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680 lines
23 KiB
680 lines
23 KiB
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<html>
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<style>
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body {
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background: #22252a;
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color: #eee;
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font-size: 16pt;
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line-height: 150%;
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font-family: times, Times New Roman, times-roman, georgia, serif;
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}
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#content {
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max-width: 30em;
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margin: 0 0 5em 10em;
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}
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#toc {
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position: fixed;
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top: 2em;
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left: 0;
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width: 10em;
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font-size: 14pt;
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line-height: 120%;
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}
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#toc ol {
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list-style: none;
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margin: 0;
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}
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#toc ol li {
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margin: 0;
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}
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#toc a { color: #aaa; }
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h1, h2, h3, h4 {
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color: #B0C4DE;
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margin: 2em 0;
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}
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h1 a { color: inherit; }
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pre, code {
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font-family: monospace;
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font-size: 14pt;
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}
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pre {
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padding-left: 1em;
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border-left: 1px solid #444;
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}
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dl {
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}
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dt {
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}
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dd {
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margin: 1em 0;
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margin-left: 1em;
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}
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a { color: #cd5; text-decoration: none; }
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a:hover { text-decoration: underline; }
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.highlight {
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background: #733;
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padding: 0.2em 0;
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}
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</style>
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<script type="text/javascript" src="sh_main.js"></script>
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<script type="text/javascript" src="sh_javascript.min.js"></script>
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<link type="text/css" rel="stylesheet" href="sh_vim-dark.css">
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<title>node.js</title>
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<body onload="sh_highlightDocument();">
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<div id="toc">
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<ol>
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<li><a href="#benchmarks">Benchmarks</a></li>
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<li><a href="#download">Download</a></li>
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<li><a href="#build">Build</a></li>
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<li><a href="#api">API</a>
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<ol>
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<li><a href="#timers">Timers</a>
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<li><a href="#files">File I/O</a>
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<li><a href="#tcp">TCP</a>
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<ol>
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<li><a href="#tcp_server">Server</a>
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<li><a href="#tcp_connection">Connection</a>
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</ol>
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<li><a href="#http">HTTP</a>
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<ol>
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<li><a href="#http_server">Server</a>
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<ol>
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<li><a href="#http_server_request">Request</a>
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<li><a href="#http_server_response">Response</a>
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</ol>
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<li><a href="#http_client">Client</a>
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<ol>
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<li><a href="#http_client_request">Request</a>
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<li><a href="#http_client_response">Response</a>
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</ol>
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</ol>
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<li><a href="#modules">Modules</a>
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</ol>
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</li>
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</ol>
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</div>
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<div id="content">
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<h1><a href="http://tinyclouds.org/node">Node</a></h1>
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<p id="introduction">Purely asynchronous server-side I/O for <a
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href="http://code.google.com/p/v8/">V8 javascript</a>.
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<p>Analogy
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<pre>
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Python : Twisted
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Ruby : Event Machine
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Javascript : Node</pre>
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<p>This is an example of a web server written with Node which responds with
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"Hello World" after waiting two seconds:
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<pre class="sh_javascript">new node.http.Server(function (req, res) {
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setTimeout(function () {
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res.sendHeader(200, [["Content-Type", "text/plain"]]);
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res.sendBody("Hello World");
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res.finish();
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}, 2000);
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}).listen(8000);
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puts("Server running at http://127.0.0.1:8000/");</pre>
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|
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<p> See <a href="#api">the API documentation</a> for more examples.
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<p> Node is free to <a href="#download">download</a>, <a
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href="#api">use</a>, and <a href="#modules">build upon</a>.</p>
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<h2 id="benchmarks">Benchmarks</h2>
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<p> TODO
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<h2 id="download">Download</h2>
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<p> TODO
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<h2 id="build">Build</h2>
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<pre>./configure
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make
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make install</pre>
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<h2 id="api">API</h2>
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<p>Conventions: Callbacks are object members which are prefixed with
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<code class="sh_javascript">on</code>. All methods and members are camel cased. Constructors
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always have a capital first letter.
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<p>Node uses strings to represent ASCII or UTF-8 encoded data. For the
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moment, arrays of integers are used to represent raw binary data—this
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representation is rather inefficient. In the future, <a
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href="http://code.google.com/p/v8/issues/detail?id=270">when V8 natively supports binary
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Blob objects</a>, Node will use them.
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<p>The following are some global general purpose functions:</p>
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<dl>
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<dt><code class="sh_javascript">puts(string, callback)</code></dt>
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<dd>
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Alias for <code class="sh_javascript">stdout.puts()</code>.
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Outputs the <code>string</code> and a trailing new-line to <code>stdout</code>.
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<p>The <code>callback</code> argument is optional and mostly useless: it will
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notify the user when the operation has completed. Everything in node is
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asynchronous; <code>puts()</code> is no exception. This might seem ridiculous
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but, if for example, one is piping <code>stdout</code> into an NFS file,
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<code>printf()</code> will block from network latency.
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There is an internal queue for <code>puts()</code> output, so you can be assured that
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output will be displayed in the order it was called.
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</dd>
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<dt><code class="sh_javascript">print(string, callback)</code></dt>
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<dd>Like <code>puts()</code> but without the trailing new-line.</dd>
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<dt><code class="sh_javascript">node.debug(string)</code></dt>
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<dd>A synchronous output function. Will <i>block</i> the process and output the
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string immediately to stdout. Use with care.</dd>
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<dt><code class="sh_javascript">node.exit(code)</code></dt>
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<dd>Immediately ends the process with the specified code.</dd>
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</dl>
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<h3 id="timers">Timers</h3>
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<dl>
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<dt><code class="sh_javascript">setTimeout(callback, delay)</code></dt>
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<dd> To schedule execution of <code>callback</code> after <code>delay</code>
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milliseconds. Returns a <code>timeoutId</code> for possible use with
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<code>clearTimeout()</code>.
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<dt><code class="sh_javascript">clearTimeout(timeoutId)</code></dt>
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<dd> Prevents said timeout from triggering.
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<dt><code class="sh_javascript">setInterval(callback, delay)</code></dt>
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<dd> To schedule the repeated execution of <code>callback</code> every
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<code>delay</code> milliseconds. Returns a <code>intervalId</code> for
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possible use with <code>clearInterval()</code>.
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<dt><code class="sh_javascript">clearInterval(intervalId)</code></dt>
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<dd> Stops a interval from triggering. </dd>
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</dl>
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<h3 id="files">node.fs</h3>
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<p>Because there are not non-blocking ways to do it, asynchronous file I/O is
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tricky. Node handles file I/O by employing <a
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href="http://software.schmorp.de/pkg/libeio.html">an internal thread pool</a>
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to execute file system calls.
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<p>Internal request queues exist for each file object so that multiple commands
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can be issued at once without worry that they will be executed out-of-order.
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Thus the following is safe:
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<pre class="sh_javascript">
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var file = new node.fs.File();
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file.open("/tmp/blah", "w+");
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file.write("hello");
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file.write("world");
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file.close();</pre>
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<p>
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It's important to understand that the request queues are local to a single file.
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If one does
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<pre class="sh_javascript">fileA.write("hello");
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fileB.write("world");</pre>
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it could be that <code>fileB</code> gets written to before <code>fileA</code>
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is written to.
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If a certain operation order is needed involving multiple files, use the
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completion callbacks:
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<pre class="sh_javascript">fileA.write("hello", function () {
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fileB.write("world");
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});</pre>
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<dl>
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<dt><code class="sh_javascript">new node.fs.File</code></dt>
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<dd>Creates a new file object. </dd>
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<dt><code class="sh_javascript">file.onError</code></dt>
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<dd>Callback. This is called internally anytime an error occurs with this
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file. There are three arguments: the method name, the POSIX errno, and a
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string describing the error.
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<p>Example</p>
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<pre class="sh_javascript">
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var path = "/some/path/that/doesnt/exist";
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var file = new node.fs.File();
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file.onError = function (method, errno, msg) {
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stderr.puts("An error occurred calling " + method);
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stderr.puts(msg);
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node.exit(1);
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}
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file.open(path, "w+")
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</pre>
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<dt><code class="sh_javascript">file.open(path, mode, on_completion)</code></dt>
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<dd>Opens the file at <code>path</code>.
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<p><code>mode</code> is a string:
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<code>"r"</code> open for reading and writing.
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<code>"r+"</code> open for only reading.
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<code>"w"</code> create a new file for reading and writing; if it
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already exists truncate it.
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<code>"w+"</code> create a new file for writing only; if it already
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exists truncate it.
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<code>"a"</code> create a new file for writing and reading. Writes
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append to the end of the file.
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<code>"a+"</code>
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<p>The <code>on_completion</code> is a callback that is made without
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arguments when the operation completes. It is optional
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If an error occurred the <code>on_completion</code> callback will not be
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called, but the <code>file.onError</code> will be called.
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</dd>
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<dt><code class="sh_javascript">file.read(length, position, on_completion)</code></dt>
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<dd>
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</dd>
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<dt><code class="sh_javascript">file.write(data, position, on_completion)</code></dt>
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<dd>
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</dd>
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<dt><code class="sh_javascript">file.close(on_completion)</code></dt>
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<dd>
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</dd>
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</dl>
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<h4>File System Operations</h4>
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<dl>
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<dt><code class="sh_javascript">node.fs.rename(path1, path2, on_completion)</code></dt>
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<dd>
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</dd>
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<dt><code class="sh_javascript">node.fs.stat(path1, on_completion)</code></dt>
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<dd>
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</dd>
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</dl>
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<h3 id="tcp"><code>node.tcp</code></h3>
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<h4 id="tcp_server"><code>node.tcp.Server</code></h4>
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<h4 id="tcp_connection"><code>node.tcp.Connection</code></h4>
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<h3 id="http"><code>node.http</code></h3>
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<p>The HTTP interfaces here are designed to support many features
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of the protocol which have been traditionally difficult to handle. In
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particular, large, possibly chunked, messages. The interface is
|
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careful to never buffer entire requests or responses—the user is able
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to stream data.
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<p> HTTP message headers are represented by an array of 2-element arrays like this
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<pre class="sh_javascript">
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[ ["Content-Length", "123"]
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, ["Content-Type", "text/plain"]
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, ["Connection", "keep-alive"]
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, ["Accept", "*/*"]
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]
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</pre>
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<p><i>Dictionary-like objects are popularly used to represent HTTP headers but they are
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an incorrect abstraction. It is rare, but possible, to have multiple header lines
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with the same field. Setting multiple cookies in a single response, for
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example, can only be done with multiple <code>Cookie</code> lines.</i>
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<h4 id="http_server"><code class="sh_javascript">node.http.Server</code></h4>
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<dl>
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<dt><code class="sh_javascript">new node.http.Server(request_handler, options);</code></dt>
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<dd>
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<p>Creates a new web server.
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<p>
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The <code>options</code> argument is optional.
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The <code
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class="sh_javascript">options</code> argument accepts the same values
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as the options argument for <code
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class="sh_javascript">node.tcp.Server</code> does.
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<p>The <code class="sh_javascript">request_handler</code> is a
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callback which is made on each request with a
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<code>ServerRequest</code> and
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<code>ServerResponse</code> arguments.
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</dd>
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<dt><code class="sh_javascript">server.listen(port, hostname)</code>
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<dd>
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<p>Begin accepting connections on the specified port and hostname. If the
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hostname is omitted, the server will accept connections directed to any
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address.
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</dd>
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|
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<dt><code class="sh_javascript">server.close()</code>
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<dd>
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<p>Stops the server from accepting new connections.
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</dd>
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</dl>
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|
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<h4 id="http_server_request"><code class="sh_javascript">node.http.ServerRequest</code></h4>
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<p> This object is created internally by a HTTP server—not by the user.
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It is passed to the user as the first argument to the <code
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class="sh_javascript">request_handler</code> callback.
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<dl>
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<dt><code class="sh_javascript">req.method</code>
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<dd>The request method as a string. Read only. Example: <code class="sh_javascript">"GET"</code>,
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<code class="sh_javascript">"DELETE"</code>.</dd>
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<dt><code class="sh_javascript">req.uri</code>
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<dd> Request URI. (Object.)
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<dt><code>req.uri.anchor</code>
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<dt><code>req.uri.query</code>
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<dt><code>req.uri.file</code>
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<dt><code>req.uri.directory</code>
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<dt><code>req.uri.path</code>
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<dt><code>req.uri.relative</code>
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<dt><code>req.uri.port</code>
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<dt><code>req.uri.host</code>
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<dt><code>req.uri.password</code>
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<dt><code>req.uri.user</code>
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<dt><code>req.uri.authority</code>
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<dt><code>req.uri.protocol</code>
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<dt><code>req.uri.queryKey</code>
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<dt><code>req.uri.toString()</code>, <code>req.uri.source</code>
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<dd> The original URI found in the status line.
|
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|
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<dt><code class="sh_javascript">req.headers</code>
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<dd>The request headers expressed as an array of 2-element arrays. Read only.
|
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|
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<dt><code class="sh_javascript">req.httpVersion</code></dt>
|
|
<dd>The HTTP protocol version as a string. Read only. Examples: <code class="sh_javascript">"1.1"</code>,
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<code class="sh_javascript">"1.0"</code>
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|
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<dt><code class="sh_javascript">req.onBody</code></dt>
|
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<dd>Callback. Should be set by the user to be informed of when a piece
|
|
of the message body is received. Example:
|
|
<pre class="sh_javascript">
|
|
req.onBody = function (chunk) {
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puts("part of the body: " + chunk);
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};
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</pre>
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|
A chunk of the body is given as the single argument. The transfer-encoding
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|
has been removed.
|
|
|
|
<p>The body chunk is either a String in the case of UTF-8 encoding or an
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array of numbers in the case of raw encoding. The body encoding is set with
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<code class="sh_javascript">req.setBodyEncoding()</code>.
|
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|
|
<dt><code class="sh_javascript">req.onBodyComplete</code></dt>
|
|
<dd>Callback. Made exactly once for each message. No arguments. After
|
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<code class="sh_javascript">onBodyComplete</code> is executed <code class="sh_javascript">onBody</code> will no longer be called.
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</dd>
|
|
|
|
<dt><code class="sh_javascript">req.setBodyEncoding(encoding)</code></dt>
|
|
<dd>
|
|
Set the encoding for the request body. Either <code class="sh_javascript">"utf8"</code> or
|
|
<code class="sh_javascript">"raw"</code>. Defaults to raw.
|
|
</dl>
|
|
|
|
<h4 id="http_server_response"><code class="sh_javascript">node.http.ServerResponse</code></h4>
|
|
|
|
<p> This object is created internally by a HTTP server—not by the user.
|
|
It is passed to the user as the second argument to the <code
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|
class="sh_javascript">request_handler</code> callback.
|
|
|
|
|
|
<dl>
|
|
<dt><code class="sh_javascript">res.sendHeader(statusCode, headers)</code></dt>
|
|
<dd>
|
|
Sends a response header to the request. The status code is a 3-digit
|
|
HTTP status code, like <code class="sh_javascript">404</code>. The second argument,
|
|
<code class="sh_javascript">headers</code>, should be an array of 2-element arrays,
|
|
representing the response headers.
|
|
|
|
<p>Example:
|
|
<pre class="sh_javascript">
|
|
var body = "hello world";
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|
res.sendHeader(200, [ ["Content-Length", body.length]
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, ["Content-Type", "text/plain"]
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]);
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</pre>
|
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This method must only be called once on a message and it must be called
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before <code class="sh_javascript">res.finish()</code> is called.
|
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</dd>
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|
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<dt><code class="sh_javascript">res.sendBody(chunk)</code></dt>
|
|
<dd>
|
|
This method must be called after <code class="sh_javascript">sendHeader</code> was called. It
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sends a chunk of the response body. This method may be called multiple
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times to provide successive parts of the body.
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</dd>
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|
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<dt><code class="sh_javascript">res.finish()</code></dt>
|
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<dd>
|
|
This method signals that all of the response headers and body has been
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sent; that server should consider this message complete.
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The method, <code class="sh_javascript">res.finish()</code>, MUST be called on each response.
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</dl>
|
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|
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<h4 id="http_client"><code class="sh_javascript">node.http.Client</code></h4>
|
|
|
|
<p> An HTTP client is constructed with a server address as its argument, the
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|
returned handle is then used to issue one or more requests. Depending on the
|
|
server connected to, the client might pipeline the requests or reestablish the
|
|
connection after each connection.
|
|
<i>Currently the implementation does not pipeline requests.</i>
|
|
|
|
<p> Example of connecting to <code>google.com</code>
|
|
<pre class="sh_javascript">
|
|
var google = new node.http.Client(80, "google.com");
|
|
var req = google.get("/");
|
|
req.finish(function (res) {
|
|
puts("STATUS: " + res.statusCode);
|
|
puts("HEADERS: " + JSON.stringify(res.headers));
|
|
res.setBodyEncoding("utf8");
|
|
res.onBody = function (chunk) {
|
|
puts("BODY: " + chunk);
|
|
};
|
|
});
|
|
</pre>
|
|
|
|
<dl>
|
|
<dt><code class="sh_javascript">new node.http.Client(port, host);</code></dt>
|
|
<dd> Constructs a new HTTP client. <code>port</code> and <code>host</code>
|
|
refer to the server to be connected to. A connection is not established until a
|
|
request is issued.
|
|
</dd>
|
|
|
|
<dt><code class="sh_javascript">client.get(path, request_headers);</code></dt>
|
|
<dt><code class="sh_javascript">client.head(path, request_headers);</code></dt>
|
|
<dt><code class="sh_javascript">client.post(path, request_headers);</code></dt>
|
|
<dt><code class="sh_javascript">client.del(path, request_headers);</code></dt>
|
|
<dt><code class="sh_javascript">client.put(path, request_headers);</code></dt>
|
|
<dd> Issues a request; if necessary establishes connection.
|
|
|
|
<p>
|
|
<code>request_headers</code> is optional.
|
|
<code>request_headers</code> should be an array of 2-element arrays.
|
|
Additional request headers might be added internally by Node.
|
|
Returns a <code>ClientRequest</code> object.
|
|
|
|
<p>Important: the request is not complete. This method only sends the
|
|
header of the request. One needs to call <code>req.finish()</code> to finalize
|
|
the request and retrieve the response. (This sounds convoluted but it provides
|
|
a chance for the user to stream a body to the server with <code
|
|
class="sh_javascript">req.sendBody()</code>.)
|
|
|
|
<p><i> <code>GET</code> and
|
|
<code>HEAD</code> requests normally are without bodies but HTTP does not forbid
|
|
it, so neither do we.</i>
|
|
|
|
</dl>
|
|
|
|
<h4 id="http_client_request"><code class="sh_javascript">node.http.ClientRequest</code></h4>
|
|
|
|
<p>This object is created internally and returned from the request methods of a
|
|
<code>node.http.Client</code>. It represents an <i>in-progress</i> request
|
|
whose header has already been sent.
|
|
|
|
<dl>
|
|
<dt><code class="sh_javascript">req.sendBody(chunk, encoding)</code></dt>
|
|
<dd> Sends a sucessive peice of the body. By calling this method many times,
|
|
the user can stream a request body to a server—in that case it is
|
|
suggested to use the <code class="sh_javascript">["Transfer-Encoding",
|
|
"chunked"]</code> header line when creating the request.
|
|
|
|
<p>The <code>chunk</code> argument should be an array of integers or a string.
|
|
|
|
<p>The <code>encoding</code> argument is optional and only applies when
|
|
<code>chunk</code> is a string. The encoding argument should be either
|
|
<code>"utf8"</code> or <code>"ascii"</code>. By default the body uses ASCII
|
|
encoding, as it is faster.
|
|
|
|
<p> TODO
|
|
|
|
<dt><code class="sh_javascript">req.finish(response_handler)</code></dt>
|
|
|
|
<dd> Finishes sending the request. If any parts of the body are
|
|
unsent, it will flush them to the socket. If the request is chunked, this
|
|
will send the terminating <code class="sh_javascript">"0\r\n\r\n"</code>.
|
|
|
|
<p>The parameter <code>response_handler</code> is a user-supplied callback which will
|
|
be executed exactly once when the server response headers have been received.
|
|
The <code>response_handler</code> callback is executed with one argument: a
|
|
<code>ClientResponse</code> object.
|
|
</dl>
|
|
|
|
<h4 id="http_client_response"><code class="sh_javascript">node.http.ClientResponse</code></h4>
|
|
|
|
<p>This object is created internally and passed to the
|
|
<code>response_handler</code> callback (is given to the client in
|
|
<code>req.finish</code> function). The response object appears exactly as the
|
|
header is completely received but before any part of the response body has been
|
|
read.
|
|
|
|
<dl>
|
|
<dt><code class="sh_javascript">res.statusCode</code></dt>
|
|
<dd>The 3-digit HTTP response status code. E.G. <code class="sh_javascript">404</code>.</dd>
|
|
|
|
<dt><code class="sh_javascript">res.httpVersion</code></dt>
|
|
<dd>The HTTP version of the connected-to server. Probably either
|
|
<code class="sh_javascript">"1.1"</code> or
|
|
<code class="sh_javascript">"1.0"</code>.
|
|
</dd>
|
|
|
|
<dt><code class="sh_javascript">res.headers</code></dt>
|
|
<dd>The response headers. An Array of 2-element arrays.</dd>
|
|
|
|
<dt><code class="sh_javascript">res.onBody</code></dt>
|
|
<dd>Callback. Should be set by the user to be informed of when a piece
|
|
of the response body is received.
|
|
A chunk of the body is given as the single argument. The transfer-encoding
|
|
has been removed.
|
|
|
|
<p>The body chunk is either a <code>String</code> in the case of UTF-8
|
|
encoding or an array of numbers in the case of raw encoding. The body
|
|
encoding is set with <code class="sh_javascript">res.setBodyEncoding()</code>.
|
|
|
|
<dt><code class="sh_javascript">res.onBodyComplete</code></dt>
|
|
<dd>Callback. Made exactly once for each message. No arguments. After
|
|
<code class="sh_javascript">onBodyComplete</code> is executed
|
|
<code class="sh_javascript">onBody</code> will no longer be called.
|
|
</dd>
|
|
|
|
<dt><code class="sh_javascript">res.setBodyEncoding(encoding)</code></dt>
|
|
<dd>
|
|
Set the encoding for the response body. Either <code class="sh_javascript">"utf8"</code> or
|
|
<code class="sh_javascript">"raw"</code>. Defaults to raw.
|
|
</dd>
|
|
</dl>
|
|
|
|
<h3 id="modules">Modules</h3>
|
|
|
|
<p>Node has a simple module loading system. In Node, files and modules are
|
|
in one-to-one correspondence.
|
|
|
|
<p> As an example,
|
|
<code class="sh_javascript">foo.js</code> loads the module <code class="sh_javascript">mjsunit.js</code>.
|
|
|
|
<p>The contents of <code class="sh_javascript">foo.js</code>:
|
|
|
|
<pre class="sh_javascript">
|
|
include("mjsunit");
|
|
function onLoad () {
|
|
assertEquals(1, 2);
|
|
}
|
|
</pre>
|
|
<p>The contents of <code class="sh_javascript">mjsunit.js</code>:
|
|
|
|
<pre class="sh_javascript">
|
|
function fail (expected, found, name_opt) {
|
|
// ...
|
|
}
|
|
function deepEquals (a, b) {
|
|
// ...
|
|
}
|
|
exports.assertEquals = function (expected, found, name_opt) {
|
|
if (!deepEquals(found, expected)) {
|
|
fail(expected, found, name_opt);
|
|
}
|
|
};
|
|
</pre>
|
|
|
|
<p>Here the module <code class="sh_javascript">mjsunit.js</code> has exported the function
|
|
<code class="sh_javascript">assertEquals()</code>. <code class="sh_javascript">mjsunit.js</code> must be in the
|
|
same directory as <code class="sh_javascript">foo.js</code> for <code class="sh_javascript">include()</code> to find it.
|
|
The module path is relative to the file calling <code class="sh_javascript">include()</code>.
|
|
The module path does not include filename extensions like <code class="sh_javascript">.js</code>.
|
|
|
|
<p> <code class="sh_javascript">include()</code> inserts the exported objects
|
|
from the specified module into the global namespace.
|
|
|
|
<p> Because file loading does not happen instantaneously, and because Node
|
|
has a policy of never blocking, the callback <code
|
|
class="sh_javascript">onLoad</code> can be set and will notify the user
|
|
when all the included modules are loaded. Each file/module can have an <code
|
|
class="sh_javascript">onLoad</code> callback.
|
|
|
|
<p>To export an object, add to the special <code>exports</code> object.
|
|
|
|
<p> The functions <code class="sh_javascript">fail</code> and <code class="sh_javascript">deepEquals</code> are not
|
|
exported and remain private to the module.
|
|
|
|
<p> <code>require()</code> is like <code>include()</code> except does not
|
|
polute the global namespace. It returns a namespace object. The exported objects
|
|
can only be guaranteed to exist after the <code class="sh_javascript">onLoad()</code> callback is
|
|
made. For example:
|
|
<pre class="sh_javascript">
|
|
var mjsunit = require("mjsunit");
|
|
function onLoad () {
|
|
mjsunit.assertEquals(1, 2);
|
|
}
|
|
</pre>
|
|
|
|
<p> <code class="sh_javascript">include()</code> and <code class="sh_javascript">require()</code> cannot be used after
|
|
<code class="sh_javascript">onLoad()</code> is called. So put them at the beginning of your file.
|
|
|
|
</body>
|
|
</html>
|
|
|