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const Now = require('../lib')
module.exports = class Teams extends Now {
async create({ slug }) {
return this.retry(async (bail, attempt) => {
if (this._debug) {
console.time(`> [debug] #${attempt} POST /teams}`)
}
const res = await this._fetch(`/teams`, {
method: 'POST',
body: {
slug
}
})
if (this._debug) {
console.timeEnd(`> [debug] #${attempt} POST /teams`)
}
if (res.status === 403) {
return bail(new Error('Unauthorized'))
}
const body = await res.json()
if (res.status === 400) {
const e = new Error(body.error.message)
e.code = body.error.code
return bail(e)
} else if (res.status !== 200) {
const e = new Error(body.error.message)
e.code = body.error.code
throw e
}
return body
})
}
async edit({ id, slug, name }) {
return this.retry(async (bail, attempt) => {
if (this._debug) {
console.time(`> [debug] #${attempt} PATCH /teams/${id}}`)
}
const payload = {}
if (name) {
payload.name = name
}
if (slug) {
payload.slug = slug
}
const res = await this._fetch(`/teams/${id}`, {
method: 'PATCH',
body: payload
})
if (this._debug) {
console.timeEnd(`> [debug] #${attempt} PATCH /teams/${id}`)
}
if (res.status === 403) {
return bail(new Error('Unauthorized'))
}
const body = await res.json()
if (res.status === 400) {
const e = new Error(body.error.message)
e.code = body.error.code
return bail(e)
} else if (res.status !== 200) {
const e = new Error(body.error.message)
e.code = body.error.code
throw e
}
return body
})
}
async inviteUser({ teamId, email }) {
return this.retry(async (bail, attempt) => {
if (this._debug) {
console.time(`> [debug] #${attempt} POST /teams/${teamId}/members}`)
}
const res = await this._fetch(`/teams/${teamId}/members`, {
method: 'POST',
body: {
email
}
})
if (this._debug) {
console.timeEnd(`> [debug] #${attempt} POST /teams/${teamId}/members}`)
}
if (res.status === 403) {
return bail(new Error('Unauthorized'))
}
const body = await res.json()
if (res.status === 400) {
const e = new Error(body.error.message)
e.code = body.error.code
return bail(e)
} else if (res.status !== 200) {
const e = new Error(body.error.message)
e.code = body.error.code
throw e
}
return body
})
}
async ls() {
return this.retry(async (bail, attempt) => {
if (this._debug) {
console.time(`> [debug] #${attempt} GET /teams}`)
}
const res = await this._fetch(`/teams`)
if (this._debug) {
console.timeEnd(`> [debug] #${attempt} GET /teams`)
}
if (res.status === 403) {
return bail(new Error('Unauthorized'))
}
return res.json()
})
}
}