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mac build: re-add note about needing full Xcode...

Turns out the Xcode CLI tools are still not enough, and we need full Xcode :(
This is only for notarization; as `altool` (which we need there) is only part
of full Xcode. So we need to download 8 gigs just for that single script...

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SomberNight 4 years ago
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  1. 20
      contrib/osx/README.md

20
contrib/osx/README.md

@ -31,7 +31,25 @@ We currently build the release binaries on macOS 10.14.6, and these seem to run
Before starting, make sure that the Xcode command line tools are installed (e.g. you have `git`).
#### Build Electrum
#### 1. Get Xcode
Notarizing the application requires full Xcode
(not just command line tools as that is missing `altool`).
Get it from [here](https://developer.apple.com/download/more/).
Unfortunately, you need an "Apple ID" account.
(note: the last Xcode that runs on macOS 10.14.6 is Xcode 11.3.1)
After downloading, uncompress it.
Make sure it is the "selected" xcode (e.g.):
sudo xcode-select -s $HOME/Downloads/Xcode.app/Contents/Developer/
#### 2. Build Electrum
cd electrum
./contrib/osx/make_osx

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