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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdlib.h>
#include <stdio.h>
static uv_tcp_t tcp;
static uv_connect_t req;
static int connect_cb_calls;
static int close_cb_calls;
static uv_timer_t timer;
static int timer_close_cb_calls;
static int timer_cb_calls;
static void on_close(uv_handle_t* handle) {
close_cb_calls++;
}
static void timer_close_cb(uv_handle_t* handle) {
timer_close_cb_calls++;
}
static void timer_cb(uv_timer_t* handle) {
timer_cb_calls++;
/*
* These are the important asserts. The connection callback has been made,
* but libuv hasn't automatically closed the socket. The user must
* uv_close the handle manually.
*/
ASSERT(close_cb_calls == 0);
ASSERT(connect_cb_calls == 1);
/* Close the tcp handle. */
uv_close((uv_handle_t*)&tcp, on_close);
/* Close the timer. */
uv_close((uv_handle_t*)handle, timer_close_cb);
}
static void on_connect_with_close(uv_connect_t *req, int status) {
ASSERT((uv_stream_t*) &tcp == req->handle);
ASSERT(status == UV_ECONNREFUSED);
connect_cb_calls++;
ASSERT(close_cb_calls == 0);
uv_close((uv_handle_t*)req->handle, on_close);
}
static void on_connect_without_close(uv_connect_t *req, int status) {
ASSERT(status == UV_ECONNREFUSED);
connect_cb_calls++;
uv_timer_start(&timer, timer_cb, 100, 0);
ASSERT(close_cb_calls == 0);
}
static void connection_fail(uv_connect_cb connect_cb) {
struct sockaddr_in client_addr, server_addr;
int r;
ASSERT(0 == uv_ip4_addr("0.0.0.0", 0, &client_addr));
/* There should be no servers listening on this port. */
ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &server_addr));
/* Try to connect to the server and do NUM_PINGS ping-pongs. */
r = uv_tcp_init(uv_default_loop(), &tcp);
ASSERT(!r);
/* We are never doing multiple reads/connects at a time anyway. */
/* so these handles can be pre-initialized. */
ASSERT(0 == uv_tcp_bind(&tcp, (const struct sockaddr*) &client_addr, 0));
r = uv_tcp_connect(&req,
&tcp,
(const struct sockaddr*) &server_addr,
connect_cb);
ASSERT(!r);
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(connect_cb_calls == 1);
ASSERT(close_cb_calls == 1);
}
/*
* This test attempts to connect to a port where no server is running. We
* expect an error.
*/
TEST_IMPL(connection_fail) {
connection_fail(on_connect_with_close);
ASSERT(timer_close_cb_calls == 0);
ASSERT(timer_cb_calls == 0);
MAKE_VALGRIND_HAPPY();
return 0;
}
/*
* This test is the same as the first except it check that the close
* callback of the tcp handle hasn't been made after the failed connection
* attempt.
*/
TEST_IMPL(connection_fail_doesnt_auto_close) {
int r;
r = uv_timer_init(uv_default_loop(), &timer);
ASSERT(r == 0);
connection_fail(on_connect_without_close);
ASSERT(timer_close_cb_calls == 1);
ASSERT(timer_cb_calls == 1);
MAKE_VALGRIND_HAPPY();
return 0;
}