64 KiB
node(1) -- evented I/O for V8 JavaScript
SYNOPSIS
An example of a web server written with Node which responds with "Hello World":
var sys = require("sys"),
http = require("http");
http.createServer(function (request, response) {
response.writeHead(200, {
"Content-Type": "text/plain"
});
response.write("Hello World\n");
response.close();
}).listen(8000);
sys.puts("Server running at http://127.0.0.1:8000/");
To run the server, put the code into a file called example.js
and execute
it with the node program
> node example.js
Server running at http://127.0.0.1:8000/
All of the examples in the documentation can be run similarly.
ENCODINGS
Node supports 3 string encodings. UTF-8 ("utf8"
), ASCII ("ascii"
), and
Binary ("binary"
). "ascii"
and "binary"
only look at the first 8 bits
of the 16bit JavaScript string characters. Both are relatively fast--use
them if you can. "utf8"
is slower and should be avoided when possible.
GLOBAL OBJECTS
These object are available in the global scope and can be accessed from anywhere.
-
global
: The global namespace object. -
process
: The process object. Most stuff lives in here. See the "process object" section. -
require()
: See the modules section. -
require.paths
: The search path for absolute path arguments torequire()
. -
__filename
: The filename of the script being executed. -
__dirname
: The dirname of the script being executed. -
module
: A reference to the current module (of typeprocess.Module
). In particularmodule.exports
is the same as theexports
object. Seesrc/process.js
for more information.
PROCESS OBJECT
The process
object is an instance of EventEmitter
and has the following events:
-
"exit"
-callback(code)
: Made when the process exits. A listener on this event should not try to perform I/O since the process will forcibly exit in less than a microsecond. However, it is a good hook to perform constant time checks of the module's state (like for unit tests).The parameter
code
is the integer exit code passed toprocess.exit()
. -
"uncaughtException"
-callback(exception)
: Emitted when an exception bubbles all the way back to the event loop. If a listener is added for this exception, the default action (which is to print a stack trace and exit) will not occur. -
"SIGINT", "SIGHUP", ... - callback()
: Emitted when the processes receives a signal. See sigaction(2) for a list of standard POSIX signal names such as SIGINT, SIGUSR1, etc.
Example of listening for uncaughtException
:
var sys = require("sys");
process.addListener("uncaughtException", function (exception) {
if (exception.type === 'not_defined') {
sys.puts("Caught exception: " + exception);
}
else {
throw(exception);
}
});
setTimeout(function () {
sys.puts("This will still run.");
}, 500);
bad_func(); // Intentionally cause an exception, but don't catch it.
sys.puts("This will not run.");
Note that uncaughtException
is a very crude mechanism for exception handling. Using
try / catch in your program will give you more control over your program's flow.
Especially for server programs that are designed to stay running forever, uncaughtException
can be a useful safety mechanism.
process.argv
An array containing the command line arguments. The first element will be 'node', the second element will be the name of the JavaScript file. The next elements will be any additional command line arguments.
// print process.argv
var sys = require("sys");
process.argv.forEach(function (val, index, array) {
sys.puts(index + ": " + val);
});
This will generate:
mjr-mbp:~/work/node_docs/data/v0.1.31/examples$ node process-2.js one two=three four
0: node
1: /Users/mjr/work/node_docs/data/v0.1.31/examples/process-2.js
2: one
3: two=three
4: four
process.env
An object containing the user environment. See environ(7).
// print process.env
var sys = require("sys");
Object.getOwnPropertyNames(process.env).forEach(function (val, index, array) {
sys.puts(index + ": " + val + "=" + process.env[val]);
});
process.pid
The PID of the process.
require("sys").puts("This process is pid " + process.pid);
process.platform
What platform you're running on. "linux2"
, "darwin"
, etc.
require("sys").puts("This platform is " + process.platform);
process.memoryUsage()
Returns an object describing the memory usage of the Node process.
var sys = require("sys");
sys.puts(sys.inspect(process.memoryUsage()));
This will generate:
{ rss: 4935680
, vsize: 41893888
, heapTotal: 1826816
, heapUsed: 650472
}
heapTotal
and heapUsed
refer to V8's memory usage.
process.nextTick(callback)
On the next loop around the event loop call this callback.
This is not a simple alias to setTimeout(fn, 0)
, it's much more
efficient.
var sys = require("sys");
process.nextTick(function () {
sys.puts("nextTick callback");
});
process.exit(code=0)
Ends the process with the specified code. By default it exits with the success code 0.
To exit with
process.exit(1);
The shell that executed node should see the exit code as 1.
process.cwd()
Returns the current working directory of the process.
require('sys').puts("Current directory: " + process.cwd());
process.getuid(), process.setuid(id)
Gets/sets the user identity of the process. (See setuid(2).) This is the numerical userid, not the username.
var sys = require('sys');
sys.puts("Current uid: " + process.getuid());
try {
process.setuid(501);
sys.puts("New uid: " + process.getuid());
}
catch (err) {
sys.puts("Failed to set uid: " + err);
}
process.getgid(), process.setgid(id)
Gets/sets the group identity of the process. (See setgid(2).) This is the numerical group id, not the group name.
var sys = require('sys');
sys.puts("Current gid: " + process.getgid());
try {
process.setgid(501);
sys.puts("New gid: " + process.getgid());
}
catch (err) {
sys.puts("Failed to set gid: " + err);
}
process.chdir(directory)
Changes the current working directory of the process or throws an exception if that fails.
var sys = require('sys');
sys.puts("Starting directory: " + process.cwd());
try {
process.chdir("/tmp");
sys.puts("New directory: " + process.cwd());
}
catch (err) {
sys.puts("chdir: " + err);
}
process.umask(mask)
Sets or read the process's file mode creation mask. Child processes inherit
the mask from the parent process. Returns the old mask if mask
argument is
given, otherwise returns the current mask.
var sys = require('sys'),
oldmask, newmask = 0644;
oldmask = process.umask(newmask);
// these octal numbers don't display right in JavaScript
sys.puts("Changed umask from: " + oldmask + " to " + newmask);
process.kill(pid, signal="SIGTERM")
Send a signal to a process. pid
is the process id and signal
is the
signal to send; for example, "SIGINT" or "SIGUSR1". See kill(2) for more
information.
process.compile(source, scriptOrigin)
Similar to eval()
except that you can specify a scriptOrigin
for better
error reporting and the code
cannot see the local scope.
SYSTEM MODULE
These functions are in the module "sys"
. Use require("sys")
to access
them.
puts(string)
Outputs string
and a trailing new-line to stdout
.
print(string)
Like puts()
but without the trailing new-line.
debug(string)
A synchronous output function. Will block the process and
output string
immediately to stdout
.
log(string)
Output with timestamp.
inspect(object, showHidden, depth)
Return a string representation of object
. (For debugging.)
If showHidden
is true
, then the object's non-enumerable properties will be
shown too.
If depth
is provided, it tells inspect
how many times to recurse while
formatting the object. This is useful for inspecting large complicated objects.
The default is to only recurse twice. To make it recurse indefinitely, pass
in null
for depth
.
EVENTS
Many objects in Node emit events: a TCP server emits an event each time
there is a connection, a child process emits an event when it exits. All
objects which emit events are instances of events.EventEmitter
.
Events are represented by a camel-cased string. Here are some examples:
"connection"
, "data"
, "messageBegin"
.
Functions can be then be attached to objects, to be executed when an event is emitted. These functions are called listeners.
events.EventEmitter
require("events")
to access the events module.
All EventEmitters emit the event "newListener"
when new listeners are
added.
"newListener"
-callback(event, listener)
: This event is made any time someone adds a new listener.
emitter.addListener(event, listener)
Adds a listener to the end of the listeners array for the specified event.
server.addListener("connection", function (socket) {
sys.puts("someone connected!");
});
emitter.removeListener(event, listener)
Remove a listener from the listener array for the specified event. Caution: changes array indices in the listener array behind the listener.
emitter.removeAllListeners(event)
Removes all listeners from the listener array for the specified event.
emitter.listeners(event)
Returns an array of listeners for the specified event. This array can be manipulated, e.g. to remove listeners.
emitter.emit(event, arg1, arg2, ...)
Execute each of the listeners in order with the supplied arguments.
STANDARD I/O
Standard I/O is handled through a special object process.stdio
. stdout
and
stdin
are fully non-blocking (even when piping to files). stderr
is
synchronous.
-
"data"
-callback(data)
: Made when stdin has received a chunk of data. Depending on the encoding that stdin was opened with,data
will be a string. This event will only be emited afterprocess.stdio.open()
has been called. -
"close"
-callback()
: Made when stdin has been closed.
process.stdio.open(encoding="utf8")
Open stdin. The program will not exit until process.stdio.close()
has been
called or the "close"
event has been emitted.
process.stdio.write(data)
Write data to stdout.
process.stdio.writeError(data)
Write data to stderr. Synchronous.
process.stdio.close()
Close stdin.
MODULES
Node uses the CommonJS module system.
Node has a simple module loading system. In Node, files and modules are in
one-to-one correspondence. As an example, foo.js
loads the module
circle.js
in the same directory.
The contents of foo.js
:
var circle = require("./circle"),
var sys = require("sys");
sys.puts( "The area of a circle of radius 4 is "
+ circle.area(4));
The contents of circle.js
:
var PI = 3.14;
exports.area = function (r) {
return PI * r * r;
};
exports.circumference = function (r) {
return 2 * PI * r;
};
The module circle.js
has exported the functions area()
and
circumference()
. To export an object, add to the special exports
object. (Alternatively, one can use this
instead of exports
.) Variables
local to the module will be private. In this example the variable PI
is
private to circle.js
. The function puts()
comes from the module "sys"
,
which is a built-in module. Modules which are not prefixed by "./"
are
built-in module--more about this later.
A module prefixed with "./"
is relative to the file calling require()
.
That is, circle.js
must be in the same directory as foo.js
for
require("./circle")
to find it.
Without the leading "./"
, like require("assert")
the module is searched
for in the require.paths
array. require.paths
on my system looks like
this:
[ "/home/ryan/.node_libraries" ]
That is, when require("assert")
is called Node looks for:
- 1:
/home/ryan/.node_libraries/assert.js
- 2:
/home/ryan/.node_libraries/assert.node
- 3:
/home/ryan/.node_libraries/assert/index.js
- 4:
/home/ryan/.node_libraries/assert/index.node
interrupting once a file is found. Files ending in ".node"
are binary Addon
Modules; see the section below about addons. "index.js"
allows one to
package a module as a directory.
require.paths
can be modified at runtime by simply unshifting new
paths onto it, or at startup with the NODE_PATH
environmental
variable (which should be a list of paths, colon separated).
Use process.mixin()
to include modules into the global namespace.
process.mixin(GLOBAL, require("./circle"), require("sys"));
puts("The area of a circle of radius 4 is " + area(4));
TIMERS
setTimeout(callback, delay, [arg, ...])
To schedule execution of callback
after delay
milliseconds. Returns a
timeoutId
for possible use with clearTimeout()
.
var sys = require("sys"),
start = new Date(),
timer = setTimeout(function () {
sys.puts("Timer fired after " + (Date.now() - start) + "ms");
}, 1000);
sys.puts("Started timer.");
Optionally, you can pass arguments to the callback.
var sys = require("sys"),
start = new Date(),
timer = setTimeout(function (start_time, message) {
sys.puts(message + (Date.now() - start_time) + "ms");
}, 1000, start, "Timer fired after ");
sys.puts("Started timer.");
These two examples generate the same output.
clearTimeout(timeoutId)
Prevents a timeout from triggering.
var sys = require("sys"),
start = new Date(),
timer1 = setTimeout(function () {
sys.puts("Timer fired after " + (Date.now() - start) + "ms");
}, 5000),
timer2 = setTimeout(function () {
sys.puts("This is taking too long. Stopping timer1.");
clearTimeout(timer1);
}, 1000);
sys.puts("Started timers.");
setInterval(callback, delay, [arg, ...])
To schedule the repeated execution of callback
every delay
milliseconds. Returns a intervalId
for possible use with clearInterval()
.
Optionally, you can also pass arguments to the callback.
clearInterval(intervalId)
Stops a interval from triggering.
var sys = require("sys"),
start = new Date(),
count = 10,
timer = setInterval(function () {
count -= 1;
sys.puts("Timer fired after " + (Date.now() - start) + "ms " + count + " remaining.");
if (count === 0) {
clearInterval(timer);
}
}, 100);
sys.puts("Started timer.");
CHILD PROCESSES
Node provides a tri-directional popen(3)
facility through the ChildProcess
class.
It is possible to stream data through the child's stdin
, stdout
, and
stderr
in a fully non-blocking way.
To create a child process use require("child_process").spawn()
.
Child processes always have three streams associated with them. child.stdin
,
child.stdout
, and child.stderr
.
ChildProcess
is an EventEmitter with the following events:
exit
-callback(code)
: This event is emitted after the child process ends.code
is the final exit code of the process. One can be assured that after this event is emitted that the"output"
and"error"
callbacks will no longer be made.
require("child_process").spawn(command, args=[], env=process.env)
Launches a new process with the given command
, command line arguments, and
environmental variables. For example:
// Pipe a child process output to
// parent process output
var ls = spawn("ls", ["-lh", "/usr"]);
ls.stdout.addListener("data", function (data) {
process.stdout.write(data);
});
child.pid
The PID of the child process.
child.write(data, encoding="ascii")
Write data to the child process's stdin
. The second argument is optional and
specifies the encoding: possible values are "utf8"
, "ascii"
, and
"binary"
.
child.close()
Closes the process's stdin
stream.
child.kill(signal="SIGTERM")
Send a signal to the child process. If no argument is given, the process will
be sent "SIGTERM"
. See signal(7) for a list of available signals.
require("child_process").exec(command, callback)
High-level way to executes a command as a child process and buffer the output and return it in a callback.
var exec = require("child_process").exec;
exec("ls /", function (err, stdout, stderr) {
if (err) throw err;
sys.puts(stdout);
});
The callback gets the arguments (err, stdout, stderr)
. On success +err+
will be null
. On error err
will be an instance of Error
and err.code
will be the exit code of the child process.
FILE SYSTEM
File I/O is provided by simple wrappers around standard POSIX functions. To
use this module do require("fs")
. All the methods have asynchronous and
synchronous forms.
The asynchronous form always take a completion callback as its last argument.
The arguments passed to the completion callback depend on the method, but the
first argument is always reserved for an exception. If the operation was
completed successfully, then the first argument will be null
or undefined
.
Here is an example of the asynchronous version:
var fs = require("fs"),
sys = require("sys");
fs.unlink("/tmp/hello", function (err) {
if (err) throw err;
sys.puts("successfully deleted /tmp/hello");
});
Here is the synchronous version:
var fs = require("fs"),
sys = require("sys");
fs.unlinkSync("/tmp/hello")
sys.puts("successfully deleted /tmp/hello");
With the asynchronous methods there is no guaranteed ordering. So the following is prone to error:
fs.rename("/tmp/hello", "/tmp/world", function (err) {
if (err) throw err;
sys.puts("renamed complete");
});
fs.stat("/tmp/world", function (err, stats) {
if (err) throw err;
sys.puts("stats: " + JSON.stringify(stats));
});
It could be that fs.stat
is executed before fs.rename
.
The correct way to do this is to chain the callbacks.
fs.rename("/tmp/hello", "/tmp/world", function (err) {
if (err) throw err;
fs.stat("/tmp/world", function (err, stats) {
if (err) throw err;
sys.puts("stats: " + JSON.stringify(stats));
});
});
In busy processes, the programmer is strongly encouraged to use the asynchronous versions of these calls. The synchronous versions will block the entire process until they complete--halting all connections.
fs.rename(path1, path2, callback)
Asynchronous rename(2). No arguments other than a possible exception are given to the completion callback.
fs.renameSync(path1, path2)
Synchronous rename(2).
fs.truncate(fd, len, callback)
Asynchronous ftruncate(2). No arguments other than a possible exception are given to the completion callback.
fs.truncateSync(fd, len)
Synchronous ftruncate(2).
fs.chmod(path, mode, callback)
Asynchronous chmod(2). No arguments other than a possible exception are given to the completion callback.
fs.chmodSync(path, mode)
Synchronous chmod(2).
fs.stat(path, callback), fs.lstat(path, callback)
Asynchronous stat(2) or lstat(2). The callback gets two arguments (err, stats)
where stats
is a fs.Stats
object. It looks like this:
{ dev: 2049
, ino: 305352
, mode: 16877
, nlink: 12
, uid: 1000
, gid: 1000
, rdev: 0
, size: 4096
, blksize: 4096
, blocks: 8
, atime: "2009-06-29T11:11:55Z"
, mtime: "2009-06-29T11:11:40Z"
, ctime: "2009-06-29T11:11:40Z"
}
See the fs.Stats
section below for more information.
fs.statSync(path), fs.lstatSync(path)
Synchronous stat(2) or lstat(2). Returns an instance of fs.Stats
.
fs.link(srcpath, dstpath, callback)
Asynchronous link(2). No arguments other than a possible exception are given to the completion callback.
fs.linkSync(dstpath, srcpath)
Synchronous link(2).
fs.symlink(linkdata, path, callback)
Asynchronous symlink(2). No arguments other than a possible exception are given to the completion callback.
fs.symlinkSync(linkdata, path)
Synchronous symlink(2).
fs.readlink(path, callback)
Asynchronous readlink(2). The callback gets two arguments (err, resolvedPath)
.
fs.readlinkSync(path)
Synchronous readlink(2). Returns the resolved path.
fs.realpath(path, callback)
Asynchronous realpath(2). The callback gets two arguments (err, resolvedPath)
.
fs.realpathSync(path)
Synchronous realpath(2). Returns the resolved path.
fs.unlink(path, callback)
Asynchronous unlink(2). No arguments other than a possible exception are given to the completion callback.
fs.unlinkSync(path)
Synchronous unlink(2).
fs.rmdir(path, callback)
Asynchronous rmdir(2). No arguments other than a possible exception are given to the completion callback.
fs.rmdirSync(path)
Synchronous rmdir(2).
fs.mkdir(path, mode, callback)
Asynchronous mkdir(2). No arguments other than a possible exception are given to the completion callback.
fs.mkdirSync(path, mode)
Synchronous mkdir(2).
fs.readdir(path, callback)
Asynchronous readdir(3). Reads the contents of a directory.
The callback gets two arguments (err, files)
where files
is an array of
the names of the files in the directory excluding "."
and ".."
.
fs.readdirSync(path)
Synchronous readdir(3). Returns an array of filenames excluding "."
and
".."
.
fs.close(fd, callback)
Asynchronous close(2). No arguments other than a possible exception are given to the completion callback.
fs.closeSync(fd)
Synchronous close(2).
fs.open(path, flags, mode, callback)
Asynchronous file open. See open(2). Flags can be "r", "r+", "w", "w+", "a",
or "a+". The callback gets two arguments (err, fd)
.
fs.openSync(path, flags, mode)
Synchronous open(2).
fs.write(fd, data, position, encoding, callback)
Write data to the file specified by fd
. position
refers to the offset
from the beginning of the file where this data should be written. If
position
is null
, the data will be written at the current position.
See pwrite(2).
The callback will be given two arguments (err, written)
where written
specifies how many bytes were written.
fs.writeSync(fd, data, position, encoding)
Synchronous version of fs.write()
. Returns the number of bytes written.
fs.read(fd, length, position, encoding, callback)
Read data from the file specified by fd
.
length
is an integer specifying the number of bytes to read.
position
is an integer specifying where to begin reading from in the file.
The callback is given three arguments, (err, data, bytesRead)
where data
is a string--what was read--and bytesRead
is the number of bytes read.
fs.readSync(fd, length, position, encoding)
Synchronous version of fs.read
. Returns an array [data, bytesRead]
.
fs.readFile(filename, encoding="utf8", callback)
Asynchronously reads the entire contents of a file. Example:
fs.readFile("/etc/passwd", function (err, data) {
if (err) throw err;
sys.puts(data);
});
The callback is passed two arguments (err, data)
, where data
is the
contents of the file.
fs.readFileSync(filename, encoding="utf8")
Synchronous version of fs.readFile
. Returns the contents of the filename
.
fs.writeFile(filename, data, encoding="utf8", callback)
Asynchronously writes data to a file. Example:
fs.writeFile("message.txt", "Hello Node", function (err) {
if (err) throw err;
sys.puts("It's saved!");
});
fs.writeFileSync(filename, data, encoding="utf8")
The synchronous version of fs.writeFile
.
fs.watchFile(filename, [options,] listener)
Watch for changes on filename
. The callback listener
will be called each
time the file changes.
The second argument is optional. The options
if provided should be an object
containing two members a boolean, persistent
, and interval
, a polling
value in milliseconds. The default is {persistent: true, interval: 0}
.
The listener
gets two arguments the current stat object and the previous
stat object:
fs.watchFile(f, function (curr, prev) {
sys.puts("the current mtime is: " + curr.mtime);
sys.puts("the previous mtime was: " + prev.mtime);
});
These stat objects are instances of fs.Stat
.
fs.unwatchFile(filename)
Stop watching for changes on filename
.
fs.Stats
Objects returned from fs.stat()
and fs.lstat()
are of this type.
stats.isFile()
stats.isDirectory()
stats.isBlockDevice()
stats.isCharacterDevice()
stats.isSymbolicLink()
stats.isFIFO()
stats.isSocket()
fs.FileReadStream
This is an EventEmitter with the following events.
"open"
callback(fd)
The file descriptor was opened."data"
callback(chunk)
A chunk of data was read."error"
callback(err)
An error occurred. This stops the stream."end"
callback()
The end of the file was reached."close"
callback()
The file descriptor was closed.
fs.createReadStream(path, [options])
Returns a new FileReadStream object.
options
is an object with the following defaults:
{ "flags": "r"
, "encoding": "binary"
, "mode": 0666
, "bufferSize": 4 * 1024
}
readStream.readable
A boolean that is true
by default, but turns false
after an "error"
occured, the stream came to an "end", or forceClose()
was called.
readStream.pause()
Stops the stream from reading further data. No "data"
event will be fired
until the stream is resumed.
readStream.resume()
Resumes the stream. Together with pause()
this useful to throttle reading.
readStream.forceClose([callback])
Allows to close the stream before the "end"
is reached. No more events other
than "close"
will be fired after this method has been called.
fs.FileWriteStream
"open"
(fd)
The file descriptor was opened."drain"
()
No more data needs to be written."error"
(err)
An error occurred. This stops the stream."close"
()
The file descriptor was closed.
fs.createWriteStream(path, [options])
Returns a new FileWriteStream object.
options
is an object with the following defaults:
{ "flags": "w"
, "encoding": "binary"
, "mode": 0666
}
writeStream.writeable
A boolean that is true
by default, but turns false
after an "error"
occurred or close()
/ forceClose()
was called.
writeStream.write(data, [callback])
Returns true
if the data was flushed to the kernel, and false
if it was
queued up for being written later. A "drain"
will fire after all queued data
has been written.
You can also specify callback
to be notified when the data from this write
has been flushed. The first param is err
, the second is bytesWritten
.
writeStream.close([callback])
Closes the stream right after all queued write()
calls have finished.
writeStream.forceClose([callback])
Allows to close the stream regardless of its current state.
HTTP
To use the HTTP server and client one must require("http")
.
The HTTP interfaces in Node are designed to support many features of the protocol which have been traditionally difficult to use. In particular, large, possibly chunk-encoded, messages. The interface is careful to never buffer entire requests or responses--the user is able to stream data.
HTTP message headers are represented by an object like this:
{ "content-length": "123"
, "content-type": "text/plain"
, "connection": "keep-alive"
, "accept": "*/*"
}
Keys are lowercased. Values are not modified.
In order to support the full spectrum of possible HTTP applications, Node's HTTP API is very low-level. It deals with connection handling and message parsing only. It parses a message into headers and body but it does not parse the actual headers or the body.
http.Server
This is an EventEmitter with the following events:
-
"request"
-callback(request, response)
:request
is an instance ofhttp.ServerRequest
andresponse
is an instance ofhttp.ServerResponse
-
"connection"
-callback(connection)
: When a new TCP connection is established.connection
is an object of typehttp.Connection
. Usually users will not want to access this event. Theconnection
can also be accessed atrequest.connection
. -
"close"
-callback(errno)
: Emitted when the server closes.errorno
is an integer which indicates what, if any, error caused the server to close. If no error occurederrorno
will be 0.
http.createServer(request_listener, [options])
Returns a new web server object.
The options
argument is optional. The
options
argument accepts the same values as the
options argument for tcp.Server
.
The request_listener
is a function which is automatically
added to the "request"
event.
server.setSecure(format_type, ca_certs, crl_list, private_key, certificate)
Enable TLS for all incoming connections, with the specified credentials.
format_type
currently has to be "X509_PEM", and each of the ca, crl, key and
cert parameters are in the format of PEM strings.
ca_certs
is a string that holds a number of CA certificates for use in accepting client connections that authenticate themselves with a client certificate.
private_key
is a PEM string of the unencrypted key for the server.
server.listen(port, hostname)
Begin accepting connections on the specified port and hostname. If the hostname is omitted, the server will accept connections directed to any address. This function is synchronous.
server.close()
Stops the server from accepting new connections.
http.ServerRequest
This object is created internally by a HTTP server--not by
the user--and passed as the first argument to a "request"
listener.
This is an EventEmitter with the following events:
"data"
-callback(chunk)
: Emitted when a piece of the message body is received.
Example: A chunk of the body is given as the single
argument. The transfer-encoding has been decoded. The
body chunk is a string. The body encoding is set with
request.setBodyEncoding()
.
"end"
-callback()
: Emitted exactly once for each message. No arguments. After emitted no other events will be emitted on the request.
request.method
The request method as a string. Read only. Example:
"GET"
, "DELETE"
.
request.url
Request URL string. This contains only the URL that is present in the actual HTTP request. If the request is:
GET /status?name=ryan HTTP/1.1\r\n
Accept: text/plain\r\n
\r\n
Then request.url
will be:
"/status?name=ryan"
If you would like to parse the URL into its parts, you can use
require("url").parse(request.url)
. Example:
node> require("url").parse("/status?name=ryan")
{ href: '/status?name=ryan'
, search: '?name=ryan'
, query: 'name=ryan'
, pathname: '/status'
}
If you would like to extract the params from the query string,
you can use the require("querystring").parse
function, or pass
true
as the second argument to require("url").parse
. Example:
node> require("url").parse("/status?name=ryan", true)
{ href: '/status?name=ryan'
, search: '?name=ryan'
, query: { name: 'ryan' }
, pathname: '/status'
}
request.headers
Read only.
request.httpVersion
The HTTP protocol version as a string. Read only. Examples:
"1.1"
, "1.0"
request.setBodyEncoding(encoding="binary")
Set the encoding for the request body. Either "utf8"
or "binary"
. Defaults
to "binary"
.
request.pause()
Pauses request from emitting events. Useful to throttle back an upload.
request.resume()
Resumes a paused request.
request.connection
The http.Connection
object.
http.ServerResponse
This object is created internally by a HTTP server--not by the user. It is
passed as the second parameter to the "request"
event.
response.writeHead(statusCode[, reasonPhrase] , headers)
Sends a response header to the request. The status code is a 3-digit HTTP
status code, like 404
. The last argument, headers
, are the response headers.
Optionally one can give a human-readable reasonPhrase
as the second
argument.
Example:
var body = "hello world";
response.writeHead(200, {
"Content-Length": body.length,
"Content-Type": "text/plain"
});
This method must only be called once on a message and it must
be called before response.close()
is called.
response.write(chunk, encoding="ascii")
This method must be called after writeHead
was
called. It sends a chunk of the response body. This method may
be called multiple times to provide successive parts of the body.
If chunk
is a string, the second parameter
specifies how to encode it into a byte stream. By default the
encoding
is "ascii"
.
Note: This is the raw HTTP body and has nothing to do with higher-level multi-part body encodings that may be used.
The first time response.write()
is called, it will send the buffered
header information and the first body to the client. The second time
response.write()
is called, Node assumes you're going to be streaming
data, and sends that separately. That is, the response is buffered up to the
first chunk of body.
response.close()
This method signals to the server that all of the response headers and body
has been sent; that server should consider this message complete.
The method, response.close()
, MUST be called on each
response.
http.Client
An HTTP client is constructed with a server address as its argument, the returned handle is then used to issue one or more requests. Depending on the server connected to, the client might pipeline the requests or reestablish the connection after each connection. Currently the implementation does not pipeline requests.
Example of connecting to google.com
:
var sys = require("sys"),
http = require("http");
var google = http.createClient(80, "www.google.com");
var request = google.request("GET", "/", {"host": "www.google.com"});
request.addListener('response', function (response) {
sys.puts("STATUS: " + response.statusCode);
sys.puts("HEADERS: " + JSON.stringify(response.headers));
response.setBodyEncoding("utf8");
response.addListener("data", function (chunk) {
sys.puts("BODY: " + chunk);
});
});
request.close();
http.createClient(port, host)
Constructs a new HTTP client. port
and
host
refer to the server to be connected to. A
connection is not established until a request is issued.
client.request([method], path, [request_headers])
Issues a request; if necessary establishes connection. Returns a http.ClientRequest
instance.
method
is optional and defaults to "GET" if omitted.
request_headers
is optional.
Additional request headers might be added internally
by Node. Returns a ClientRequest
object.
Do remember to include the Content-Length
header if you
plan on sending a body. If you plan on streaming the body, perhaps
set Transfer-Encoding: chunked
.
NOTE: the request is not complete. This method only sends
the header of the request. One needs to call
request.close()
to finalize the request and retrieve
the response. (This sounds convoluted but it provides a chance
for the user to stream a body to the server with
request.write()
.)
client.setSecure(format_type, ca_certs, crl_list, private_key, certificate)
Enable TLS for the client connection, with the specified credentials.
format_type
currently has to be "X509_PEM", and each of the ca, crl, key and
cert parameters are in the format of PEM strings, and optional.
ca_certs
is a string that holds a number of CA certificates for use in deciding the authenticity of the remote server. private_key
is a PEM string of the unencrypted key for the client, which together with the certificate allows the client to authenticate
itself to the server.
http.ClientRequest
This object is created internally and returned from the request methods of a
http.Client
. It represents an in-progress request whose header has
already been sent.
To get the response, add a listener for 'response'
to the request object.
'response'
will be emitted from the request object when the response
headers have been received. The 'response'
event is executed with one
argument which is an instance of http.ClientResponse
.
During the 'response'
event, one can add listeners to the
response object; particularly to listen for the "data"
event. Note that
the 'response'
event is called before any part of the response body is received,
so there is no need to worry about racing to catch the first part of the
body. As long as a listener for 'data'
is added during the 'response'
event, the entire body will be caught.
// Good
request.addListener('response', function (response) {
response.addListener("data", function (chunk) {
sys.puts("BODY: " + chunk);
});
});
// Bad - misses all or part of the body
request.addListener('response', function (response) {
setTimeout(function () {
response.addListener("data", function (chunk) {
sys.puts("BODY: " + chunk);
});
}, 10);
});
This is an EventEmitter
with the following events:
"response"
-callback(response)
: Emitted when a response is received to this request. This event is emitted only once. Theresponse
argument will be an instance ofhttp.ClientResponse
.
request.write(chunk, encoding="ascii")
Sends a chunk of the body. By calling this method
many times, the user can stream a request body to a
server--in that case it is suggested to use the
["Transfer-Encoding", "chunked"]
header line when
creating the request.
The chunk
argument should be an array of integers
or a string.
The encoding
argument is optional and only
applies when chunk
is a string. The encoding
argument should be either "utf8"
or
"ascii"
. By default the body uses ASCII encoding,
as it is faster.
request.close()
Finishes sending the request. If any parts of the body are
unsent, it will flush them to the socket. If the request is
chunked, this will send the terminating "0\r\n\r\n"
.
http.ClientResponse
This object is created internally and passed to the "response"
event.
This is an EventEmitter
with the following events.
-
"data"
-callback(chunk)
: Emitted when a piece of the message body is received.Example: A chunk of the body is given as the single argument. The transfer-encoding has been decoded. The body chunk a String. The body encoding is set with
response.setBodyEncoding()
. -
"end"
-callback()
: Emitted exactly once for each message. No arguments. After emitted no other events will be emitted on the response.
response.statusCode
The 3-digit HTTP response status code. E.G. 404
.
response.httpVersion
The HTTP version of the connected-to server. Probably either
"1.1"
or "1.0"
.
response.headers
The response headers.
response.setBodyEncoding(encoding)
Set the encoding for the response body. Either "utf8"
or "binary"
.
Defaults to "binary"
.
response.pause()
Pauses response from emitting events. Useful to throttle back a download.
response.resume()
Resumes a paused response.
response.client
A reference to the http.Client
that this response belongs to.
Multipart Parsing
A library to parse multipart
internet messages is included with
Node. To use it, require("multipart")
.
multipart.parse(message)
Returns a multipart.Stream wrapper around a streaming message.
The message must contain a headers
member, and may be either an
HTTP request object or a JSGI-style request object with either a
forEachable or String body.
See the Stream class below.
multipart.cat(message, callback)
On success, callback
is called with (null, stream)
where stream
is a
multipart.Stream
object representing the completed message. The body of
each part is saved on the body
member.
On error, callback
is called with (err)
where err
is an instanceof
the Error
object. This indicates that the message was malformed in some
way.
Note: This function saves the entire message into memory. As such, it
is ill-suited to parsing actual incoming messages from an HTTP request!
If a user uploads a very large file, then it may cause serious problems.
No checking is done to ensure that the file does not overload the memory.
Only use multipart.cat
with known and trusted input!
multipart.Stream
The multipart.Stream class is a streaming parser wrapped around a message.
The Stream also contains the properties described for the part
objects below, and is a reference to the top-level message.
This is an EventEmitter with the following events:
-
"partBegin"
-callback(part)
: Emitted when a new part is found in the stream.part
is apart object
, described below. -
"partEnd"
-callback(part)
: Emitted when a part is done. -
"body"
-callback(chunk)
: Emitted when a chunk of the body is read. -
"complete"
-callback()
: Emitted when the end of the stream is reached. -
"error"
-callback(error)
: Emitted when a parse error is encountered. This indicates that the message is malformed.
stream.part
The current part being processed. This is important, for instance, when
responding to the body
event.
stream.isMultiPart
True if the stream is a multipart message. Generally this will be true, but
non-multipart messages will behave the same as a multipart message with a
single part, and isMultiPart
will be set to false
.
stream.parts
An array of the parts contained within the message. Each is a part
object.
stream.pause
If the underlying message supports pause and resume, then this will pause the stream.
stream.resume
If the underlying message supports pause and resume, then this will resume the paused stream.
multipart.Part
As it parses the message, the Stream object will create Part
objects.
part.parent
The message that contains this part.
part.headers
The headers object for this message.
part.filename
The filename, if specified in the content-disposition
or content-type
header. For uploads, downloads, and attachments, this is the intended filename
for the attached file.
part.name
The name, if specified in the content-disposition
or content-type
header.
For multipart/form-data
messages, this is the name of the field that was
posted, and the body specifies the value.
part.isMultiPart
True if this part is a multipart message.
part.parts
Array of children contained within a multipart message, or falsey.
part.boundary
For multipart messages, this is the boundary that separates subparts.
part.type
For multipart messages, this is the multipart type specified in the
content-type
header. For example, a message with content-type: multipart/form-data
will have a type
property of form-data
.
Example
Here is an example for parsing a multipart/form-data
request:
var multipart = require("multipart"),
sys = require("sys"),
http = require("http");
http.createServer(function (req, res) {
var mp = multipart.parse(req),
fields = {},
name, filename;
mp.addListener("error", function (er) {
res.writeHead(400, {"content-type":"text/plain"});
res.write("You sent a bad message!\n"+er.message);
res.close();
});
mp.addListener("partBegin", function (part) {
name = part.name;
filename = part.filename;
if (name) fields[name] = "";
});
mp.addListener("body", function (chunk) {
if (name) {
// just a demo. in reality, you'd probably
// want to sniff for base64 encoding, decode,
// and write the bytes to a file or something.
if (fields[name].length > 1024) return;
fields[name] += chunk;
}
});
mp.addListener("complete", function () {
var response = "You posted: \n" + sys.inspect(fields);
res.writeHead(200, {
"content-type" : "text/plain",
"content-length" : response.length
});
res.write(response);
res.close();
})
});
Nested Multipart Messages
Nested multipart parsing is supported. The stream.part
object always refers
to the current part. If part.isMultiPart
is set, then that part is a
multipart message, which contains other parts. You can inspect its parts
array to see the list of sub-parts, which may also be multipart, and contain
sub-parts.
TCP
To use the TCP server and client one must require("tcp")
.
tcp.Server
Here is an example of a echo server which listens for connections on port 7000:
var tcp = require("tcp");
var server = tcp.createServer(function (socket) {
socket.setEncoding("utf8");
socket.addListener("connect", function () {
socket.write("hello\r\n");
});
socket.addListener("data", function (data) {
socket.write(data);
});
socket.addListener("end", function () {
socket.write("goodbye\r\n");
socket.close();
});
});
server.listen(7000, "localhost");
This is an EventEmitter with the following events:
-
"connection"
-callback(connection)
: Emitted when a new connection is made.connection
is an instance oftcp.Connection
. -
"close"
-callback(errno)
: Emitted when the server closes.errorno
is an integer which indicates what, if any, error caused the server to close. If no error occurrederrorno
will be 0.
tcp.createServer(connection_listener)
Creates a new TCP server.
The connection_listener
argument is automatically set as a listener for
the "connection"
event.
server.setSecure(format_type, ca_certs, crl_list, private_key, certificate)
Enable TLS for all incoming connections, with the specified credentials.
format_type
currently has to be "X509_PEM", and each of the ca, crl, key and
cert parameters are in the format of PEM strings.
ca_certs
is a string that holds a number of CA certificates for use in
accepting client connections that authenticate themselves with a client
certificate.
private_key
is a PEM string of the unencrypted key for the server.
server.listen(port, host=null, backlog=128)
Tells the server to listen for TCP connections to port
and host
.
host
is optional. If host
is not specified the server will accept client
connections on any network address.
The third argument, backlog
, is also optional and defaults to 128. The
backlog
argument defines the maximum length to which the queue of pending
connections for the server may grow.
This function is synchronous.
server.close()
Stops the server from accepting new connections. This function is
asynchronous, the server is finally closed when the server emits a "close"
event.
tcp.Connection
This object is used as a TCP client and also as a server-side
socket for tcp.Server
.
This is an EventEmitter with the following events:
-
"connect"
-callback()
: Call once the connection is established after a call tocreateConnection()
orconnect()
. -
"data"
-callback(data)
: Called when data is received on the connection.data
will be a string. Encoding of data is set byconnection.setEncoding()
. -
"end"
-callback()
: Called when the other end of the connection sends a FIN packet. After this is emitted thereadyState
will be"writeOnly"
. One should probably just callconnection.close()
when this event is emitted. -
"timeout"
-callback()
: Emitted if the connection times out from inactivity. The"close"
event will be emitted immediately following this event. -
"drain"
-callback()
: Emitted when the write buffer becomes empty. Can be used to throttle uploads. -
"close"
-callback(had_error)
: Emitted once the connection is fully closed. The argumenthad_error
is a boolean which says if the connection was closed due to a transmission error. (TODO: access error codes.)
tcp.createConnection(port, host="127.0.0.1")
Creates a new connection object and opens a connection to the specified port
and host
. If the second parameter is omitted, localhost is assumed.
When the connection is established the "connect"
event will be emitted.
connection.connect(port, host="127.0.0.1")
Opens a connection to the specified port
and host
. createConnection()
also opens a connection; normally this method is not needed. Use this only if
a connection is closed and you want to reuse the object to connect to another
server.
This function is asynchronous. When the "connect"
event is emitted the
connection is established. If there is a problem connecting, the "connect"
event will not be emitted, the "close"
event will be emitted with
had_error == true
.
connection.remoteAddress
The string representation of the remote IP address. For example,
"74.125.127.100"
or "2001:4860:a005::68"
.
This member is only present in server-side connections.
connection.readyState
Either "closed"
, "open"
, "opening"
, "readOnly"
, or "writeOnly"
.
connection.setEncoding(encoding)
Sets the encoding (either "ascii"
, "utf8"
, or "binary"
) for data that is
received.
connection.write(data, encoding="ascii")
Sends data on the connection. The second parameter specifies the encoding in the case of a string--it defaults to ASCII because encoding to UTF8 is rather slow.
Returns true
if the entire data was flushed successfully to the kernel
buffer. Returns false
if all or part of the data was queued in user memory.
'drain'
will be emitted when the buffer is again free.
connection.close()
Half-closes the connection. I.E., it sends a FIN packet. It is possible the
server will still send some data. After calling this readyState
will be
"readOnly"
.
connection.forceClose()
Ensures that no more I/O activity happens on this socket. Only necessary in case of errors (parse error or so).
connection.pause()
Pauses the reading of data. That is, "data"
events will not be emitted.
Useful to throttle back an upload.
connection.resume()
Resumes reading after a call to pause()
.
connection.setTimeout(timeout)
Sets the connection to timeout after timeout
milliseconds of inactivity on
the connection. By default all tcp.Connection
objects have a timeout of 60
seconds (60000 ms).
If timeout
is 0, then the idle timeout is disabled.
connection.setNoDelay(noDelay=true)
Disables the Nagle algorithm. By default TCP connections use the Nagle
algorithm, they buffer data before sending it off. Setting noDelay
will
immediately fire off data each time connection.write()
is called.
connection.verifyPeer()
Returns an integer indicating the trusted status of the peer in a TLS connection.
Returns 1 if the peer's certificate is issued by one of the trusted CAs, the certificate has not been revoked, is in the issued date range, and if the peer is the server, matches the hostname.
Returns 0 if no certificate was presented by the peer, or negative result if the verification fails (with a given reason code). This function is synchronous.
connection.getPeerCertificate(format)
For a TLS connection, returns the peer's certificate information, as defined by the given format.
A format of "DNstring" gives a single string with the combined Distinguished Name (DN) from the certificate, as comma delimited name=value pairs as defined in RFC2253. This function is synchronous.
DNS module
Use require("dns")
to access this module.
Here is an example which resolves "www.google.com"
then reverse
resolves the IP addresses which are returned.
var dns = require("dns"),
sys = require("sys");
dns.resolve4("www.google.com", function (err, addresses, ttl, cname) {
if (err) throw err;
sys.puts("addresses: " + JSON.stringify(addresses));
sys.puts("ttl: " + JSON.stringify(ttl));
sys.puts("cname: " + JSON.stringify(cname));
for (var i = 0; i < addresses.length; i++) {
var a = addresses[i];
dns.reverse(a, function (err, domains, ttl, cname) {
if (err) {
puts("reverse for " + a + " failed: " + e.message);
} else {
sys.puts("reverse for " + a + ": " + JSON.stringify(domains));
}
});
}
});
dns.resolve(domain, rrtype = 'A', callback)
Resolves a domain (e.g. "google.com"
) into an array of the record types
specified by rrtype. Valid rrtypes are A
(IPV4 addresses), AAAA
(IPV6
addresses), MX
(mail exchange records), TXT
(text records), SRV
(SRV
records), and PTR
(used for reverse IP lookups).
The callback has arguments (err, addresses, ttl, cname)
. ttl
(time-to-live) is an integer specifying the number of seconds this result is
valid for. cname
is the canonical name for the query. The type of each item
in addresses
is determined by the record type, and described in the
documentation for the corresponding lookup methods below.
On error, err
would be an instanceof Error
object, where err.errno
is
one of the error codes listed below and err.message
is a string describing
the error in English.
dns.resolve4(domain, callback)
The same as dns.resolve()
, but only for IPv4 queries (A
records).
addresses
is an array of IPv4 addresses (e.g. ["74.125.79.104", "74.125.79.105", "74.125.79.106"]
).
dns.resolve6(domain, callback)
The same as dns.resolve4()
except for IPv6 queries (an AAAA
query).
dns.resolveMx(domain, callback)
The same as dns.resolve()
, but only for mail exchange queries (MX
records).
addresses
is an array of MX records, each with a priority and an exchange
attribute (e.g. [{"priority": 10, "exchange": "mx.example.com"},...]
).
dns.resolveTxt(domain, callback)
The same as dns.resolve()
, but only for text queries (TXT
records).
addresses
is an array of the text records available for domain
(e.g.,
["v=spf1 ip4:0.0.0.0 ~all"]
).
dns.resolveSrv(domain, callback)
The same as dns.resolve()
, but only for service records (SRV
records).
addresses
is an array of the SRV records available for domain
. Properties
of SRV records are priority, weight, port, and name (e.g., [{"priority": 10, {"weight": 5, "port": 21223, "name": "service.example.com"}, ...]
).
dns.reverse(ip, callback)
Reverse resolves an ip address to an array of domain names.
The callback has arguments (err, domains, ttl, cname)
. ttl
(time-to-live) is an integer specifying the number of seconds this result is valid for. cname
is the canonical name for the query. domains
is an array of domains.
If there an an error, err
will be non-null and an instanceof the Error
object.
Each DNS query can return an error code.
dns.TEMPFAIL
: timeout, SERVFAIL or similar.dns.PROTOCOL
: got garbled reply.dns.NXDOMAIN
: domain does not exists.dns.NODATA
: domain exists but no data of reqd type.dns.NOMEM
: out of memory while processing.dns.BADQUERY
: the query is malformed.
Assert Module
This module is used for writing unit tests for your applications, you can access it with require("assert")
.
assert.fail(actual, expected, message, operator)
Tests if actual
is equal to expected
using the operator provided.
assert.ok(value, message)
Tests if value is a true
value, it is equivalent to assert.equal(true, value, message);
assert.equal(actual, expected, message)
Tests shallow, coercive equality with the equal comparison operator ( ==
).
assert.notEqual(actual, expected, message)
Tests shallow, coercive non-equality with the not equal comparison operator ( !=
).
assert.deepEqual(actual, expected, message)
Tests for deep equality.
assert.notDeepEqual(actual, expected, message)
Tests for any deep inequality.
assert.strictEqual(actual, expected, message)
Tests strict equality, as determined by the strict equality operator ( ===
)
assert.notStrictEqual(actual, expected, message)
Tests strict non-equality, as determined by the strict not equal operator ( !==
)
assert.throws(block, error, message)
Expects block
to throw an error.
assert.doesNotThrow(block, error, message)
Expects block
not to throw an error.
Path Module
This module contains utilities for dealing with file paths. Use
require("path")
to use it. It provides the following methods:
path.join(/* path1, path2, ... */)
Join all arguments together and resolve the resulting path. Example:
node> require("path").join("/foo", "bar", "baz/asdf", "quux", "..")
"/foo/bar/baz/asdf"
path.normalizeArray(arr)
Normalize an array of path parts, taking care of ".."
and "."
parts. Example:
path.normalizeArray(["",
"foo", "bar", "baz", "asdf", "quux", ".."])
// returns
[ '', 'foo', 'bar', 'baz', 'asdf' ]
path.normalize(p)
Normalize a string path, taking care of ".."
and "."
parts. Example:
path.normalize("/foo/bar/baz/asdf/quux/..")
// returns
"/foo/bar/baz/asdf"
path.dirname(p)
Return the directory name of a path. Similar to the Unix dirname
command. Example:
path.dirname("/foo/bar/baz/asdf/quux")
// returns
"/foo/bar/baz/asdf"
path.basename(p, ext)
Return the last portion of a path. Similar to the Unix basename
command. Example:
path.basename("/foo/bar/baz/asdf/quux.html")
// returns
"quux.html"
path.basename("/foo/bar/baz/asdf/quux.html", ".html")
// returns
"quux"
path.extname(p)
Return the extension of the path. Everything after the last '.', if there is no '.' then it returns an empty string. Examples:
path.extname("index.html")
// returns
".html"
path.extname("index")
// returns
""
path.exists(p, callback)
Test whether or not the given path exists. Then, call the callback
argument with either true or false. Example:
path.exists("/etc/passwd", function (exists) {
sys.debug(exists ? "it's there" : "no passwd!");
});
URL Module
This module has utilities for URL resolution and parsing.
Parsed URL objects have some or all of the following fields, depending on whether or not they exist in the URL string. Any parts that are not in the URL string will not be in the parsed object. Examples are shown for the URL
"http://user:pass@host.com:8080/p/a/t/h?query=string#hash"
-
href
The full URL that was originally parsed. Example:
"http://user:pass@host.com:8080/p/a/t/h?query=string#hash"
-
protocol
The request protocol. Example:
"http:"
-
host
The full host portion of the URL, including port and authentication information. Example:
"user:pass@host.com:8080"
-
auth
The authentication information portion of a URL. Example:
"user:pass"
-
hostname
Just the hostname portion of the host. Example:
"host.com"
-
port
The port number portion of the host. Example:
"8080"
-
pathname
The path section of the URL, that comes after the host and before the query, including the initial slash if present. Example:
"/p/a/t/h"
-
search
The "query string" portion of the URL, including the leading question mark. Example:
"?query=string"
-
query
Either the "params" portion of the query string, or a querystring-parsed object. Example:
"query=string"
or{"query":"string"}
-
hash
The "fragment" portion of the URL including the pound-sign. Example:
"#hash"
The following methods are provided by the URL module:
url.parse(urlStr, parseQueryString=false)
Take a URL string, and return an object. Pass true
as the second argument to also parse
the query string using the querystring
module.
url.format(urlObj)
Take a parsed URL object, and return a formatted URL string.
url.resolve(from, to)
Take a base URL, and a href URL, and resolve them as a browser would for an anchor tag.
Query String Module
This module provides utilities for dealing with query strings. It provides the following methods:
querystring.stringify(obj, sep="&", eq="=")
Serialize an object to a query string. Optionally override the default separator and assignment characters. Example:
querystring.stringify({foo: 'bar'})
// returns
"foo=bar"
querystring.parse(str, sep="&", eq="=")
Deserialize a query string to an object. Optionally override the default separator and assignment characters.
querystring.parse('a=b&b=c')
// returns
{ 'a': 'b'
, 'b': 'c'
}
querystring.escape
The escape function used by querystring.stringify
, provided so that it could be overridden if necessary.
querystring.unescape
The unescape function used by querystring.parse
, provided so that it could be overridden if necessary.
REPL
A Read-Eval-Print-Loop is available both as a standalone program and easily includable in other programs.
The standalone REPL is called node-repl
and is installed at
$PREFIX/bin/node-repl
. It's recommended to use it with the program
rlwrap
for a better user interface. I set
alias node-repl="rlwrap node-repl"
in my zsh configuration.
Inside the REPL, Control+D will exit. The special variable _
(underscore) contains the
result of the last expression.
The library is called /repl.js
and it can be used like this:
var sys = require("sys"),
tcp = require("tcp"),
repl = require("repl");
nconnections = 0;
tcp.createServer(function (c) {
sys.error("Connection!");
nconnections += 1;
c.close();
}).listen(5000);
repl.start("simple tcp server> ");
The repl provides access to any variables in the global scope. You can expose a variable
to the repl explicitly by assigning it to the repl.scope
object:
var count = 5;
repl.start();
repl.scope.count = count;
Addons
Addons are dynamically linked shared objects. They can provide glue to C and C++ libraries. The API (at the moment) is rather complex, involving knowledge of several libraries:
-
V8 JavaScript, a C++ library. Used for interfacing with JavaScript: creating objects, calling functions, etc. Documented mostly in the
v8.h
header file (deps/v8/include/v8.h
in the Node source tree). -
libev, C event loop library. Anytime one needs to wait for a file descriptor to become readable, wait for a timer, or wait for a signal to received one will need to interface with libev. That is, if you perform any I/O, libev will need to be used. Node uses the
EV_DEFAULT
event loop. Documentation can be found http:/cvs.schmorp.de/libev/ev.html[here]. -
libeio, C thread pool library. Used to execute blocking POSIX system calls asynchronously. Mostly wrappers already exist for such calls, in
src/file.cc
so you will probably not need to use it. If you do need it, look at the header filedeps/libeio/eio.h
. -
Internal Node libraries. Most importantly is the
node::EventEmitter
class which you will likely want to derive from. -
Others. Look in
deps/
for what else is available.
Node statically compiles all its dependencies into the executable. When compiling your module, you don't need to worry about linking to any of these libraries.
To get started let's make a small Addon which does the following except in C++:
exports.hello = "world";
To get started we create a file hello.cc
:
#include <v8.h>
using namespace v8;
extern "C" void
init (Handle<Object> target)
{
HandleScope scope;
target->Set(String::New("hello"), String::New("World"));
}
This source code needs to be built into hello.node
, the binary Addon. To
do this we create a file called wscript
which is python code and looks
like this:
srcdir = "."
blddir = "build"
VERSION = "0.0.1"
def set_options(opt):
opt.tool_options("compiler_cxx")
def configure(conf):
conf.check_tool("compiler_cxx")
conf.check_tool("node_addon")
def build(bld):
obj = bld.new_task_gen("cxx", "shlib", "node_addon")
obj.target = "hello"
obj.source = "hello.cc"
Running node-waf configure build
will create a file
build/default/hello.node
which is our Addon.
node-waf
is just http://code.google.com/p/waf/[WAF], the python-based build system. node-waf
is
provided for the ease of users.
All Node addons must export a function called init
with this signature:
extern "C" void init (Handle<Object> target)
For the moment, that is all the documentation on addons. Please see http://github.com/ry/node_postgres[node_postgres] for a real example.