From f848b3d3756d92e183e67553e1a4cdde040c56f4 Mon Sep 17 00:00:00 2001 From: Rushabh Javeri Date: Thu, 4 Nov 2021 03:01:52 +0530 Subject: [PATCH] Fixed typo: added 'are' (#4026) --- content/tutorial/tutorial.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/tutorial/tutorial.md b/content/tutorial/tutorial.md index 6c8b7a5c..979a8787 100644 --- a/content/tutorial/tutorial.md +++ b/content/tutorial/tutorial.md @@ -1045,7 +1045,7 @@ Let's `map` over the `history` in the Game's `render` method: **[View the full code at this point](https://codepen.io/gaearon/pen/EmmGEa?editors=0010)** -As we iterate through `history` array, `step` variable refers to the current `history` element value, and `move` refers to the current `history` element index. We only interested in `move` here, hence `step` is not getting assigned to anything. +As we iterate through `history` array, `step` variable refers to the current `history` element value, and `move` refers to the current `history` element index. We are only interested in `move` here, hence `step` is not getting assigned to anything. For each move in the tic-tac-toe game's history, we create a list item `
  • ` which contains a button `