/*
This file is part of cpp - ethereum .
cpp - ethereum is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
cpp - ethereum is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with cpp - ethereum . If not , see < http : //www.gnu.org/licenses/>.
*/
/** @file Host.h
* @ author Alex Leverington < nessence @ gmail . com >
* @ author Gav Wood < i @ gavwood . com >
* @ date 2014
*/
# pragma once
# include <mutex>
# include <map>
# include <vector>
# include <set>
# include <memory>
# include <utility>
# include <thread>
# include <chrono>
# include <libdevcore/Guards.h>
# include <libdevcore/Worker.h>
# include <libdevcore/RangeMask.h>
# include <libdevcrypto/Common.h>
# include <libdevcrypto/ECDHE.h>
# include "NodeTable.h"
# include "HostCapability.h"
# include "Network.h"
# include "Peer.h"
# include "RLPXSocket.h"
# include "RLPXFrameCoder.h"
# include "Common.h"
namespace ba = boost : : asio ;
namespace bi = ba : : ip ;
namespace std
{
template < > struct hash < pair < dev : : p2p : : NodeId , string > >
{
size_t operator ( ) ( pair < dev : : p2p : : NodeId , string > const & _value ) const
{
size_t ret = hash < dev : : p2p : : NodeId > ( ) ( _value . first ) ;
return ret ^ ( hash < string > ( ) ( _value . second ) + 0x9e3779b9 + ( ret < < 6 ) + ( ret > > 2 ) ) ;
}
} ;
}
namespace dev
{
namespace p2p
{
class Host ;
class HostNodeTableHandler : public NodeTableEventHandler
{
public :
HostNodeTableHandler ( Host & _host ) ;
Host const & host ( ) const { return m_host ; }
private :
virtual void processEvent ( NodeId const & _n , NodeTableEventType const & _e ) ;
Host & m_host ;
} ;
struct SubReputation
{
bool isRude = false ;
int utility = 0 ;
bytes data ;
} ;
struct Reputation
{
std : : unordered_map < std : : string , SubReputation > subs ;
} ;
class ReputationManager
{
public :
ReputationManager ( ) ;
void noteRude ( Session const & _s , std : : string const & _sub = std : : string ( ) ) ;
bool isRude ( Session const & _s , std : : string const & _sub = std : : string ( ) ) const ;
void setData ( Session const & _s , std : : string const & _sub , bytes const & _data ) ;
bytes data ( Session const & _s , std : : string const & _subs ) const ;
private :
std : : unordered_map < std : : pair < p2p : : NodeId , std : : string > , Reputation > m_nodes ; ///< Nodes that were impolite while syncing. We avoid syncing from these if possible.
SharedMutex mutable x_nodes ;
} ;
/**
* @ brief The Host class
* Capabilities should be registered prior to startNetwork , since m_capabilities is not thread - safe .
*
* @ todo determinePublic : ipv6 , udp
* @ todo per - session keepalive / ping instead of broadcast ; set ping - timeout via median - latency
*/
class Host : public Worker
{
friend class HostNodeTableHandler ;
friend class RLPXHandshake ;
friend class Session ;
friend class HostCapabilityFace ;
public :
/// Start server, listening for connections on the given port.
Host (
std : : string const & _clientVersion ,
NetworkPreferences const & _n = NetworkPreferences ( ) ,
bytesConstRef _restoreNetwork = bytesConstRef ( )
) ;
/// Will block on network process events.
virtual ~ Host ( ) ;
/// Default host for current version of client.
static std : : string pocHost ( ) ;
static std : : unordered_map < Public , std : : string > const & pocHosts ( ) ;
/// Register a peer-capability; all new peer connections will have this capability.
template < class T > std : : shared_ptr < T > registerCapability ( T * _t ) { _t - > m_host = this ; std : : shared_ptr < T > ret ( _t ) ; m_capabilities [ std : : make_pair ( T : : staticName ( ) , T : : staticVersion ( ) ) ] = ret ; return ret ; }
template < class T > void addCapability ( std : : shared_ptr < T > const & _p , std : : string const & _name , u256 const & _version ) { m_capabilities [ std : : make_pair ( _name , _version ) ] = _p ; }
bool haveCapability ( CapDesc const & _name ) const { return m_capabilities . count ( _name ) ! = 0 ; }
CapDescs caps ( ) const { CapDescs ret ; for ( auto const & i : m_capabilities ) ret . push_back ( i . first ) ; return ret ; }
template < class T > std : : shared_ptr < T > cap ( ) const { try { return std : : static_pointer_cast < T > ( m_capabilities . at ( std : : make_pair ( T : : staticName ( ) , T : : staticVersion ( ) ) ) ) ; } catch ( . . . ) { return nullptr ; } }
/// Add node as a peer candidate. Node is added if discovery ping is successful and table has capacity.
void addNode ( NodeId const & _node , NodeIPEndpoint const & _endpoint ) ;
/// Create Peer and attempt keeping peer connected.
void requirePeer ( NodeId const & _node , NodeIPEndpoint const & _endpoint ) ;
/// Create Peer and attempt keeping peer connected.
void requirePeer ( NodeId const & _node , bi : : address const & _addr , unsigned short _udpPort , unsigned short _tcpPort ) { requirePeer ( _node , NodeIPEndpoint ( _addr , _udpPort , _tcpPort ) ) ; }
/// Note peer as no longer being required.
void relinquishPeer ( NodeId const & _node ) ;
/// Set ideal number of peers.
void setIdealPeerCount ( unsigned _n ) { m_idealPeerCount = _n ; }
/// Get peer information.
PeerSessionInfos peerSessionInfo ( ) const ;
/// Get number of peers connected.
size_t peerCount ( ) const ;
/// Get the address we're listening on currently.
std : : string listenAddress ( ) const { return m_netPrefs . listenIPAddress . empty ( ) ? " 0.0.0.0 " : m_netPrefs . listenIPAddress ; }
/// Get the port we're listening on currently.
unsigned short listenPort ( ) const { return m_netPrefs . listenPort ; }
/// Serialise the set of known peers.
bytes saveNetwork ( ) const ;
// TODO: P2P this should be combined with peers into a HostStat object of some kind; coalesce data, as it's only used for status information.
Peers getPeers ( ) const { RecursiveGuard l ( x_sessions ) ; Peers ret ; for ( auto const & i : m_peers ) ret . push_back ( * i . second ) ; return ret ; }
NetworkPreferences const & networkPreferences ( ) const { return m_netPrefs ; }
void setNetworkPreferences ( NetworkPreferences const & _p , bool _dropPeers = false ) { m_dropPeers = _dropPeers ; auto had = isStarted ( ) ; if ( had ) stop ( ) ; m_netPrefs = _p ; if ( had ) start ( ) ; }
/// Start network. @threadsafe
void start ( ) ;
/// Stop network. @threadsafe
/// Resets acceptor, socket, and IO service. Called by deallocator.
void stop ( ) ;
/// @returns if network has been started.
bool isStarted ( ) const { return isWorking ( ) ; }
/// @returns our reputation manager.
ReputationManager & repMan ( ) { return m_repMan ; }
/// @returns if network is started and interactive.
bool haveNetwork ( ) const { return m_run & & ! ! m_nodeTable ; }
NodeId id ( ) const { return m_alias . pub ( ) ; }
/// Validates and starts peer session, taking ownership of _io. Disconnects and returns false upon error.
void startPeerSession ( Public const & _id , RLP const & _hello , RLPXFrameCoder * _io , std : : shared_ptr < RLPXSocket > const & _s ) ;
protected :
void onNodeTableEvent ( NodeId const & _n , NodeTableEventType const & _e ) ;
/// Deserialise the data and populate the set of known peers.
void restoreNetwork ( bytesConstRef _b ) ;
private :
enum PeerSlotRatio { Egress = 2 , Ingress = 9 } ;
bool havePeerSession ( NodeId _id ) { RecursiveGuard l ( x_sessions ) ; return m_sessions . count ( _id ) ? ! ! m_sessions [ _id ] . lock ( ) : false ; }
/// Determines and sets m_tcpPublic to publicly advertised address.
void determinePublic ( ) ;
void connect ( std : : shared_ptr < Peer > const & _p ) ;
/// Returns true if pending and connected peer count is less than maximum
bool peerSlotsAvailable ( PeerSlotRatio _type ) { Guard l ( x_pendingNodeConns ) ; return peerCount ( ) + m_pendingPeerConns . size ( ) < _type * m_idealPeerCount ; }
/// Ping the peers to update the latency information and disconnect peers which have timed out.
void keepAlivePeers ( ) ;
/// Disconnect peers which didn't respond to keepAlivePeers ping prior to c_keepAliveTimeOut.
void disconnectLatePeers ( ) ;
/// Called only from startedWorking().
void runAcceptor ( ) ;
/// Called by Worker. Not thread-safe; to be called only by worker.
virtual void startedWorking ( ) ;
/// Called by startedWorking. Not thread-safe; to be called only be Worker.
void run ( boost : : system : : error_code const & error ) ; ///< Run network. Called serially via ASIO deadline timer. Manages connection state transitions.
/// Run network. Not thread-safe; to be called only by worker.
virtual void doWork ( ) ;
/// Shutdown network. Not thread-safe; to be called only by worker.
virtual void doneWorking ( ) ;
/// Get or create host identifier (KeyPair).
static KeyPair networkAlias ( bytesConstRef _b ) ;
bytes m_restoreNetwork ; ///< Set by constructor and used to set Host key and restore network peers & nodes.
bool m_run = false ; ///< Whether network is running.
std : : mutex x_runTimer ; ///< Start/stop mutex.
std : : string m_clientVersion ; ///< Our version string.
NetworkPreferences m_netPrefs ; ///< Network settings.
/// Interface addresses (private, public)
std : : set < bi : : address > m_ifAddresses ; ///< Interface addresses.
int m_listenPort = - 1 ; ///< What port are we listening on. -1 means binding failed or acceptor hasn't been initialized.
ba : : io_service m_ioService ; ///< IOService for network stuff.
bi : : tcp : : acceptor m_tcp4Acceptor ; ///< Listening acceptor.
std : : unique_ptr < boost : : asio : : deadline_timer > m_timer ; ///< Timer which, when network is running, calls scheduler() every c_timerInterval ms.
static const unsigned c_timerInterval = 100 ; ///< Interval which m_timer is run when network is connected.
std : : set < Peer * > m_pendingPeerConns ; /// Used only by connect(Peer&) to limit concurrently connecting to same node. See connect(shared_ptr<Peer>const&).
Mutex x_pendingNodeConns ;
bi : : tcp : : endpoint m_tcpPublic ; ///< Our public listening endpoint.
KeyPair m_alias ; ///< Alias for network communication. Network address is k*G. k is key material. TODO: Replace KeyPair.
std : : shared_ptr < NodeTable > m_nodeTable ; ///< Node table (uses kademlia-like discovery).
/// Shared storage of Peer objects. Peers are created or destroyed on demand by the Host. Active sessions maintain a shared_ptr to a Peer;
std : : unordered_map < NodeId , std : : shared_ptr < Peer > > m_peers ;
/// Peers we try to connect regardless of p2p network.
std : : set < NodeId > m_requiredPeers ;
Mutex x_requiredPeers ;
/// The nodes to which we are currently connected. Used by host to service peer requests and keepAlivePeers and for shutdown. (see run())
/// Mutable because we flush zombie entries (null-weakptrs) as regular maintenance from a const method.
mutable std : : unordered_map < NodeId , std : : weak_ptr < Session > > m_sessions ;
mutable RecursiveMutex x_sessions ;
std : : list < std : : weak_ptr < RLPXHandshake > > m_connecting ; ///< Pending connections.
Mutex x_connecting ; ///< Mutex for m_connecting.
unsigned m_idealPeerCount = 11 ; ///< Ideal number of peers to be connected to.
std : : map < CapDesc , std : : shared_ptr < HostCapabilityFace > > m_capabilities ; ///< Each of the capabilities we support.
/// Deadline timers used for isolated network events. GC'd by run.
std : : list < std : : shared_ptr < boost : : asio : : deadline_timer > > m_timers ;
Mutex x_timers ;
std : : chrono : : steady_clock : : time_point m_lastPing ; ///< Time we sent the last ping to all peers.
bool m_accepting = false ;
bool m_dropPeers = false ;
ReputationManager m_repMan ;
} ;
}
}