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221 lines
6.6 KiB
221 lines
6.6 KiB
// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Flags: --allow-natives-syntax --harmony-sharedarraybuffer
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(function TestFailsWithNonSharedArray() {
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var ab = new ArrayBuffer(16);
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var i8a = new Int8Array(ab);
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var i16a = new Int16Array(ab);
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var i32a = new Int32Array(ab);
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var ui8a = new Uint8Array(ab);
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var ui8ca = new Uint8ClampedArray(ab);
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var ui16a = new Uint16Array(ab);
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var ui32a = new Uint32Array(ab);
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var f32a = new Float32Array(ab);
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var f64a = new Float64Array(ab);
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[i8a, i16a, i32a, ui8a, ui8ca, ui16a, ui32a, f32a, f64a].forEach(function(
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ta) {
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assertThrows(function() { Atomics.wait(ta, 0, 0); });
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assertThrows(function() { Atomics.wake(ta, 0, 1); });
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});
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})();
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(function TestFailsWithNonSharedInt32Array() {
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var sab = new SharedArrayBuffer(16);
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var i8a = new Int8Array(sab);
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var i16a = new Int16Array(sab);
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var ui8a = new Uint8Array(sab);
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var ui8ca = new Uint8ClampedArray(sab);
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var ui16a = new Uint16Array(sab);
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var ui32a = new Uint32Array(sab);
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var f32a = new Float32Array(sab);
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var f64a = new Float64Array(sab);
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[i8a, i16a, ui8a, ui8ca, ui16a, ui32a, f32a, f64a].forEach(function(
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ta) {
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assertThrows(function() { Atomics.wait(ta, 0, 0); });
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assertThrows(function() { Atomics.wake(ta, 0, 1); });
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});
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})();
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(function TestInvalidIndex() {
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var sab = new SharedArrayBuffer(16);
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var i32a = new Int32Array(sab);
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// Valid indexes are 0-3.
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[-1, 4, 100].forEach(function(invalidIndex) {
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assertThrows(function() {
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Atomics.wait(i32a, invalidIndex, 0);
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}, RangeError);
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assertThrows(function() {
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Atomics.wake(i32a, invalidIndex, 0);
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}, RangeError);
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var validIndex = 0;
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});
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i32a = new Int32Array(sab, 8);
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[-1, 2, 100].forEach(function(invalidIndex) {
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assertThrows(function() {
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Atomics.wait(i32a, invalidIndex, 0);
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}, RangeError);
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assertThrows(function() {
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Atomics.wake(i32a, invalidIndex, 0);
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}, RangeError);
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var validIndex = 0;
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});
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})();
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(function TestWaitTimeout() {
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var i32a = new Int32Array(new SharedArrayBuffer(16));
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var waitMs = 100;
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var startTime = new Date();
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assertEquals("timed-out", Atomics.wait(i32a, 0, 0, waitMs));
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var endTime = new Date();
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assertTrue(endTime - startTime >= waitMs);
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})();
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(function TestWaitNotEqual() {
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var sab = new SharedArrayBuffer(16);
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var i32a = new Int32Array(sab);
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assertEquals("not-equal", Atomics.wait(i32a, 0, 42));
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i32a = new Int32Array(sab, 8);
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i32a[0] = 1;
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assertEquals("not-equal", Atomics.wait(i32a, 0, 0));
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})();
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(function TestWaitNegativeTimeout() {
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var i32a = new Int32Array(new SharedArrayBuffer(16));
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assertEquals("timed-out", Atomics.wait(i32a, 0, 0, -1));
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assertEquals("timed-out", Atomics.wait(i32a, 0, 0, -Infinity));
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})();
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//// WORKER ONLY TESTS
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if (this.Worker) {
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var TestWaitWithTimeout = function(timeout) {
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var sab = new SharedArrayBuffer(16);
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var i32a = new Int32Array(sab);
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var workerScript =
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`onmessage = function(msg) {
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var i32a = new Int32Array(msg.sab, msg.offset);
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var result = Atomics.wait(i32a, 0, 0, ${timeout});
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postMessage(result);
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};`;
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var worker = new Worker(workerScript);
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worker.postMessage({sab: sab, offset: offset}, [sab]);
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// Spin until the worker is waiting on the futex.
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while (%AtomicsNumWaitersForTesting(i32a, 0) != 1) {}
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Atomics.wake(i32a, 0, 1);
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assertEquals("ok", worker.getMessage());
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worker.terminate();
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var worker2 = new Worker(workerScript);
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var offset = 8;
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var i32a2 = new Int32Array(sab, offset);
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worker2.postMessage({sab: sab, offset: offset}, [sab]);
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// Spin until the worker is waiting on the futex.
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while (%AtomicsNumWaitersForTesting(i32a2, 0) != 1) {}
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Atomics.wake(i32a2, 0, 1);
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assertEquals("ok", worker2.getMessage());
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worker2.terminate();
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// Futex should work when index and buffer views are different, but
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// the real address is the same.
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var worker3 = new Worker(workerScript);
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i32a2 = new Int32Array(sab, 4);
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worker3.postMessage({sab: sab, offset: 8}, [sab]);
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// Spin until the worker is waiting on the futex.
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while (%AtomicsNumWaitersForTesting(i32a2, 1) != 1) {}
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Atomics.wake(i32a2, 1, 1);
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assertEquals("ok", worker3.getMessage());
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worker3.terminate();
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};
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// Test various infinite timeouts
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TestWaitWithTimeout(undefined);
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TestWaitWithTimeout(NaN);
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TestWaitWithTimeout(Infinity);
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(function TestWakeMulti() {
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var sab = new SharedArrayBuffer(20);
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var i32a = new Int32Array(sab);
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// SAB values:
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// i32a[id], where id in range [0, 3]:
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// 0 => Worker |id| is still waiting on the futex
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// 1 => Worker |id| is not waiting on futex, but has not be reaped by the
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// main thread.
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// 2 => Worker |id| has been reaped.
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//
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// i32a[4]:
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// always 0. Each worker is waiting on this index.
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var workerScript =
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`onmessage = function(msg) {
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var id = msg.id;
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var i32a = new Int32Array(msg.sab);
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// Wait on i32a[4] (should be zero).
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var result = Atomics.wait(i32a, 4, 0);
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// Set i32a[id] to 1 to notify the main thread which workers were
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// woken up.
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Atomics.store(i32a, id, 1);
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postMessage(result);
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};`;
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var id;
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var workers = [];
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for (id = 0; id < 4; id++) {
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workers[id] = new Worker(workerScript);
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workers[id].postMessage({sab: sab, id: id}, [sab]);
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}
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// Spin until all workers are waiting on the futex.
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while (%AtomicsNumWaitersForTesting(i32a, 4) != 4) {}
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// Wake up three waiters.
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assertEquals(3, Atomics.wake(i32a, 4, 3));
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var wokenCount = 0;
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var waitingId = 0 + 1 + 2 + 3;
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while (wokenCount < 3) {
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for (id = 0; id < 4; id++) {
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// Look for workers that have not yet been reaped. Set i32a[id] to 2
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// when they've been processed so we don't look at them again.
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if (Atomics.compareExchange(i32a, id, 1, 2) == 1) {
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assertEquals("ok", workers[id].getMessage());
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workers[id].terminate();
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waitingId -= id;
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wokenCount++;
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}
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}
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}
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assertEquals(3, wokenCount);
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assertEquals(0, Atomics.load(i32a, waitingId));
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assertEquals(1, %AtomicsNumWaitersForTesting(i32a, 4));
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// Finally wake the last waiter.
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assertEquals(1, Atomics.wake(i32a, 4, 1));
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assertEquals("ok", workers[waitingId].getMessage());
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workers[waitingId].terminate();
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assertEquals(0, %AtomicsNumWaitersForTesting(i32a, 4));
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})();
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}
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