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292 lines
7.9 KiB
292 lines
7.9 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_buffer.h"
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#include "req_wrap.h"
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#include "handle_wrap.h"
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#include "stream_wrap.h"
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#include "pipe_wrap.h"
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namespace node {
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using v8::Object;
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using v8::Handle;
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using v8::Local;
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using v8::Persistent;
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using v8::Value;
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using v8::HandleScope;
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using v8::FunctionTemplate;
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using v8::String;
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using v8::Function;
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using v8::TryCatch;
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using v8::Context;
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using v8::Arguments;
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using v8::Integer;
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using v8::Boolean;
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Persistent<Function> pipeConstructor;
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static Persistent<String> onconnection_sym;
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static Persistent<String> oncomplete_sym;
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// TODO share with TCPWrap?
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typedef class ReqWrap<uv_connect_t> ConnectWrap;
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uv_pipe_t* PipeWrap::UVHandle() {
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return &handle_;
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}
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Local<Object> PipeWrap::Instantiate() {
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HandleScope scope;
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assert(!pipeConstructor.IsEmpty());
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return scope.Close(pipeConstructor->NewInstance());
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}
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PipeWrap* PipeWrap::Unwrap(Local<Object> obj) {
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assert(!obj.IsEmpty());
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assert(obj->InternalFieldCount() > 0);
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return static_cast<PipeWrap*>(obj->GetPointerFromInternalField(0));
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}
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void PipeWrap::Initialize(Handle<Object> target) {
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StreamWrap::Initialize(target);
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HandleScope scope;
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Local<FunctionTemplate> t = FunctionTemplate::New(New);
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t->SetClassName(String::NewSymbol("Pipe"));
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t->InstanceTemplate()->SetInternalFieldCount(1);
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NODE_SET_PROTOTYPE_METHOD(t, "close", HandleWrap::Close);
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NODE_SET_PROTOTYPE_METHOD(t, "unref", HandleWrap::Unref);
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NODE_SET_PROTOTYPE_METHOD(t, "ref", HandleWrap::Ref);
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NODE_SET_PROTOTYPE_METHOD(t, "readStart", StreamWrap::ReadStart);
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NODE_SET_PROTOTYPE_METHOD(t, "readStop", StreamWrap::ReadStop);
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NODE_SET_PROTOTYPE_METHOD(t, "shutdown", StreamWrap::Shutdown);
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NODE_SET_PROTOTYPE_METHOD(t, "writeBuffer", StreamWrap::WriteBuffer);
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NODE_SET_PROTOTYPE_METHOD(t, "writeAsciiString", StreamWrap::WriteAsciiString);
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NODE_SET_PROTOTYPE_METHOD(t, "writeUtf8String", StreamWrap::WriteUtf8String);
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NODE_SET_PROTOTYPE_METHOD(t, "writeUcs2String", StreamWrap::WriteUcs2String);
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NODE_SET_PROTOTYPE_METHOD(t, "bind", Bind);
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NODE_SET_PROTOTYPE_METHOD(t, "listen", Listen);
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NODE_SET_PROTOTYPE_METHOD(t, "connect", Connect);
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NODE_SET_PROTOTYPE_METHOD(t, "open", Open);
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#ifdef _WIN32
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NODE_SET_PROTOTYPE_METHOD(t, "setPendingInstances", SetPendingInstances);
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#endif
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pipeConstructor = Persistent<Function>::New(t->GetFunction());
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target->Set(String::NewSymbol("Pipe"), pipeConstructor);
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}
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Handle<Value> PipeWrap::New(const Arguments& args) {
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// This constructor should not be exposed to public javascript.
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// Therefore we assert that we are not trying to call this as a
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// normal function.
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assert(args.IsConstructCall());
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HandleScope scope;
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PipeWrap* wrap = new PipeWrap(args.This(), args[0]->IsTrue());
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assert(wrap);
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return scope.Close(args.This());
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}
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PipeWrap::PipeWrap(Handle<Object> object, bool ipc)
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: StreamWrap(object, (uv_stream_t*) &handle_) {
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int r = uv_pipe_init(uv_default_loop(), &handle_, ipc);
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assert(r == 0); // How do we proxy this error up to javascript?
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// Suggestion: uv_pipe_init() returns void.
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handle_.data = reinterpret_cast<void*>(this);
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UpdateWriteQueueSize();
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}
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Handle<Value> PipeWrap::Bind(const Arguments& args) {
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HandleScope scope;
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UNWRAP(PipeWrap)
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String::AsciiValue name(args[0]);
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int r = uv_pipe_bind(&wrap->handle_, *name);
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// Error starting the pipe.
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if (r) SetErrno(uv_last_error(uv_default_loop()));
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return scope.Close(Integer::New(r));
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}
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#ifdef _WIN32
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Handle<Value> PipeWrap::SetPendingInstances(const Arguments& args) {
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HandleScope scope;
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UNWRAP(PipeWrap)
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int instances = args[0]->Int32Value();
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uv_pipe_pending_instances(&wrap->handle_, instances);
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return v8::Null();
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}
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#endif
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Handle<Value> PipeWrap::Listen(const Arguments& args) {
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HandleScope scope;
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UNWRAP(PipeWrap)
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int backlog = args[0]->Int32Value();
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int r = uv_listen((uv_stream_t*)&wrap->handle_, backlog, OnConnection);
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// Error starting the pipe.
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if (r) SetErrno(uv_last_error(uv_default_loop()));
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return scope.Close(Integer::New(r));
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}
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// TODO maybe share with TCPWrap?
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void PipeWrap::OnConnection(uv_stream_t* handle, int status) {
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HandleScope scope;
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PipeWrap* wrap = static_cast<PipeWrap*>(handle->data);
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assert(&wrap->handle_ == (uv_pipe_t*)handle);
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// We should not be getting this callback if someone as already called
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// uv_close() on the handle.
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assert(wrap->object_.IsEmpty() == false);
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if (status != 0) {
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SetErrno(uv_last_error(uv_default_loop()));
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MakeCallback(wrap->object_, "onconnection", 0, NULL);
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return;
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}
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// Instanciate the client javascript object and handle.
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Local<Object> client_obj = pipeConstructor->NewInstance();
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// Unwrap the client javascript object.
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assert(client_obj->InternalFieldCount() > 0);
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PipeWrap* client_wrap =
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static_cast<PipeWrap*>(client_obj->GetPointerFromInternalField(0));
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if (uv_accept(handle, (uv_stream_t*)&client_wrap->handle_)) return;
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// Successful accept. Call the onconnection callback in JavaScript land.
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Local<Value> argv[1] = { client_obj };
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if (onconnection_sym.IsEmpty()) {
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onconnection_sym = NODE_PSYMBOL("onconnection");
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}
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MakeCallback(wrap->object_, onconnection_sym, ARRAY_SIZE(argv), argv);
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}
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// TODO Maybe share this with TCPWrap?
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void PipeWrap::AfterConnect(uv_connect_t* req, int status) {
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ConnectWrap* req_wrap = (ConnectWrap*) req->data;
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PipeWrap* wrap = (PipeWrap*) req->handle->data;
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HandleScope scope;
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// The wrap and request objects should still be there.
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assert(req_wrap->object_.IsEmpty() == false);
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assert(wrap->object_.IsEmpty() == false);
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bool readable, writable;
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if (status) {
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SetErrno(uv_last_error(uv_default_loop()));
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readable = writable = 0;
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} else {
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readable = uv_is_readable(req->handle) != 0;
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writable = uv_is_writable(req->handle) != 0;
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}
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Local<Value> argv[5] = {
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Integer::New(status),
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Local<Value>::New(wrap->object_),
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Local<Value>::New(req_wrap->object_),
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Local<Value>::New(Boolean::New(readable)),
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Local<Value>::New(Boolean::New(writable))
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};
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if (oncomplete_sym.IsEmpty()) {
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oncomplete_sym = NODE_PSYMBOL("oncomplete");
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}
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MakeCallback(req_wrap->object_, oncomplete_sym, ARRAY_SIZE(argv), argv);
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delete req_wrap;
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}
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Handle<Value> PipeWrap::Open(const Arguments& args) {
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HandleScope scope;
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UNWRAP(PipeWrap)
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int fd = args[0]->IntegerValue();
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uv_pipe_open(&wrap->handle_, fd);
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return scope.Close(v8::Null());
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}
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Handle<Value> PipeWrap::Connect(const Arguments& args) {
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HandleScope scope;
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UNWRAP(PipeWrap)
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String::AsciiValue name(args[0]);
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ConnectWrap* req_wrap = new ConnectWrap();
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uv_pipe_connect(&req_wrap->req_,
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&wrap->handle_,
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*name,
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AfterConnect);
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req_wrap->Dispatched();
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return scope.Close(req_wrap->object_);
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}
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} // namespace node
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NODE_MODULE(node_pipe_wrap, node::PipeWrap::Initialize)
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