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// A repl library that you can include in your own code to get a runtime
// interface to your program.
//
// var repl = require("/repl.js");
// repl.start("prompt> "); // start repl on stdin
// net.createServer(function (socket) { // listen for unix socket connections and start repl on them
// repl.start("node via Unix socket> ", socket);
// }).listen("/tmp/node-repl-sock");
// net.createServer(function (socket) { // listen for TCP socket connections and start repl on them
// repl.start("node via TCP socket> ", socket);
// }).listen(5001);
// repl.start("node > ").context.foo = "stdin is fun"; // expose foo to repl context
var sys = require('sys');
var Script = process.binding('evals').Script;
var evalcx = Script.runInContext;
var path = require("path");
var rl = require('readline');
var context;
function cwdRequire (id) {
if (id.match(/^\.\.\//) || id.match(/^\.\//)) {
id = path.join(process.cwd(), id);
}
return require(id);
}
Object.keys(require).forEach(function (k) {
cwdRequire[k] = require[k];
});
function resetContext() {
context = Script.createContext();
for (var i in global) context[i] = global[i];
context.module = module;
context.require = cwdRequire;
}
// Can overridden with custom print functions, such as `probe` or `eyes.js`
exports.writer = sys.inspect;
function REPLServer(prompt, stream) {
var self = this;
if (!context) resetContext();
self.context = context;
self.buffered_cmd = '';
self.stream = stream || process.openStdin();
self.prompt = prompt || "node> ";
var rli = self.rli = rl.createInterface(self.stream);
rli.setPrompt(self.prompt);
self.stream.addListener("data", function (chunk) {
rli.write(chunk);
});
rli.addListener('line', function (cmd) {
cmd = trimWhitespace(cmd);
var flushed = true;
// Check to see if a REPL keyword was used. If it returns true,
// display next prompt and return.
if (self.parseREPLKeyword(cmd) === true) return;
// The catchall for errors
try {
self.buffered_cmd += cmd;
// This try is for determining if the command is complete, or should
// continue onto the next line.
try {
// Use evalcx to supply the global context
var ret = evalcx(self.buffered_cmd, context, "repl");
if (ret !== undefined) {
context._ = ret;
flushed = self.stream.write(exports.writer(ret) + "\n");
}
self.buffered_cmd = '';
} catch (e) {
// instanceof doesn't work across context switches.
if (!(e && e.constructor && e.constructor.name === "SyntaxError")) {
throw e;
}
}
} catch (e) {
// On error: Print the error and clear the buffer
if (e.stack) {
flushed = self.stream.write(e.stack + "\n");
} else {
flushed = self.stream.write(e.toString() + "\n");
}
self.buffered_cmd = '';
}
// need to make sure the buffer is flushed before displaying the prompt
// again. This is really ugly. Need to have callbacks from
// net.Stream.write()
if (flushed) {
self.displayPrompt();
} else {
self.displayPromptOnDrain = true;
}
});
self.stream.addListener('drain', function () {
if (self.displayPromptOnDrain) {
self.displayPrompt();
self.displayPromptOnDrain = false;
}
});
rli.addListener('close', function () {
self.stream.destroy();
});
self.displayPrompt();
}
exports.REPLServer = REPLServer;
// prompt is a string to print on each line for the prompt,
// source is a stream to use for I/O, defaulting to stdin/stdout.
exports.start = function (prompt, source) {
return new REPLServer(prompt, source);
};
REPLServer.prototype.displayPrompt = function () {
this.rli.setPrompt(this.buffered_cmd.length ? '... ' : this.prompt);
this.rli.prompt();
};
// read a line from the stream, then eval it
REPLServer.prototype.readline = function (cmd) {
};
/**
* Used to parse and execute the Node REPL commands.
*
* @param {cmd} cmd The command entered to check
* @returns {Boolean} If true it means don't continue parsing the command
*/
REPLServer.prototype.parseREPLKeyword = function (cmd) {
var self = this;
switch (cmd) {
case ".break":
self.buffered_cmd = '';
self.displayPrompt();
return true;
case ".clear":
self.stream.write("Clearing context...\n");
self.buffered_cmd = '';
resetContext();
self.displayPrompt();
return true;
case ".exit":
self.stream.destroy();
return true;
case ".help":
self.stream.write(".break\tSometimes you get stuck in a place you can't get out... This will get you out.\n");
self.stream.write(".clear\tBreak, and also clear the local context.\n");
self.stream.write(".exit\tExit the prompt\n");
self.stream.write(".help\tShow repl options\n");
self.displayPrompt();
return true;
}
return false;
};
function trimWhitespace (cmd) {
var trimmer = /^\s*(.+)\s*$/m,
matches = trimmer.exec(cmd);
if (matches && matches.length === 2) {
return matches[1];
}
}
/**
* Converts commands that use var and function <name>() to use the
* local exports.context when evaled. This provides a local context
* on the REPL.
*
* @param {String} cmd The cmd to convert
* @returns {String} The converted command
*/
REPLServer.prototype.convertToContext = function (cmd) {
var self = this, matches,
scopeVar = /^\s*var\s*([_\w\$]+)(.*)$/m,
scopeFunc = /^\s*function\s*([_\w\$]+)/;
// Replaces: var foo = "bar"; with: self.context.foo = bar;
matches = scopeVar.exec(cmd);
if (matches && matches.length === 3) {
return "self.context." + matches[1] + matches[2];
}
// Replaces: function foo() {}; with: foo = function foo() {};
matches = scopeFunc.exec(self.buffered_cmd);
if (matches && matches.length === 2) {
return matches[1] + " = " + self.buffered_cmd;
}
return cmd;
};