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import { createSelector } from 'reselect'
import { ipcRenderer } from 'electron'
import { fetchBalance } from './balance'
import { setFormType } from './form'
import { setError } from './error'
// ------------------------------------
// Constants
// ------------------------------------
export const SET_PAYMENT = 'SET_PAYMENT'
export const GET_PAYMENTS = 'GET_PAYMENTS'
export const RECEIVE_PAYMENTS = 'RECEIVE_PAYMENTS'
export const SEND_PAYMENT = 'SEND_PAYMENT'
export const TICK_TIMEOUT = 'TICK_TIMEOUT'
export const SET_INTERVAL = 'SET_INTERVAL'
export const RESET_TIMEOUT = 'RESET_TIMEOUT'
export const PAYMENT_SUCCESSFULL = 'PAYMENT_SUCCESSFULL'
export const PAYMENT_FAILED = 'PAYMENT_FAILED'
export const SHOW_SUCCESS_SCREEN = 'SHOW_SUCCESS_SCREEN'
export const HIDE_SUCCESS_SCREEN = 'HIDE_SUCCESS_SCREEN'
// ------------------------------------
// Actions
// ------------------------------------
export function setPayment(payment) {
return {
type: SET_PAYMENT,
payment
}
}
export function getPayments() {
return {
type: GET_PAYMENTS
}
}
export function sendPayment() {
return {
type: SEND_PAYMENT
}
}
export function tickTimeout() {
return {
type: TICK_TIMEOUT
}
}
export function setPaymentInterval(paymentInterval) {
return {
type: SET_INTERVAL,
paymentInterval
}
}
export function resetTimeout() {
return {
type: RESET_TIMEOUT
}
}
export function paymentSuccessfull(payment) {
return {
type: PAYMENT_SUCCESSFULL,
payment
}
}
export function showSuccessScreen() {
return {
type: SHOW_SUCCESS_SCREEN
}
}
export function hideSuccessScreen() {
return {
type: HIDE_SUCCESS_SCREEN
}
}
// Send IPC event for payments
export const fetchPayments = () => dispatch => {
dispatch(getPayments())
ipcRenderer.send('lnd', { msg: 'payments' })
}
// Receive IPC event for payments
export const receivePayments = (event, { payments }) => dispatch =>
dispatch({ type: RECEIVE_PAYMENTS, payments })
// Receive IPC event for successful payment
// TODO: Add payment to state, not a total re-fetch
export const paymentSuccessful = () => dispatch => {
// Dispatch successful payment to stop loading screen
dispatch(paymentSuccessfull())
// Show successful payment state for 5 seconds
dispatch(showSuccessScreen())
setTimeout(() => dispatch(hideSuccessScreen()), 5000)
// Refetch payments (TODO: dont do a full refetch, rather append new tx to list)
dispatch(fetchPayments())
// Fetch new balance
dispatch(fetchBalance())
}
export const paymentFailed = (event, { error }) => dispatch => {
dispatch({ type: PAYMENT_FAILED })
dispatch(setError(error))
}
export const payInvoice = (paymentRequest, feeLimit) => (dispatch, getState) => {
dispatch(sendPayment())
ipcRenderer.send('lnd', { msg: 'sendPayment', data: { paymentRequest, feeLimit } })
// Set an interval to call tick which will continuously tick down the ticker until the payment goes through or it hits
// 0 and throws an error. We also call setPaymentInterval so we are storing the interval. This allows us to clear the
// interval in flexible ways whenever we need to
const paymentInterval = setInterval(() => tick(dispatch, getState), 1000)
dispatch(setPaymentInterval(paymentInterval))
// Close the form modal once the payment has been sent
dispatch(setFormType(null))
}
// Tick checks if the payment is sending and checks the timeout every second. If the payment is still sending and the
// timeout is above 0 it will continue to tick it down, once we hit 0 we fire an error to the user and reset the reducer
const tick = (dispatch, getState) => {
const { payment } = getState()
if (payment.sendingPayment && payment.paymentTimeout <= 0) {
dispatch(paymentFailed(null, { error: 'Shoot, there was some trouble sending your payment.' }))
} else {
dispatch(tickTimeout())
}
}
// ------------------------------------
// Action Handlers
// ------------------------------------
const ACTION_HANDLERS = {
[GET_PAYMENTS]: state => ({ ...state, paymentLoading: true }),
[RECEIVE_PAYMENTS]: (state, { payments }) => ({ ...state, paymentLoading: false, payments }),
[SET_PAYMENT]: (state, { payment }) => ({ ...state, payment }),
[SEND_PAYMENT]: state => ({ ...state, sendingPayment: true }),
[TICK_TIMEOUT]: state => ({ ...state, paymentTimeout: state.paymentTimeout - 1000 }),
[SET_INTERVAL]: (state, { paymentInterval }) => ({ ...state, paymentInterval }),
[PAYMENT_SUCCESSFULL]: state => {
clearInterval(state.paymentInterval)
return {
...state,
sendingPayment: false,
paymentInterval: null,
paymentTimeout: 60000
}
},
[PAYMENT_FAILED]: state => {
clearInterval(state.paymentInterval)
return {
...state,
sendingPayment: false,
paymentInterval: null,
paymentTimeout: 60000
}
},
[SHOW_SUCCESS_SCREEN]: state => ({ ...state, showSuccessPayScreen: true }),
[HIDE_SUCCESS_SCREEN]: state => ({ ...state, showSuccessPayScreen: false })
}
const sendingTransactionSelector = state => state.transaction.sendingTransaction
const sendingPaymentSelector = state => state.payment.sendingPayment
const modalPaymentSelector = state => state.payment.payment
const paymentSelectors = {}
paymentSelectors.paymentModalOpen = createSelector(modalPaymentSelector, payment => !!payment)
paymentSelectors.showPayLoadingScreen = createSelector(
sendingTransactionSelector,
sendingPaymentSelector,
(sendingTransaction, sendingPayment) => sendingTransaction || sendingPayment
)
export { paymentSelectors }
// ------------------------------------
// Reducer
// ------------------------------------
const initialState = {
sendingPayment: false,
paymentLoading: false,
paymentTimeout: 60000,
paymentInterval: null,
payments: [],
payment: null,
showSuccessPayScreen: false
}
export default function paymentReducer(state = initialState, action) {
const handler = ACTION_HANDLERS[action.type]
return handler ? handler(state, action) : state
}