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#include "events.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h> /* inet_ntop */
#include <netinet/in.h> /* sockaddr_in, sockaddr_in6 */
using namespace v8;
using namespace node;
Persistent<FunctionTemplate> EventEmitter::constructor_template;
void
EventEmitter::Initialize (v8::Handle<v8::Object> target)
{
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New();
constructor_template = Persistent<FunctionTemplate>::New(t);
// All prototype methods are defined in events.js
target->Set(String::NewSymbol("EventEmitter"),
constructor_template->GetFunction());
}
bool
EventEmitter::Emit (const char *type, int argc, Handle<Value> argv[])
{
Local<Value> emit_v = handle_->Get(String::NewSymbol("emit"));
assert(emit_v->IsFunction());
Local<Function> emit = Local<Function>::Cast(emit_v);
Local<Array> event_args = Array::New(argc);
for (int i = 0; i < argc; i++) {
event_args->Set(Integer::New(i), argv[i]);
}
Handle<Value> emit_argv[2] = { String::NewSymbol(type), event_args };
TryCatch try_catch;
emit->Call(handle_, 2, emit_argv);
if (try_catch.HasCaught()) {
FatalException(try_catch);
return false;
}
return true;
}