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673 lines
27 KiB
673 lines
27 KiB
// Copyright 2006-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_
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#define V8_IA32_MACRO_ASSEMBLER_IA32_H_
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#include "assembler.h"
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#include "type-info.h"
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namespace v8 {
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namespace internal {
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// Flags used for the AllocateInNewSpace functions.
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enum AllocationFlags {
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// No special flags.
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NO_ALLOCATION_FLAGS = 0,
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// Return the pointer to the allocated already tagged as a heap object.
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TAG_OBJECT = 1 << 0,
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// The content of the result register already contains the allocation top in
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// new space.
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RESULT_CONTAINS_TOP = 1 << 1
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};
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// Convenience for platform-independent signatures. We do not normally
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// distinguish memory operands from other operands on ia32.
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typedef Operand MemOperand;
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// Forward declaration.
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class JumpTarget;
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// MacroAssembler implements a collection of frequently used macros.
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class MacroAssembler: public Assembler {
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public:
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MacroAssembler(void* buffer, int size);
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// ---------------------------------------------------------------------------
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// GC Support
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// For page containing |object| mark region covering |addr| dirty.
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// RecordWriteHelper only works if the object is not in new
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// space.
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void RecordWriteHelper(Register object,
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Register addr,
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Register scratch);
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// Check if object is in new space.
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// scratch can be object itself, but it will be clobbered.
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void InNewSpace(Register object,
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Register scratch,
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Condition cc, // equal for new space, not_equal otherwise.
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Label* branch);
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// For page containing |object| mark region covering [object+offset]
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// dirty. |object| is the object being stored into, |value| is the
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// object being stored. If offset is zero, then the scratch register
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// contains the array index into the elements array represented as a
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// Smi. All registers are clobbered by the operation. RecordWrite
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// filters out smis so it does not update the write barrier if the
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// value is a smi.
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void RecordWrite(Register object,
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int offset,
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Register value,
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Register scratch);
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// For page containing |object| mark region covering |address|
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// dirty. |object| is the object being stored into, |value| is the
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// object being stored. All registers are clobbered by the
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// operation. RecordWrite filters out smis so it does not update the
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// write barrier if the value is a smi.
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void RecordWrite(Register object,
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Register address,
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Register value);
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// ---------------------------------------------------------------------------
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// Debugger Support
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void DebugBreak();
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#endif
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// ---------------------------------------------------------------------------
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// Stack limit support
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// Do simple test for stack overflow. This doesn't handle an overflow.
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void StackLimitCheck(Label* on_stack_limit_hit);
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// ---------------------------------------------------------------------------
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// Activation frames
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void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
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void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
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void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
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void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
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// Enter specific kind of exit frame; either in normal or debug mode.
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// Expects the number of arguments in register eax and
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// sets up the number of arguments in register edi and the pointer
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// to the first argument in register esi.
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void EnterExitFrame();
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void EnterApiExitFrame(int stack_space, int argc);
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// Leave the current exit frame. Expects the return value in
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// register eax:edx (untouched) and the pointer to the first
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// argument in register esi.
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void LeaveExitFrame();
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// Find the function context up the context chain.
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void LoadContext(Register dst, int context_chain_length);
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// Load the global function with the given index.
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void LoadGlobalFunction(int index, Register function);
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// Load the initial map from the global function. The registers
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// function and map can be the same.
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void LoadGlobalFunctionInitialMap(Register function, Register map);
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// ---------------------------------------------------------------------------
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// JavaScript invokes
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// Invoke the JavaScript function code by either calling or jumping.
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void InvokeCode(const Operand& code,
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const ParameterCount& expected,
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const ParameterCount& actual,
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InvokeFlag flag);
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void InvokeCode(Handle<Code> code,
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const ParameterCount& expected,
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const ParameterCount& actual,
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RelocInfo::Mode rmode,
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InvokeFlag flag);
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// Invoke the JavaScript function in the given register. Changes the
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// current context to the context in the function before invoking.
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void InvokeFunction(Register function,
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const ParameterCount& actual,
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InvokeFlag flag);
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void InvokeFunction(JSFunction* function,
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const ParameterCount& actual,
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InvokeFlag flag);
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// Invoke specified builtin JavaScript function. Adds an entry to
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// the unresolved list if the name does not resolve.
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void InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag);
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// Store the function for the given builtin in the target register.
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void GetBuiltinFunction(Register target, Builtins::JavaScript id);
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// Store the code object for the given builtin in the target register.
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void GetBuiltinEntry(Register target, Builtins::JavaScript id);
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// Expression support
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void Set(Register dst, const Immediate& x);
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void Set(const Operand& dst, const Immediate& x);
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// Compare object type for heap object.
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// Incoming register is heap_object and outgoing register is map.
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void CmpObjectType(Register heap_object, InstanceType type, Register map);
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// Compare instance type for map.
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void CmpInstanceType(Register map, InstanceType type);
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// Check if the map of an object is equal to a specified map and
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// branch to label if not. Skip the smi check if not required
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// (object is known to be a heap object)
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void CheckMap(Register obj,
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Handle<Map> map,
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Label* fail,
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bool is_heap_object);
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// Check if the object in register heap_object is a string. Afterwards the
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// register map contains the object map and the register instance_type
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// contains the instance_type. The registers map and instance_type can be the
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// same in which case it contains the instance type afterwards. Either of the
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// registers map and instance_type can be the same as heap_object.
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Condition IsObjectStringType(Register heap_object,
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Register map,
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Register instance_type);
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// Check if a heap object's type is in the JSObject range, not including
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// JSFunction. The object's map will be loaded in the map register.
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// Any or all of the three registers may be the same.
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// The contents of the scratch register will always be overwritten.
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void IsObjectJSObjectType(Register heap_object,
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Register map,
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Register scratch,
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Label* fail);
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// The contents of the scratch register will be overwritten.
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void IsInstanceJSObjectType(Register map, Register scratch, Label* fail);
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// FCmp is similar to integer cmp, but requires unsigned
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// jcc instructions (je, ja, jae, jb, jbe, je, and jz).
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void FCmp();
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// Smi tagging support.
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void SmiTag(Register reg) {
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ASSERT(kSmiTag == 0);
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ASSERT(kSmiTagSize == 1);
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add(reg, Operand(reg));
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}
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void SmiUntag(Register reg) {
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sar(reg, kSmiTagSize);
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}
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// Modifies the register even if it does not contain a Smi!
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void SmiUntag(Register reg, TypeInfo info, Label* non_smi) {
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ASSERT(kSmiTagSize == 1);
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sar(reg, kSmiTagSize);
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if (info.IsSmi()) {
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ASSERT(kSmiTag == 0);
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j(carry, non_smi);
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}
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}
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// Modifies the register even if it does not contain a Smi!
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void SmiUntag(Register reg, Label* is_smi) {
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ASSERT(kSmiTagSize == 1);
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sar(reg, kSmiTagSize);
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ASSERT(kSmiTag == 0);
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j(not_carry, is_smi);
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}
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// Assumes input is a heap object.
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void JumpIfNotNumber(Register reg, TypeInfo info, Label* on_not_number);
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// Assumes input is a heap number. Jumps on things out of range. Also jumps
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// on the min negative int32. Ignores frational parts.
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void ConvertToInt32(Register dst,
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Register src, // Can be the same as dst.
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Register scratch, // Can be no_reg or dst, but not src.
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TypeInfo info,
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Label* on_not_int32);
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void LoadPowerOf2(XMMRegister dst, Register scratch, int power);
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// Abort execution if argument is not a number. Used in debug code.
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void AbortIfNotNumber(Register object);
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// Abort execution if argument is not a smi. Used in debug code.
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void AbortIfNotSmi(Register object);
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// Abort execution if argument is a smi. Used in debug code.
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void AbortIfSmi(Register object);
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// Abort execution if argument is a string. Used in debug code.
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void AbortIfNotString(Register object);
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// ---------------------------------------------------------------------------
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// Exception handling
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// Push a new try handler and link into try handler chain. The return
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// address must be pushed before calling this helper.
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void PushTryHandler(CodeLocation try_location, HandlerType type);
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// Unlink the stack handler on top of the stack from the try handler chain.
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void PopTryHandler();
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// ---------------------------------------------------------------------------
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// Inline caching support
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// Generate code for checking access rights - used for security checks
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// on access to global objects across environments. The holder register
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// is left untouched, but the scratch register is clobbered.
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void CheckAccessGlobalProxy(Register holder_reg,
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Register scratch,
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Label* miss);
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// ---------------------------------------------------------------------------
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// Allocation support
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// Allocate an object in new space. If the new space is exhausted control
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// continues at the gc_required label. The allocated object is returned in
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// result and end of the new object is returned in result_end. The register
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// scratch can be passed as no_reg in which case an additional object
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// reference will be added to the reloc info. The returned pointers in result
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// and result_end have not yet been tagged as heap objects. If
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// result_contains_top_on_entry is true the content of result is known to be
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// the allocation top on entry (could be result_end from a previous call to
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// AllocateInNewSpace). If result_contains_top_on_entry is true scratch
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// should be no_reg as it is never used.
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void AllocateInNewSpace(int object_size,
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Register result,
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Register result_end,
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Register scratch,
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Label* gc_required,
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AllocationFlags flags);
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void AllocateInNewSpace(int header_size,
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ScaleFactor element_size,
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Register element_count,
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Register result,
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Register result_end,
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Register scratch,
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Label* gc_required,
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AllocationFlags flags);
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void AllocateInNewSpace(Register object_size,
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Register result,
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Register result_end,
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Register scratch,
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Label* gc_required,
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AllocationFlags flags);
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// Undo allocation in new space. The object passed and objects allocated after
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// it will no longer be allocated. Make sure that no pointers are left to the
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// object(s) no longer allocated as they would be invalid when allocation is
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// un-done.
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void UndoAllocationInNewSpace(Register object);
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// Allocate a heap number in new space with undefined value. The
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// register scratch2 can be passed as no_reg; the others must be
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// valid registers. Returns tagged pointer in result register, or
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// jumps to gc_required if new space is full.
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void AllocateHeapNumber(Register result,
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Register scratch1,
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Register scratch2,
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Label* gc_required);
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// Allocate a sequential string. All the header fields of the string object
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// are initialized.
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void AllocateTwoByteString(Register result,
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Register length,
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Register scratch1,
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Register scratch2,
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Register scratch3,
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Label* gc_required);
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void AllocateAsciiString(Register result,
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Register length,
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Register scratch1,
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Register scratch2,
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Register scratch3,
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Label* gc_required);
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void AllocateAsciiString(Register result,
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int length,
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Register scratch1,
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Register scratch2,
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Label* gc_required);
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// Allocate a raw cons string object. Only the map field of the result is
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// initialized.
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void AllocateConsString(Register result,
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Register scratch1,
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Register scratch2,
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Label* gc_required);
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void AllocateAsciiConsString(Register result,
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Register scratch1,
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Register scratch2,
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Label* gc_required);
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// ---------------------------------------------------------------------------
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// Support functions.
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// Check if result is zero and op is negative.
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void NegativeZeroTest(Register result, Register op, Label* then_label);
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// Check if result is zero and op is negative in code using jump targets.
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void NegativeZeroTest(CodeGenerator* cgen,
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Register result,
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Register op,
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JumpTarget* then_target);
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// Check if result is zero and any of op1 and op2 are negative.
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// Register scratch is destroyed, and it must be different from op2.
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void NegativeZeroTest(Register result, Register op1, Register op2,
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Register scratch, Label* then_label);
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// Try to get function prototype of a function and puts the value in
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// the result register. Checks that the function really is a
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// function and jumps to the miss label if the fast checks fail. The
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// function register will be untouched; the other registers may be
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// clobbered.
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void TryGetFunctionPrototype(Register function,
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Register result,
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Register scratch,
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Label* miss);
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// Generates code for reporting that an illegal operation has
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// occurred.
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void IllegalOperation(int num_arguments);
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// Picks out an array index from the hash field.
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// Register use:
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// hash - holds the index's hash. Clobbered.
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// index - holds the overwritten index on exit.
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void IndexFromHash(Register hash, Register index);
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// ---------------------------------------------------------------------------
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// Runtime calls
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// Call a code stub. Generate the code if necessary.
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void CallStub(CodeStub* stub);
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// Call a code stub and return the code object called. Try to generate
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// the code if necessary. Do not perform a GC but instead return a retry
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// after GC failure.
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MUST_USE_RESULT MaybeObject* TryCallStub(CodeStub* stub);
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// Tail call a code stub (jump). Generate the code if necessary.
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void TailCallStub(CodeStub* stub);
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// Tail call a code stub (jump) and return the code object called. Try to
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// generate the code if necessary. Do not perform a GC but instead return
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// a retry after GC failure.
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MUST_USE_RESULT MaybeObject* TryTailCallStub(CodeStub* stub);
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// Return from a code stub after popping its arguments.
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void StubReturn(int argc);
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// Call a runtime routine.
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void CallRuntime(Runtime::Function* f, int num_arguments);
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// Call a runtime function, returning the CodeStub object called.
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// Try to generate the stub code if necessary. Do not perform a GC
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// but instead return a retry after GC failure.
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MUST_USE_RESULT MaybeObject* TryCallRuntime(Runtime::Function* f,
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int num_arguments);
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// Convenience function: Same as above, but takes the fid instead.
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void CallRuntime(Runtime::FunctionId id, int num_arguments);
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// Convenience function: Same as above, but takes the fid instead.
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MUST_USE_RESULT MaybeObject* TryCallRuntime(Runtime::FunctionId id,
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int num_arguments);
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// Convenience function: call an external reference.
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void CallExternalReference(ExternalReference ref, int num_arguments);
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// Tail call of a runtime routine (jump).
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// Like JumpToExternalReference, but also takes care of passing the number
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// of parameters.
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void TailCallExternalReference(const ExternalReference& ext,
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int num_arguments,
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int result_size);
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// Convenience function: tail call a runtime routine (jump).
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void TailCallRuntime(Runtime::FunctionId fid,
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int num_arguments,
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int result_size);
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// Before calling a C-function from generated code, align arguments on stack.
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// After aligning the frame, arguments must be stored in esp[0], esp[4],
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// etc., not pushed. The argument count assumes all arguments are word sized.
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// Some compilers/platforms require the stack to be aligned when calling
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// C++ code.
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// Needs a scratch register to do some arithmetic. This register will be
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// trashed.
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void PrepareCallCFunction(int num_arguments, Register scratch);
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// Calls a C function and cleans up the space for arguments allocated
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// by PrepareCallCFunction. The called function is not allowed to trigger a
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// garbage collection, since that might move the code and invalidate the
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// return address (unless this is somehow accounted for by the called
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// function).
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void CallCFunction(ExternalReference function, int num_arguments);
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void CallCFunction(Register function, int num_arguments);
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// Prepares stack to put arguments (aligns and so on). Reserves
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// space for return value if needed (assumes the return value is a handle).
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// Uses callee-saved esi to restore stack state after call. Arguments must be
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// stored in ApiParameterOperand(0), ApiParameterOperand(1) etc.
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void PrepareCallApiFunction(int stack_space, int argc);
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// Calls an API function. Allocates HandleScope, extracts
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// returned value from handle and propagates exceptions.
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// Clobbers ebx, esi, edi and caller-save registers.
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void CallApiFunctionAndReturn(ApiFunction* function, int argc);
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// Jump to a runtime routine.
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void JumpToExternalReference(const ExternalReference& ext);
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// ---------------------------------------------------------------------------
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// Utilities
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void Ret();
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// Emit code to discard a non-negative number of pointer-sized elements
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// from the stack, clobbering only the esp register.
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void Drop(int element_count);
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void Call(Label* target) { call(target); }
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// Move if the registers are not identical.
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void Move(Register target, Register source);
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|
|
void Move(Register target, Handle<Object> value);
|
|
|
|
Handle<Object> CodeObject() { return code_object_; }
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// StatsCounter support
|
|
|
|
void SetCounter(StatsCounter* counter, int value);
|
|
void IncrementCounter(StatsCounter* counter, int value);
|
|
void DecrementCounter(StatsCounter* counter, int value);
|
|
void IncrementCounter(Condition cc, StatsCounter* counter, int value);
|
|
void DecrementCounter(Condition cc, StatsCounter* counter, int value);
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Debugging
|
|
|
|
// Calls Abort(msg) if the condition cc is not satisfied.
|
|
// Use --debug_code to enable.
|
|
void Assert(Condition cc, const char* msg);
|
|
|
|
void AssertFastElements(Register elements);
|
|
|
|
// Like Assert(), but always enabled.
|
|
void Check(Condition cc, const char* msg);
|
|
|
|
// Print a message to stdout and abort execution.
|
|
void Abort(const char* msg);
|
|
|
|
// Check that the stack is aligned.
|
|
void CheckStackAlignment();
|
|
|
|
// Verify restrictions about code generated in stubs.
|
|
void set_generating_stub(bool value) { generating_stub_ = value; }
|
|
bool generating_stub() { return generating_stub_; }
|
|
void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; }
|
|
bool allow_stub_calls() { return allow_stub_calls_; }
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// String utilities.
|
|
|
|
// Check whether the instance type represents a flat ascii string. Jump to the
|
|
// label if not. If the instance type can be scratched specify same register
|
|
// for both instance type and scratch.
|
|
void JumpIfInstanceTypeIsNotSequentialAscii(Register instance_type,
|
|
Register scratch,
|
|
Label* on_not_flat_ascii_string);
|
|
|
|
// Checks if both objects are sequential ASCII strings, and jumps to label
|
|
// if either is not.
|
|
void JumpIfNotBothSequentialAsciiStrings(Register object1,
|
|
Register object2,
|
|
Register scratch1,
|
|
Register scratch2,
|
|
Label* on_not_flat_ascii_strings);
|
|
|
|
private:
|
|
bool generating_stub_;
|
|
bool allow_stub_calls_;
|
|
// This handle will be patched with the code object on installation.
|
|
Handle<Object> code_object_;
|
|
|
|
// Helper functions for generating invokes.
|
|
void InvokePrologue(const ParameterCount& expected,
|
|
const ParameterCount& actual,
|
|
Handle<Code> code_constant,
|
|
const Operand& code_operand,
|
|
Label* done,
|
|
InvokeFlag flag);
|
|
|
|
// Activation support.
|
|
void EnterFrame(StackFrame::Type type);
|
|
void LeaveFrame(StackFrame::Type type);
|
|
|
|
void EnterExitFramePrologue();
|
|
void EnterExitFrameEpilogue(int argc);
|
|
|
|
// Allocation support helpers.
|
|
void LoadAllocationTopHelper(Register result,
|
|
Register result_end,
|
|
Register scratch,
|
|
AllocationFlags flags);
|
|
void UpdateAllocationTopHelper(Register result_end, Register scratch);
|
|
|
|
// Helper for PopHandleScope. Allowed to perform a GC and returns
|
|
// NULL if gc_allowed. Does not perform a GC if !gc_allowed, and
|
|
// possibly returns a failure object indicating an allocation failure.
|
|
MUST_USE_RESULT MaybeObject* PopHandleScopeHelper(Register saved,
|
|
Register scratch,
|
|
bool gc_allowed);
|
|
};
|
|
|
|
|
|
// The code patcher is used to patch (typically) small parts of code e.g. for
|
|
// debugging and other types of instrumentation. When using the code patcher
|
|
// the exact number of bytes specified must be emitted. Is not legal to emit
|
|
// relocation information. If any of these constraints are violated it causes
|
|
// an assertion.
|
|
class CodePatcher {
|
|
public:
|
|
CodePatcher(byte* address, int size);
|
|
virtual ~CodePatcher();
|
|
|
|
// Macro assembler to emit code.
|
|
MacroAssembler* masm() { return &masm_; }
|
|
|
|
private:
|
|
byte* address_; // The address of the code being patched.
|
|
int size_; // Number of bytes of the expected patch size.
|
|
MacroAssembler masm_; // Macro assembler used to generate the code.
|
|
};
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Static helper functions.
|
|
|
|
// Generate an Operand for loading a field from an object.
|
|
static inline Operand FieldOperand(Register object, int offset) {
|
|
return Operand(object, offset - kHeapObjectTag);
|
|
}
|
|
|
|
|
|
// Generate an Operand for loading an indexed field from an object.
|
|
static inline Operand FieldOperand(Register object,
|
|
Register index,
|
|
ScaleFactor scale,
|
|
int offset) {
|
|
return Operand(object, index, scale, offset - kHeapObjectTag);
|
|
}
|
|
|
|
// Generates an Operand for saving parameters after PrepareCallApiFunction.
|
|
Operand ApiParameterOperand(int index);
|
|
|
|
|
|
#ifdef GENERATED_CODE_COVERAGE
|
|
extern void LogGeneratedCodeCoverage(const char* file_line);
|
|
#define CODE_COVERAGE_STRINGIFY(x) #x
|
|
#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
|
|
#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
|
|
#define ACCESS_MASM(masm) { \
|
|
byte* ia32_coverage_function = \
|
|
reinterpret_cast<byte*>(FUNCTION_ADDR(LogGeneratedCodeCoverage)); \
|
|
masm->pushfd(); \
|
|
masm->pushad(); \
|
|
masm->push(Immediate(reinterpret_cast<int>(&__FILE_LINE__))); \
|
|
masm->call(ia32_coverage_function, RelocInfo::RUNTIME_ENTRY); \
|
|
masm->pop(eax); \
|
|
masm->popad(); \
|
|
masm->popfd(); \
|
|
} \
|
|
masm->
|
|
#else
|
|
#define ACCESS_MASM(masm) masm->
|
|
#endif
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
|
|
|