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// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_VIRTUAL_FRAME_H_
#define V8_VIRTUAL_FRAME_H_
#include "frame-element.h"
#include "macro-assembler.h"
#include "list-inl.h"
#include "utils.h"
#if V8_TARGET_ARCH_IA32
#include "ia32/virtual-frame-ia32.h"
#elif V8_TARGET_ARCH_X64
#include "x64/virtual-frame-x64.h"
#elif V8_TARGET_ARCH_ARM
#include "arm/virtual-frame-arm.h"
#elif V8_TARGET_ARCH_MIPS
#include "mips/virtual-frame-mips.h"
#else
#error Unsupported target architecture.
#endif
namespace v8 {
namespace internal {
// Add() on List is inlined, ResizeAdd() called by Add() is inlined except for
// Lists of FrameElements, and ResizeAddInternal() is inlined in ResizeAdd().
template <>
void List<FrameElement,
FreeStoreAllocationPolicy>::ResizeAdd(const FrameElement& element);
} } // namespace v8::internal
#endif // V8_VIRTUAL_FRAME_H_