I had a report of a 0.7.2 user whose node hadn't appeared on 1ml. Their
node_announcement wasn't visible to my node, either.
I suspect this is a consequence of recent version reducing the amount of
gossip they send, as well as large nodes increasingly turning off gossip
altogether from some peers (as we do). We should ignore timestamp filters
for our own channels: the easiest way to do this is to push them out
directly from gossipd (other messages are sent via the store).
We change channeld to wrap the local channel_announcements: previously
we just handed it to gossipd as for any other gossip message we received
from our peer. Now gossipd knows to push it out, as it's local.
This interferes with the logic in tests/test_misc.py::test_htlc_send_timeout
which expects the node_announcement message last, so we generalize
that too.
[ Thanks to @trueptolmy for bugfix! ]
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is mainly an internal-only change, especially since we don't
offer any globalfeatures.
However, LND (as of next release) will offer global features, and also
expect option_static_remotekey to be a *global* feature. So we send
our (merged) feature bitset as both global and local in init, and fold
those bitsets together when we get an init msg.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I thought LND had a bug, but turns out it doesn't like out-of-order
short_channel_ids: in fact, the spec says they have to be in order!
This means we use uintmap instead of a htable for unknown_scids and
stale_scids so they're nicely ordered.
But our nodes-missing-announcements probe is harder since they can
also contain duplicates: we switch that to iterate through channels
rather than nodes.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We weren't supposed to do any gossiping until we were synced (and thus
knew blockheight), but our seeker_check() didn't wait for it! Move the
waiting all into seeker.c, so it can handle it all consistently.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
On testing, I found a node which would hang up every time we asked it
for query_short_channel_ids (despite it offering features 0x81, meaning
it should handle this message).
Then it would reconnect, and we'd choose it again as our
PROBING_NANNOUNCES peer!
Instead, leave finding another peer to the once-a-minute
seeker_check() function.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
By combining set_state() with selected_peer() we can give a single log
line describing what we're asking for, from whom.
We also add more verbosity to a few key areas, such as gossip rotation
and when gossipd tells a peer to send an error. And move a comment which
was above the wrong function (due to rebase?).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It usually means we're missing something, but there's no way to ask what.
Simply start a broad scid probe.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This should give more reliable results, though it risks us getting
suckered into always consulting the same peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We assume that the time for gossip propagation is < 10 minutes, so by
going back that far from last gossip we won't miss anything,
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's simple: if we wouldn't accept the timestamp we see, don't put
the channel in the stale_scid_map.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Just try to choose another. Under Travis, this causes many failures due
to slowness (they only get 10 seconds in -dev mode).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We eliminate the "need peer" states and instead check if the
random_peer_softref has been cleared.
We can also unify our restart handlers for all these cases; even the
probe_scids case, by giving gossip credit for the scids as they come
in (at a discount, since scids are 8 bytes vs the ~200 bytes for
normal gossip messages).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Build up a map of short_channel_ids which we have old info for (only
if peer supports gossip_query_ex).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This asks peers to append the timestamps or checksums: if it has
gossip_query_ex support, it will, otherwise it's ignored.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If the peer supports `gossip_query_ex` we can use query_flags to simply
request the node_announcements when probing for nodes, rather than
getting everything. If a peer doesn't support `gossip_query_ex` then
it's harmless to add it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We pick some nodes which don't seem to have node_announcements and we
ask a channel associated with them. Again, if this reveals more
node_announcements, we probe for twice as many next time.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we have any unknown short_channel_ids, we ask a random peer for
those channels. Once it responds, we probe again for a small random
range in case more are missing, again enlarging if we find some.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of a linear array which is fairly inefficient if it turns out
we know nothing at all.
We remove the gossip_missing() call by changing the api to
remove_unknown_scid() to include a flag as to whether the scid turned
out to be real or not.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Once we've finished streaming gossip from the first peer, we ask a
random peer (maybe the same one) for all short_channel_ids in the last
6 blocks from the latest channel we know about.
If this reveals new channels we didn't know about, we expand the probe
by a factor of 2 each time.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The seeker starts by asking a peer (the first peer!) for all gossip
since a minute before the modified time of the gossip store.
This algorithm is enhanced in successive patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we have to validate, there can be a delay (and peer might
vanish) between receiving the gossip and actually confirming it, hence
the use of softref.
We will use this information to check that the peers are making progress
as we start asking them for specific information.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We often want a pointer which will turn to NULL if the pointed-to thing is
freed. This is possible with tal objects, so create it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is the modified-time of the file. We have to store it internally
since we overwrite the gossip file with compaction on startup.
This means the "are we behind on gossip?" heuristic is no longer inside
gossip_store.c, which is cleaner.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It sometimes fail with a bad_gossip error because the sending node
might not have found out about the channel when it gets a
channel_update. Make sure the whole network knows everything before
we start.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We completely rework test_node_reannounce: it's assumes we always ask for
all gossip and that assumption will be broken in future patches too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I have seen some strange flakiness (under VALGRIND), which I have
traced down to dev-disconnect "+" not working as expected. In
particular, the message is not sent out before closing the fd.
This seems to fix it on Linux, though it's so intermittant that it's hard
to be completely sure.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>