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gui build win cmd

all-modes
pbca26 8 years ago
parent
commit
4800b50281
  1. 7
      react/build-win.bat
  2. 2
      react/package.json
  3. 207
      react/webpack.prod.config.js

7
react/build-win.bat

@ -0,0 +1,7 @@
IF EXIST "build" (
rmdir "build" /s /q
)
mkdir "build/assets"
xcopy src/assets build/ /s /e
npm run build-only

2
react/package.json

@ -6,6 +6,8 @@
"scripts": {
"start": "webpack-dashboard -t 'AgamaGUI' -- webpack-dev-server --colors --no-info",
"build": "rm -rf ./build && mkdir build && mkdir build/assets && cp -R src/assets build/ && NODE_ENV=\"production\" webpack",
"build_win": "rmdir /s /q build && mkdir build && mkdir build/assets && xcopy src/assets build/ /s /e && NODE_ENV=\"production\" webpack",
"build-only": "./node_modules/.bin/webpack --config ./webpack.prod.config.js",
"lint-break-on-errors": "eslint ./src ./webpack.config.js -f table --ext .js --ext .jsx",
"lint": "eslint ./src ./webpack.config.js -f table --ext .js --ext .jsx || true",
"preview": "NODE_ENV=\"production\" ./node_modules/webpack-dashboard/bin/webpack-dashboard.js -t 'Preview Mode - EDEX' -- ./node_modules/webpack-dev-server/bin/webpack-dev-server.js",

207
react/webpack.prod.config.js

@ -0,0 +1,207 @@
const webpack = require('webpack');
const path = require('path');
const DashboardPlugin = require('webpack-dashboard/plugin');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const ExtractTextPlugin = require('extract-text-webpack-plugin');
const autoprefixer = require('autoprefixer');
const nodeEnv = 'production';
const isProduction = true;
const jsSourcePath = path.join(__dirname, './src');
const buildPath = path.join(__dirname, './build');
const imgPath = path.join(__dirname, './src/assets/img');
const wwwPath = path.join(__dirname, './www');
// Common plugins
/*
* The CommonsChunkPlugin is an opt-in feature that creates a separate file (known as a chunk),
* consisting of common modules shared between multiple entry points.
* By separating common modules from bundles,
* the resulting chunked file can be loaded once initially,
* and stored in cache for later use.
* This results in pagespeed optimizations as the browser can quickly serve the shared code from cache,
* rather than being forced to load a larger bundle whenever a new page is visited.
*/
const plugins = [
new webpack.optimize.CommonsChunkPlugin({
name: 'vendor',
minChunks: Infinity,
filename: 'vendor.js',
}),
/*
* The DefinePlugin allows you to create global constants which can be configured at compile time.
* This can be useful for allowing different behaviour between development builds and release builds.
* For example, you might use a global constant to determine whether logging takes place;
* perhaps you perform logging in your development build but not in the release build.
* That's the sort of scenario the DefinePlugin facilitates.
*/
new webpack.DefinePlugin({
'process.env': {
NODE_ENV: JSON.stringify(nodeEnv),
},
}),
new webpack.NamedModulesPlugin(),
new HtmlWebpackPlugin({
template: path.join(wwwPath, 'index.html'),
path: buildPath,
filename: 'index.html',
}),
new webpack.LoaderOptionsPlugin({
options: {
postcss: [
autoprefixer({
browsers: [
'last 3 version',
'ie >= 10',
],
}),
],
context: __dirname,
},
})
];
// Common rules
const rules = [
{
test: /\.(js|jsx)$/,
exclude: /node_modules/,
use: [
'babel-loader',
],
},
{
test: /\.woff(2)?(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'url-loader?limit=10000&mimetype=application/font-woff'
},
{
test: /\.(ttf|eot|svg|png)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader'
},
{
test: /\.(png|gif|jpg|svg)$/,
include: imgPath,
use: 'url-loader?limit=20480&name=assets/[name].[ext]',
},
];
if (isProduction) {
// Production plugins
plugins.push(
new webpack.LoaderOptionsPlugin({
minimize: true,
debug: false,
}),
new webpack.optimize.UglifyJsPlugin({
sourceMap: false,
compress: {
warnings: false,
screw_ie8: true,
conditionals: true,
unused: true,
comparisons: true,
sequences: true,
dead_code: true,
evaluate: true,
if_return: true,
join_vars: true,
},
output: {
comments: false,
},
}),
new ExtractTextPlugin('style.css')
);
// Production rules
rules.push(
{
test: /\.scss$/,
loader: ExtractTextPlugin.extract({
fallback: 'style-loader',
use: [
'css-loader',
'postcss-loader',
'sass-loader'
//'file-loader',
//'url-loader'
]
}),
}
);
} else {
// Development plugins
plugins.push(
new webpack.HotModuleReplacementPlugin(),
new DashboardPlugin()
);
// Development rules
rules.push(
{
test: /\.scss$/,
exclude: /node_modules/,
use: [
'style-loader',
// Using source maps breaks urls in the CSS loader
// https://github.com/webpack/css-loader/issues/232
// This comment solves it, but breaks testing from a local network
// https://github.com/webpack/css-loader/issues/232#issuecomment-240449998
// 'css-loader?sourceMap',
'css-loader',
'postcss-loader',
'sass-loader?sourceMap',
],
}
);
}
module.exports = {
devtool: isProduction ? 'eval' : 'source-map',
context: jsSourcePath,
entry: {
js: './index.js'
},
output: {
path: buildPath,
publicPath: '',
filename: 'app.js',
},
module: {
rules,
},
resolve: {
extensions: ['.webpack-loader.js', '.web-loader.js', '.loader.js', '.js', '.jsx'],
modules: [
path.resolve(__dirname, 'node_modules'),
jsSourcePath,
],
},
plugins,
devServer: {
contentBase: isProduction ? './build' : './src',
historyApiFallback: true,
port: 3000,
compress: isProduction,
inline: !isProduction,
hot: !isProduction,
stats: {
assets: true,
children: false,
chunks: false,
hash: false,
modules: false,
publicPath: false,
timings: true,
version: false,
warnings: true,
colors: {
green: '\u001b[32m',
},
},
},
};
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