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#ifndef LIGHTNING_COMMON_READ_PEER_MSG_H
#define LIGHTNING_COMMON_READ_PEER_MSG_H
#include "config.h"
#include <ccan/short_types/short_types.h>
#include <ccan/tal/tal.h>
#include <ccan/typesafe_cb/typesafe_cb.h>
struct crypto_state;
struct channel_id;
/**
* read_peer_msg - read & decode in a peer message, handling common ones.
* @ctx: context to allocate return packet from.
* @cs: the cryptostate (updated)
* @chanid: the channel id (for identifying errors)
* @send_reply: the way to send a reply packet (eg. sync_crypto_write_arg)
*
* This returns NULL if it handled the message, so it's normally called in
* a loop.
*/
#define read_peer_msg(ctx, cs, chanid, send_reply, arg) \
read_peer_msg_((ctx), PEER_FD, GOSSIP_FD, (cs), \
(chanid), \
typesafe_cb_preargs(bool, void *, (send_reply), (arg), \
struct crypto_state *, int, \
const u8 *), \
arg)
/* Helper: sync_crypto_write, with extra args it ignores */
bool sync_crypto_write_arg(struct crypto_state *cs, int fd, const u8 *TAKES,
void *unused);
/* Handler for a gossip msg; used by channeld since it queues them. */
#define handle_gossip_msg(msg, cs, send_reply, arg) \
handle_gossip_msg_((msg), PEER_FD, (cs), \
typesafe_cb_preargs(bool, void *, \
(send_reply), (arg), \
struct crypto_state *, int, \
const u8 *), \
arg)
void handle_gossip_msg_(const u8 *msg TAKES,
int peer_fd,
struct crypto_state *cs,
bool (*send_msg)(struct crypto_state *cs, int fd,
const u8 *TAKES, void *arg),
void *arg);
u8 *read_peer_msg_(const tal_t *ctx,
int peer_fd, int gossip_fd,
struct crypto_state *cs,
const struct channel_id *channel,
bool (*send_reply)(struct crypto_state *cs, int fd,
const u8 *TAKES, void *arg),
void *arg);
#endif /* LIGHTNING_COMMON_READ_PEER_MSG_H */