Fredrik Fornwall
8 years ago
3 changed files with 10 additions and 275 deletions
@ -1,27 +1,22 @@ |
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TERMUX_PKG_HOMEPAGE=http://termux.com |
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TERMUX_PKG_HOMEPAGE=https://github.com/termux/play-audio |
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TERMUX_PKG_DESCRIPTION="Simple commandline audio player for Android" |
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TERMUX_PKG_VERSION=0.4 |
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TERMUX_PKG_SRCURL=https://github.com/termux/play-audio/archive/v${TERMUX_PKG_VERSION}.tar.gz |
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TERMUX_PKG_SHA256=95d495d2692b4ac13b5d0c9f680410f0c08e563ea67ae8de0089c7d9366fa223 |
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TERMUX_PKG_FOLDERNAME=play-audio-$TERMUX_PKG_VERSION |
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TERMUX_PKG_BUILD_IN_SRC=yes |
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|
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termux_step_make_install () { |
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termux_step_post_make_install () { |
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local LIBEXEC_BINARY=$TERMUX_PREFIX/libexec/play-audio |
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# Use $CC instead of $CXX to link in order to avoid linking |
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# against libgnustl_shared.so, since the launcher script |
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# below removes LD_LIBRARY_PATH. |
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$CC $CFLAGS $LDFLAGS \ |
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-std=c++14 -Wall -Wextra -pedantic -Werror \ |
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-fno-exceptions \ |
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-lOpenSLES \ |
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$TERMUX_PKG_BUILDER_DIR/play-audio.cpp -o $LIBEXEC_BINARY |
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local BIN_BINARY=$TERMUX_PREFIX/bin/play-audio |
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mv $BIN_BINARY $LIBEXEC_BINARY |
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|
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cat << EOF > $TERMUX_PREFIX/bin/play-audio |
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cat << EOF > $BIN_BINARY |
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#!/bin/sh |
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|
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# Avoid linker errors due to libOpenSLES.so: |
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LD_LIBRARY_PATH= exec $LIBEXEC_BINARY "\$@" |
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EOF |
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|
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chmod +x $TERMUX_PREFIX/bin/play-audio |
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mkdir -p $TERMUX_PREFIX/share/man/man1/ |
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cp $TERMUX_PKG_BUILDER_DIR/play-audio.1 $TERMUX_PREFIX/share/man/man1/ |
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chmod +x $BIN_BINARY |
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} |
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@ -1,25 +0,0 @@ |
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.Dd July 27 2015 |
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.Dt play-audio 1 |
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.Sh NAME |
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.Nm play-audio |
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.Nd audio player using the Android media system |
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.Sh SYNOPSIS |
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.Nm play-audio |
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.Op Fl s Ar stream |
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.Op Ar files |
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.Sh DESCRIPTION |
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The |
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.Nm play-audio |
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utility plays one or more files listed as arguments using the Android media system. |
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.Pp |
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The supported media formats may vary across difference devices and Android versions. |
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.Pp |
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The audio stream type (which affects the volume) may be specified as 'alarm', 'media' (default), 'notification', 'ring', 'system' or 'voice'. |
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.Sh EXAMPLES |
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Play two ogg files in succession: |
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.Pp |
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.Dl $ play-audio path/to/first.ogg path/to/second.ogg |
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.Pp |
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.Sh AUTHOR |
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.An Fredrik Fornwall Aq Mt fredrik@fornwall.net |
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@ -1,235 +0,0 @@ |
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#include <assert.h> |
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#include <getopt.h> |
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#include <pthread.h> |
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#include <stdbool.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <unistd.h> |
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#include <SLES/OpenSLES.h> |
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#include <SLES/OpenSLES_Android.h> |
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|
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class AudioPlayer { |
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public: |
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AudioPlayer(); |
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~AudioPlayer(); |
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void play(char const* uri); |
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/**
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* This allows setting the stream type (default:SL_ANDROID_STREAM_MEDIA): |
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* SL_ANDROID_STREAM_ALARM - same as android.media.AudioManager.STREAM_ALARM |
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* SL_ANDROID_STREAM_MEDIA - same as android.media.AudioManager.STREAM_MUSIC |
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* SL_ANDROID_STREAM_NOTIFICATION - same as android.media.AudioManager.STREAM_NOTIFICATION |
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* SL_ANDROID_STREAM_RING - same as android.media.AudioManager.STREAM_RING |
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* SL_ANDROID_STREAM_SYSTEM - same as android.media.AudioManager.STREAM_SYSTEM |
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* SL_ANDROID_STREAM_VOICE - same as android.media.AudioManager.STREAM_VOICE_CALL |
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*/ |
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void setStreamType(SLint32 streamType) { this->androidStreamType = streamType; } |
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private: |
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SLObjectItf mSlEngineObject{NULL}; |
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SLEngineItf mSlEngineInterface{NULL}; |
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SLObjectItf mSlOutputMixObject{NULL}; |
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SLint32 androidStreamType{SL_ANDROID_STREAM_MEDIA}; |
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}; |
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|
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class MutexWithCondition { |
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public: |
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MutexWithCondition() { |
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pthread_mutex_init(&mutex, NULL); |
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pthread_cond_init(&condition, NULL); |
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pthread_mutex_lock(&mutex); |
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} |
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~MutexWithCondition() { pthread_mutex_unlock(&mutex); } |
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void waitFor() { while (!occurred) pthread_cond_wait(&condition, &mutex); } |
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/** From waking thread. */ |
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void lockAndSignal() { |
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pthread_mutex_lock(&mutex); |
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occurred = true; |
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pthread_cond_signal(&condition); |
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pthread_mutex_unlock(&mutex); |
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} |
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private: |
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volatile bool occurred{false}; |
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pthread_mutex_t mutex; |
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pthread_cond_t condition; |
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}; |
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AudioPlayer::AudioPlayer() { |
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// "OpenSL ES for Android is designed for multi-threaded applications, and is thread-safe.
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// OpenSL ES for Android supports a single engine per application, and up to 32 objects.
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// Available device memory and CPU may further restrict the usable number of objects.
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// slCreateEngine recognizes, but ignores, these engine options: SL_ENGINEOPTION_THREADSAFE SL_ENGINEOPTION_LOSSOFCONTROL"
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SLresult result = slCreateEngine(&mSlEngineObject, |
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/*numOptions=*/0, /*options=*/NULL, |
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/*numWantedInterfaces=*/0, /*wantedInterfaces=*/NULL, /*wantedInterfacesRequired=*/NULL); |
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assert(SL_RESULT_SUCCESS == result); |
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result = (*mSlEngineObject)->Realize(mSlEngineObject, SL_BOOLEAN_FALSE); |
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assert(SL_RESULT_SUCCESS == result); |
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result = (*mSlEngineObject)->GetInterface(mSlEngineObject, SL_IID_ENGINE, &mSlEngineInterface); |
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assert(SL_RESULT_SUCCESS == result); |
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SLuint32 const numWantedInterfaces = 0; |
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result = (*mSlEngineInterface)->CreateOutputMix(mSlEngineInterface, &mSlOutputMixObject, numWantedInterfaces, NULL, NULL); |
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assert(SL_RESULT_SUCCESS == result); |
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result = (*mSlOutputMixObject)->Realize(mSlOutputMixObject, SL_BOOLEAN_FALSE); |
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assert(SL_RESULT_SUCCESS == result); |
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} |
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void opensl_prefetch_callback(SLPrefetchStatusItf caller, void* pContext, SLuint32 event) { |
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if (event & SL_PREFETCHEVENT_STATUSCHANGE) { |
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SLpermille level = 0; |
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(*caller)->GetFillLevel(caller, &level); |
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if (level == 0) { |
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SLuint32 status; |
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(*caller)->GetPrefetchStatus(caller, &status); |
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if (status == SL_PREFETCHSTATUS_UNDERFLOW) { |
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// Level is 0 but we have SL_PREFETCHSTATUS_UNDERFLOW, implying an error.
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printf("play-audio: underflow when prefetching data\n"); |
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MutexWithCondition* cond = (MutexWithCondition*) pContext; |
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cond->lockAndSignal(); |
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} |
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} |
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} |
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} |
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void opensl_player_callback(SLPlayItf /*caller*/, void* pContext, SLuint32 /*event*/) { |
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MutexWithCondition* condition = (MutexWithCondition*) pContext; |
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condition->lockAndSignal(); |
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} |
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void AudioPlayer::play(char const* uri) |
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{ |
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SLDataLocator_URI loc_uri = {SL_DATALOCATOR_URI, (SLchar *) uri}; |
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SLDataFormat_MIME format_mime = {SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED}; |
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SLDataSource audioSrc = {&loc_uri, &format_mime}; |
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SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, mSlOutputMixObject}; |
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SLDataSink audioSnk = {&loc_outmix, NULL}; |
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// SL_IID_ANDROIDCONFIGURATION is Android specific interface, SL_IID_PREFETCHSTATUS is general:
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SLuint32 const numWantedInterfaces = 2; |
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SLInterfaceID wantedInterfaces[numWantedInterfaces]{ SL_IID_ANDROIDCONFIGURATION, SL_IID_PREFETCHSTATUS }; |
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SLboolean wantedInterfacesRequired[numWantedInterfaces]{ SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE }; |
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SLObjectItf uriPlayerObject = NULL; |
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SLresult result = (*mSlEngineInterface)->CreateAudioPlayer(mSlEngineInterface, &uriPlayerObject, &audioSrc, &audioSnk, |
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numWantedInterfaces, wantedInterfaces, wantedInterfacesRequired); |
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assert(SL_RESULT_SUCCESS == result); |
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// Android specific interface - usage:
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// SLresult (*GetInterface) (SLObjectItf self, const SLInterfaceID iid, void* pInterface);
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// This function gives different interfaces. One is android-specific, from
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// <SLES/OpenSLES_AndroidConfiguration.h>, done before realization:
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SLAndroidConfigurationItf androidConfig; |
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result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_ANDROIDCONFIGURATION, &androidConfig); |
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assert(SL_RESULT_SUCCESS == result); |
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result = (*androidConfig)->SetConfiguration(androidConfig, SL_ANDROID_KEY_STREAM_TYPE, &this->androidStreamType, sizeof(SLint32)); |
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assert(SL_RESULT_SUCCESS == result); |
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// We now Realize(). Note that the android config needs to be done before, but getting the SLPrefetchStatusItf after.
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result = (*uriPlayerObject)->Realize(uriPlayerObject, /*async=*/SL_BOOLEAN_FALSE); |
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assert(SL_RESULT_SUCCESS == result); |
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SLPrefetchStatusItf prefetchInterface; |
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result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PREFETCHSTATUS, &prefetchInterface); |
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assert(SL_RESULT_SUCCESS == result); |
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SLPlayItf uriPlayerPlay = NULL; |
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result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PLAY, &uriPlayerPlay); |
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assert(SL_RESULT_SUCCESS == result); |
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if (NULL == uriPlayerPlay) { |
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fprintf(stderr, "Cannot play '%s'\n", uri); |
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} else { |
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result = (*uriPlayerPlay)->SetCallbackEventsMask(uriPlayerPlay, SL_PLAYEVENT_HEADSTALLED | SL_PLAYEVENT_HEADATEND); |
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assert(SL_RESULT_SUCCESS == result); |
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MutexWithCondition condition; |
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result = (*uriPlayerPlay)->RegisterCallback(uriPlayerPlay, opensl_player_callback, &condition); |
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assert(SL_RESULT_SUCCESS == result); |
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result = (*prefetchInterface)->RegisterCallback(prefetchInterface, opensl_prefetch_callback, &condition); |
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assert(SL_RESULT_SUCCESS == result); |
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result = (*prefetchInterface)->SetCallbackEventsMask(prefetchInterface, SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE); |
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// "For an audio player with URI data source, Object::Realize allocates resources but does not
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// connect to the data source (i.e. "prepare") or begin pre-fetching data. These occur once the
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// player state is set to either SL_PLAYSTATE_PAUSED or SL_PLAYSTATE_PLAYING."
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// - http://mobilepearls.com/labs/native-android-api/ndk/docs/opensles/index.html
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result = (*uriPlayerPlay)->SetPlayState(uriPlayerPlay, SL_PLAYSTATE_PLAYING); |
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assert(SL_RESULT_SUCCESS == result); |
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condition.waitFor(); |
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} |
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if (uriPlayerObject != NULL) (*uriPlayerObject)->Destroy(uriPlayerObject); |
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} |
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AudioPlayer::~AudioPlayer() |
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{ |
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// "Be sure to destroy all objects on exit from your application. Objects should be destroyed in reverse order of their creation,
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// as it is not safe to destroy an object that has any dependent objects. For example, destroy in this order: audio players
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// and recorders, output mix, then finally the engine."
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if (mSlOutputMixObject != NULL) { (*mSlOutputMixObject)->Destroy(mSlOutputMixObject); mSlOutputMixObject = NULL; } |
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if (mSlEngineObject != NULL) { (*mSlEngineObject)->Destroy(mSlEngineObject); mSlEngineObject = NULL; } |
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} |
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int main(int argc, char** argv) |
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{ |
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bool help = false; |
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int c; |
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char* streamType = NULL; |
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while ((c = getopt(argc, argv, "hs:")) != -1) { |
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switch (c) { |
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case 'h': |
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case '?': help = true; break; |
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case 's': streamType = optarg; break; |
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} |
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} |
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if (help || optind == argc) { |
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printf("usage: play-audio [-s streamtype] [files]\n"); |
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return 1; |
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} |
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AudioPlayer player; |
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if (streamType != NULL) { |
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SLint32 streamTypeEnum; |
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if (strcmp("alarm", streamType) == 0) { |
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streamTypeEnum = SL_ANDROID_STREAM_ALARM; |
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} else if (strcmp("media", streamType) == 0) { |
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streamTypeEnum = SL_ANDROID_STREAM_MEDIA; |
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} else if (strcmp("notification", streamType) == 0) { |
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streamTypeEnum = SL_ANDROID_STREAM_NOTIFICATION; |
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} else if (strcmp("ring", streamType) == 0) { |
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streamTypeEnum = SL_ANDROID_STREAM_RING; |
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} else if (strcmp("system", streamType) == 0) { |
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streamTypeEnum = SL_ANDROID_STREAM_SYSTEM; |
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} else if (strcmp("voice", streamType) == 0) { |
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streamTypeEnum = SL_ANDROID_STREAM_VOICE; |
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} else { |
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fprintf(stderr, "play-audio: invalid streamtype '%s'\n", streamType); |
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return 1; |
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} |
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player.setStreamType(streamTypeEnum); |
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} |
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for (int i = optind; i < argc; i++) { |
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if (access(argv[i], R_OK) != 0) { |
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fprintf(stderr, "play-audio: '%s' is not a readable file\n", argv[i]); |
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return 1; |
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} |
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} |
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for (int i = optind; i < argc; i++) { |
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player.play(argv[i]); |
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} |
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return 0; |
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} |
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