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'use strict';
// Some operating systems report errors when an UDP message is sent to an
// unreachable host. This error can be reported by sendto() and even by
// recvfrom(). Node should not propagate this error to the user.
// We test this by sending a bunch of packets to random IPs. In the meantime
// we also send packets to ourselves to verify that after receiving an error
// we can still receive packets successfully.
var ITERATIONS = 1000;
var assert = require('assert'),
common = require('../common'),
dgram = require('dgram');
var buf = Buffer.alloc(1024, 42);
var packetsReceived = 0,
packetsSent = 0;
var socket = dgram.createSocket('udp4');
socket.on('message', onMessage);
socket.on('listening', doSend);
socket.bind(common.PORT);
function onMessage(message, info) {
packetsReceived++;
if (packetsReceived < ITERATIONS) {
doSend();
} else {
socket.close();
}
}
function afterSend(err) {
if (err) throw err;
packetsSent++;
}
function doSend() {
// Generate a random IP.
var parts = [];
for (var i = 0; i < 4; i++) {
// Generate a random number in the range 1..254.
parts.push(Math.floor(Math.random() * 254) + 1);
}
var ip = parts.join('.');
socket.send(buf, 0, buf.length, 1, ip, afterSend);
socket.send(buf, 0, buf.length, common.PORT, '127.0.0.1', afterSend);
}
process.on('exit', function() {
console.log(packetsSent + ' UDP packets sent, ' +
packetsReceived + ' received');
assert.strictEqual(packetsSent, ITERATIONS * 2);
assert.strictEqual(packetsReceived, ITERATIONS);
});