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Full documentation for Account class.

cl-refactor
Gav Wood 10 years ago
parent
commit
8b54fc0db0
  1. 2
      libethereum/Account.cpp
  2. 112
      libethereum/Account.h

2
libethereum/Account.cpp

@ -26,5 +26,5 @@ using namespace dev;
using namespace dev::eth;
#pragma GCC diagnostic ignored "-Wunused-variable"
namespace { char dummy; };
const h256 Account::c_contractConceptionCodeHash;

112
libethereum/Account.h

@ -31,62 +31,150 @@ namespace dev
namespace eth
{
// TODO: Document fully.
/**
* Models the state of a single Ethereum account.
* Used to cache a portion of the full Ethereum state. State keeps a mapping of Address's to Accounts.
*
* Aside from storing the nonce and balance, the account may also be "dead" (where isAlive() returns false).
* This allows State to explicitly store the notion of a deleted account in it's cache. kill() can be used
* for this.
*
* For the account's storage, the class operates a cache. baseRoot() specifies the base state of the storage
* given as the Trie root to be looked up in the state database. Alterations beyond this base are specified
* in the overlay, stored in this class and retrieved with storageOverlay(). setStorage allows the overlay
* to be altered.
*
* The code handling explicitly supports a two-stage commit model needed for contract-creation. When creating
* a contract (running the initialisation code), the code of the account is considered empty. The attribute
* of emptiness can be retrieved with codeBearing(). After initialisation one must set the code accordingly;
* the code of the Account can be set with setCode(). To validate a setCode() call, this class records the
* state of being in contract-creation (and thus in a state where setCode may validly be called). It can be
* determined through isFreshCode().
*
* The code can be retrieved through code(), and its hash through codeHash(). codeHash() is only valid when
* the account is not in the contract-creation phase (i.e. when isFreshCode() returns false). This class
* supports populating code on-demand from the state database. To determine if the code has been prepopulated
* call codeCacheValid(). To populate the code, look it up with codeHash() and populate with noteCode().
*
* @todo: need to make a noteCodeCommitted().
*
* The constructor allows you to create an one of a number of "types" of accounts. The default constructor
* makes a dead account (this is ignored by State when writing out the Trie). Another three allow a basic
* or contract account to be specified along with an initial balance. The fina two allow either a basic or
* a contract account to be created with arbitrary values.
*
* Code does
*/
class Account
{
public:
enum NewAccountType { NormalCreation, ContractConception };
/// Type of account to create.
enum NewAccountType
{
NormalCreation, ///< Normal account.
ContractConception ///< Contract account - we place this object into the contract-creation state (and as such we expect setCode(), but codeHash() won't work).
};
/// Construct a dead Account.
Account() {}
/// Construct an alive Account, with given endowment, for either a normal (non-contract) account or for a contract account in the
/// conception phase, where the code is not yet known.
Account(u256 _balance, NewAccountType _t): m_isAlive(true), m_balance(_balance), m_codeHash(_t == NormalCreation ? h256() : EmptySHA3) {}
Account(u256 _balance, NewAccountType _t): m_isAlive(true), m_balance(_balance), m_codeHash(_t == NormalCreation ? c_contractConceptionCodeHash : EmptySHA3) {}
/// Explicit constructor for wierd cases of construction of a normal account.
Account(u256 _nonce, u256 _balance): m_isAlive(true), m_nonce(_nonce), m_balance(_balance) {}
/// Explicit constructor for wierd cases of construction or a contract account.
Account(u256 _nonce, u256 _balance, h256 _contractRoot, h256 _codeHash): m_isAlive(true), m_nonce(_nonce), m_balance(_balance), m_storageRoot(_contractRoot), m_codeHash(_codeHash) { assert(_contractRoot); }
/// Kill this account. Useful for the suicide opcode. Following this call, isAlive() returns false.
void kill() { m_isAlive = false; m_storageOverlay.clear(); m_codeHash = EmptySHA3; m_storageRoot = EmptyTrie; m_balance = 0; m_nonce = 0; }
/// @returns true iff this object represents an account in the state. Returns false if this object represents an account
/// that should no longer exist in the trie (an account that never existed or was suicided).
bool isAlive() const { return m_isAlive; }
/// @returns the balance of this account. Can be altered in place.
u256& balance() { return m_balance; }
/// @returns the balance of this account.
u256 const& balance() const { return m_balance; }
/// Increments the balance of this account by the given amount. It's a bigint, so can be negative.
void addBalance(bigint _i) { m_balance = (u256)((bigint)m_balance + _i); }
/// @returns the nonce of the account. Can be altered in place.
u256& nonce() { return m_nonce; }
/// @returns the nonce of the account.
u256 const& nonce() const { return m_nonce; }
/// Increment the nonce of the account by one.
void incNonce() { m_nonce++; }
/// @returns the root of the trie (whose nodes are stored in the state db externally to this class) which encodes the
/// base-state of the account's storage (upon which the storage is overlaid).
h256 baseRoot() const { assert(m_storageRoot); return m_storageRoot; }
std::map<u256, u256> const& storage() const { return m_storageOverlay; }
/// @returns the storage overlay as a simple map.
std::map<u256, u256> const& storageOverlay() const { return m_storageOverlay; }
/// Set a key/value pair in the account's storage. This actually goes into the overlay, for committing to the trie
/// later.
void setStorage(u256 _p, u256 _v) { m_storageOverlay[_p] = _v; }
bool isFreshCode() const { return !m_codeHash; }
/// @returns true if we are in the contract-conception state and setCode is valid to call.
bool isFreshCode() const { return m_codeHash == c_contractConceptionCodeHash; }
/// @returns true if we are either in the contract-conception state or if the account's code is not empty.
bool codeBearing() const { return m_codeHash != EmptySHA3; }
bool codeCacheValid() const { return m_codeHash == EmptySHA3 || !m_codeHash || m_codeCache.size(); }
h256 codeHash() const { assert(m_codeHash); return m_codeHash; }
bytes const& code() const { assert(m_codeHash == EmptySHA3 || !m_codeHash || m_codeCache.size()); return m_codeCache; }
void setCode(bytesConstRef _code) { assert(!m_codeHash); m_codeCache = _code.toBytes(); }
/// @returns the hash of the account's code. Must only be called when isFreshCode() returns false.
h256 codeHash() const { assert(!isFreshCode()); return m_codeHash; }
/// Sets the code of the account. Must only be called when isFreshCode() returns true.
void setCode(bytesConstRef _code) { assert(isFreshCode()); m_codeCache = _code.toBytes(); }
/// @returns true if the account's code is available through code().
bool codeCacheValid() const { return m_codeHash == EmptySHA3 || m_codeHash == c_contractConceptionCodeHash || m_codeCache.size(); }
/// Specify to the object what the actual code is for the account. @a _code must have a SHA3 equal to codeHash() and
/// must only be called when isFreshCode() returns false.
void noteCode(bytesConstRef _code) { assert(sha3(_code) == m_codeHash); m_codeCache = _code.toBytes(); }
/// @returns the account's code. Must only be called when codeCacheValid returns true.
bytes const& code() const { assert(codeCacheValid()); return m_codeCache; }
private:
/// Is this account existant? If not, it represents a deleted account.
bool m_isAlive = false;
/// Account's nonce.
u256 m_nonce = 0;
/// Account's balance.
u256 m_balance = 0;
/// The base storage root. Used with the state DB to give a base to the storage. m_storageOverlay is overlaid on this and takes precedence for all values set.
h256 m_storageRoot = EmptyTrie;
/// If 0 then we're in the limbo where we're running the initialisation code. We expect a setCode() at some point later.
/// If c_contractConceptionCodeHash then we're in the limbo where we're running the initialisation code. We expect a setCode() at some point later.
/// If EmptySHA3, then m_code, which should be empty, is valid.
/// If anything else, then m_code is valid iff it's not empty, otherwise, State::ensureCached() needs to be called with the correct args.
h256 m_codeHash = EmptySHA3;
// TODO: change to unordered_map.
/// The map with is overlaid onto whatever storage is implied by the m_storageRoot in the trie.
std::map<u256, u256> m_storageOverlay;
/// The associated code for this account. The SHA3 of this should be equal to m_codeHash unless m_codeHash equals c_contractConceptionCodeHash.
bytes m_codeCache;
/// Value for m_codeHash when this account is having its code determined.
static const h256 c_contractConceptionCodeHash;
};
}

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