ThomasV
13 years ago
2 changed files with 206 additions and 0 deletions
@ -0,0 +1,206 @@ |
|||||
|
# -*- coding: utf-8 -*- |
||||
|
""" |
||||
|
bmp.py - module for constructing simple BMP graphics files |
||||
|
|
||||
|
Permission is hereby granted, free of charge, to any person obtaining |
||||
|
a copy of this software and associated documentation files (the |
||||
|
"Software"), to deal in the Software without restriction, including |
||||
|
without limitation the rights to use, copy, modify, merge, publish, |
||||
|
distribute, sublicense, and/or sell copies of the Software, and to |
||||
|
permit persons to whom the Software is furnished to do so, subject to |
||||
|
the following conditions: |
||||
|
|
||||
|
The above copyright notice and this permission notice shall be |
||||
|
included in all copies or substantial portions of the Software. |
||||
|
|
||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
||||
|
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
||||
|
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
||||
|
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
||||
|
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
||||
|
|
||||
|
""" |
||||
|
__version__ = "0.3" |
||||
|
__about = "bmp module, version %s, written by Paul McGuire, October, 2003, updated by Margus Laak, September, 2009" % __version__ |
||||
|
|
||||
|
from math import ceil, hypot |
||||
|
|
||||
|
|
||||
|
def shortToString(i): |
||||
|
hi = (i & 0xff00) >> 8 |
||||
|
lo = i & 0x00ff |
||||
|
return chr(lo) + chr(hi) |
||||
|
|
||||
|
def longToString(i): |
||||
|
hi = (long(i) & 0x7fff0000) >> 16 |
||||
|
lo = long(i) & 0x0000ffff |
||||
|
return shortToString(lo) + shortToString(hi) |
||||
|
|
||||
|
def long24ToString(i): |
||||
|
return chr(i & 0xff) + chr(i >> 8 & 0xff) + chr(i >> 16 & 0xff) |
||||
|
|
||||
|
def stringToLong(input_string, offset): |
||||
|
return ord(input_string[offset+3]) << 24 | ord(input_string[offset+2]) << 16 | ord(input_string[offset+1]) << 8 | ord(input_string[offset]) |
||||
|
|
||||
|
def stringToLong24(input_string, offset): |
||||
|
return ord(input_string[offset+2]) << 16 | ord(input_string[offset+1]) << 8 | ord(input_string[offset]) |
||||
|
|
||||
|
class Color(object): |
||||
|
"""class for specifying colors while drawing BitMap elements""" |
||||
|
__slots__ = [ 'red', 'grn', 'blu' ] |
||||
|
__shade = 32 |
||||
|
|
||||
|
def __init__( self, r=0, g=0, b=0 ): |
||||
|
self.red = r |
||||
|
self.grn = g |
||||
|
self.blu = b |
||||
|
|
||||
|
def __setattr__(self, name, value): |
||||
|
if hasattr(self, name): |
||||
|
raise AttributeError, "Color is immutable" |
||||
|
else: |
||||
|
object.__setattr__(self, name, value) |
||||
|
|
||||
|
def __str__( self ): |
||||
|
return "R:%d G:%d B:%d" % (self.red, self.grn, self.blu ) |
||||
|
|
||||
|
def __hash__( self ): |
||||
|
return ( ( long(self.blu) ) + |
||||
|
( long(self.grn) << 8 ) + |
||||
|
( long(self.red) << 16 ) ) |
||||
|
|
||||
|
def __eq__( self, other ): |
||||
|
return (self is other) or (self.toLong == other.toLong) |
||||
|
|
||||
|
def lighten( self ): |
||||
|
return Color( |
||||
|
min( self.red + Color.__shade, 255), |
||||
|
min( self.grn + Color.__shade, 255), |
||||
|
min( self.blu + Color.__shade, 255) |
||||
|
) |
||||
|
|
||||
|
def darken( self ): |
||||
|
return Color( |
||||
|
max( self.red - Color.__shade, 0), |
||||
|
max( self.grn - Color.__shade, 0), |
||||
|
max( self.blu - Color.__shade, 0) |
||||
|
) |
||||
|
|
||||
|
def toLong( self ): |
||||
|
return self.__hash__() |
||||
|
|
||||
|
def fromLong( l ): |
||||
|
b = l & 0xff |
||||
|
l = l >> 8 |
||||
|
g = l & 0xff |
||||
|
l = l >> 8 |
||||
|
r = l & 0xff |
||||
|
return Color( r, g, b ) |
||||
|
fromLong = staticmethod(fromLong) |
||||
|
|
||||
|
# define class constants for common colors |
||||
|
Color.BLACK = Color( 0, 0, 0 ) |
||||
|
Color.RED = Color( 255, 0, 0 ) |
||||
|
Color.GREEN = Color( 0, 255, 0 ) |
||||
|
Color.BLUE = Color( 0, 0, 255 ) |
||||
|
Color.CYAN = Color( 0, 255, 255 ) |
||||
|
Color.MAGENTA = Color( 255, 0, 255 ) |
||||
|
Color.YELLOW = Color( 255, 255, 0 ) |
||||
|
Color.WHITE = Color( 255, 255, 255 ) |
||||
|
Color.DKRED = Color( 128, 0, 0 ) |
||||
|
Color.DKGREEN = Color( 0, 128, 0 ) |
||||
|
Color.DKBLUE = Color( 0, 0, 128 ) |
||||
|
Color.TEAL = Color( 0, 128, 128 ) |
||||
|
Color.PURPLE = Color( 128, 0, 128 ) |
||||
|
Color.BROWN = Color( 128, 128, 0 ) |
||||
|
Color.GRAY = Color( 128, 128, 128 ) |
||||
|
|
||||
|
|
||||
|
class BitMap(object): |
||||
|
"""class for drawing and saving simple Windows bitmap files""" |
||||
|
|
||||
|
LINE_SOLID = 0 |
||||
|
LINE_DASHED = 1 |
||||
|
LINE_DOTTED = 2 |
||||
|
LINE_DOT_DASH=3 |
||||
|
_DASH_LEN = 12.0 |
||||
|
_DOT_LEN = 6.0 |
||||
|
_DOT_DASH_LEN = _DOT_LEN + _DASH_LEN |
||||
|
|
||||
|
def __init__( self, width, height, |
||||
|
bkgd = Color.WHITE, frgd = Color.BLACK ): |
||||
|
self.wd = int( ceil(width) ) |
||||
|
self.ht = int( ceil(height) ) |
||||
|
self.bgcolor = 0 |
||||
|
self.fgcolor = 1 |
||||
|
self.palette = [] |
||||
|
self.palette.append( bkgd.toLong() ) |
||||
|
self.palette.append( frgd.toLong() ) |
||||
|
self.currentPen = self.fgcolor |
||||
|
|
||||
|
tmparray = [ self.bgcolor ] * self.wd |
||||
|
self.bitarray = [ tmparray[:] for i in range( self.ht ) ] |
||||
|
self.currentPen = 1 |
||||
|
|
||||
|
|
||||
|
def plotPoint( self, x, y ): |
||||
|
if ( 0 <= x < self.wd and 0 <= y < self.ht ): |
||||
|
x = int(x) |
||||
|
y = int(y) |
||||
|
self.bitarray[y][x] = self.currentPen |
||||
|
|
||||
|
|
||||
|
def _saveBitMapNoCompression( self ): |
||||
|
line_padding = (4 - (self.wd % 4)) % 4 |
||||
|
|
||||
|
# write bitmap header |
||||
|
_bitmap = "BM" |
||||
|
_bitmap += longToString( 54 + self.ht*(self.wd*3 + line_padding) ) # DWORD size in bytes of the file |
||||
|
_bitmap += longToString( 0 ) # DWORD 0 |
||||
|
_bitmap += longToString( 54 ) |
||||
|
_bitmap += longToString( 40 ) # DWORD header size = 40 |
||||
|
_bitmap += longToString( self.wd ) # DWORD image width |
||||
|
_bitmap += longToString( self.ht ) # DWORD image height |
||||
|
_bitmap += shortToString( 1 ) # WORD planes = 1 |
||||
|
_bitmap += shortToString( 24 ) # WORD bits per pixel = 8 |
||||
|
_bitmap += longToString( 0 ) # DWORD compression = 0 |
||||
|
_bitmap += longToString( self.ht * (self.wd * 3 + line_padding) ) # DWORD sizeimage = size in bytes of the bitmap = width * height |
||||
|
_bitmap += longToString( 0 ) # DWORD horiz pixels per meter (?) |
||||
|
_bitmap += longToString( 0 ) # DWORD ver pixels per meter (?) |
||||
|
_bitmap += longToString( 0 ) # DWORD number of colors used = 256 |
||||
|
_bitmap += longToString( 0 ) # DWORD number of "import colors = len( self.palette ) |
||||
|
|
||||
|
# write pixels |
||||
|
self.bitarray.reverse() |
||||
|
for row in self.bitarray: |
||||
|
for pixel in row: |
||||
|
c = self.palette[pixel] |
||||
|
_bitmap += long24ToString(c) |
||||
|
for i in range(line_padding): |
||||
|
_bitmap += chr( 0 ) |
||||
|
|
||||
|
return _bitmap |
||||
|
|
||||
|
|
||||
|
|
||||
|
def saveFile( self, filename): |
||||
|
_b = self._saveBitMapNoCompression( ) |
||||
|
|
||||
|
f = file(filename, 'wb') |
||||
|
f.write(_b) |
||||
|
f.close() |
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
if __name__ == "__main__": |
||||
|
|
||||
|
bmp = BitMap( 10, 10 ) |
||||
|
bmp.plotPoint( 5, 5 ) |
||||
|
bmp.plotPoint( 0, 0 ) |
||||
|
bmp.saveFile( "test.bmp" ) |
||||
|
|
After Width: | Height: | Size: 4.8 KiB |
Loading…
Reference in new issue