A few days ago, we [wrote a post about upcoming changes to our legacy lifecycle methods](/blog/2018/03/27/update-on-async-rendering.html), including gradual migration strategies. In React 16.3.0, we are adding a few new lifecycle methods to assist with that migration. We are also introducing new APIs for long requested features: an official context API, a ref forwarding API, an ergonomic ref API.
For many years, React has offered an experimental API for context. Although it was a powerful tool, its use was discouraged because of inherent problems in the API, and because we always intended to replace the experimental API with a better one.
Previously, React provided two ways of managing refs: the legacy string ref API and the callback API. Although the string ref API was the more convenient of the two, it had [several downsides](https://github.com/facebook/react/issues/1373) and so our official recommendation was to use the callback form instead.
[Higher-order components](/docs/higher-order-components.html) (or HOCs) are a common way to reuse code between components. Building on the theme context example from above, we might create an HOC that injects the current "theme" as a prop:
HOCs typically [pass props through](/docs/higher-order-components.html#convention-pass-unrelated-props-through-to-the-wrapped-component) to the components they wrap. Unfortunately, [refs are not passed through](/docs/higher-order-components.html#refs-arent-passed-through). This means that we can't attach a ref to `FancyButton` if we use `FancyThemedButton`— so there's no way for us to call `focus()`.
React's class component API has been around for years with little change. However, as we add support for more advanced features (such as [error boundaries](/docs/react-component.html#componentdidcatch) and the upcoming [async rendering mode](/blog/2018/03/01/sneak-peek-beyond-react-16.html)) we stretch this model in ways that it was not originally intended.
For example, with the current API, it is too easy to block the initial render with non-essential logic. In part this is because there are too many ways to accomplish a given task, and it can be unclear which is best. We've observed that the interrupting behavior of error handling is often not taken into consideration and can result in memory leaks (something that will also impact the upcoming async rendering mode). The current class component API also complicates other efforts, like our work on [prototyping a React compiler](https://twitter.com/trueadm/status/944908776896978946).
Many of these issues are exacerbated by a subset of the component lifecycles (`componentWillMount`, `componentWillReceiveProps`, and `componentWillUpdate`). These also happen to be the lifecycles that cause the most confusion within the React community. For these reasons, we are going to deprecate those methods in favor of better alternatives.
We recognize that this change will impact many existing components. Because of this, the migration path will be as gradual as possible, and will provide escape hatches. (At Facebook, we maintain more than 50,000 React components. We depend on a gradual release cycle too!)
> Even in version 17, it will still be possible to use them, but they will be aliased with an "UNSAFE_" prefix to indicate that they might cause issues. We have also prepared an [automated script to rename them](https://github.com/reactjs/react-codemod#rename-unsafe-lifecycles) in existing code.
In addition to deprecating unsafe lifecycles, we are also adding a couple of new lifecyles:
* [`getDerivedStateFromProps`](/docs/react-component.html#static-getderivedstatefromprops) is being added as a safer alternative to the legacy `componentWillReceiveProps`.
* [`getSnapshotBeforeUpdate`](/docs/react-component.html#getsnapshotbeforeupdate) is being added to support safely reading properties from e.g. the DOM before updates are made.
`StrictMode` is a tool for highlighting potential problems in an application. Like `Fragment`, `StrictMode` does not render any visible UI. It activates additional checks and warnings for its descendants.
Although it is not possible for strict mode to catch all problems (e.g. certain types of mutation), it can help with many. If you see warnings in strict mode, those things will likely cause bugs for async rendering.