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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file EthereumHost.h
* @author Gav Wood <i@gavwood.com>
* @date 2014
*/
#pragma once
#include <mutex>
#include <map>
#include <vector>
#include <set>
#include <memory>
#include <utility>
#include <thread>
#include <chrono>
#include <libdevcore/Guards.h>
#include <libdevcore/Worker.h>
#include <libdevcore/RangeMask.h>
#include <libdevcrypto/Common.h>
#include "HostCapability.h"
#include "Common.h"
namespace ba = boost::asio;
namespace bi = boost::asio::ip;
namespace dev
{
class RLPStream;
namespace p2p
{
class Host;
enum class Origin
{
Unknown,
Self,
SelfThird,
PerfectThird,
Perfect,
};
struct Node
{
NodeId id; ///< Their id/public key.
unsigned index; ///< Index into m_nodesList
bi::tcp::endpoint address; ///< As reported from the node itself.
int score = 0; ///< All time cumulative.
int rating = 0; ///< Trending.
bool dead = false; ///< If true, we believe this node is permanently dead - forget all about it.
std::chrono::system_clock::time_point lastConnected;
std::chrono::system_clock::time_point lastAttempted;
unsigned failedAttempts = 0;
DisconnectReason lastDisconnect = NoDisconnect; ///< Reason for disconnect that happened last.
Origin idOrigin = Origin::Unknown; ///< How did we get to know this node's id?
int secondsSinceLastConnected() const { return lastConnected == std::chrono::system_clock::time_point() ? -1 : (int)std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - lastConnected).count(); }
int secondsSinceLastAttempted() const { return lastAttempted == std::chrono::system_clock::time_point() ? -1 : (int)std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - lastAttempted).count(); }
unsigned fallbackSeconds() const;
bool shouldReconnect() const;
bool isOffline() const { return lastAttempted > lastConnected; }
bool operator<(Node const& _n) const
{
if (isOffline() != _n.isOffline())
return isOffline();
else if (isOffline())
if (lastAttempted == _n.lastAttempted)
return failedAttempts < _n.failedAttempts;
else
return lastAttempted < _n.lastAttempted;
else
if (score == _n.score)
if (rating == _n.rating)
return failedAttempts < _n.failedAttempts;
else
return rating < _n.rating;
else
return score < _n.score;
}
};
using Nodes = std::vector<Node>;
struct NetworkPreferences
{
NetworkPreferences(unsigned short p = 30303, std::string i = std::string(), bool u = true, bool l = false): listenPort(p), publicIP(i), upnp(u), localNetworking(l) {}
unsigned short listenPort = 30303;
std::string publicIP;
bool upnp = true;
bool localNetworking = false;
};
/**
* @brief The Host class
* Capabilities should be registered prior to startNetwork, since m_capabilities is not thread-safe.
*/
class Host: public Worker
{
friend class Session;
friend class HostCapabilityFace;
friend struct Node;
/// Static network interface methods
public:
/// @returns public and private interface addresses
static std::vector<bi::address> getInterfaceAddresses();
/// Try to bind and listen on _listenPort, else attempt net-allocated port.
static int listen4(bi::tcp::acceptor* _acceptor, unsigned short _listenPort);
/// Return public endpoint of upnp interface. If successful o_upnpifaddr will be a private interface address and endpoint will contain public address and port.
static bi::tcp::endpoint traverseNAT(std::vector<bi::address> const& _ifAddresses, unsigned short _listenPort, bi::address& o_upnpifaddr);
public:
/// Start server, listening for connections on the given port.
Host(std::string const& _clientVersion, NetworkPreferences const& _n = NetworkPreferences(), bool _start = false);
/// Will block on network process events.
virtual ~Host();
/// Basic peer network protocol version.
unsigned protocolVersion() const;
/// Register a peer-capability; all new peer connections will have this capability.
template <class T> std::shared_ptr<T> registerCapability(T* _t) { _t->m_host = this; auto ret = std::shared_ptr<T>(_t); m_capabilities[std::make_pair(T::staticName(), T::staticVersion())] = ret; return ret; }
bool haveCapability(CapDesc const& _name) const { return m_capabilities.count(_name) != 0; }
CapDescs caps() const { CapDescs ret; for (auto const& i: m_capabilities) ret.push_back(i.first); return ret; }
template <class T> std::shared_ptr<T> cap() const { try { return std::static_pointer_cast<T>(m_capabilities.at(std::make_pair(T::staticName(), T::staticVersion()))); } catch (...) { return nullptr; } }
/// Connect to a peer explicitly.
static std::string pocHost();
void connect(std::string const& _addr, unsigned short _port = 30303) noexcept;
void connect(bi::tcp::endpoint const& _ep);
void connect(std::shared_ptr<Node> const& _n);
/// @returns true iff we have a peer of the given id.
bool havePeer(NodeId _id) const;
/// Set ideal number of peers.
void setIdealPeerCount(unsigned _n) { m_idealPeerCount = _n; }
/// Get peer information.
PeerInfos peers(bool _updatePing = false) const;
/// Get number of peers connected; equivalent to, but faster than, peers().size().
size_t peerCount() const { RecursiveGuard l(x_peers); return m_peers.size(); }
/// Ping the peers, to update the latency information.
void pingAll();
/// Get the port we're listening on currently.
unsigned short listenPort() const { return m_public.port(); }
/// Serialise the set of known peers.
bytes saveNodes() const;
/// Deserialise the data and populate the set of known peers.
void restoreNodes(bytesConstRef _b);
Nodes nodes() const { RecursiveGuard l(x_peers); Nodes ret; for (auto const& i: m_nodes) ret.push_back(*i.second); return ret; }
void setNetworkPreferences(NetworkPreferences const& _p) { auto had = isStarted(); if (had) stop(); m_netPrefs = _p; if (had) start(); }
/// Start network. @threadsafe
void start();
/// Stop network. @threadsafe
void stop();
/// @returns if network is running.
bool isStarted() const { return m_run; }
/// Reset acceptor, socket, and IO service. Called by deallocator. Maybe called by implementation when ordered deallocation is required.
void quit();
NodeId id() const { return m_key.pub(); }
void registerPeer(std::shared_ptr<Session> _s, CapDescs const& _caps);
std::shared_ptr<Node> node(NodeId _id) const { if (m_nodes.count(_id)) return m_nodes.at(_id); return std::shared_ptr<Node>(); }
private:
/// Populate m_peerAddresses with available public addresses.
void determinePublic(std::string const& _publicAddress, bool _upnp);
void ensureAccepting();
void seal(bytes& _b);
void growPeers();
void prunePeers();
/// Called by Worker. Not thread-safe; to be called only by worker.
virtual void startedWorking();
/// Called by startedWorking. Not thread-safe; to be called only be worker callback.
void run(boost::system::error_code const& error); ///< Run network. Called serially via ASIO deadline timer. Manages connection state transitions.
/// Run network
virtual void doWork();
std::shared_ptr<Node> noteNode(NodeId _id, bi::tcp::endpoint _a, Origin _o, bool _ready, NodeId _oldId = NodeId());
Nodes potentialPeers(RangeMask<unsigned> const& _known);
bool m_run = false; ///< Whether network is running.
std::mutex x_runTimer; ///< Start/stop mutex.
std::string m_clientVersion; ///< Our version string.
NetworkPreferences m_netPrefs; ///< Network settings.
/// Interface addresses (private, public)
std::vector<bi::address> m_ifAddresses; ///< Interface addresses.
int m_listenPort = -1; ///< What port are we listening on. -1 means binding failed or acceptor hasn't been initialized.
std::unique_ptr<ba::io_service> m_ioService; ///< IOService for network stuff.
std::unique_ptr<bi::tcp::acceptor> m_acceptor; ///< Listening acceptor.
std::unique_ptr<bi::tcp::socket> m_socket; ///< Listening socket.
std::unique_ptr<boost::asio::deadline_timer> m_timer; ///< Timer which, when network is running, calls scheduler() every c_timerInterval ms.
static const unsigned c_timerInterval = 100; ///< Interval which m_timer is run when network is connected.
unsigned m_lastTick = 0; ///< Used by run() for scheduling; must not be mutated outside of run().
std::set<Node*> m_pendingNodeConns; /// Used only by connect(Node&) to limit concurrently connecting to same node. See connect(shared_ptr<Node>const&).
Mutex x_pendingNodeConns;
bi::tcp::endpoint m_public; ///< Our public listening endpoint.
KeyPair m_key; ///< Our unique ID.
bool m_hadNewNodes = false;
mutable RecursiveMutex x_peers;
/// The nodes to which we are currently connected.
/// Mutable because we flush zombie entries (null-weakptrs) as regular maintenance from a const method.
mutable std::map<NodeId, std::weak_ptr<Session>> m_peers;
/// Nodes to which we may connect (or to which we have connected).
/// TODO: does this need a lock?
std::map<NodeId, std::shared_ptr<Node> > m_nodes;
/// A list of node IDs. This contains every index from m_nodes; the order is guaranteed to remain the same.
std::vector<NodeId> m_nodesList;
RangeMask<unsigned> m_ready; ///< Indices into m_nodesList over to which nodes we are not currently connected, connecting or otherwise ignoring.
RangeMask<unsigned> m_private; ///< Indices into m_nodesList over to which nodes are private.
unsigned m_idealPeerCount = 5; ///< Ideal number of peers to be connected to.
std::set<bi::address> m_peerAddresses; ///< Public addresses that peers (can) know us by.
// Our capabilities.
std::map<CapDesc, std::shared_ptr<HostCapabilityFace>> m_capabilities; ///< Each of the capabilities we support.
std::chrono::steady_clock::time_point m_lastPing; ///< Time we sent the last ping to all peers.
bool m_accepting = false;
};
}
}