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68 lines
1.8 KiB
68 lines
1.8 KiB
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const cluster = require('cluster');
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const net = require('net');
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var connectcount = 0;
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var sendcount = 0;
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if (!cluster.isMaster) {
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// Exit on first received handle to leave the queue non-empty in master
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process.on('message', function() {
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process.exit(1);
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});
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return;
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}
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var server = net.createServer(function(s) {
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if (common.isWindows) {
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s.on('error', function(err) {
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// Prevent possible ECONNRESET errors from popping up
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if (err.code !== 'ECONNRESET' || sendcount === 0)
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throw err;
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});
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}
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setTimeout(function() {
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s.destroy();
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}, 100);
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}).listen(common.PORT, function() {
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var worker = cluster.fork();
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function send(callback) {
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var s = net.connect(common.PORT, function() {
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worker.send({}, s, callback);
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connectcount++;
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});
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// Errors can happen if the connections
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// are still happening while the server has been closed.
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// This can happen depending on how the messages are
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// bundled into packets. If they all make it into the first
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// one then no errors will occur, otherwise the server
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// may have been closed by the time the later ones make
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// it to the server side.
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// We ignore any errors that occur after some connections
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// get through
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s.on('error', function(err) {
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if (connectcount < 3)
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console.log(err);
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});
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}
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worker.process.once('close', common.mustCall(function() {
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// Otherwise the crash on `_channel.fd` access may happen
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assert(worker.process._channel === null);
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server.close();
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}));
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// Queue up several handles, to make `process.disconnect()` wait
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for (var i = 0; i < 100; i++)
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send(function(err) {
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if (err && sendcount < 3)
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console.log(err);
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sendcount++;
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});
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});
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