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1102 lines
42 KiB
1102 lines
42 KiB
'use strict';
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var net = require('net');
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var tls = require('tls');
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var util = require('util');
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var utils = require('./lib/utils');
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var Queue = require('double-ended-queue');
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var errorClasses = require('./lib/customErrors');
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var Command = require('./lib/command').Command;
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var OfflineCommand = require('./lib/command').OfflineCommand;
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var EventEmitter = require('events');
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var Parser = require('redis-parser');
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var commands = require('redis-commands');
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var debug = require('./lib/debug');
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var unifyOptions = require('./lib/createClient');
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var SUBSCRIBE_COMMANDS = {
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subscribe: true,
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unsubscribe: true,
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psubscribe: true,
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punsubscribe: true
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};
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// Newer Node.js versions > 0.10 return the EventEmitter right away and using .EventEmitter was deprecated
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if (typeof EventEmitter !== 'function') {
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EventEmitter = EventEmitter.EventEmitter;
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}
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function noop () {}
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function handle_detect_buffers_reply (reply, command, buffer_args) {
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if (buffer_args === false || this.message_buffers) {
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// If detect_buffers option was specified, then the reply from the parser will be a buffer.
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// If this command did not use Buffer arguments, then convert the reply to Strings here.
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reply = utils.reply_to_strings(reply);
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}
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if (command === 'hgetall') {
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reply = utils.reply_to_object(reply);
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}
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return reply;
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}
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exports.debug_mode = /\bredis\b/i.test(process.env.NODE_DEBUG);
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// Attention: The second parameter might be removed at will and is not officially supported.
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// Do not rely on this
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function RedisClient (options, stream) {
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// Copy the options so they are not mutated
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options = utils.clone(options);
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EventEmitter.call(this);
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var cnx_options = {};
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var self = this;
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/* istanbul ignore next: travis does not work with stunnel atm. Therefore the tls tests are skipped on travis */
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for (var tls_option in options.tls) {
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cnx_options[tls_option] = options.tls[tls_option];
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// Copy the tls options into the general options to make sure the address is set right
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if (tls_option === 'port' || tls_option === 'host' || tls_option === 'path' || tls_option === 'family') {
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options[tls_option] = options.tls[tls_option];
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}
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}
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if (stream) {
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// The stream from the outside is used so no connection from this side is triggered but from the server this client should talk to
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// Reconnect etc won't work with this. This requires monkey patching to work, so it is not officially supported
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options.stream = stream;
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this.address = '"Private stream"';
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} else if (options.path) {
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cnx_options.path = options.path;
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this.address = options.path;
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} else {
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cnx_options.port = +options.port || 6379;
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cnx_options.host = options.host || '127.0.0.1';
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cnx_options.family = (!options.family && net.isIP(cnx_options.host)) || (options.family === 'IPv6' ? 6 : 4);
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this.address = cnx_options.host + ':' + cnx_options.port;
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}
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// Warn on misusing deprecated functions
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if (typeof options.retry_strategy === 'function') {
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if ('max_attempts' in options) {
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self.warn('WARNING: You activated the retry_strategy and max_attempts at the same time. This is not possible and max_attempts will be ignored.');
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// Do not print deprecation warnings twice
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delete options.max_attempts;
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}
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if ('retry_max_delay' in options) {
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self.warn('WARNING: You activated the retry_strategy and retry_max_delay at the same time. This is not possible and retry_max_delay will be ignored.');
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// Do not print deprecation warnings twice
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delete options.retry_max_delay;
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}
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}
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this.connection_options = cnx_options;
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this.connection_id = RedisClient.connection_id++;
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this.connected = false;
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this.ready = false;
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if (options.socket_nodelay === undefined) {
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options.socket_nodelay = true;
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} else if (!options.socket_nodelay) { // Only warn users with this set to false
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self.warn(
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'socket_nodelay is deprecated and will be removed in v.3.0.0.\n' +
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'Setting socket_nodelay to false likely results in a reduced throughput. Please use .batch for pipelining instead.\n' +
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'If you are sure you rely on the NAGLE-algorithm you can activate it by calling client.stream.setNoDelay(false) instead.'
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);
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}
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if (options.socket_keepalive === undefined) {
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options.socket_keepalive = true;
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}
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for (var command in options.rename_commands) {
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options.rename_commands[command.toLowerCase()] = options.rename_commands[command];
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}
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options.return_buffers = !!options.return_buffers;
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options.detect_buffers = !!options.detect_buffers;
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// Override the detect_buffers setting if return_buffers is active and print a warning
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if (options.return_buffers && options.detect_buffers) {
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self.warn('WARNING: You activated return_buffers and detect_buffers at the same time. The return value is always going to be a buffer.');
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options.detect_buffers = false;
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}
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if (options.detect_buffers) {
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// We only need to look at the arguments if we do not know what we have to return
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this.handle_reply = handle_detect_buffers_reply;
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}
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this.should_buffer = false;
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this.max_attempts = options.max_attempts | 0;
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if ('max_attempts' in options) {
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self.warn(
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'max_attempts is deprecated and will be removed in v.3.0.0.\n' +
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'To reduce the amount of options and the improve the reconnection handling please use the new `retry_strategy` option instead.\n' +
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'This replaces the max_attempts and retry_max_delay option.'
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);
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}
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this.command_queue = new Queue(); // Holds sent commands to de-pipeline them
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this.offline_queue = new Queue(); // Holds commands issued but not able to be sent
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this.pipeline_queue = new Queue(); // Holds all pipelined commands
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// ATTENTION: connect_timeout should change in v.3.0 so it does not count towards ending reconnection attempts after x seconds
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// This should be done by the retry_strategy. Instead it should only be the timeout for connecting to redis
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this.connect_timeout = +options.connect_timeout || 3600000; // 60 * 60 * 1000 ms
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this.enable_offline_queue = options.enable_offline_queue === false ? false : true;
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this.retry_max_delay = +options.retry_max_delay || null;
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if ('retry_max_delay' in options) {
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self.warn(
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'retry_max_delay is deprecated and will be removed in v.3.0.0.\n' +
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'To reduce the amount of options and the improve the reconnection handling please use the new `retry_strategy` option instead.\n' +
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'This replaces the max_attempts and retry_max_delay option.'
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);
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}
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this.initialize_retry_vars();
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this.pub_sub_mode = 0;
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this.subscription_set = {};
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this.monitoring = false;
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this.message_buffers = false;
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this.closing = false;
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this.server_info = {};
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this.auth_pass = options.auth_pass || options.password;
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this.selected_db = options.db; // Save the selected db here, used when reconnecting
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this.old_state = null;
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this.fire_strings = true; // Determine if strings or buffers should be written to the stream
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this.pipeline = false;
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this.sub_commands_left = 0;
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this.times_connected = 0;
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this.options = options;
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this.buffers = options.return_buffers || options.detect_buffers;
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this.reply = 'ON'; // Returning replies is the default
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// Init parser
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this.reply_parser = create_parser(this, options);
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this.create_stream();
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// The listeners will not be attached right away, so let's print the deprecation message while the listener is attached
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this.on('newListener', function (event) {
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if (event === 'idle') {
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this.warn(
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'The idle event listener is deprecated and will likely be removed in v.3.0.0.\n' +
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'If you rely on this feature please open a new ticket in node_redis with your use case'
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);
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} else if (event === 'drain') {
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this.warn(
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'The drain event listener is deprecated and will be removed in v.3.0.0.\n' +
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'If you want to keep on listening to this event please listen to the stream drain event directly.'
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);
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} else if (event === 'message_buffer' || event === 'pmessage_buffer' || event === 'messageBuffer' || event === 'pmessageBuffer' && !this.buffers) {
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this.message_buffers = true;
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this.handle_reply = handle_detect_buffers_reply;
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this.reply_parser = create_parser(this);
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}
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});
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}
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util.inherits(RedisClient, EventEmitter);
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RedisClient.connection_id = 0;
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function create_parser (self) {
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return Parser({
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returnReply: function (data) {
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self.return_reply(data);
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},
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returnError: function (err) {
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// Return a ReplyError to indicate Redis returned an error
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self.return_error(new errorClasses.ReplyError(err));
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},
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returnFatalError: function (err) {
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// Error out all fired commands. Otherwise they might rely on faulty data. We have to reconnect to get in a working state again
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// Note: the execution order is important. First flush and emit, then create the stream
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err = new errorClasses.ReplyError(err);
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err.message += '. Please report this.';
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self.ready = false;
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self.flush_and_error({
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message: 'Fatal error encountert. Command aborted.',
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code: 'NR_FATAL'
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}, {
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error: err,
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queues: ['command_queue']
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});
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self.emit('error', err);
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self.create_stream();
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},
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returnBuffers: self.buffers || self.message_buffers,
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name: self.options.parser,
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stringNumbers: self.options.string_numbers
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});
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}
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/******************************************************************************
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All functions in here are internal besides the RedisClient constructor
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and the exported functions. Don't rely on them as they will be private
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functions in node_redis v.3
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******************************************************************************/
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// Attention: the function name "create_stream" should not be changed, as other libraries need this to mock the stream (e.g. fakeredis)
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RedisClient.prototype.create_stream = function () {
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var self = this;
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if (this.options.stream) {
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// Only add the listeners once in case of a reconnect try (that won't work)
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if (this.stream) {
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return;
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}
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this.stream = this.options.stream;
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} else {
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// On a reconnect destroy the former stream and retry
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if (this.stream) {
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this.stream.removeAllListeners();
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this.stream.destroy();
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}
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/* istanbul ignore if: travis does not work with stunnel atm. Therefore the tls tests are skipped on travis */
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if (this.options.tls) {
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this.stream = tls.connect(this.connection_options);
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} else {
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this.stream = net.createConnection(this.connection_options);
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}
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}
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if (this.options.connect_timeout) {
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this.stream.setTimeout(this.connect_timeout, function () {
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// Note: This is only tested if a internet connection is established
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self.retry_totaltime = self.connect_timeout;
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self.connection_gone('timeout');
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});
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}
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/* istanbul ignore next: travis does not work with stunnel atm. Therefore the tls tests are skipped on travis */
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var connect_event = this.options.tls ? 'secureConnect' : 'connect';
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this.stream.once(connect_event, function () {
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this.removeAllListeners('timeout');
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self.times_connected++;
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self.on_connect();
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});
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this.stream.on('data', function (buffer_from_socket) {
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// The buffer_from_socket.toString() has a significant impact on big chunks and therefore this should only be used if necessary
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debug('Net read ' + self.address + ' id ' + self.connection_id); // + ': ' + buffer_from_socket.toString());
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self.reply_parser.execute(buffer_from_socket);
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self.emit_idle();
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});
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this.stream.on('error', function (err) {
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self.on_error(err);
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});
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/* istanbul ignore next: difficult to test and not important as long as we keep this listener */
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this.stream.on('clientError', function (err) {
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debug('clientError occured');
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self.on_error(err);
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});
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this.stream.once('close', function (hadError) {
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self.connection_gone('close');
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});
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this.stream.once('end', function () {
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self.connection_gone('end');
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});
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this.stream.on('drain', function () {
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self.drain();
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});
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if (this.options.socket_nodelay) {
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this.stream.setNoDelay();
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}
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// Fire the command before redis is connected to be sure it's the first fired command
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if (this.auth_pass !== undefined) {
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this.ready = true;
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this.auth(this.auth_pass);
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this.ready = false;
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}
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};
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RedisClient.prototype.handle_reply = function (reply, command) {
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if (command === 'hgetall') {
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reply = utils.reply_to_object(reply);
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}
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return reply;
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};
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RedisClient.prototype.cork = noop;
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RedisClient.prototype.uncork = noop;
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RedisClient.prototype.initialize_retry_vars = function () {
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this.retry_timer = null;
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this.retry_totaltime = 0;
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this.retry_delay = 200;
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this.retry_backoff = 1.7;
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this.attempts = 1;
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};
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RedisClient.prototype.warn = function (msg) {
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var self = this;
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// Warn on the next tick. Otherwise no event listener can be added
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// for warnings that are emitted in the redis client constructor
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process.nextTick(function () {
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if (self.listeners('warning').length !== 0) {
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self.emit('warning', msg);
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} else {
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console.warn('node_redis:', msg);
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}
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});
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};
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// Flush provided queues, erroring any items with a callback first
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RedisClient.prototype.flush_and_error = function (error_attributes, options) {
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options = options || {};
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var aggregated_errors = [];
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var queue_names = options.queues || ['command_queue', 'offline_queue']; // Flush the command_queue first to keep the order intakt
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for (var i = 0; i < queue_names.length; i++) {
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// If the command was fired it might have been processed so far
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if (queue_names[i] === 'command_queue') {
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error_attributes.message += ' It might have been processed.';
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} else { // As the command_queue is flushed first, remove this for the offline queue
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error_attributes.message = error_attributes.message.replace(' It might have been processed.', '');
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}
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// Don't flush everything from the queue
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for (var command_obj = this[queue_names[i]].shift(); command_obj; command_obj = this[queue_names[i]].shift()) {
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var err = new errorClasses.AbortError(error_attributes);
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err.command = command_obj.command.toUpperCase();
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if (command_obj.args && command_obj.args.length) {
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err.args = command_obj.args;
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}
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if (options.error) {
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err.origin = options.error;
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}
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if (typeof command_obj.callback === 'function') {
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command_obj.callback(err);
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} else {
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aggregated_errors.push(err);
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}
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}
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}
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// Currently this would be a breaking change, therefore it's only emitted in debug_mode
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if (exports.debug_mode && aggregated_errors.length) {
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var error;
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if (aggregated_errors.length === 1) {
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error = aggregated_errors[0];
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} else {
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error_attributes.message = error_attributes.message.replace('It', 'They').replace(/command/i, '$&s');
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error = new errorClasses.AggregateError(error_attributes);
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error.errors = aggregated_errors;
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}
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this.emit('error', error);
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}
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};
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RedisClient.prototype.on_error = function (err) {
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if (this.closing) {
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return;
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}
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err.message = 'Redis connection to ' + this.address + ' failed - ' + err.message;
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debug(err.message);
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this.connected = false;
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this.ready = false;
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// Only emit the error if the retry_stategy option is not set
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if (!this.options.retry_strategy) {
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this.emit('error', err);
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}
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// 'error' events get turned into exceptions if they aren't listened for. If the user handled this error
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// then we should try to reconnect.
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this.connection_gone('error', err);
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};
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RedisClient.prototype.on_connect = function () {
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debug('Stream connected ' + this.address + ' id ' + this.connection_id);
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this.connected = true;
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this.ready = false;
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this.emitted_end = false;
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this.stream.setKeepAlive(this.options.socket_keepalive);
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this.stream.setTimeout(0);
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this.emit('connect');
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this.initialize_retry_vars();
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if (this.options.no_ready_check) {
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this.on_ready();
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} else {
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this.ready_check();
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}
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};
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RedisClient.prototype.on_ready = function () {
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var self = this;
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debug('on_ready called ' + this.address + ' id ' + this.connection_id);
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this.ready = true;
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this.cork = function () {
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self.pipeline = true;
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|
if (self.stream.cork) {
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self.stream.cork();
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}
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};
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this.uncork = function () {
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if (self.fire_strings) {
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self.write_strings();
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} else {
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self.write_buffers();
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}
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|
self.pipeline = false;
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self.fire_strings = true;
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if (self.stream.uncork) {
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|
// TODO: Consider using next tick here. See https://github.com/NodeRedis/node_redis/issues/1033
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self.stream.uncork();
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}
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};
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// Restore modal commands from previous connection. The order of the commands is important
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|
if (this.selected_db !== undefined) {
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this.internal_send_command('select', [this.selected_db]);
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}
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if (this.old_state !== null) {
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|
this.monitoring = this.old_state.monitoring;
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|
this.pub_sub_mode = this.old_state.pub_sub_mode;
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}
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if (this.monitoring) { // Monitor has to be fired before pub sub commands
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this.internal_send_command('monitor', []); // The state is still set
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}
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var callback_count = Object.keys(this.subscription_set).length;
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|
if (!this.options.disable_resubscribing && callback_count) {
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|
// only emit 'ready' when all subscriptions were made again
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|
// TODO: Remove the countdown for ready here. This is not coherent with all other modes and should therefore not be handled special
|
|
// We know we are ready as soon as all commands were fired
|
|
var callback = function () {
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callback_count--;
|
|
if (callback_count === 0) {
|
|
self.emit('ready');
|
|
}
|
|
};
|
|
debug('Sending pub/sub on_ready commands');
|
|
for (var key in this.subscription_set) {
|
|
var command = key.slice(0, key.indexOf('_'));
|
|
var args = self.subscription_set[key];
|
|
self.internal_send_command(command, [args], callback);
|
|
}
|
|
this.send_offline_queue();
|
|
return;
|
|
}
|
|
this.send_offline_queue();
|
|
this.emit('ready');
|
|
};
|
|
|
|
RedisClient.prototype.on_info_cmd = function (err, res) {
|
|
if (err) {
|
|
if (err.message === "ERR unknown command 'info'") {
|
|
this.on_ready();
|
|
return;
|
|
}
|
|
err.message = 'Ready check failed: ' + err.message;
|
|
this.emit('error', err);
|
|
return;
|
|
}
|
|
|
|
/* istanbul ignore if: some servers might not respond with any info data. This is just a safety check that is difficult to test */
|
|
if (!res) {
|
|
debug('The info command returned without any data.');
|
|
this.on_ready();
|
|
return;
|
|
}
|
|
|
|
if (!this.server_info.loading || this.server_info.loading === '0') {
|
|
// If the master_link_status exists but the link is not up, try again after 50 ms
|
|
if (this.server_info.master_link_status && this.server_info.master_link_status !== 'up') {
|
|
this.server_info.loading_eta_seconds = 0.05;
|
|
} else {
|
|
// Eta loading should change
|
|
debug('Redis server ready.');
|
|
this.on_ready();
|
|
return;
|
|
}
|
|
}
|
|
|
|
var retry_time = +this.server_info.loading_eta_seconds * 1000;
|
|
if (retry_time > 1000) {
|
|
retry_time = 1000;
|
|
}
|
|
debug('Redis server still loading, trying again in ' + retry_time);
|
|
setTimeout(function (self) {
|
|
self.ready_check();
|
|
}, retry_time, this);
|
|
};
|
|
|
|
RedisClient.prototype.ready_check = function () {
|
|
var self = this;
|
|
debug('Checking server ready state...');
|
|
// Always fire this info command as first command even if other commands are already queued up
|
|
this.ready = true;
|
|
this.info(function (err, res) {
|
|
self.on_info_cmd(err, res);
|
|
});
|
|
this.ready = false;
|
|
};
|
|
|
|
RedisClient.prototype.send_offline_queue = function () {
|
|
for (var command_obj = this.offline_queue.shift(); command_obj; command_obj = this.offline_queue.shift()) {
|
|
debug('Sending offline command: ' + command_obj.command);
|
|
this.internal_send_command(command_obj.command, command_obj.args, command_obj.callback, command_obj.call_on_write);
|
|
}
|
|
this.drain();
|
|
};
|
|
|
|
var retry_connection = function (self, error) {
|
|
debug('Retrying connection...');
|
|
|
|
var reconnect_params = {
|
|
delay: self.retry_delay,
|
|
attempt: self.attempts,
|
|
error: error
|
|
};
|
|
if (self.options.camel_case) {
|
|
reconnect_params.totalRetryTime = self.retry_totaltime;
|
|
reconnect_params.timesConnected = self.times_connected;
|
|
} else {
|
|
reconnect_params.total_retry_time = self.retry_totaltime;
|
|
reconnect_params.times_connected = self.times_connected;
|
|
}
|
|
self.emit('reconnecting', reconnect_params);
|
|
|
|
self.retry_totaltime += self.retry_delay;
|
|
self.attempts += 1;
|
|
self.retry_delay = Math.round(self.retry_delay * self.retry_backoff);
|
|
self.create_stream();
|
|
self.retry_timer = null;
|
|
};
|
|
|
|
RedisClient.prototype.connection_gone = function (why, error) {
|
|
// If a retry is already in progress, just let that happen
|
|
if (this.retry_timer) {
|
|
return;
|
|
}
|
|
error = error || null;
|
|
|
|
debug('Redis connection is gone from ' + why + ' event.');
|
|
this.connected = false;
|
|
this.ready = false;
|
|
// Deactivate cork to work with the offline queue
|
|
this.cork = noop;
|
|
this.uncork = noop;
|
|
this.pipeline = false;
|
|
|
|
var state = {
|
|
monitoring: this.monitoring,
|
|
pub_sub_mode: this.pub_sub_mode
|
|
};
|
|
this.old_state = state;
|
|
this.monitoring = false;
|
|
this.pub_sub_mode = 0;
|
|
|
|
// since we are collapsing end and close, users don't expect to be called twice
|
|
if (!this.emitted_end) {
|
|
this.emit('end');
|
|
this.emitted_end = true;
|
|
}
|
|
|
|
// If this is a requested shutdown, then don't retry
|
|
if (this.closing) {
|
|
debug('Connection ended by quit / end command, not retrying.');
|
|
this.flush_and_error({
|
|
message: 'Stream connection ended and command aborted.',
|
|
code: 'NR_CLOSED'
|
|
}, {
|
|
error: error
|
|
});
|
|
return;
|
|
}
|
|
|
|
if (typeof this.options.retry_strategy === 'function') {
|
|
var retry_params = {
|
|
attempt: this.attempts,
|
|
error: error
|
|
};
|
|
if (this.options.camel_case) {
|
|
retry_params.totalRetryTime = this.retry_totaltime;
|
|
retry_params.timesConnected = this.times_connected;
|
|
} else {
|
|
retry_params.total_retry_time = this.retry_totaltime;
|
|
retry_params.times_connected = this.times_connected;
|
|
}
|
|
this.retry_delay = this.options.retry_strategy(retry_params);
|
|
if (typeof this.retry_delay !== 'number') {
|
|
// Pass individual error through
|
|
if (this.retry_delay instanceof Error) {
|
|
error = this.retry_delay;
|
|
}
|
|
this.flush_and_error({
|
|
message: 'Stream connection ended and command aborted.',
|
|
code: 'NR_CLOSED'
|
|
}, {
|
|
error: error
|
|
});
|
|
this.end(false);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (this.max_attempts !== 0 && this.attempts >= this.max_attempts || this.retry_totaltime >= this.connect_timeout) {
|
|
var message = 'Redis connection in broken state: ';
|
|
if (this.retry_totaltime >= this.connect_timeout) {
|
|
message += 'connection timeout exceeded.';
|
|
} else {
|
|
message += 'maximum connection attempts exceeded.';
|
|
}
|
|
|
|
this.flush_and_error({
|
|
message: message,
|
|
code: 'CONNECTION_BROKEN',
|
|
}, {
|
|
error: error
|
|
});
|
|
var err = new Error(message);
|
|
err.code = 'CONNECTION_BROKEN';
|
|
if (error) {
|
|
err.origin = error;
|
|
}
|
|
this.emit('error', err);
|
|
this.end(false);
|
|
return;
|
|
}
|
|
|
|
// Retry commands after a reconnect instead of throwing an error. Use this with caution
|
|
if (this.options.retry_unfulfilled_commands) {
|
|
this.offline_queue.unshift.apply(this.offline_queue, this.command_queue.toArray());
|
|
this.command_queue.clear();
|
|
} else if (this.command_queue.length !== 0) {
|
|
this.flush_and_error({
|
|
message: 'Redis connection lost and command aborted.',
|
|
code: 'UNCERTAIN_STATE'
|
|
}, {
|
|
error: error,
|
|
queues: ['command_queue']
|
|
});
|
|
}
|
|
|
|
if (this.retry_max_delay !== null && this.retry_delay > this.retry_max_delay) {
|
|
this.retry_delay = this.retry_max_delay;
|
|
} else if (this.retry_totaltime + this.retry_delay > this.connect_timeout) {
|
|
// Do not exceed the maximum
|
|
this.retry_delay = this.connect_timeout - this.retry_totaltime;
|
|
}
|
|
|
|
debug('Retry connection in ' + this.retry_delay + ' ms');
|
|
|
|
this.retry_timer = setTimeout(retry_connection, this.retry_delay, this, error);
|
|
};
|
|
|
|
RedisClient.prototype.return_error = function (err) {
|
|
var command_obj = this.command_queue.shift();
|
|
err.command = command_obj.command.toUpperCase();
|
|
if (command_obj.args && command_obj.args.length) {
|
|
err.args = command_obj.args;
|
|
}
|
|
|
|
// Count down pub sub mode if in entering modus
|
|
if (this.pub_sub_mode > 1) {
|
|
this.pub_sub_mode--;
|
|
}
|
|
|
|
var match = err.message.match(utils.err_code);
|
|
// LUA script could return user errors that don't behave like all other errors!
|
|
if (match) {
|
|
err.code = match[1];
|
|
}
|
|
|
|
utils.callback_or_emit(this, command_obj.callback, err);
|
|
};
|
|
|
|
RedisClient.prototype.drain = function () {
|
|
this.emit('drain');
|
|
this.should_buffer = false;
|
|
};
|
|
|
|
RedisClient.prototype.emit_idle = function () {
|
|
if (this.command_queue.length === 0 && this.pub_sub_mode === 0) {
|
|
this.emit('idle');
|
|
}
|
|
};
|
|
|
|
function normal_reply (self, reply) {
|
|
var command_obj = self.command_queue.shift();
|
|
if (typeof command_obj.callback === 'function') {
|
|
if (command_obj.command !== 'exec') {
|
|
reply = self.handle_reply(reply, command_obj.command, command_obj.buffer_args);
|
|
}
|
|
command_obj.callback(null, reply);
|
|
} else {
|
|
debug('No callback for reply');
|
|
}
|
|
}
|
|
|
|
function subscribe_unsubscribe (self, reply, type) {
|
|
// Subscribe commands take an optional callback and also emit an event, but only the _last_ response is included in the callback
|
|
// The pub sub commands return each argument in a separate return value and have to be handled that way
|
|
var command_obj = self.command_queue.get(0);
|
|
var buffer = self.options.return_buffers || self.options.detect_buffers && command_obj.buffer_args;
|
|
var channel = (buffer || reply[1] === null) ? reply[1] : reply[1].toString();
|
|
var count = +reply[2]; // Return the channel counter as number no matter if `string_numbers` is activated or not
|
|
debug(type, channel);
|
|
|
|
// Emit first, then return the callback
|
|
if (channel !== null) { // Do not emit or "unsubscribe" something if there was no channel to unsubscribe from
|
|
self.emit(type, channel, count);
|
|
if (type === 'subscribe' || type === 'psubscribe') {
|
|
self.subscription_set[type + '_' + channel] = channel;
|
|
} else {
|
|
type = type === 'unsubscribe' ? 'subscribe' : 'psubscribe'; // Make types consistent
|
|
delete self.subscription_set[type + '_' + channel];
|
|
}
|
|
}
|
|
|
|
if (command_obj.args.length === 1 || self.sub_commands_left === 1 || command_obj.args.length === 0 && (count === 0 || channel === null)) {
|
|
if (count === 0) { // unsubscribed from all channels
|
|
var running_command;
|
|
var i = 1;
|
|
self.pub_sub_mode = 0; // Deactivating pub sub mode
|
|
// This should be a rare case and therefore handling it this way should be good performance wise for the general case
|
|
while (running_command = self.command_queue.get(i)) {
|
|
if (SUBSCRIBE_COMMANDS[running_command.command]) {
|
|
self.pub_sub_mode = i; // Entering pub sub mode again
|
|
break;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
self.command_queue.shift();
|
|
if (typeof command_obj.callback === 'function') {
|
|
// TODO: The current return value is pretty useless.
|
|
// Evaluate to change this in v.3 to return all subscribed / unsubscribed channels in an array including the number of channels subscribed too
|
|
command_obj.callback(null, channel);
|
|
}
|
|
self.sub_commands_left = 0;
|
|
} else {
|
|
if (self.sub_commands_left !== 0) {
|
|
self.sub_commands_left--;
|
|
} else {
|
|
self.sub_commands_left = command_obj.args.length ? command_obj.args.length - 1 : count;
|
|
}
|
|
}
|
|
}
|
|
|
|
function return_pub_sub (self, reply) {
|
|
var type = reply[0].toString();
|
|
if (type === 'message') { // channel, message
|
|
if (!self.options.return_buffers || self.message_buffers) { // backwards compatible. Refactor this in v.3 to always return a string on the normal emitter
|
|
self.emit('message', reply[1].toString(), reply[2].toString());
|
|
self.emit('message_buffer', reply[1], reply[2]);
|
|
self.emit('messageBuffer', reply[1], reply[2]);
|
|
} else {
|
|
self.emit('message', reply[1], reply[2]);
|
|
}
|
|
} else if (type === 'pmessage') { // pattern, channel, message
|
|
if (!self.options.return_buffers || self.message_buffers) { // backwards compatible. Refactor this in v.3 to always return a string on the normal emitter
|
|
self.emit('pmessage', reply[1].toString(), reply[2].toString(), reply[3].toString());
|
|
self.emit('pmessage_buffer', reply[1], reply[2], reply[3]);
|
|
self.emit('pmessageBuffer', reply[1], reply[2], reply[3]);
|
|
} else {
|
|
self.emit('pmessage', reply[1], reply[2], reply[3]);
|
|
}
|
|
} else {
|
|
subscribe_unsubscribe(self, reply, type);
|
|
}
|
|
}
|
|
|
|
RedisClient.prototype.return_reply = function (reply) {
|
|
// If in monitor mode, all normal commands are still working and we only want to emit the streamlined commands
|
|
// As this is not the average use case and monitor is expensive anyway, let's change the code here, to improve
|
|
// the average performance of all other commands in case of no monitor mode
|
|
if (this.monitoring) {
|
|
var replyStr;
|
|
if (this.buffers && Buffer.isBuffer(reply)) {
|
|
replyStr = reply.toString();
|
|
} else {
|
|
replyStr = reply;
|
|
}
|
|
// While reconnecting the redis server does not recognize the client as in monitor mode anymore
|
|
// Therefore the monitor command has to finish before it catches further commands
|
|
if (typeof replyStr === 'string' && utils.monitor_regex.test(replyStr)) {
|
|
var timestamp = replyStr.slice(0, replyStr.indexOf(' '));
|
|
var args = replyStr.slice(replyStr.indexOf('"') + 1, -1).split('" "').map(function (elem) {
|
|
return elem.replace(/\\"/g, '"');
|
|
});
|
|
this.emit('monitor', timestamp, args, replyStr);
|
|
return;
|
|
}
|
|
}
|
|
if (this.pub_sub_mode === 0) {
|
|
normal_reply(this, reply);
|
|
} else if (this.pub_sub_mode !== 1) {
|
|
this.pub_sub_mode--;
|
|
normal_reply(this, reply);
|
|
} else if (!(reply instanceof Array) || reply.length <= 2) {
|
|
// Only PING and QUIT are allowed in this context besides the pub sub commands
|
|
// Ping replies with ['pong', null|value] and quit with 'OK'
|
|
normal_reply(this, reply);
|
|
} else {
|
|
return_pub_sub(this, reply);
|
|
}
|
|
};
|
|
|
|
function handle_offline_command (self, command_obj) {
|
|
var command = command_obj.command;
|
|
var callback = command_obj.callback;
|
|
var err, msg;
|
|
if (self.closing || !self.enable_offline_queue) {
|
|
command = command.toUpperCase();
|
|
if (!self.closing) {
|
|
if (self.stream.writable) {
|
|
msg = 'The connection is not yet established and the offline queue is deactivated.';
|
|
} else {
|
|
msg = 'Stream not writeable.';
|
|
}
|
|
} else {
|
|
msg = 'The connection is already closed.';
|
|
}
|
|
err = new errorClasses.AbortError({
|
|
message: command + " can't be processed. " + msg,
|
|
code: 'NR_CLOSED',
|
|
command: command
|
|
});
|
|
if (command_obj.args && command_obj.args.length) {
|
|
err.args = command_obj.args;
|
|
}
|
|
utils.reply_in_order(self, callback, err);
|
|
} else {
|
|
debug('Queueing ' + command + ' for next server connection.');
|
|
self.offline_queue.push(command_obj);
|
|
}
|
|
self.should_buffer = true;
|
|
}
|
|
|
|
// Do not call internal_send_command directly, if you are not absolutly certain it handles everything properly
|
|
// e.g. monitor / info does not work with internal_send_command only
|
|
RedisClient.prototype.internal_send_command = function (command, args, callback, call_on_write) {
|
|
var arg, prefix_keys, command_obj;
|
|
var i = 0;
|
|
var command_str = '';
|
|
var len = args.length;
|
|
var big_data = false;
|
|
var buffer_args = false;
|
|
var args_copy = new Array(len);
|
|
|
|
if (process.domain && callback) {
|
|
callback = process.domain.bind(callback);
|
|
}
|
|
|
|
if (this.ready === false || this.stream.writable === false) {
|
|
// Handle offline commands right away
|
|
handle_offline_command(this, new OfflineCommand(command, args, callback, call_on_write));
|
|
return false; // Indicate buffering
|
|
}
|
|
|
|
for (i = 0; i < len; i += 1) {
|
|
if (typeof args[i] === 'string') {
|
|
// 30000 seemed to be a good value to switch to buffers after testing and checking the pros and cons
|
|
if (args[i].length > 30000) {
|
|
big_data = true;
|
|
args_copy[i] = new Buffer(args[i], 'utf8');
|
|
} else {
|
|
args_copy[i] = args[i];
|
|
}
|
|
} else if (typeof args[i] === 'object') { // Checking for object instead of Buffer.isBuffer helps us finding data types that we can't handle properly
|
|
if (args[i] instanceof Date) { // Accept dates as valid input
|
|
args_copy[i] = args[i].toString();
|
|
} else if (args[i] === null) {
|
|
this.warn(
|
|
'Deprecated: The ' + command.toUpperCase() + ' command contains a "null" argument.\n' +
|
|
'This is converted to a "null" string now and will return an error from v.3.0 on.\n' +
|
|
'Please handle this in your code to make sure everything works as you intended it to.'
|
|
);
|
|
args_copy[i] = 'null'; // Backwards compatible :/
|
|
} else if (Buffer.isBuffer(args[i])) {
|
|
args_copy[i] = args[i];
|
|
buffer_args = true;
|
|
big_data = true;
|
|
} else {
|
|
this.warn(
|
|
'Deprecated: The ' + command.toUpperCase() + ' command contains a argument of type ' + args[i].constructor.name + '.\n' +
|
|
'This is converted to "' + args[i].toString() + '" by using .toString() now and will return an error from v.3.0 on.\n' +
|
|
'Please handle this in your code to make sure everything works as you intended it to.'
|
|
);
|
|
args_copy[i] = args[i].toString(); // Backwards compatible :/
|
|
}
|
|
} else if (typeof args[i] === 'undefined') {
|
|
this.warn(
|
|
'Deprecated: The ' + command.toUpperCase() + ' command contains a "undefined" argument.\n' +
|
|
'This is converted to a "undefined" string now and will return an error from v.3.0 on.\n' +
|
|
'Please handle this in your code to make sure everything works as you intended it to.'
|
|
);
|
|
args_copy[i] = 'undefined'; // Backwards compatible :/
|
|
} else {
|
|
// Seems like numbers are converted fast using string concatenation
|
|
args_copy[i] = '' + args[i];
|
|
}
|
|
}
|
|
// Pass the original args to make sure in error cases the original arguments are returned
|
|
command_obj = new Command(command, args, buffer_args, callback);
|
|
|
|
if (this.options.prefix) {
|
|
prefix_keys = commands.getKeyIndexes(command, args_copy);
|
|
for (i = prefix_keys.pop(); i !== undefined; i = prefix_keys.pop()) {
|
|
args_copy[i] = this.options.prefix + args_copy[i];
|
|
}
|
|
}
|
|
if (typeof this.options.rename_commands !== 'undefined' && this.options.rename_commands[command]) {
|
|
command = this.options.rename_commands[command];
|
|
}
|
|
// Always use 'Multi bulk commands', but if passed any Buffer args, then do multiple writes, one for each arg.
|
|
// This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
|
|
command_str = '*' + (len + 1) + '\r\n$' + command.length + '\r\n' + command + '\r\n';
|
|
|
|
if (big_data === false) { // Build up a string and send entire command in one write
|
|
for (i = 0; i < len; i += 1) {
|
|
arg = args_copy[i];
|
|
command_str += '$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n';
|
|
}
|
|
debug('Send ' + this.address + ' id ' + this.connection_id + ': ' + command_str);
|
|
this.write(command_str);
|
|
} else {
|
|
debug('Send command (' + command_str + ') has Buffer arguments');
|
|
this.fire_strings = false;
|
|
this.write(command_str);
|
|
|
|
for (i = 0; i < len; i += 1) {
|
|
arg = args_copy[i];
|
|
if (typeof arg === 'string') {
|
|
this.write('$' + Buffer.byteLength(arg) + '\r\n' + arg + '\r\n');
|
|
} else { // buffer
|
|
this.write('$' + arg.length + '\r\n');
|
|
this.write(arg);
|
|
this.write('\r\n');
|
|
}
|
|
debug('send_command: buffer send ' + arg.length + ' bytes');
|
|
}
|
|
}
|
|
if (call_on_write) {
|
|
call_on_write();
|
|
}
|
|
// Handle `CLIENT REPLY ON|OFF|SKIP`
|
|
// This has to be checked after call_on_write
|
|
/* istanbul ignore else: TODO: Remove this as soon as we test Redis 3.2 on travis */
|
|
if (this.reply === 'ON') {
|
|
this.command_queue.push(command_obj);
|
|
} else {
|
|
// Do not expect a reply
|
|
// Does this work in combination with the pub sub mode?
|
|
if (callback) {
|
|
utils.reply_in_order(this, callback, null, undefined, this.command_queue);
|
|
}
|
|
if (this.reply === 'SKIP') {
|
|
this.reply = 'SKIP_ONE_MORE';
|
|
} else if (this.reply === 'SKIP_ONE_MORE') {
|
|
this.reply = 'ON';
|
|
}
|
|
}
|
|
return !this.should_buffer;
|
|
};
|
|
|
|
RedisClient.prototype.write_strings = function () {
|
|
var str = '';
|
|
for (var command = this.pipeline_queue.shift(); command; command = this.pipeline_queue.shift()) {
|
|
// Write to stream if the string is bigger than 4mb. The biggest string may be Math.pow(2, 28) - 15 chars long
|
|
if (str.length + command.length > 4 * 1024 * 1024) {
|
|
this.should_buffer = !this.stream.write(str);
|
|
str = '';
|
|
}
|
|
str += command;
|
|
}
|
|
if (str !== '') {
|
|
this.should_buffer = !this.stream.write(str);
|
|
}
|
|
};
|
|
|
|
RedisClient.prototype.write_buffers = function () {
|
|
for (var command = this.pipeline_queue.shift(); command; command = this.pipeline_queue.shift()) {
|
|
this.should_buffer = !this.stream.write(command);
|
|
}
|
|
};
|
|
|
|
RedisClient.prototype.write = function (data) {
|
|
if (this.pipeline === false) {
|
|
this.should_buffer = !this.stream.write(data);
|
|
return;
|
|
}
|
|
this.pipeline_queue.push(data);
|
|
};
|
|
|
|
Object.defineProperty(exports, 'debugMode', {
|
|
get: function () {
|
|
return this.debug_mode;
|
|
},
|
|
set: function (val) {
|
|
this.debug_mode = val;
|
|
}
|
|
});
|
|
|
|
// Don't officially expose the command_queue directly but only the length as read only variable
|
|
Object.defineProperty(RedisClient.prototype, 'command_queue_length', {
|
|
get: function () {
|
|
return this.command_queue.length;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'offline_queue_length', {
|
|
get: function () {
|
|
return this.offline_queue.length;
|
|
}
|
|
});
|
|
|
|
// Add support for camelCase by adding read only properties to the client
|
|
// All known exposed snack_case variables are added here
|
|
Object.defineProperty(RedisClient.prototype, 'retryDelay', {
|
|
get: function () {
|
|
return this.retry_delay;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'retryBackoff', {
|
|
get: function () {
|
|
return this.retry_backoff;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'commandQueueLength', {
|
|
get: function () {
|
|
return this.command_queue.length;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'offlineQueueLength', {
|
|
get: function () {
|
|
return this.offline_queue.length;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'shouldBuffer', {
|
|
get: function () {
|
|
return this.should_buffer;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'connectionId', {
|
|
get: function () {
|
|
return this.connection_id;
|
|
}
|
|
});
|
|
|
|
Object.defineProperty(RedisClient.prototype, 'serverInfo', {
|
|
get: function () {
|
|
return this.server_info;
|
|
}
|
|
});
|
|
|
|
exports.createClient = function () {
|
|
return new RedisClient(unifyOptions.apply(null, arguments));
|
|
};
|
|
exports.RedisClient = RedisClient;
|
|
exports.print = utils.print;
|
|
exports.Multi = require('./lib/multi');
|
|
exports.AbortError = errorClasses.AbortError;
|
|
exports.ReplyError = errorClasses.ReplyError;
|
|
exports.AggregateError = errorClasses.AggregateError;
|
|
|
|
// Add all redis commands / node_redis api to the client
|
|
require('./lib/individualCommands');
|
|
require('./lib/extendedApi');
|
|
require('./lib/commands');
|
|
|