/*
This file is part of cpp - ethereum .
cpp - ethereum is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
cpp - ethereum is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with cpp - ethereum . If not , see < http : //www.gnu.org/licenses/>.
*/
/** @file EthereumHost.h
* @ author Gav Wood < i @ gavwood . com >
* @ date 2014
*/
# pragma once
# include <mutex>
# include <map>
# include <vector>
# include <set>
# include <memory>
# include <utility>
# include <thread>
# include <chrono>
# include <libdevcore/Guards.h>
# include <libdevcore/Worker.h>
# include <libdevcore/RangeMask.h>
# include <libdevcrypto/Common.h>
# include "HostCapability.h"
# include "Common.h"
namespace ba = boost : : asio ;
namespace bi = boost : : asio : : ip ;
namespace dev
{
class RLPStream ;
namespace p2p
{
class Host ;
enum class Origin
{
Unknown ,
Self ,
SelfThird ,
PerfectThird ,
Perfect ,
} ;
struct Node
{
NodeId id ; ///< Their id/public key.
unsigned index ; ///< Index into m_nodesList
bi : : tcp : : endpoint address ; ///< As reported from the node itself.
int score = 0 ; ///< All time cumulative.
int rating = 0 ; ///< Trending.
bool dead = false ; ///< If true, we believe this node is permanently dead - forget all about it.
std : : chrono : : system_clock : : time_point lastConnected ;
std : : chrono : : system_clock : : time_point lastAttempted ;
unsigned failedAttempts = 0 ;
DisconnectReason lastDisconnect = NoDisconnect ; ///< Reason for disconnect that happened last.
Origin idOrigin = Origin : : Unknown ; ///< How did we get to know this node's id?
int secondsSinceLastConnected ( ) const { return lastConnected = = std : : chrono : : system_clock : : time_point ( ) ? - 1 : ( int ) std : : chrono : : duration_cast < std : : chrono : : seconds > ( std : : chrono : : system_clock : : now ( ) - lastConnected ) . count ( ) ; }
int secondsSinceLastAttempted ( ) const { return lastAttempted = = std : : chrono : : system_clock : : time_point ( ) ? - 1 : ( int ) std : : chrono : : duration_cast < std : : chrono : : seconds > ( std : : chrono : : system_clock : : now ( ) - lastAttempted ) . count ( ) ; }
unsigned fallbackSeconds ( ) const ;
bool shouldReconnect ( ) const ;
bool isOffline ( ) const { return lastAttempted > lastConnected ; }
bool operator < ( Node const & _n ) const
{
if ( isOffline ( ) ! = _n . isOffline ( ) )
return isOffline ( ) ;
else if ( isOffline ( ) )
if ( lastAttempted = = _n . lastAttempted )
return failedAttempts < _n . failedAttempts ;
else
return lastAttempted < _n . lastAttempted ;
else
if ( score = = _n . score )
if ( rating = = _n . rating )
return failedAttempts < _n . failedAttempts ;
else
return rating < _n . rating ;
else
return score < _n . score ;
}
} ;
using Nodes = std : : vector < Node > ;
struct NetworkPreferences
{
NetworkPreferences ( unsigned short p = 30303 , std : : string i = std : : string ( ) , bool u = true , bool l = false ) : listenPort ( p ) , publicIP ( i ) , upnp ( u ) , localNetworking ( l ) { }
unsigned short listenPort = 30303 ;
std : : string publicIP ;
bool upnp = true ;
bool localNetworking = false ;
} ;
/**
* @ brief The Host class
* Capabilities should be registered prior to startNetwork , since m_capabilities is not thread - safe .
*/
class Host : public Worker
{
friend class Session ;
friend class HostCapabilityFace ;
friend struct Node ;
/// Static network interface methods
public :
/// @returns public and private interface addresses
static std : : vector < bi : : address > getInterfaceAddresses ( ) ;
/// Try to bind and listen on _listenPort, else attempt net-allocated port.
static int listen4 ( bi : : tcp : : acceptor * _acceptor , unsigned short _listenPort ) ;
/// Return public endpoint of upnp interface. If successful o_upnpifaddr will be a private interface address and endpoint will contain public address and port.
static bi : : tcp : : endpoint traverseNAT ( std : : vector < bi : : address > const & _ifAddresses , unsigned short _listenPort , bi : : address & o_upnpifaddr ) ;
public :
/// Start server, listening for connections on the given port.
Host ( std : : string const & _clientVersion , NetworkPreferences const & _n = NetworkPreferences ( ) , bool _start = false ) ;
/// Will block on network process events.
virtual ~ Host ( ) ;
/// Basic peer network protocol version.
unsigned protocolVersion ( ) const ;
/// Register a peer-capability; all new peer connections will have this capability.
template < class T > std : : shared_ptr < T > registerCapability ( T * _t ) { _t - > m_host = this ; auto ret = std : : shared_ptr < T > ( _t ) ; m_capabilities [ std : : make_pair ( T : : staticName ( ) , T : : staticVersion ( ) ) ] = ret ; return ret ; }
bool haveCapability ( CapDesc const & _name ) const { return m_capabilities . count ( _name ) ! = 0 ; }
CapDescs caps ( ) const { CapDescs ret ; for ( auto const & i : m_capabilities ) ret . push_back ( i . first ) ; return ret ; }
template < class T > std : : shared_ptr < T > cap ( ) const { try { return std : : static_pointer_cast < T > ( m_capabilities . at ( std : : make_pair ( T : : staticName ( ) , T : : staticVersion ( ) ) ) ) ; } catch ( . . . ) { return nullptr ; } }
/// Connect to a peer explicitly.
static std : : string pocHost ( ) ;
void connect ( std : : string const & _addr , unsigned short _port = 30303 ) noexcept ;
void connect ( bi : : tcp : : endpoint const & _ep ) ;
void connect ( std : : shared_ptr < Node > const & _n ) ;
/// @returns true iff we have a peer of the given id.
bool havePeer ( NodeId _id ) const ;
/// Set ideal number of peers.
void setIdealPeerCount ( unsigned _n ) { m_idealPeerCount = _n ; }
/// Get peer information.
PeerInfos peers ( bool _updatePing = false ) const ;
/// Get number of peers connected; equivalent to, but faster than, peers().size().
size_t peerCount ( ) const { RecursiveGuard l ( x_peers ) ; return m_peers . size ( ) ; }
/// Ping the peers, to update the latency information.
void pingAll ( ) ;
/// Get the port we're listening on currently.
unsigned short listenPort ( ) const { return m_public . port ( ) ; }
/// Serialise the set of known peers.
bytes saveNodes ( ) const ;
/// Deserialise the data and populate the set of known peers.
void restoreNodes ( bytesConstRef _b ) ;
Nodes nodes ( ) const { RecursiveGuard l ( x_peers ) ; Nodes ret ; for ( auto const & i : m_nodes ) ret . push_back ( * i . second ) ; return ret ; }
void setNetworkPreferences ( NetworkPreferences const & _p ) { auto had = isStarted ( ) ; if ( had ) stop ( ) ; m_netPrefs = _p ; if ( had ) start ( ) ; }
/// Start network. @threadsafe
void start ( ) ;
/// Stop network. @threadsafe
void stop ( ) ;
/// @returns if network is running.
bool isStarted ( ) const { return m_run ; }
/// Reset acceptor, socket, and IO service. Called by deallocator. Maybe called by implementation when ordered deallocation is required.
void quit ( ) ;
NodeId id ( ) const { return m_key . pub ( ) ; }
void registerPeer ( std : : shared_ptr < Session > _s , CapDescs const & _caps ) ;
std : : shared_ptr < Node > node ( NodeId _id ) const { if ( m_nodes . count ( _id ) ) return m_nodes . at ( _id ) ; return std : : shared_ptr < Node > ( ) ; }
private :
/// Populate m_peerAddresses with available public addresses.
void determinePublic ( std : : string const & _publicAddress , bool _upnp ) ;
void ensureAccepting ( ) ;
void seal ( bytes & _b ) ;
void growPeers ( ) ;
void prunePeers ( ) ;
/// Called by Worker. Not thread-safe; to be called only by worker.
virtual void startedWorking ( ) ;
/// Called by startedWorking. Not thread-safe; to be called only be worker callback.
void run ( boost : : system : : error_code const & error ) ; ///< Run network. Called serially via ASIO deadline timer. Manages connection state transitions.
/// Run network
virtual void doWork ( ) ;
std : : shared_ptr < Node > noteNode ( NodeId _id , bi : : tcp : : endpoint _a , Origin _o , bool _ready , NodeId _oldId = NodeId ( ) ) ;
Nodes potentialPeers ( RangeMask < unsigned > const & _known ) ;
bool m_run = false ; ///< Whether network is running.
std : : mutex x_runTimer ; ///< Start/stop mutex.
std : : string m_clientVersion ; ///< Our version string.
NetworkPreferences m_netPrefs ; ///< Network settings.
/// Interface addresses (private, public)
std : : vector < bi : : address > m_ifAddresses ; ///< Interface addresses.
int m_listenPort = - 1 ; ///< What port are we listening on. -1 means binding failed or acceptor hasn't been initialized.
std : : unique_ptr < ba : : io_service > m_ioService ; ///< IOService for network stuff.
std : : unique_ptr < bi : : tcp : : acceptor > m_acceptor ; ///< Listening acceptor.
std : : unique_ptr < bi : : tcp : : socket > m_socket ; ///< Listening socket.
std : : unique_ptr < boost : : asio : : deadline_timer > m_timer ; ///< Timer which, when network is running, calls scheduler() every c_timerInterval ms.
static const unsigned c_timerInterval = 100 ; ///< Interval which m_timer is run when network is connected.
unsigned m_lastTick = 0 ; ///< Used by run() for scheduling; must not be mutated outside of run().
std : : set < Node * > m_pendingNodeConns ; /// Used only by connect(Node&) to limit concurrently connecting to same node. See connect(shared_ptr<Node>const&).
Mutex x_pendingNodeConns ;
bi : : tcp : : endpoint m_public ; ///< Our public listening endpoint.
KeyPair m_key ; ///< Our unique ID.
bool m_hadNewNodes = false ;
mutable RecursiveMutex x_peers ;
/// The nodes to which we are currently connected.
/// Mutable because we flush zombie entries (null-weakptrs) as regular maintenance from a const method.
mutable std : : map < NodeId , std : : weak_ptr < Session > > m_peers ;
/// Nodes to which we may connect (or to which we have connected).
/// TODO: does this need a lock?
std : : map < NodeId , std : : shared_ptr < Node > > m_nodes ;
/// A list of node IDs. This contains every index from m_nodes; the order is guaranteed to remain the same.
std : : vector < NodeId > m_nodesList ;
RangeMask < unsigned > m_ready ; ///< Indices into m_nodesList over to which nodes we are not currently connected, connecting or otherwise ignoring.
RangeMask < unsigned > m_private ; ///< Indices into m_nodesList over to which nodes are private.
unsigned m_idealPeerCount = 5 ; ///< Ideal number of peers to be connected to.
std : : set < bi : : address > m_peerAddresses ; ///< Public addresses that peers (can) know us by.
// Our capabilities.
std : : map < CapDesc , std : : shared_ptr < HostCapabilityFace > > m_capabilities ; ///< Each of the capabilities we support.
std : : chrono : : steady_clock : : time_point m_lastPing ; ///< Time we sent the last ping to all peers.
bool m_accepting = false ;
} ;
}
}