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No need for state restoration in {save,restore}Path()

v1.x
Tj Holowaychuk 14 years ago
parent
commit
ca54b2ed1b
  1. 2
      src/CanvasRenderingContext2d.cc

2
src/CanvasRenderingContext2d.cc

@ -197,7 +197,6 @@ Context2d::restoreState() {
void void
Context2d::savePath() { Context2d::savePath() {
cairo_save(_context);
_path = cairo_copy_path_flat(_context); _path = cairo_copy_path_flat(_context);
cairo_new_path(_context); cairo_new_path(_context);
} }
@ -208,7 +207,6 @@ Context2d::savePath() {
void void
Context2d::restorePath() { Context2d::restorePath() {
cairo_restore(_context);
cairo_append_path(_context, _path); cairo_append_path(_context, _path);
} }

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