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detect and configure build for headless environments

master
Craig Raw 2 years ago
parent
commit
b2d85b6c78
  1. 9
      build.gradle

9
build.gradle

@ -1,3 +1,5 @@
import java.awt.GraphicsEnvironment
plugins {
id 'application'
id 'org-openjfx-javafxplugin'
@ -17,6 +19,7 @@ if(System.getProperty("os.arch") == "aarch64") {
osArch = "aarch64"
targetName = "-" + osArch
}
def headless = GraphicsEnvironment.isHeadless()
group "com.sparrowwallet"
version "${sparrowVersion}"
@ -159,6 +162,9 @@ run {
applicationDefaultJvmArgs += ["-Dprism.lcdtext=false", "-Xdock:name=Sparrow", "-Xdock:icon=/Users/scy/git/sparrow/src/main/resources/sparrow-large.png",
"--add-opens=javafx.graphics/com.sun.glass.ui.mac=centerdevice.nsmenufx"]
}
if(headless) {
applicationDefaultJvmArgs += ["-Dglass.platform=Monocle", "-Dmonocle.platform=Headless", "-Dprism.order=sw"]
}
}
jlink {
@ -211,6 +217,9 @@ jlink {
if(os.macOsX) {
jvmArgs += ["-Dprism.lcdtext=false", "--add-opens=javafx.graphics/com.sun.glass.ui.mac=com.sparrowwallet.merged.module"]
}
if(headless) {
jvmArgs += ["-Dglass.platform=Monocle", "-Dmonocle.platform=Headless", "-Dprism.order=sw"]
}
}
addExtraDependencies("javafx")
jpackage {

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