We can be spammy, which is good for tests, but bad for our simple message queue.
This avoids breaking our tests but also avoid the worst case (1M entries and counting!)
for gossip status messages in the case where we're syncing a large peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We had at least one bug caused by it not returning true when it had
queued something. Instead, just re-check thq queue after it's called.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It means an extra allocation at startup, but it means we can hide the definition,
and use standard patterns (new_daemon_conn and typesafe callbacks).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now it just returns true if it queued something. This allows it
to queue multiple packets, and lets it share code paths with other code
in future patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We remove the unused status_send_fd, and rename status_send_sync (it
should only be used for that case now).
We add a status_setup_async(), and wire things internally to use that
if it's set up: status_setup() is renamed status_setup_sync().
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have some duplication in handling queues, so this is an attempt at
deduplicating some of that work. `daemon_conn` now uses the
`msg_queue` and `channeld` was also migrated to `msg_queue`. At the
same time I made `msg_queue` create a copy of the messages or takes
over messages marked with `take()`. This should make cleaning up
messages easier.
This allows us to break out of the normal queue-based write loop and
handle things ourself for a while. Currently this is used to trigger
regular gossip dumps that do not proceed until the buffers have been
cleared in order to avoid memory-explosions.