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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A helper module to probe the Windows Registry when looking for
//! windows-specific tools.
use std::process::Command;
use Tool;
macro_rules! otry {
($expr:expr) => (match $expr {
Some(val) => val,
None => return None,
})
}
/// Attempts to find a tool within an MSVC installation using the Windows
/// registry as a point to search from.
///
/// The `target` argument is the target that the tool should work for (e.g.
/// compile or link for) and the `tool` argument is the tool to find (e.g.
/// `cl.exe` or `link.exe`).
///
/// This function will return `None` if the tool could not be found, or it will
/// return `Some(cmd)` which represents a command that's ready to execute the
/// tool with the appropriate environment variables set.
///
/// Note that this function always returns `None` for non-MSVC targets.
pub fn find(target: &str, tool: &str) -> Option<Command> {
find_tool(target, tool).map(|c| c.to_command())
}
/// Similar to the `find` function above, this function will attempt the same
/// operation (finding a MSVC tool in a local install) but instead returns a
/// `Tool` which may be introspected.
#[cfg(not(windows))]
pub fn find_tool(_target: &str, _tool: &str) -> Option<Tool> {
None
}
/// Documented above.
#[cfg(windows)]
pub fn find_tool(target: &str, tool: &str) -> Option<Tool> {
use std::env;
use std::ffi::OsString;
use std::mem;
use std::path::{Path, PathBuf};
use registry::{RegistryKey, LOCAL_MACHINE};
struct MsvcTool {
tool: PathBuf,
libs: Vec<PathBuf>,
path: Vec<PathBuf>,
include: Vec<PathBuf>,
}
impl MsvcTool {
fn new(tool: PathBuf) -> MsvcTool {
MsvcTool {
tool: tool,
libs: Vec::new(),
path: Vec::new(),
include: Vec::new(),
}
}
fn into_tool(self) -> Tool {
let MsvcTool { tool, libs, path, include } = self;
let mut tool = Tool::new(tool.into());
add_env(&mut tool, "LIB", libs);
add_env(&mut tool, "PATH", path);
add_env(&mut tool, "INCLUDE", include);
return tool
}
}
// This logic is all tailored for MSVC, if we're not that then bail out
// early.
if !target.contains("msvc") {
return None
}
// Looks like msbuild isn't located in the same location as other tools like
// cl.exe and lib.exe. To handle this we probe for it manually with
// dedicated registry keys.
if tool.contains("msbuild") {
return find_msbuild(target)
}
// If VCINSTALLDIR is set, then someone's probably already run vcvars and we
// should just find whatever that indicates.
if env::var_os("VCINSTALLDIR").is_some() {
return env::var_os("PATH").and_then(|path| {
env::split_paths(&path).map(|p| p.join(tool)).find(|p| p.exists())
}).map(|path| {
Tool::new(path.into())
})
}
// Ok, if we're here, now comes the fun part of the probing. Default shells
// or shells like MSYS aren't really configured to execute `cl.exe` and the
// various compiler tools shipped as part of Visual Studio. Here we try to
// first find the relevant tool, then we also have to be sure to fill in
// environment variables like `LIB`, `INCLUDE`, and `PATH` to ensure that
// the tool is actually usable.
return find_msvc_latest(tool, target, "15.0").or_else(|| {
find_msvc_latest(tool, target, "14.0")
}).or_else(|| {
find_msvc_12(tool, target)
}).or_else(|| {
find_msvc_11(tool, target)
});
// For MSVC 14 or newer we need to find the Universal CRT as well as either
// the Windows 10 SDK or Windows 8.1 SDK.
fn find_msvc_latest(tool: &str, target: &str, ver: &str) -> Option<Tool> {
let vcdir = otry!(get_vc_dir(ver));
let mut tool = otry!(get_tool(tool, &vcdir, target));
let sub = otry!(lib_subdir(target));
let (ucrt, ucrt_version) = otry!(get_ucrt_dir());
let ucrt_include = ucrt.join("Include").join(&ucrt_version);
tool.include.push(ucrt_include.join("ucrt"));
tool.include.push(ucrt_include.join("um"));
tool.include.push(ucrt_include.join("winrt"));
tool.include.push(ucrt_include.join("shared"));
let ucrt_lib = ucrt.join("Lib").join(&ucrt_version);
tool.libs.push(ucrt_lib.join("ucrt").join(sub));
tool.path.push(ucrt.join("bin").join(sub));
if let Some(dir) = get_sdk10_dir() {
tool.libs.push(dir.join("um").join(sub));
} else if let Some(dir) = get_sdk81_dir() {
tool.libs.push(dir.join("um").join(sub));
} else {
return None
}
Some(tool.into_tool())
}
// For MSVC 12 we need to find the Windows 8.1 SDK.
fn find_msvc_12(tool: &str, target: &str) -> Option<Tool> {
let vcdir = otry!(get_vc_dir("12.0"));
let mut tool = otry!(get_tool(tool, &vcdir, target));
let sub = otry!(lib_subdir(target));
let sdk81 = otry!(get_sdk81_dir());
tool.libs.push(sdk81.join("um").join(sub));
tool.path.push(sdk81.join("bin").join(sub));
tool.include.push(sdk81.join("include/shared"));
tool.include.push(sdk81.join("include/um"));
tool.include.push(sdk81.join("include/winrt"));
Some(tool.into_tool())
}
// For MSVC 11 we need to find the Windows 8 SDK.
fn find_msvc_11(tool: &str, target: &str) -> Option<Tool> {
let vcdir = otry!(get_vc_dir("11.0"));
let mut tool = otry!(get_tool(tool, &vcdir, target));
let sub = otry!(lib_subdir(target));
let sdk8 = otry!(get_sdk8_dir());
tool.libs.push(sdk8.join("um").join(sub));
tool.path.push(sdk8.join("bin").join(sub));
tool.include.push(sdk8.join("include/shared"));
tool.include.push(sdk8.join("include/um"));
tool.include.push(sdk8.join("include/winrt"));
Some(tool.into_tool())
}
fn add_env(tool: &mut Tool, env: &str, paths: Vec<PathBuf>) {
let prev = env::var_os(env).unwrap_or(OsString::new());
let prev = env::split_paths(&prev);
let new = paths.into_iter().chain(prev);
tool.env.push((env.to_string().into(), env::join_paths(new).unwrap()));
}
// Given a possible MSVC installation directory, we look for the linker and
// then add the MSVC library path.
fn get_tool(tool: &str, path: &Path, target: &str) -> Option<MsvcTool> {
bin_subdir(target).into_iter().map(|(sub, host)| {
(path.join("bin").join(sub).join(tool),
path.join("bin").join(host))
}).filter(|&(ref path, _)| {
path.is_file()
}).map(|(path, host)| {
let mut tool = MsvcTool::new(path);
tool.path.push(host);
tool
}).filter_map(|mut tool| {
let sub = otry!(vc_lib_subdir(target));
tool.libs.push(path.join("lib").join(sub));
tool.include.push(path.join("include"));
Some(tool)
}).next()
}
// To find MSVC we look in a specific registry key for the version we are
// trying to find.
fn get_vc_dir(ver: &str) -> Option<PathBuf> {
let key = r"SOFTWARE\Microsoft\VisualStudio\SxS\VC7";
let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok());
let path = otry!(key.query_str(ver).ok());
Some(path.into())
}
// To find the Universal CRT we look in a specific registry key for where
// all the Universal CRTs are located and then sort them asciibetically to
// find the newest version. While this sort of sorting isn't ideal, it is
// what vcvars does so that's good enough for us.
//
// Returns a pair of (root, version) for the ucrt dir if found
fn get_ucrt_dir() -> Option<(PathBuf, String)> {
let key = r"SOFTWARE\Microsoft\Windows Kits\Installed Roots";
let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok());
let root = otry!(key.query_str("KitsRoot10").ok());
let readdir = otry!(Path::new(&root).join("lib").read_dir().ok());
let max_libdir = otry!(readdir.filter_map(|dir| {
dir.ok()
}).map(|dir| {
dir.path()
}).filter(|dir| {
dir.components().last().and_then(|c| {
c.as_os_str().to_str()
}).map(|c| {
c.starts_with("10.") && dir.join("ucrt").is_dir()
}).unwrap_or(false)
}).max());
let version = max_libdir.components().last().unwrap();
let version = version.as_os_str().to_str().unwrap().to_string();
Some((root.into(), version))
}
// Vcvars finds the correct version of the Windows 10 SDK by looking
// for the include `um\Windows.h` because sometimes a given version will
// only have UCRT bits without the rest of the SDK. Since we only care about
// libraries and not includes, we instead look for `um\x64\kernel32.lib`.
// Since the 32-bit and 64-bit libraries are always installed together we
// only need to bother checking x64, making this code a tiny bit simpler.
// Like we do for the Universal CRT, we sort the possibilities
// asciibetically to find the newest one as that is what vcvars does.
fn get_sdk10_dir() -> Option<PathBuf> {
let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0";
let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok());
let root = otry!(key.query_str("InstallationFolder").ok());
let readdir = otry!(Path::new(&root).join("lib").read_dir().ok());
let mut dirs = readdir.filter_map(|dir| dir.ok())
.map(|dir| dir.path())
.collect::<Vec<_>>();
dirs.sort();
dirs.into_iter().rev().filter(|dir| {
dir.join("um").join("x64").join("kernel32.lib").is_file()
}).next()
}
// Interestingly there are several subdirectories, `win7` `win8` and
// `winv6.3`. Vcvars seems to only care about `winv6.3` though, so the same
// applies to us. Note that if we were targetting kernel mode drivers
// instead of user mode applications, we would care.
fn get_sdk81_dir() -> Option<PathBuf> {
let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.1";
let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok());
let root = otry!(key.query_str("InstallationFolder").ok());
Some(Path::new(&root).join("lib").join("winv6.3"))
}
fn get_sdk8_dir() -> Option<PathBuf> {
let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.0";
let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok());
let root = otry!(key.query_str("InstallationFolder").ok());
Some(Path::new(&root).join("lib").join("win8"))
}
const PROCESSOR_ARCHITECTURE_INTEL: u16 = 0;
const PROCESSOR_ARCHITECTURE_AMD64: u16 = 9;
const X86: u16 = PROCESSOR_ARCHITECTURE_INTEL;
const X86_64: u16 = PROCESSOR_ARCHITECTURE_AMD64;
// When choosing the tool to use, we have to choose the one which matches
// the target architecture. Otherwise we end up in situations where someone
// on 32-bit Windows is trying to cross compile to 64-bit and it tries to
// invoke the native 64-bit compiler which won't work.
//
// For the return value of this function, the first member of the tuple is
// the folder of the tool we will be invoking, while the second member is
// the folder of the host toolchain for that tool which is essential when
// using a cross linker. We return a Vec since on x64 there are often two
// linkers that can target the architecture we desire. The 64-bit host
// linker is preferred, and hence first, due to 64-bit allowing it more
// address space to work with and potentially being faster.
fn bin_subdir(target: &str) -> Vec<(&'static str, &'static str)> {
let arch = target.split('-').next().unwrap();
match (arch, host_arch()) {
("i686", X86) => vec![("", "")],
("i686", X86_64) => vec![("amd64_x86", "amd64"), ("", "")],
("x86_64", X86) => vec![("x86_amd64", "")],
("x86_64", X86_64) => vec![("amd64", "amd64"), ("x86_amd64", "")],
("arm", X86) => vec![("x86_arm", "")],
("arm", X86_64) => vec![("amd64_arm", "amd64"), ("x86_arm", "")],
_ => vec![],
}
}
fn lib_subdir(target: &str) -> Option<&'static str> {
let arch = target.split('-').next().unwrap();
match arch {
"i686" => Some("x86"),
"x86_64" => Some("x64"),
"arm" => Some("arm"),
_ => None,
}
}
// MSVC's x86 libraries are not in a subfolder
fn vc_lib_subdir(target: &str) -> Option<&'static str> {
let arch = target.split('-').next().unwrap();
match arch {
"i686" => Some(""),
"x86_64" => Some("amd64"),
"arm" => Some("arm"),
_ => None,
}
}
#[allow(bad_style)]
fn host_arch() -> u16 {
type DWORD = u32;
type WORD = u16;
type LPVOID = *mut u8;
type DWORD_PTR = usize;
#[repr(C)]
struct SYSTEM_INFO {
wProcessorArchitecture: WORD,
_wReserved: WORD,
_dwPageSize: DWORD,
_lpMinimumApplicationAddress: LPVOID,
_lpMaximumApplicationAddress: LPVOID,
_dwActiveProcessorMask: DWORD_PTR,
_dwNumberOfProcessors: DWORD,
_dwProcessorType: DWORD,
_dwAllocationGranularity: DWORD,
_wProcessorLevel: WORD,
_wProcessorRevision: WORD,
}
extern "system" {
fn GetNativeSystemInfo(lpSystemInfo: *mut SYSTEM_INFO);
}
unsafe {
let mut info = mem::zeroed();
GetNativeSystemInfo(&mut info);
info.wProcessorArchitecture
}
}
// Given a registry key, look at all the sub keys and find the one which has
// the maximal numeric value.
//
// Returns the name of the maximal key as well as the opened maximal key.
fn max_version(key: &RegistryKey) -> Option<(OsString, RegistryKey)> {
let mut max_vers = 0;
let mut max_key = None;
for subkey in key.iter().filter_map(|k| k.ok()) {
let val = subkey.to_str().and_then(|s| {
s.trim_left_matches("v").replace(".", "").parse().ok()
});
let val = match val {
Some(s) => s,
None => continue,
};
if val > max_vers {
if let Ok(k) = key.open(&subkey) {
max_vers = val;
max_key = Some((subkey, k));
}
}
}
return max_key
}
// see http://stackoverflow.com/questions/328017/path-to-msbuild
fn find_msbuild(target: &str) -> Option<Tool> {
let key = r"SOFTWARE\Microsoft\MSBuild\ToolsVersions";
LOCAL_MACHINE.open(key.as_ref()).ok().and_then(|key| {
max_version(&key).and_then(|(_vers, key)| {
key.query_str("MSBuildToolsPath").ok()
})
}).map(|path| {
let mut path = PathBuf::from(path);
path.push("MSBuild.exe");
let mut tool = Tool::new(path);
9 years ago
if target.contains("x86_64") {
tool.env.push(("Platform".into(), "X64".into()));
}
tool
})
}
}