/// This basically involves wiping ourselves if we've been superceded and rebuilding from the transaction queue.
/// This basically involves wiping ourselves if we've been superceded and rebuilding from the transaction queue.
@ -387,6 +389,7 @@ private:
TransactionReceiptsm_receipts;///< The corresponding list of transaction receipts.
TransactionReceiptsm_receipts;///< The corresponding list of transaction receipts.
h256Hashm_transactionSet;///< The set of transaction hashes that we've included in the state.
h256Hashm_transactionSet;///< The set of transaction hashes that we've included in the state.
OverlayDBm_lastTx;
OverlayDBm_lastTx;
AddressHashm_touched;///< Tracks all addresses touched by transactions so far.
mutablestd::unordered_map<Address,Account>m_cache;///< Our address cache. This stores the states of each address that has (or at least might have) been changed.
mutablestd::unordered_map<Address,Account>m_cache;///< Our address cache. This stores the states of each address that has (or at least might have) been changed.