopes, the "this" binding is provided by a ScriptContext added
|
|
// to the global's ScriptContextTable. This binding might not statically
|
|
// resolve to a Variable::THIS binding, instead being DYNAMIC_LOCAL. However
|
|
// any variable named "this" does indeed refer to a Variable::THIS binding;
|
|
// the grammar ensures this to be the case. So wherever a "this" binding
|
|
// might be provided by the global, use HasThisName instead of is_this().
|
|
bool HasThisName(Isolate* isolate) const {
|
|
return is_this() || *name() == *isolate->factory()->this_string();
|
|
}
|
|
|
|
ClassVariable* AsClassVariable() {
|
|
DCHECK(is_class());
|
|
return reinterpret_cast<ClassVariable*>(this);
|
|
}
|
|
|
|
// True if the variable is named eval and not known to be shadowed.
|
|
bool is_possibly_eval(Isolate* isolate) const {
|
|
return IsVariable(isolate->factory()->eval_string());
|
|
}
|
|
|
|
Variable* local_if_not_shadowed() const {
|
|
DCHECK(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
|
|
return local_if_not_shadowed_;
|
|
}
|
|
|
|
void set_local_if_not_shadowed(Variable* local) {
|
|
local_if_not_shadowed_ = local;
|
|
}
|
|
|
|
VariableLocation location() const { return location_; }
|
|
int index() const { return index_; }
|
|
InitializationFlag initialization_flag() const {
|
|
return initialization_flag_;
|
|
}
|
|
|
|
void AllocateTo(VariableLocation location, int index) {
|
|
location_ = location;
|
|
index_ = index;
|
|
}
|
|
|
|
static int CompareIndex(Variable* const* v, Variable* const* w);
|
|
|
|
void RecordStrongModeReference(int start_position, int end_position) {
|
|
// Record the earliest reference to the variable. Used in error messages for
|
|
// strong mode references to undeclared variables.
|
|
if (has_strong_mode_reference_ &&
|
|
strong_mode_reference_start_position_ < start_position)
|
|
return;
|
|
has_strong_mode_reference_ = true;
|
|
strong_mode_reference_start_position_ = start_position;
|
|
strong_mode_reference_end_position_ = end_position;
|
|
}
|
|
|
|
bool has_strong_mode_reference() const { return has_strong_mode_reference_; }
|
|
int strong_mode_reference_start_position() const {
|
|
return strong_mode_reference_start_position_;
|
|
}
|
|
int strong_mode_reference_end_position() const {
|
|
return strong_mode_reference_end_position_;
|
|
}
|
|
|
|
private:
|
|
Scope* scope_;
|
|
const AstRawString* name_;
|
|
VariableMode mode_;
|
|
Kind kind_;
|
|
VariableLocation location_;
|
|
int index_;
|
|
int initializer_position_;
|
|
// Tracks whether the variable is bound to a VariableProxy which is in strong
|
|
// mode, and if yes, the source location of the reference.
|
|
bool has_strong_mode_reference_;
|
|
int strong_mode_reference_start_position_;
|
|
int strong_mode_reference_end_position_;
|
|
|
|
// If this field is set, this variable references the stored locally bound
|
|
// variable, but it might be shadowed by variable bindings introduced by
|
|
// sloppy 'eval' calls between the reference scope (inclusive) and the
|
|
// binding scope (exclusive).
|
|
Variable* local_if_not_shadowed_;
|
|
|
|
// Usage info.
|
|
bool force_context_allocation_; // set by variable resolver
|
|
bool is_used_;
|
|
InitializationFlag initialization_flag_;
|
|
MaybeAssignedFlag maybe_assigned_;
|
|
};
|
|
|
|
class ClassVariable : public Variable {
|
|
public:
|
|
ClassVariable(Scope* scope, const AstRawString* name, VariableMode mode,
|
|
InitializationFlag initialization_flag,
|
|
MaybeAssignedFlag maybe_assigned_flag = kNotAssigned,
|
|
int declaration_group_start = -1)
|
|
: Variable(scope, name, mode, Variable::CLASS, initialization_flag,
|
|
maybe_assigned_flag),
|
|
declaration_group_start_(declaration_group_start) {}
|
|
|
|
int declaration_group_start() const { return declaration_group_start_; }
|
|
void set_declaration_group_start(int declaration_group_start) {
|
|
declaration_group_start_ = declaration_group_start;
|
|
}
|
|
|
|
private:
|
|
// For classes we keep track of consecutive groups of delcarations. They are
|
|
// needed for strong mode scoping checks. TODO(marja, rossberg): Implement
|
|
// checks for functions too.
|
|
int declaration_group_start_;
|
|
};
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_VARIABLES_H_
|
|
|