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766 lines
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766 lines
27 KiB
<html>
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<style>
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</style>
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<script type="text/javascript" src="sh_main.js"></script>
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<script type="text/javascript" src="sh_javascript.min.js"></script>
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<link type="text/css" rel="stylesheet" href="style.css">
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<link type="text/css" rel="stylesheet" href="sh_vim-dark.css">
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<title>node.js</title>
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<body onload="sh_highlightDocument();">
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<div id="toc">
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<ol>
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<li><a href="#timers">Timers</a>
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<li><a href="#files">File I/O</a>
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<ol>
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<li><a href="#file_wrappers">Wrappers</a>
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<li><a href="#file_file">File</a>
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</ol>
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<li><a href="#tcp">TCP</a>
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<ol>
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<li><a href="#tcp_server">Server</a>
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<li><a href="#tcp_connection">Connection</a>
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</ol>
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<li><a href="#http">HTTP</a>
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<ol>
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<li><a href="#http_server">Server</a>
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<ol>
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<li><a href="#http_server_request">Request</a>
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<li><a href="#http_server_response">Response</a>
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</ol>
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<li><a href="#http_client">Client</a>
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<ol>
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<li><a href="#http_client_request">Request</a>
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<li><a href="#http_client_response">Response</a>
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</ol>
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</ol>
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<li><a href="#modules">Modules</a>
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</ol>
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</div>
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<div id="content">
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<h1 id="api">Node API</h1>
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<p>Conventions: Callbacks are object members which are prefixed with
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<code>on</code>. All methods and members are camel cased. Constructors
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always have a capital first letter.
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<p>
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Node supports 3 byte-string encodings:
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ASCII (<code>"ascii"</code>),
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UTF-8 (<code>"utf8"</code>), and
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raw binary (<code>"raw"</code>).
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It uses strings to represent ASCII and UTF-8 encoded data. For the moment,
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arrays of integers are used to represent raw binary data—this
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representation is rather inefficient. This will change in the future, when <a
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href="http://code.google.com/p/v8/issues/detail?id=270">V8 supports Blob objects</a>.
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<p>The following are global functions:</p>
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<dl>
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<dt><code>puts(string, callback)</code></dt>
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<dd>
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Alias for <code>stdout.puts()</code>.
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Outputs the <code>string</code> and a trailing new-line to <code>stdout</code>.
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<p>The <code>callback</code> argument is optional and mostly useless: it will
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notify the user when the operation has completed. Everything in node is
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asynchronous; <code>puts()</code> is no exception. This might seem ridiculous
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but, if for example, one is piping <code>stdout</code> into an NFS file,
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<code>printf()</code> will block from network latency.
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There is an internal queue for <code>puts()</code> output, so you can be assured that
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output will be displayed in the order it was called.
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</dd>
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<dt><code>print(string, callback)</code></dt>
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<dd>Like <code>puts()</code> but without the trailing new-line.</dd>
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<dt><code>node.debug(string)</code></dt>
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<dd>A synchronous output function. Will <i>block</i> the process and output the
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string immediately to stdout. Use with care.</dd>
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<dt><code>node.exit(code)</code></dt>
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<dd>Immediately ends the process with the specified code.</dd>
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</dl>
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<h2 id="timers">Timers</h2>
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<dl>
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<dt><code>setTimeout(callback, delay)</code></dt>
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<dd> To schedule execution of <code>callback</code> after <code>delay</code>
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milliseconds. Returns a <code>timeoutId</code> for possible use with
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<code>clearTimeout()</code>.
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<dt><code>clearTimeout(timeoutId)</code></dt>
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<dd> Prevents said timeout from triggering.
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<dt><code>setInterval(callback, delay)</code></dt>
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<dd> To schedule the repeated execution of <code>callback</code> every
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<code>delay</code> milliseconds. Returns a <code>intervalId</code> for
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possible use with <code>clearInterval()</code>.
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<dt><code>clearInterval(intervalId)</code></dt>
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<dd> Stops a interval from triggering. </dd>
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</dl>
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<h2 id="files"><code>node.fs</code></h2>
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<p>File I/O is tricky because there are not simple non-blocking ways to do it.
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Node handles file I/O by employing <a
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href="http://software.schmorp.de/pkg/libeio.html">an internal thread
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pool</a>
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to execute file system calls.
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<p>This part of the API is split into two parts: simple wrappers around
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standard POSIX file I/O functions and a user-friendly <code>File</code>
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object.
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<h3 id="file_wrappers">POSIX Wrappers</h3>
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<p>All POSIX wrappers have a similar form. They return
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<code>undefined</code> and have a callback called <code>on_completion</code>
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as their last argument. The <code>on_completion</code> callback may be
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passed many parameters, but the first parameter is always an integer
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indicating the error status. If the status integer is zero, then the call
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was successful. Example:
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<pre>
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node.fs.unlink("/tmp/hello", function (status) {
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if (status == 0)
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puts("successfully deleted /tmp/hello");
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});
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</pre>
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<p>There is no guaranteed ordering to the POSIX wrappers. The following is
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very much prone to error
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<pre>
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node.fs.rename("/tmp/hello", "/tmp/world");
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node.fs.stat("/tmp/world", function (status, stats) {
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puts("stats: " + JSON.stringify(stats));
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});
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</pre>
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because it could be that <code>stat()</code> is executed before the
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<code>rename()</code>. The correct way to do this, is use the
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<code>on_completion</code> callback for <code>rename()</code>
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<pre>
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node.fs.rename("/tmp/hello", "/tmp/world", function (status) {
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if (status != 0) return;
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node.fs.stat("/tmp/world", function (status, stats) {
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puts("stats: " + JSON.stringify(stats));
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});
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});
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</pre>
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<dl>
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<dt><code>node.fs.rename(path1, path2, on_completion(status))</code></dt>
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<dd> <a href="http://opengroup.org/onlinepubs/007908799/xsh/rename.html">rename(2)</a> </dd>
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<dt><code>node.fs.stat(path, on_completion(status, stats))</code></dt>
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<dd> <a href="http://opengroup.org/onlinepubs/007908799/xsh/stat.html">stat(2)</a> </dd>
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<dt><code>node.fs.unlink(path, on_completion(status))</code></dt>
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<dd> <a href="http://opengroup.org/onlinepubs/007908799/xsh/unlink.html">unlink(2)</a> </dd>
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<dt><code>node.fs.rmdir(path, on_completion(status))</code></dt>
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<dd> <a href="http://opengroup.org/onlinepubs/007908799/xsh/rmdir.html">rmdir(2)</a> </dd>
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<dt><code>node.fs.close(fd, on_completion(status))</code></dt>
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<dd> <a href="http://opengroup.org/onlinepubs/007908799/xsh/close.html">close(2)</a> </dd>
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<dt><code>node.fs.open(path, flags, mode, on_completion(status, fd))</code></dt>
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<dd> <a href="http://opengroup.org/onlinepubs/007908799/xsh/open.html">open(2)</a>
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<p>The constants like <code>O_CREAT</code> are defined at
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<code>node.constants.O_CREAT</code>.
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</dd>
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<dt><code>node.fs.write(fd, data, position, on_completion(status, written))</code></dt>
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<dd> Write data to the file specified by <code>fd</code>.
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<p><code>data</code> is either an array of integer (for raw data) or a string
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for UTF-8 encoded characters.
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<p><code>position</code> refers to the offset from the beginning of the
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file where this data should be written. If <code>null</code>, the data
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will be written at the current position.
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<p>See also <a href="http://opengroup.org/onlinepubs/007908799/xsh/pwrite.html">pwrite(2)</a>
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</dd>
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<dt><code>node.fs.read(fd, length, position, encoding, on_completion(status, data))</code></dt>
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<dd> Read data from the file specified by <code>fd</code>.
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<p><code>length</code> is an integer specifying the number of bytes to read.
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<p><code>position</code> is an integer specifying where to begin reading
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from in the file.
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<p><code>encoding</code> is either <code>node.constants.UTF8</code> or
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<code>node.constants.RAW</code>.
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</dt>
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</dl>
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<h3 id="file_file"><code>node.fs.File</code></h3>
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<p>Easy buffered file object.
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<p>Internal request queues exist for each file object so that multiple commands
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can be issued at once without worry that they will be executed out-of-order.
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Thus the following is safe:
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<pre>
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var file = new node.fs.File();
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file.open("/tmp/blah", "w+");
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file.write("hello");
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file.write("world");
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file.close();</pre>
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<p>
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Request queues are local to a single file.
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If one does
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<pre>fileA.write("hello");
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fileB.write("world");</pre>
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it could be that <code>fileB</code> gets written to before <code>fileA</code>
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is written to.
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If a certain operation order is needed involving multiple files, use the
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completion callbacks:
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<pre>fileA.write("hello", function () {
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fileB.write("world");
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});</pre>
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<dl>
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<dt><code>new node.fs.File(options={})</code></dt>
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<dd>Creates a new file object.
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<p>The <code>options</code> argument is optional. It can contain the
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following fields
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<ul>
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<li><code>fd</code> — a file descriptor for the file.
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<li><code>encoding</code> — how <code>file.read()</code> should return
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data. Either <code>"raw"</code> or <code>"utf8"</code>. Defaults to raw.
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</ul>
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</dd>
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<dt><code>file.onError = function (method, errno, msg) { }</code></dt>
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<dd>Callback. This is called internally anytime an error occurs with this
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file. There are three arguments: the method name, the POSIX errno, and a
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string describing the error.
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<p>Example</p>
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<pre>
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var path = "/some/path/that/doesnt/exist";
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var file = new node.fs.File();
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file.onError = function (method, errno, msg) {
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stderr.puts("An error occurred calling " + method);
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stderr.puts(msg);
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node.exit(1);
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}
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file.open(path, "w+")
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</pre>
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<dt><code>file.open(path, mode, on_completion())</code></dt>
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<dd>Opens the file at <code>path</code>.
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<p><code>mode</code> is a string:
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<code>"r"</code> open for reading and writing.
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<code>"r+"</code> open for only reading.
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<code>"w"</code> create a new file for reading and writing; if it
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already exists truncate it.
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<code>"w+"</code> create a new file for writing only; if it already
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exists truncate it.
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<code>"a"</code> create a new file for writing and reading. Writes
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append to the end of the file.
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<code>"a+"</code>
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<p>The <code>on_completion</code> is a callback that is made without
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arguments when the operation completes. It is optional.
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If an error occurred the <code>on_completion</code> callback will not be
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called, but the <code>file.onError</code> will be called.
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</dd>
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<dt><code>file.read(length, position, on_completion(data))</code></dt>
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<dd>
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</dd>
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<dt><code>file.write(data, position, on_completion(written))</code></dt>
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<dd>
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</dd>
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<dt><code>file.close(on_completion())</code></dt>
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<dd>
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</dd>
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</dl>
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<h2 id="tcp"><code>node.tcp</code></h2>
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<h3 id="tcp_server"><code>node.tcp.Server</code></h3>
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<p>Here is an example of a echo server which listens for connections on port
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7000
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<pre>
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function Echo (socket) {
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socket.setEncoding("utf8");
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socket.onConnect = function () {
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socket.send("hello\r\n");
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};
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socket.onReceive = function (data) {
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socket.send(data);
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};
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socket.onEOF = function () {
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socket.send("goodbye\r\n");
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socket.close();
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};
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}
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var server = new node.tcp.Server(Echo, {backlog: 1024});
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server.listen(7000, "localhost");
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</pre>
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<dl>
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<dt><code>new node.tcp.Server(connection_handler(socket), options={});</code></dt>
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<dd>Creates a new TCP server.
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<p><code>connection_handler</code> is a callback which is called
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on each connection. It is given one argument: an instance of
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<code>node.tcp.Connection</code>.
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<p><code>options</code> for now only supports one option:
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<code>backlog</code> which should be an integer and describes how large of
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a connection backlog the operating system should maintain for this server.
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The <code>backlog</code> defaults to 1024.
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</dd>
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<dt><code>server.listen(port, host=null)</code></dt>
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<dd>Tells the server to listen for TCP connections to <code>port</code>
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and <code>host</code>. Note, <code>host</code> is optional. If
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<code>host</code> is not specified the server will accept connections to
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any IP address on the specified port.
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</dd>
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<dt><code>server.close()</code></dt>
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<dd> Stops the server from accepting new connections. </dd>
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</dl>
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<h3 id="tcp_connection"><code>node.tcp.Connection</code></h3>
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<p>This object is used as a TCP client and also as a server-side socket for
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<code>node.tcp.Server</code>s.
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<dl>
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<dt><code>new node.tcp.Connection()</code></dt>
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<dd>Creates a new connection object.
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</dd>
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<dt><code>connection.readyState</code></dt>
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<dd>Either <code>"closed"</code>, <code>"open"</code>,
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<code>"readOnly"</code>, or <code>"writeOnly"</code>.
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</dd>
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<dt><code>connection.setEncoding(encoding)</code></dt>
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<dd>Sets the encoding (either <code>"utf8"</code> or <code>"raw"</code>)
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for data that is received.
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</dd>
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<dt><code>connection.send(data, encoding="ascii")</code></dt>
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<dd>Sends data on the connection. The data should be eithre an array of
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integers (for raw binary) or a string (for utf8 or ascii). The second
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parameter specifies the encoding in the case of a string—it defaults
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to ASCII because encoding to UTF8 is rather slow.
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</dd>
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<dt><code>connection.close()</code></dt>
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<dd>Half-closes the connection. I.E. sends a FIN packet. It is possible
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the server will still send some data.
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After calling this <code>readyState</code> will be <code>"readOnly"</code>.
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</dd>
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<dt><code>connection.fullClose()</code></dt>
|
|
<dd>Close both ends of the connection. Data that is received after this
|
|
call is responded to with RST packets. If you don't know about this, just use
|
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<code>close()</code>.
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</dd>
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|
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<dt><code>connection.forceClose()</code></dt>
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<dd>Ensures that no more I/O activity happens on this socket.
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Only necessary in case of errors (parse error or so).
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</dd>
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<dt><code>conneciton.onConnect = function () { };</code></dt>
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<dd>Call once the connection is established.</dd>
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<dt><code>conneciton.onReceive = function (data) { };</code></dt>
|
|
<dd>Called when data is received on the connection. Encoding of data is
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|
set by <code>connection.setEncoding()</code>. <code>data</code> will
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|
either be a string, in the case of utf8, or an array of integer in the
|
|
case of raw encoding.</dd>
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<dt><code>conneciton.onEOF = function () { };</code></dt>
|
|
<dd>Called when the other end of the connection sends a FIN packet.
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|
<code>onReceive</code> will not be called after this.
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After receiving this <code>readyState</code> will be <code>"writeOnly"</code>.
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You should probably just call <code>connection.close()</code> in this
|
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callback.
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<dt><code>conneciton.onDisconnect = function () { };</code></dt>
|
|
<dd>Called once the connection is fully disconnected.</dd>
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|
|
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<dt><code>conneciton.onError = function () { };</code></dt>
|
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<dd>Called on an error.</dd>
|
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</dl>
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|
|
<h2 id="http"><code>node.http</code></h2>
|
|
|
|
<p>The HTTP interfaces here are designed to support many features
|
|
of the protocol which have been traditionally difficult to handle. In
|
|
particular, large, possibly chunked, messages. The interface is
|
|
careful to never buffer entire requests or responses—the user is able
|
|
to stream data.
|
|
|
|
<p> HTTP message headers are represented by an array of 2-element arrays like this
|
|
<pre>
|
|
[ ["Content-Length", "123"]
|
|
, ["Content-Type", "text/plain"]
|
|
, ["Connection", "keep-alive"]
|
|
, ["Accept", "*/*"]
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]
|
|
</pre>
|
|
<p><i>Dictionary-like objects are popularly used to represent HTTP headers but they are
|
|
an incorrect abstraction. It is rare, but possible, to have multiple header lines
|
|
with the same field. Setting multiple cookies in a single response, for
|
|
example, can only be done with multiple <code>Cookie</code> lines.</i>
|
|
|
|
<h3 id="http_server"><code>node.http.Server</code></h3>
|
|
|
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<dl>
|
|
<dt><code>new node.http.Server(request_handler, options);</code></dt>
|
|
<dd>
|
|
<p>Creates a new web server.
|
|
|
|
<p>
|
|
The <code>options</code> argument is optional.
|
|
The <code
|
|
>options</code> argument accepts the same values
|
|
as the options argument for <code
|
|
>node.tcp.Server</code> does.
|
|
|
|
<p>The <code>request_handler</code> is a
|
|
callback which is made on each request with a
|
|
<code>ServerRequest</code> and
|
|
<code>ServerResponse</code> arguments.
|
|
|
|
</dd>
|
|
|
|
<dt><code>server.listen(port, hostname)</code>
|
|
<dd>
|
|
<p>Begin accepting connections on the specified port and hostname. If the
|
|
hostname is omitted, the server will accept connections directed to any
|
|
address.
|
|
</dd>
|
|
|
|
<dt><code>server.close()</code>
|
|
<dd>
|
|
<p>Stops the server from accepting new connections.
|
|
</dd>
|
|
</dl>
|
|
|
|
|
|
<h3 id="http_server_request"><code>node.http.ServerRequest</code></h3>
|
|
|
|
<p> This object is created internally by a HTTP server—not by the user.
|
|
It is passed to the user as the first argument to the <code
|
|
>request_handler</code> callback.
|
|
|
|
<dl>
|
|
<dt><code>req.method</code>
|
|
<dd>The request method as a string. Read only. Example: <code>"GET"</code>,
|
|
<code>"DELETE"</code>.</dd>
|
|
|
|
<dt><code>req.uri</code>
|
|
<dd> Request URI. (Object.)
|
|
<dt><code>req.uri.anchor</code>
|
|
<dt><code>req.uri.query</code>
|
|
<dt><code>req.uri.file</code>
|
|
<dt><code>req.uri.directory</code>
|
|
<dt><code>req.uri.path</code>
|
|
<dt><code>req.uri.relative</code>
|
|
<dt><code>req.uri.port</code>
|
|
<dt><code>req.uri.host</code>
|
|
<dt><code>req.uri.password</code>
|
|
<dt><code>req.uri.user</code>
|
|
<dt><code>req.uri.authority</code>
|
|
<dt><code>req.uri.protocol</code>
|
|
<dt><code>req.uri.queryKey</code>
|
|
<dt><code>req.uri.toString()</code>, <code>req.uri.source</code>
|
|
<dd> The original URI found in the status line.
|
|
|
|
<dt><code>req.headers</code>
|
|
<dd>The request headers expressed as an array of 2-element arrays. Read only.
|
|
|
|
<dt><code>req.httpVersion</code></dt>
|
|
<dd>The HTTP protocol version as a string. Read only. Examples: <code>"1.1"</code>,
|
|
<code>"1.0"</code>
|
|
|
|
<dt><code>req.onBody</code></dt>
|
|
<dd>Callback. Should be set by the user to be informed of when a piece
|
|
of the message body is received. Example:
|
|
<pre>
|
|
req.onBody = function (chunk) {
|
|
puts("part of the body: " + chunk);
|
|
};
|
|
</pre>
|
|
A chunk of the body is given as the single argument. The transfer-encoding
|
|
has been decoded.
|
|
|
|
<p>The body chunk is either a String in the case of UTF-8 encoding or an
|
|
array of numbers in the case of raw encoding. The body encoding is set with
|
|
<code>req.setBodyEncoding()</code>.
|
|
|
|
<dt><code>req.onBodyComplete</code></dt>
|
|
<dd>Callback. Made exactly once for each message. No arguments. After
|
|
<code>onBodyComplete</code> is executed <code>onBody</code> will no longer be called.
|
|
</dd>
|
|
|
|
<dt><code>req.setBodyEncoding(encoding)</code></dt>
|
|
<dd>
|
|
Set the encoding for the request body. Either <code>"utf8"</code> or
|
|
<code>"raw"</code>. Defaults to raw.
|
|
</dl>
|
|
|
|
<h3 id="http_server_response"><code>node.http.ServerResponse</code></h3>
|
|
|
|
<p> This object is created internally by a HTTP server—not by the user.
|
|
It is passed to the user as the second argument to the <code
|
|
>request_handler</code> callback.
|
|
|
|
|
|
<dl>
|
|
<dt><code>res.sendHeader(statusCode, headers)</code></dt>
|
|
<dd>
|
|
Sends a response header to the request. The status code is a 3-digit
|
|
HTTP status code, like <code>404</code>. The second argument,
|
|
<code>headers</code>, should be an array of 2-element arrays,
|
|
representing the response headers.
|
|
|
|
<p>Example:
|
|
<pre>
|
|
var body = "hello world";
|
|
res.sendHeader(200, [ ["Content-Length", body.length]
|
|
, ["Content-Type", "text/plain"]
|
|
]);
|
|
</pre>
|
|
This method must only be called once on a message and it must be called
|
|
before <code>res.finish()</code> is called.
|
|
</dd>
|
|
|
|
<dt><code>res.sendBody(chunk, encoding="ascii")</code></dt>
|
|
<dd>
|
|
This method must be called after <code>sendHeader</code> was called. It
|
|
sends a chunk of the response body. This method may be called multiple
|
|
times to provide successive parts of the body.
|
|
|
|
<p>If <code>chunk</code> is a string, the second parameter specifies how
|
|
to encode it into a byte stream. By default the <code>encoding</code> is
|
|
<code>"ascii"</code>.
|
|
</dd>
|
|
|
|
<dt><code>res.finish()</code></dt>
|
|
<dd>
|
|
This method signals that all of the response headers and body has been
|
|
sent; that server should consider this message complete.
|
|
The method, <code>res.finish()</code>, MUST be called on each response.
|
|
|
|
</dl>
|
|
|
|
<h3 id="http_client"><code>node.http.Client</code></h3>
|
|
|
|
<p> An HTTP client is constructed with a server address as its argument, the
|
|
returned handle is then used to issue one or more requests. Depending on the
|
|
server connected to, the client might pipeline the requests or reestablish the
|
|
connection after each connection.
|
|
<i>Currently the implementation does not pipeline requests.</i>
|
|
|
|
<p> Example of connecting to <code>google.com</code>
|
|
<pre>
|
|
var google = new node.http.Client(80, "google.com");
|
|
var req = google.get("/");
|
|
req.finish(function (res) {
|
|
puts("STATUS: " + res.statusCode);
|
|
puts("HEADERS: " + JSON.stringify(res.headers));
|
|
res.setBodyEncoding("utf8");
|
|
res.onBody = function (chunk) {
|
|
puts("BODY: " + chunk);
|
|
};
|
|
});
|
|
</pre>
|
|
|
|
<dl>
|
|
<dt><code>new node.http.Client(port, host);</code></dt>
|
|
<dd> Constructs a new HTTP client. <code>port</code> and <code>host</code>
|
|
refer to the server to be connected to. A connection is not established until a
|
|
request is issued.
|
|
</dd>
|
|
|
|
<dt><code>client.get(path, request_headers);</code></dt>
|
|
<dt><code>client.head(path, request_headers);</code></dt>
|
|
<dt><code>client.post(path, request_headers);</code></dt>
|
|
<dt><code>client.del(path, request_headers);</code></dt>
|
|
<dt><code>client.put(path, request_headers);</code></dt>
|
|
<dd> Issues a request; if necessary establishes connection.
|
|
|
|
<p>
|
|
<code>request_headers</code> is optional.
|
|
<code>request_headers</code> should be an array of 2-element arrays.
|
|
Additional request headers might be added internally by Node.
|
|
Returns a <code>ClientRequest</code> object.
|
|
|
|
<p>Important: the request is not complete. This method only sends the
|
|
header of the request. One needs to call <code>req.finish()</code> to finalize
|
|
the request and retrieve the response. (This sounds convoluted but it provides
|
|
a chance for the user to stream a body to the server with <code
|
|
>req.sendBody()</code>.)
|
|
|
|
<p><i> <code>GET</code> and
|
|
<code>HEAD</code> requests normally are without bodies but HTTP does not forbid
|
|
it, so neither do we.</i>
|
|
|
|
</dl>
|
|
|
|
<h3 id="http_client_request"><code>node.http.ClientRequest</code></h3>
|
|
|
|
<p>This object is created internally and returned from the request methods of a
|
|
<code>node.http.Client</code>. It represents an <i>in-progress</i> request
|
|
whose header has already been sent.
|
|
|
|
<dl>
|
|
<dt><code>req.sendBody(chunk, encoding="ascii")</code></dt>
|
|
<dd> Sends a sucessive peice of the body. By calling this method many times,
|
|
the user can stream a request body to a server—in that case it is
|
|
suggested to use the <code>["Transfer-Encoding",
|
|
"chunked"]</code> header line when creating the request.
|
|
|
|
<p>The <code>chunk</code> argument should be an array of integers or a string.
|
|
|
|
<p>The <code>encoding</code> argument is optional and only applies when
|
|
<code>chunk</code> is a string. The encoding argument should be either
|
|
<code>"utf8"</code> or <code>"ascii"</code>. By default the body uses ASCII
|
|
encoding, as it is faster.
|
|
|
|
<dt><code>req.finish(response_handler)</code></dt>
|
|
|
|
<dd> Finishes sending the request. If any parts of the body are
|
|
unsent, it will flush them to the socket. If the request is chunked, this
|
|
will send the terminating <code>"0\r\n\r\n"</code>.
|
|
|
|
<p>The parameter <code>response_handler</code> is a user-supplied callback which will
|
|
be executed exactly once when the server response headers have been received.
|
|
The <code>response_handler</code> callback is executed with one argument: a
|
|
<code>ClientResponse</code> object.
|
|
</dl>
|
|
|
|
<h3 id="http_client_response"><code>node.http.ClientResponse</code></h3>
|
|
|
|
<p>This object is created internally and passed to the
|
|
<code>response_handler</code> callback (is given to the client in
|
|
<code>req.finish</code> function). The response object appears exactly as the
|
|
header is completely received but before any part of the response body has been
|
|
read.
|
|
|
|
<dl>
|
|
<dt><code>res.statusCode</code></dt>
|
|
<dd>The 3-digit HTTP response status code. E.G. <code>404</code>.</dd>
|
|
|
|
<dt><code>res.httpVersion</code></dt>
|
|
<dd>The HTTP version of the connected-to server. Probably either
|
|
<code>"1.1"</code> or
|
|
<code>"1.0"</code>.
|
|
</dd>
|
|
|
|
<dt><code>res.headers</code></dt>
|
|
<dd>The response headers. An Array of 2-element arrays.</dd>
|
|
|
|
<dt><code>res.onBody</code></dt>
|
|
<dd>Callback. Should be set by the user to be informed of when a piece
|
|
of the response body is received.
|
|
A chunk of the body is given as the single argument. The transfer-encoding
|
|
has been removed.
|
|
|
|
<p>The body chunk is either a <code>String</code> in the case of UTF-8
|
|
encoding or an array of numbers in the case of raw encoding. The body
|
|
encoding is set with <code>res.setBodyEncoding()</code>.
|
|
|
|
<dt><code>res.onBodyComplete</code></dt>
|
|
<dd>Callback. Made exactly once for each message. No arguments. After
|
|
<code>onBodyComplete</code> is executed
|
|
<code>onBody</code> will no longer be called.
|
|
</dd>
|
|
|
|
<dt><code>res.setBodyEncoding(encoding)</code></dt>
|
|
<dd>
|
|
Set the encoding for the response body. Either <code>"utf8"</code> or
|
|
<code>"raw"</code>. Defaults to raw.
|
|
</dd>
|
|
</dl>
|
|
|
|
<h2 id="modules">Modules</h2>
|
|
|
|
<p>Node has a simple module loading system. In Node, files and modules are
|
|
in one-to-one correspondence.
|
|
As an example,
|
|
<code>foo.js</code> loads the module <code>mjsunit.js</code>.
|
|
|
|
<p>The contents of <code>foo.js</code>:
|
|
|
|
<pre>
|
|
include("mjsunit");
|
|
function onLoad () {
|
|
assertEquals(1, 2);
|
|
}
|
|
</pre>
|
|
<p>The contents of <code>mjsunit.js</code>:
|
|
|
|
<pre>
|
|
function fail (expected, found, name_opt) {
|
|
// ...
|
|
}
|
|
function deepEquals (a, b) {
|
|
// ...
|
|
}
|
|
exports.assertEquals = function (expected, found, name_opt) {
|
|
if (!deepEquals(found, expected)) {
|
|
fail(expected, found, name_opt);
|
|
}
|
|
};
|
|
</pre>
|
|
|
|
<p>The module <code>mjsunit</code> has exported a function
|
|
<code>assertEquals()</code>. <code>mjsunit.js</code> must be in the
|
|
same directory as <code>foo.js</code> for <code>include()</code> to find it.
|
|
The module path is relative to the file calling <code>include()</code>.
|
|
The module path does not include filename extensions like <code>.js</code>.
|
|
|
|
<p> <code>include()</code> inserts the exported objects
|
|
from the specified module into the global namespace.
|
|
|
|
<p> Because file loading does not happen instantaneously, and because Node
|
|
has a policy of never blocking, the callback <code
|
|
>onLoad</code> can be set and will notify the user
|
|
when the included modules are loaded. Each file/module can have an <code
|
|
>onLoad</code> callback.
|
|
|
|
<p>To export an object, add to the special <code>exports</code> object.
|
|
The functions <code>fail</code> and <code>deepEquals</code> are not
|
|
exported and remain private to the module.
|
|
|
|
<p> <code>require()</code> is like <code>include()</code> except does not
|
|
polute the global namespace. It returns a namespace object. The exported objects
|
|
can only be guaranteed to exist after the <code>onLoad()</code> callback is
|
|
made. For example:
|
|
<pre>
|
|
var mjsunit = require("mjsunit");
|
|
function onLoad () {
|
|
mjsunit.assertEquals(1, 2);
|
|
}
|
|
</pre>
|
|
|
|
<p> <code>include()</code> and <code>require()</code> cannot be used after
|
|
<code>onLoad()</code> is called. So put them at the beginning of your file.
|
|
|
|
</body>
|
|
</html>
|
|
|