|
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
|
|
//
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
// copy of this software and associated documentation files (the
|
|
|
|
// "Software"), to deal in the Software without restriction, including
|
|
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
|
|
// following conditions:
|
|
|
|
//
|
|
|
|
// The above copyright notice and this permission notice shall be included
|
|
|
|
// in all copies or substantial portions of the Software.
|
|
|
|
//
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
|
|
|
|
'use strict';
|
|
|
|
const common = require('../common');
|
|
|
|
const assert = require('assert');
|
|
|
|
const fork = require('child_process').fork;
|
|
|
|
const net = require('net');
|
|
|
|
|
|
|
|
// progress tracker
|
|
|
|
function ProgressTracker(missing, callback) {
|
|
|
|
this.missing = missing;
|
|
|
|
this.callback = callback;
|
|
|
|
}
|
|
|
|
ProgressTracker.prototype.done = function() {
|
|
|
|
this.missing -= 1;
|
|
|
|
this.check();
|
|
|
|
};
|
|
|
|
ProgressTracker.prototype.check = function() {
|
|
|
|
if (this.missing === 0) this.callback();
|
|
|
|
};
|
|
|
|
|
|
|
|
if (process.argv[2] === 'child') {
|
|
|
|
|
|
|
|
let serverScope;
|
|
|
|
|
|
|
|
process.on('message', function onServer(msg, server) {
|
|
|
|
if (msg.what !== 'server') return;
|
|
|
|
process.removeListener('message', onServer);
|
|
|
|
|
|
|
|
serverScope = server;
|
|
|
|
|
|
|
|
server.on('connection', function(socket) {
|
|
|
|
console.log('CHILD: got connection');
|
|
|
|
process.send({what: 'connection'});
|
|
|
|
socket.destroy();
|
|
|
|
});
|
|
|
|
|
|
|
|
// start making connection from parent
|
|
|
|
console.log('CHILD: server listening');
|
|
|
|
process.send({what: 'listening'});
|
|
|
|
});
|
|
|
|
|
|
|
|
process.on('message', function onClose(msg) {
|
|
|
|
if (msg.what !== 'close') return;
|
|
|
|
process.removeListener('message', onClose);
|
|
|
|
|
|
|
|
serverScope.on('close', function() {
|
|
|
|
process.send({what: 'close'});
|
|
|
|
});
|
|
|
|
serverScope.close();
|
|
|
|
});
|
|
|
|
|
|
|
|
process.on('message', function onSocket(msg, socket) {
|
|
|
|
if (msg.what !== 'socket') return;
|
|
|
|
process.removeListener('message', onSocket);
|
|
|
|
socket.end('echo');
|
|
|
|
console.log('CHILD: got socket');
|
|
|
|
});
|
|
|
|
|
|
|
|
process.send({what: 'ready'});
|
|
|
|
} else {
|
|
|
|
|
|
|
|
const child = fork(process.argv[1], ['child']);
|
|
|
|
|
|
|
|
child.on('exit', common.mustCall(function(code, signal) {
|
|
|
|
const message = `CHILD: died with ${code}, ${signal}`;
|
|
|
|
assert.strictEqual(code, 0, message);
|
|
|
|
}));
|
|
|
|
|
|
|
|
// send net.Server to child and test by connecting
|
|
|
|
function testServer(callback) {
|
|
|
|
|
|
|
|
// destroy server execute callback when done
|
|
|
|
const progress = new ProgressTracker(2, function() {
|
|
|
|
server.on('close', function() {
|
|
|
|
console.log('PARENT: server closed');
|
|
|
|
child.send({what: 'close'});
|
|
|
|
});
|
|
|
|
server.close();
|
|
|
|
});
|
|
|
|
|
|
|
|
// we expect 4 connections and close events
|
|
|
|
const connections = new ProgressTracker(4, progress.done.bind(progress));
|
|
|
|
const closed = new ProgressTracker(4, progress.done.bind(progress));
|
|
|
|
|
|
|
|
// create server and send it to child
|
|
|
|
const server = net.createServer();
|
|
|
|
server.on('connection', function(socket) {
|
|
|
|
console.log('PARENT: got connection');
|
|
|
|
socket.destroy();
|
|
|
|
connections.done();
|
|
|
|
});
|
|
|
|
server.on('listening', function() {
|
|
|
|
console.log('PARENT: server listening');
|
|
|
|
child.send({what: 'server'}, server);
|
|
|
|
});
|
|
|
|
server.listen(0);
|
|
|
|
|
|
|
|
// handle client messages
|
|
|
|
function messageHandlers(msg) {
|
|
|
|
|
|
|
|
if (msg.what === 'listening') {
|
|
|
|
// make connections
|
|
|
|
let socket;
|
|
|
|
for (let i = 0; i < 4; i++) {
|
|
|
|
socket = net.connect(server.address().port, function() {
|
|
|
|
console.log('CLIENT: connected');
|
|
|
|
});
|
|
|
|
socket.on('close', function() {
|
|
|
|
closed.done();
|
|
|
|
console.log('CLIENT: closed');
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
} else if (msg.what === 'connection') {
|
|
|
|
// child got connection
|
|
|
|
connections.done();
|
|
|
|
} else if (msg.what === 'close') {
|
|
|
|
child.removeListener('message', messageHandlers);
|
|
|
|
callback();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
child.on('message', messageHandlers);
|
|
|
|
}
|
|
|
|
|
|
|
|
// send net.Socket to child
|
|
|
|
function testSocket(callback) {
|
|
|
|
|
|
|
|
// create a new server and connect to it,
|
|
|
|
// but the socket will be handled by the child
|
|
|
|
const server = net.createServer();
|
|
|
|
server.on('connection', function(socket) {
|
|
|
|
socket.on('close', function() {
|
|
|
|
console.log('CLIENT: socket closed');
|
|
|
|
});
|
|
|
|
child.send({what: 'socket'}, socket);
|
|
|
|
});
|
|
|
|
server.on('close', function() {
|
|
|
|
console.log('PARENT: server closed');
|
|
|
|
callback();
|
|
|
|
});
|
|
|
|
// don't listen on the same port, because SmartOS sometimes says
|
|
|
|
// that the server's fd is closed, but it still cannot listen
|
|
|
|
// on the same port again.
|
|
|
|
//
|
|
|
|
// An isolated test for this would be lovely, but for now, this
|
|
|
|
// will have to do.
|
|
|
|
server.listen(0, function() {
|
|
|
|
console.error('testSocket, listening');
|
|
|
|
const connect = net.connect(server.address().port);
|
|
|
|
let store = '';
|
|
|
|
connect.on('data', function(chunk) {
|
|
|
|
store += chunk;
|
|
|
|
console.log('CLIENT: got data');
|
|
|
|
});
|
|
|
|
connect.on('close', function() {
|
|
|
|
console.log('CLIENT: closed');
|
|
|
|
assert.strictEqual(store, 'echo');
|
|
|
|
server.close();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
// create server and send it to child
|
|
|
|
let serverSuccess = false;
|
|
|
|
let socketSuccess = false;
|
|
|
|
child.on('message', function onReady(msg) {
|
|
|
|
if (msg.what !== 'ready') return;
|
|
|
|
child.removeListener('message', onReady);
|
|
|
|
|
|
|
|
testServer(function() {
|
|
|
|
serverSuccess = true;
|
|
|
|
|
|
|
|
testSocket(function() {
|
|
|
|
socketSuccess = true;
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
process.on('exit', function() {
|
|
|
|
assert.ok(serverSuccess);
|
|
|
|
assert.ok(socketSuccess);
|
|
|
|
});
|
|
|
|
|
|
|
|
}
|