|
|
|
# Child Process
|
|
|
|
|
|
|
|
> Stability: 2 - Stable
|
|
|
|
|
|
|
|
The `child_process` module provides the ability to spawn child processes in
|
|
|
|
a manner that is similar, but not identical, to popen(3). This capability
|
|
|
|
is primarily provided by the [`child_process.spawn()`][] function:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const ls = spawn('ls', ['-lh', '/usr']);
|
|
|
|
|
|
|
|
ls.stdout.on('data', (data) => {
|
|
|
|
console.log(`stdout: ${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
ls.stderr.on('data', (data) => {
|
|
|
|
console.log(`stderr: ${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
ls.on('close', (code) => {
|
|
|
|
console.log(`child process exited with code ${code}`);
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
By default, pipes for `stdin`, `stdout` and `stderr` are established between
|
|
|
|
the parent Node.js process and the spawned child. It is possible to stream data
|
|
|
|
through these pipes in a non-blocking way. *Note, however, that some programs
|
|
|
|
use line-buffered I/O internally. While that does not affect Node.js, it can
|
|
|
|
mean that data sent to the child process may not be immediately consumed.*
|
|
|
|
|
|
|
|
The [`child_process.spawn()`][] method spawns the child process asynchronously,
|
|
|
|
without blocking the Node.js event loop. The [`child_process.spawnSync()`][]
|
|
|
|
function provides equivalent functionality in a synchronous manner that blocks
|
|
|
|
the event loop until the spawned process either exits or is terminated.
|
|
|
|
|
|
|
|
For convenience, the `child_process` module provides a handful of synchronous
|
|
|
|
and asynchronous alternatives to [`child_process.spawn()`][] and
|
|
|
|
[`child_process.spawnSync()`][]. *Note that each of these alternatives are
|
|
|
|
implemented on top of [`child_process.spawn()`][] or [`child_process.spawnSync()`][].*
|
|
|
|
|
|
|
|
* [`child_process.exec()`][]: spawns a shell and runs a command within that shell,
|
|
|
|
passing the `stdout` and `stderr` to a callback function when complete.
|
|
|
|
* [`child_process.execFile()`][]: similar to [`child_process.exec()`][] except that
|
|
|
|
it spawns the command directly without first spawning a shell.
|
|
|
|
* [`child_process.fork()`][]: spawns a new Node.js process and invokes a
|
|
|
|
specified module with an IPC communication channel established that allows
|
|
|
|
sending messages between parent and child.
|
|
|
|
* [`child_process.execSync()`][]: a synchronous version of
|
|
|
|
[`child_process.exec()`][] that *will* block the Node.js event loop.
|
|
|
|
* [`child_process.execFileSync()`][]: a synchronous version of
|
|
|
|
[`child_process.execFile()`][] that *will* block the Node.js event loop.
|
|
|
|
|
|
|
|
For certain use cases, such as automating shell scripts, the
|
|
|
|
[synchronous counterparts][] may be more convenient. In many cases, however,
|
|
|
|
the synchronous methods can have significant impact on performance due to
|
|
|
|
stalling the event loop while spawned processes complete.
|
|
|
|
|
|
|
|
## Asynchronous Process Creation
|
|
|
|
|
|
|
|
The [`child_process.spawn()`][], [`child_process.fork()`][], [`child_process.exec()`][],
|
|
|
|
and [`child_process.execFile()`][] methods all follow the idiomatic asynchronous
|
|
|
|
programming pattern typical of other Node.js APIs.
|
|
|
|
|
|
|
|
Each of the methods returns a [`ChildProcess`][] instance. These objects
|
|
|
|
implement the Node.js [`EventEmitter`][] API, allowing the parent process to
|
|
|
|
register listener functions that are called when certain events occur during
|
|
|
|
the life cycle of the child process.
|
|
|
|
|
|
|
|
The [`child_process.exec()`][] and [`child_process.execFile()`][] methods additionally
|
|
|
|
allow for an optional `callback` function to be specified that is invoked
|
|
|
|
when the child process terminates.
|
|
|
|
|
|
|
|
### Spawning `.bat` and `.cmd` files on Windows
|
|
|
|
|
|
|
|
The importance of the distinction between [`child_process.exec()`][] and
|
|
|
|
[`child_process.execFile()`][] can vary based on platform. On Unix-type operating
|
|
|
|
systems (Unix, Linux, OSX) [`child_process.execFile()`][] can be more efficient
|
|
|
|
because it does not spawn a shell. On Windows, however, `.bat` and `.cmd`
|
|
|
|
files are not executable on their own without a terminal, and therefore cannot
|
|
|
|
be launched using [`child_process.execFile()`][]. When running on Windows, `.bat`
|
|
|
|
and `.cmd` files can be invoked using [`child_process.spawn()`][] with the `shell`
|
|
|
|
option set, with [`child_process.exec()`][], or by spawning `cmd.exe` and passing
|
|
|
|
the `.bat` or `.cmd` file as an argument (which is what the `shell` option and
|
|
|
|
[`child_process.exec()`][] do). In any case, if the script filename contains
|
|
|
|
spaces it needs to be quoted.
|
|
|
|
|
|
|
|
```js
|
|
|
|
// On Windows Only ...
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const bat = spawn('cmd.exe', ['/c', 'my.bat']);
|
|
|
|
|
|
|
|
bat.stdout.on('data', (data) => {
|
|
|
|
console.log(data);
|
|
|
|
});
|
|
|
|
|
|
|
|
bat.stderr.on('data', (data) => {
|
|
|
|
console.log(data);
|
|
|
|
});
|
|
|
|
|
|
|
|
bat.on('exit', (code) => {
|
|
|
|
console.log(`Child exited with code ${code}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
// OR...
|
|
|
|
const exec = require('child_process').exec;
|
|
|
|
exec('my.bat', (err, stdout, stderr) => {
|
|
|
|
if (err) {
|
|
|
|
console.error(err);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
console.log(stdout);
|
|
|
|
});
|
|
|
|
|
|
|
|
// Script with spaces in the filename:
|
|
|
|
const bat = spawn('"my script.cmd"', ['a', 'b'], { shell:true });
|
|
|
|
// or:
|
|
|
|
exec('"my script.cmd" a b', (err, stdout, stderr) => {
|
|
|
|
// ...
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
### child_process.exec(command[, options][, callback])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `command` {String} The command to run, with space-separated arguments
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `encoding` {String} (Default: `'utf8'`)
|
|
|
|
* `shell` {String} Shell to execute the command with
|
|
|
|
(Default: `'/bin/sh'` on UNIX, `'cmd.exe'` on Windows, The shell should
|
|
|
|
understand the `-c` switch on UNIX or `/d /s /c` on Windows. On Windows,
|
|
|
|
command line parsing should be compatible with `cmd.exe`.)
|
|
|
|
* `timeout` {Number} (Default: `0`)
|
|
|
|
* [`maxBuffer`][] {Number} largest amount of data (in bytes) allowed on
|
|
|
|
stdout or stderr - if exceeded child process is killed (Default: `200*1024`)
|
|
|
|
* `killSignal` {String} (Default: `'SIGTERM'`)
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* `callback` {Function} called with the output when process terminates
|
|
|
|
* `error` {Error}
|
|
|
|
* `stdout` {String|Buffer}
|
|
|
|
* `stderr` {String|Buffer}
|
|
|
|
* Returns: {ChildProcess}
|
|
|
|
|
|
|
|
Spawns a shell then executes the `command` within that shell, buffering any
|
|
|
|
generated output.
|
|
|
|
|
|
|
|
```js
|
|
|
|
const exec = require('child_process').exec;
|
|
|
|
exec('cat *.js bad_file | wc -l', (error, stdout, stderr) => {
|
|
|
|
if (error) {
|
|
|
|
console.error(`exec error: ${error}`);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
console.log(`stdout: ${stdout}`);
|
|
|
|
console.log(`stderr: ${stderr}`);
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
If a `callback` function is provided, it is called with the arguments
|
|
|
|
`(error, stdout, stderr)`. On success, `error` will be `null`. On error,
|
|
|
|
`error` will be an instance of [`Error`][]. The `error.code` property will be
|
|
|
|
the exit code of the child process while `error.signal` will be set to the
|
|
|
|
signal that terminated the process. Any exit code other than `0` is considered
|
|
|
|
to be an error.
|
|
|
|
|
|
|
|
The `stdout` and `stderr` arguments passed to the callback will contain the
|
|
|
|
stdout and stderr output of the child process. By default, Node.js will decode
|
|
|
|
the output as UTF-8 and pass strings to the callback. The `encoding` option
|
|
|
|
can be used to specify the character encoding used to decode the stdout and
|
|
|
|
stderr output. If `encoding` is `'buffer'`, or an unrecognized character
|
|
|
|
encoding, `Buffer` objects will be passed to the callback instead.
|
|
|
|
|
|
|
|
The `options` argument may be passed as the second argument to customize how
|
|
|
|
the process is spawned. The default options are:
|
|
|
|
|
|
|
|
```js
|
|
|
|
{
|
|
|
|
encoding: 'utf8',
|
|
|
|
timeout: 0,
|
|
|
|
maxBuffer: 200*1024,
|
|
|
|
killSignal: 'SIGTERM',
|
|
|
|
cwd: null,
|
|
|
|
env: null
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
If `timeout` is greater than `0`, the parent will send the the signal
|
|
|
|
identified by the `killSignal` property (the default is `'SIGTERM'`) if the
|
|
|
|
child runs longer than `timeout` milliseconds.
|
|
|
|
|
|
|
|
*Note: Unlike the exec(3) POSIX system call, `child_process.exec()` does not
|
|
|
|
replace the existing process and uses a shell to execute the command.*
|
|
|
|
|
|
|
|
### child_process.execFile(file[, args][, options][, callback])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.91
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `file` {String} The name or path of the executable file to run
|
|
|
|
* `args` {Array} List of string arguments
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `encoding` {String} (Default: `'utf8'`)
|
|
|
|
* `timeout` {Number} (Default: `0`)
|
|
|
|
* [`maxBuffer`][] {Number} largest amount of data (in bytes) allowed on
|
|
|
|
stdout or stderr - if exceeded child process is killed (Default: `200*1024`)
|
|
|
|
* `killSignal` {String} (Default: `'SIGTERM'`)
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* `callback` {Function} called with the output when process terminates
|
|
|
|
* `error` {Error}
|
|
|
|
* `stdout` {String|Buffer}
|
|
|
|
* `stderr` {String|Buffer}
|
|
|
|
* Returns: {ChildProcess}
|
|
|
|
|
|
|
|
The `child_process.execFile()` function is similar to [`child_process.exec()`][]
|
|
|
|
except that it does not spawn a shell. Rather, the specified executable `file`
|
|
|
|
is spawned directly as a new process making it slightly more efficient than
|
|
|
|
[`child_process.exec()`][].
|
|
|
|
|
|
|
|
The same options as [`child_process.exec()`][] are supported. Since a shell is not
|
|
|
|
spawned, behaviors such as I/O redirection and file globbing are not supported.
|
|
|
|
|
|
|
|
```js
|
|
|
|
const execFile = require('child_process').execFile;
|
|
|
|
const child = execFile('node', ['--version'], (error, stdout, stderr) => {
|
|
|
|
if (error) {
|
|
|
|
throw error;
|
|
|
|
}
|
|
|
|
console.log(stdout);
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
The `stdout` and `stderr` arguments passed to the callback will contain the
|
|
|
|
stdout and stderr output of the child process. By default, Node.js will decode
|
|
|
|
the output as UTF-8 and pass strings to the callback. The `encoding` option
|
|
|
|
can be used to specify the character encoding used to decode the stdout and
|
|
|
|
stderr output. If `encoding` is `'buffer'`, or an unrecognized character
|
|
|
|
encoding, `Buffer` objects will be passed to the callback instead.
|
|
|
|
|
|
|
|
### child_process.fork(modulePath[, args][, options])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.5.0
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `modulePath` {String} The module to run in the child
|
|
|
|
* `args` {Array} List of string arguments
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `execPath` {String} Executable used to create the child process
|
|
|
|
* `execArgv` {Array} List of string arguments passed to the executable
|
|
|
|
(Default: `process.execArgv`)
|
|
|
|
* `silent` {Boolean} If `true`, stdin, stdout, and stderr of the child will be
|
|
|
|
piped to the parent, otherwise they will be inherited from the parent, see
|
|
|
|
the `'pipe'` and `'inherit'` options for [`child_process.spawn()`][]'s
|
|
|
|
[`stdio`][] for more details (Default: `false`)
|
|
|
|
* `stdio` {Array} Supports the array version of [`child_process.spawn()`][]'s
|
|
|
|
[`stdio`][] option. When this option is provided, it overrides `silent`.
|
|
|
|
The array must contain exactly one item with value `'ipc'` or an error will
|
|
|
|
be thrown. For instance `[0, 1, 2, 'ipc']`.
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* Returns: {ChildProcess}
|
|
|
|
|
|
|
|
The `child_process.fork()` method is a special case of
|
|
|
|
[`child_process.spawn()`][] used specifically to spawn new Node.js processes.
|
|
|
|
Like [`child_process.spawn()`][], a [`ChildProcess`][] object is returned. The returned
|
|
|
|
[`ChildProcess`][] will have an additional communication channel built-in that
|
|
|
|
allows messages to be passed back and forth between the parent and child. See
|
|
|
|
[`child.send()`][] for details.
|
|
|
|
|
|
|
|
It is important to keep in mind that spawned Node.js child processes are
|
|
|
|
independent of the parent with exception of the IPC communication channel
|
|
|
|
that is established between the two. Each process has it's own memory, with
|
|
|
|
their own V8 instances. Because of the additional resource allocations
|
|
|
|
required, spawning a large number of child Node.js processes is not
|
|
|
|
recommended.
|
|
|
|
|
|
|
|
By default, `child_process.fork()` will spawn new Node.js instances using the
|
|
|
|
[`process.execPath`][] of the parent process. The `execPath` property in the
|
|
|
|
`options` object allows for an alternative execution path to be used.
|
|
|
|
|
|
|
|
Node.js processes launched with a custom `execPath` will communicate with the
|
|
|
|
parent process using the file descriptor (fd) identified using the
|
|
|
|
environment variable `NODE_CHANNEL_FD` on the child process. The input and
|
|
|
|
output on this fd is expected to be line delimited JSON objects.
|
|
|
|
|
|
|
|
*Note: Unlike the fork(2) POSIX system call, `child_process.fork()` does
|
|
|
|
not clone the current process.*
|
|
|
|
|
|
|
|
### child_process.spawn(command[, args][, options])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `command` {String} The command to run
|
|
|
|
* `args` {Array} List of string arguments
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `argv0` {String} Explicitly set the value of `argv[0]` sent to the child
|
|
|
|
process. This will be set to `command` if not specified.
|
|
|
|
* `stdio` {Array|String} Child's stdio configuration. (See
|
|
|
|
[`options.stdio`][`stdio`])
|
|
|
|
* `detached` {Boolean} Prepare child to run independently of its parent
|
|
|
|
process. Specific behavior depends on the platform, see
|
|
|
|
[`options.detached`][])
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* `shell` {Boolean|String} If `true`, runs `command` inside of a shell. Uses
|
|
|
|
`'/bin/sh'` on UNIX, and `'cmd.exe'` on Windows. A different shell can be
|
|
|
|
specified as a string. The shell should understand the `-c` switch on UNIX,
|
|
|
|
or `/d /s /c` on Windows. Defaults to `false` (no shell).
|
|
|
|
* return: {ChildProcess}
|
|
|
|
|
|
|
|
The `child_process.spawn()` method spawns a new process using the given
|
|
|
|
`command`, with command line arguments in `args`. If omitted, `args` defaults
|
|
|
|
to an empty array.
|
|
|
|
|
|
|
|
A third argument may be used to specify additional options, with these defaults:
|
|
|
|
|
|
|
|
```js
|
|
|
|
{
|
|
|
|
cwd: undefined,
|
|
|
|
env: process.env
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
Use `cwd` to specify the working directory from which the process is spawned.
|
|
|
|
If not given, the default is to inherit the current working directory.
|
|
|
|
|
|
|
|
Use `env` to specify environment variables that will be visible to the new
|
|
|
|
process, the default is [`process.env`][].
|
|
|
|
|
|
|
|
Example of running `ls -lh /usr`, capturing `stdout`, `stderr`, and the
|
|
|
|
exit code:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const ls = spawn('ls', ['-lh', '/usr']);
|
|
|
|
|
|
|
|
ls.stdout.on('data', (data) => {
|
|
|
|
console.log(`stdout: ${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
ls.stderr.on('data', (data) => {
|
|
|
|
console.log(`stderr: ${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
ls.on('close', (code) => {
|
|
|
|
console.log(`child process exited with code ${code}`);
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
Example: A very elaborate way to run `ps ax | grep ssh`
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const ps = spawn('ps', ['ax']);
|
|
|
|
const grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
ps.stdout.on('data', (data) => {
|
|
|
|
grep.stdin.write(data);
|
|
|
|
});
|
|
|
|
|
|
|
|
ps.stderr.on('data', (data) => {
|
|
|
|
console.log(`ps stderr: ${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
ps.on('close', (code) => {
|
|
|
|
if (code !== 0) {
|
|
|
|
console.log(`ps process exited with code ${code}`);
|
|
|
|
}
|
|
|
|
grep.stdin.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.stdout.on('data', (data) => {
|
|
|
|
console.log(`${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.stderr.on('data', (data) => {
|
|
|
|
console.log(`grep stderr: ${data}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.on('close', (code) => {
|
|
|
|
if (code !== 0) {
|
|
|
|
console.log(`grep process exited with code ${code}`);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
Example of checking for failed exec:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const child = spawn('bad_command');
|
|
|
|
|
|
|
|
child.on('error', (err) => {
|
|
|
|
console.log('Failed to start child process.');
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
*Note: Certain platforms (OS X, Linux) will use the value of `argv[0]` for the
|
|
|
|
process title while others (Windows, SunOS) will use `command`.*
|
|
|
|
|
|
|
|
*Note: Node.js currently overwrites `argv[0]` with `process.execPath` on
|
|
|
|
startup, so `process.argv[0]` in a Node.js child process will not match the
|
|
|
|
`argv0` parameter passed to `spawn` from the parent, retrieve it with the
|
|
|
|
`process.argv0` property instead.*
|
|
|
|
|
|
|
|
#### options.detached
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.10
|
|
|
|
-->
|
|
|
|
|
|
|
|
On Windows, setting `options.detached` to `true` makes it possible for the
|
|
|
|
child process to continue running after the parent exits. The child will have
|
|
|
|
its own console window. *Once enabled for a child process, it cannot be
|
|
|
|
disabled*.
|
|
|
|
|
|
|
|
On non-Windows platforms, if `options.detached` is set to `true`, the child
|
|
|
|
process will be made the leader of a new process group and session. Note that
|
|
|
|
child processes may continue running after the parent exits regardless of
|
|
|
|
whether they are detached or not. See setsid(2) for more information.
|
|
|
|
|
|
|
|
By default, the parent will wait for the detached child to exit. To prevent
|
|
|
|
the parent from waiting for a given `child`, use the `child.unref()` method.
|
|
|
|
Doing so will cause the parent's event loop to not include the child in its
|
|
|
|
reference count, allowing the parent to exit independently of the child, unless
|
|
|
|
there is an established IPC channel between the child and parent.
|
|
|
|
|
|
|
|
When using the `detached` option to start a long-running process, the process
|
|
|
|
will not stay running in the background after the parent exits unless it is
|
|
|
|
provided with a `stdio` configuration that is not connected to the parent.
|
|
|
|
If the parent's `stdio` is inherited, the child will remain attached to the
|
|
|
|
controlling terminal.
|
|
|
|
|
|
|
|
Example of a long-running process, by detaching and also ignoring its parent
|
|
|
|
`stdio` file descriptors, in order to ignore the parent's termination:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
|
|
|
|
const child = spawn(process.argv[0], ['child_program.js'], {
|
|
|
|
detached: true,
|
|
|
|
stdio: 'ignore'
|
|
|
|
});
|
|
|
|
|
|
|
|
child.unref();
|
|
|
|
```
|
|
|
|
|
|
|
|
Alternatively one can redirect the child process' output into files:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const fs = require('fs');
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const out = fs.openSync('./out.log', 'a');
|
|
|
|
const err = fs.openSync('./out.log', 'a');
|
|
|
|
|
|
|
|
const child = spawn('prg', [], {
|
|
|
|
detached: true,
|
|
|
|
stdio: [ 'ignore', out, err ]
|
|
|
|
});
|
|
|
|
|
|
|
|
child.unref();
|
|
|
|
```
|
|
|
|
|
|
|
|
#### options.stdio
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.10
|
|
|
|
-->
|
|
|
|
|
|
|
|
The `options.stdio` option is used to configure the pipes that are established
|
|
|
|
between the parent and child process. By default, the child's stdin, stdout,
|
|
|
|
and stderr are redirected to corresponding [`child.stdin`][], [`child.stdout`][], and
|
|
|
|
[`child.stderr`][] streams on the [`ChildProcess`][] object. This is equivalent to
|
|
|
|
setting the `options.stdio` equal to `['pipe', 'pipe', 'pipe']`.
|
|
|
|
|
|
|
|
For convenience, `options.stdio` may be one of the following strings:
|
|
|
|
|
|
|
|
* `'pipe'` - equivalent to `['pipe', 'pipe', 'pipe']` (the default)
|
|
|
|
* `'ignore'` - equivalent to `['ignore', 'ignore', 'ignore']`
|
|
|
|
* `'inherit'` - equivalent to `[process.stdin, process.stdout, process.stderr]`
|
|
|
|
or `[0,1,2]`
|
|
|
|
|
|
|
|
Otherwise, the value of `options.stdio` is an array where each index corresponds
|
|
|
|
to an fd in the child. The fds 0, 1, and 2 correspond to stdin, stdout,
|
|
|
|
and stderr, respectively. Additional fds can be specified to create additional
|
|
|
|
pipes between the parent and child. The value is one of the following:
|
|
|
|
|
|
|
|
1. `'pipe'` - Create a pipe between the child process and the parent process.
|
|
|
|
The parent end of the pipe is exposed to the parent as a property on the
|
|
|
|
`child_process` object as [`child.stdio[fd]`][`stdio`]. Pipes created for
|
|
|
|
fds 0 - 2 are also available as [`child.stdin`][], [`child.stdout`][]
|
|
|
|
and [`child.stderr`][], respectively.
|
|
|
|
2. `'ipc'` - Create an IPC channel for passing messages/file descriptors
|
|
|
|
between parent and child. A [`ChildProcess`][] may have at most *one* IPC stdio
|
|
|
|
file descriptor. Setting this option enables the [`child.send()`][] method.
|
|
|
|
If the child writes JSON messages to this file descriptor, the
|
|
|
|
[`child.on('message')`][`'message'`] event handler will be triggered in the parent.
|
|
|
|
If the child is a Node.js process, the presence of an IPC channel will enable
|
|
|
|
[`process.send()`][], [`process.disconnect()`][], [`process.on('disconnect')`][], and
|
|
|
|
[`process.on('message')`] within the child.
|
|
|
|
3. `'ignore'` - Instructs Node.js to ignore the fd in the child. While Node.js
|
|
|
|
will always open fds 0 - 2 for the processes it spawns, setting the fd to
|
|
|
|
`'ignore'` will cause Node.js to open `/dev/null` and attach it to the
|
|
|
|
child's fd.
|
|
|
|
4. {Stream} object - Share a readable or writable stream that refers to a tty,
|
|
|
|
file, socket, or a pipe with the child process. The stream's underlying
|
|
|
|
file descriptor is duplicated in the child process to the fd that
|
doc: streams must be open to be passed to child
spawn stdio options can be a 'stream', but the following code
fails with "Incorrect value for stdio stream: [object Object]",
despite being a stream. The problem is the test isn't really
for a stream, its for an object with a numeric `.fd` property,
and streams do not have an fd until their async 'open' event
has occurred. This is reasonable, but was not documented.
child_process.spawn('date', [], {stdio: [
'ignore',
fs.createWriteStream('out.txt',{flags:'a'}),
'ignore']})
11 years ago
|
|
|
corresponds to the index in the `stdio` array. Note that the stream must
|
|
|
|
have an underlying descriptor (file streams do not until the `'open'`
|
|
|
|
event has occurred).
|
|
|
|
5. Positive integer - The integer value is interpreted as a file descriptor
|
|
|
|
that is is currently open in the parent process. It is shared with the child
|
|
|
|
process, similar to how {Stream} objects can be shared.
|
|
|
|
6. `null`, `undefined` - Use default value. For stdio fds 0, 1 and 2 (in other
|
|
|
|
words, stdin, stdout, and stderr) a pipe is created. For fd 3 and up, the
|
|
|
|
default is `'ignore'`.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
|
|
|
|
// Child will use parent's stdios
|
|
|
|
spawn('prg', [], { stdio: 'inherit' });
|
|
|
|
|
|
|
|
// Spawn child sharing only stderr
|
|
|
|
spawn('prg', [], { stdio: ['pipe', 'pipe', process.stderr] });
|
|
|
|
|
|
|
|
// Open an extra fd=4, to interact with programs presenting a
|
|
|
|
// startd-style interface.
|
|
|
|
spawn('prg', [], { stdio: ['pipe', null, null, null, 'pipe'] });
|
|
|
|
```
|
|
|
|
|
|
|
|
*It is worth noting that when an IPC channel is established between the
|
|
|
|
parent and child processes, and the child is a Node.js process, the child
|
|
|
|
is launched with the IPC channel unreferenced (using `unref()`) until the
|
|
|
|
child registers an event handler for the [`process.on('disconnect')`][] event.
|
|
|
|
This allows the child to exit normally without the process being held open
|
|
|
|
by the open IPC channel.*
|
|
|
|
|
|
|
|
See also: [`child_process.exec()`][] and [`child_process.fork()`][]
|
|
|
|
|
|
|
|
## Synchronous Process Creation
|
|
|
|
|
|
|
|
The [`child_process.spawnSync()`][], [`child_process.execSync()`][], and
|
|
|
|
[`child_process.execFileSync()`][] methods are **synchronous** and **WILL** block
|
|
|
|
the Node.js event loop, pausing execution of any additional code until the
|
|
|
|
spawned process exits.
|
|
|
|
|
|
|
|
Blocking calls like these are mostly useful for simplifying general purpose
|
|
|
|
scripting tasks and for simplifying the loading/processing of application
|
|
|
|
configuration at startup.
|
|
|
|
|
|
|
|
### child_process.execFileSync(file[, args][, options])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.11.12
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `file` {String} The name or path of the executable file to run
|
|
|
|
* `args` {Array} List of string arguments
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `input` {String|Buffer} The value which will be passed as stdin to the
|
|
|
|
spawned process
|
|
|
|
- supplying this value will override `stdio[0]`
|
|
|
|
* `stdio` {String | Array} Child's stdio configuration. (Default: `'pipe'`)
|
|
|
|
- `stderr` by default will be output to the parent process' stderr unless
|
|
|
|
`stdio` is specified
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* `timeout` {Number} In milliseconds the maximum amount of time the process
|
|
|
|
is allowed to run. (Default: `undefined`)
|
|
|
|
* `killSignal` {String} The signal value to be used when the spawned process
|
|
|
|
will be killed. (Default: `'SIGTERM'`)
|
|
|
|
* [`maxBuffer`][] {Number} largest amount of data (in bytes) allowed on
|
|
|
|
stdout or stderr - if exceeded child process is killed
|
|
|
|
* `encoding` {String} The encoding used for all stdio inputs and outputs. (Default: `'buffer'`)
|
|
|
|
* return: {Buffer|String} The stdout from the command
|
|
|
|
|
|
|
|
The `child_process.execFileSync()` method is generally identical to
|
|
|
|
[`child_process.execFile()`][] with the exception that the method will not return
|
|
|
|
until the child process has fully closed. When a timeout has been encountered
|
|
|
|
and `killSignal` is sent, the method won't return until the process has
|
|
|
|
completely exited. *Note that if the child process intercepts and handles
|
|
|
|
the `SIGTERM` signal and does not exit, the parent process will still wait
|
|
|
|
until the child process has exited.*
|
|
|
|
|
|
|
|
If the process times out, or has a non-zero exit code, this method ***will***
|
|
|
|
throw. The [`Error`][] object will contain the entire result from
|
|
|
|
[`child_process.spawnSync()`][]
|
|
|
|
|
|
|
|
### child_process.execSync(command[, options])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.11.12
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `command` {String} The command to run
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `input` {String|Buffer} The value which will be passed as stdin to the
|
|
|
|
spawned process
|
|
|
|
- supplying this value will override `stdio[0]`
|
|
|
|
* `stdio` {String | Array} Child's stdio configuration. (Default: `'pipe'`)
|
|
|
|
- `stderr` by default will be output to the parent process' stderr unless
|
|
|
|
`stdio` is specified
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `shell` {String} Shell to execute the command with
|
|
|
|
(Default: `'/bin/sh'` on UNIX, `'cmd.exe'` on Windows, The shell should
|
|
|
|
understand the `-c` switch on UNIX or `/d /s /c` on Windows. On Windows,
|
|
|
|
command line parsing should be compatible with `cmd.exe`.)
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* `timeout` {Number} In milliseconds the maximum amount of time the process
|
|
|
|
is allowed to run. (Default: `undefined`)
|
|
|
|
* `killSignal` {String} The signal value to be used when the spawned process
|
|
|
|
will be killed. (Default: `'SIGTERM'`)
|
|
|
|
* [`maxBuffer`][] {Number} largest amount of data (in bytes) allowed on
|
|
|
|
stdout or stderr - if exceeded child process is killed
|
|
|
|
* `encoding` {String} The encoding used for all stdio inputs and outputs.
|
|
|
|
(Default: `'buffer'`)
|
|
|
|
* return: {Buffer|String} The stdout from the command
|
|
|
|
|
|
|
|
The `child_process.execSync()` method is generally identical to
|
|
|
|
[`child_process.exec()`][] with the exception that the method will not return until
|
|
|
|
the child process has fully closed. When a timeout has been encountered and
|
|
|
|
`killSignal` is sent, the method won't return until the process has completely
|
|
|
|
exited. *Note that if the child process intercepts and handles the `SIGTERM`
|
|
|
|
signal and doesn't exit, the parent process will wait until the child
|
|
|
|
process has exited.*
|
|
|
|
|
|
|
|
If the process times out, or has a non-zero exit code, this method ***will***
|
|
|
|
throw. The [`Error`][] object will contain the entire result from
|
|
|
|
[`child_process.spawnSync()`][]
|
|
|
|
|
|
|
|
### child_process.spawnSync(command[, args][, options])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.11.12
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `command` {String} The command to run
|
|
|
|
* `args` {Array} List of string arguments
|
|
|
|
* `options` {Object}
|
|
|
|
* `cwd` {String} Current working directory of the child process
|
|
|
|
* `input` {String|Buffer} The value which will be passed as stdin to the
|
|
|
|
spawned process
|
|
|
|
- supplying this value will override `stdio[0]`
|
|
|
|
* `stdio` {String | Array} Child's stdio configuration.
|
|
|
|
* `env` {Object} Environment key-value pairs
|
|
|
|
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
|
|
|
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
|
|
|
* `timeout` {Number} In milliseconds the maximum amount of time the process
|
|
|
|
is allowed to run. (Default: `undefined`)
|
|
|
|
* `killSignal` {String} The signal value to be used when the spawned process
|
|
|
|
will be killed. (Default: `'SIGTERM'`)
|
|
|
|
* [`maxBuffer`][] {Number} largest amount of data (in bytes) allowed on
|
|
|
|
stdout or stderr - if exceeded child process is killed
|
|
|
|
* `encoding` {String} The encoding used for all stdio inputs and outputs.
|
|
|
|
(Default: `'buffer'`)
|
|
|
|
* `shell` {Boolean|String} If `true`, runs `command` inside of a shell. Uses
|
|
|
|
`'/bin/sh'` on UNIX, and `'cmd.exe'` on Windows. A different shell can be
|
|
|
|
specified as a string. The shell should understand the `-c` switch on UNIX,
|
|
|
|
or `/d /s /c` on Windows. Defaults to `false` (no shell).
|
|
|
|
* return: {Object}
|
|
|
|
* `pid` {Number} Pid of the child process
|
|
|
|
* `output` {Array} Array of results from stdio output
|
|
|
|
* `stdout` {Buffer|String} The contents of `output[1]`
|
|
|
|
* `stderr` {Buffer|String} The contents of `output[2]`
|
|
|
|
* `status` {Number} The exit code of the child process
|
|
|
|
* `signal` {String} The signal used to kill the child process
|
|
|
|
* `error` {Error} The error object if the child process failed or timed out
|
|
|
|
|
|
|
|
The `child_process.spawnSync()` method is generally identical to
|
|
|
|
[`child_process.spawn()`][] with the exception that the function will not return
|
|
|
|
until the child process has fully closed. When a timeout has been encountered
|
|
|
|
and `killSignal` is sent, the method won't return until the process has
|
|
|
|
completely exited. Note that if the process intercepts and handles the
|
|
|
|
`SIGTERM` signal and doesn't exit, the parent process will wait until the child
|
|
|
|
process has exited.
|
|
|
|
|
|
|
|
## Class: ChildProcess
|
|
|
|
<!-- YAML
|
|
|
|
added: v2.2.0
|
|
|
|
-->
|
|
|
|
|
|
|
|
Instances of the `ChildProcess` class are [`EventEmitters`][`EventEmitter`] that represent
|
|
|
|
spawned child processes.
|
|
|
|
|
|
|
|
Instances of `ChildProcess` are not intended to be created directly. Rather,
|
|
|
|
use the [`child_process.spawn()`][], [`child_process.exec()`][],
|
|
|
|
[`child_process.execFile()`][], or [`child_process.fork()`][] methods to create
|
|
|
|
instances of `ChildProcess`.
|
|
|
|
|
|
|
|
### Event: 'close'
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.7
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `code` {Number} the exit code if the child exited on its own.
|
|
|
|
* `signal` {String} the signal by which the child process was terminated.
|
|
|
|
|
|
|
|
The `'close'` event is emitted when the stdio streams of a child process have
|
|
|
|
been closed. This is distinct from the [`'exit'`][] event, since multiple
|
|
|
|
processes might share the same stdio streams.
|
|
|
|
|
|
|
|
### Event: 'disconnect'
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.2
|
|
|
|
-->
|
|
|
|
|
|
|
|
The `'disconnect'` event is emitted after calling the
|
|
|
|
[`child.disconnect()`][] method in parent process or [`process.disconnect()`][] in child process. After
|
|
|
|
disconnecting it is no longer possible to send or receive messages, and the
|
|
|
|
[`child.connected`][] property is `false`.
|
|
|
|
|
|
|
|
### Event: 'error'
|
|
|
|
|
|
|
|
* `err` {Error} the error.
|
|
|
|
|
|
|
|
The `'error'` event is emitted whenever:
|
|
|
|
|
|
|
|
1. The process could not be spawned, or
|
|
|
|
2. The process could not be killed, or
|
|
|
|
3. Sending a message to the child process failed.
|
|
|
|
|
|
|
|
Note that the `'exit'` event may or may not fire after an error has occurred.
|
|
|
|
If you are listening to both the `'exit'` and `'error'` events, it is important
|
|
|
|
to guard against accidentally invoking handler functions multiple times.
|
|
|
|
|
|
|
|
See also [`child.kill()`][] and [`child.send()`][].
|
|
|
|
|
|
|
|
### Event: 'exit'
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `code` {Number} the exit code if the child exited on its own.
|
|
|
|
* `signal` {String} the signal by which the child process was terminated.
|
|
|
|
|
|
|
|
The `'exit'` event is emitted after the child process ends. If the process
|
|
|
|
exited, `code` is the final exit code of the process, otherwise `null`. If the
|
|
|
|
process terminated due to receipt of a signal, `signal` is the string name of
|
|
|
|
the signal, otherwise `null`. One of the two will always be non-null.
|
|
|
|
|
|
|
|
Note that when the `'exit'` event is triggered, child process stdio streams
|
|
|
|
might still be open.
|
|
|
|
|
|
|
|
Also, note that Node.js establishes signal handlers for `SIGINT` and
|
|
|
|
`SIGTERM` and Node.js processes will not terminate immediately due to receipt
|
|
|
|
of those signals. Rather, Node.js will perform a sequence of cleanup actions
|
|
|
|
and then will re-raise the handled signal.
|
|
|
|
|
|
|
|
See waitpid(2).
|
|
|
|
|
|
|
|
### Event: 'message'
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.5.9
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `message` {Object} a parsed JSON object or primitive value.
|
|
|
|
* `sendHandle` {Handle} a [`net.Socket`][] or [`net.Server`][] object, or
|
|
|
|
undefined.
|
|
|
|
|
|
|
|
The `'message'` event is triggered when a child process uses [`process.send()`][]
|
|
|
|
to send messages.
|
|
|
|
|
|
|
|
### child.channel
|
|
|
|
<!-- YAML
|
|
|
|
added: v7.1.0
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {Object} A pipe representing the IPC channel to the child process.
|
|
|
|
|
|
|
|
The `child.channel` property is a reference to the child's IPC channel. If no
|
|
|
|
IPC channel currently exists, this property is `undefined`.
|
|
|
|
|
|
|
|
### child.connected
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.2
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {Boolean} Set to `false` after `child.disconnect()` is called
|
|
|
|
|
|
|
|
The `child.connected` property indicates whether it is still possible to send
|
|
|
|
and receive messages from a child process. When `child.connected` is `false`, it
|
|
|
|
is no longer possible to send or receive messages.
|
|
|
|
|
|
|
|
### child.disconnect()
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.2
|
|
|
|
-->
|
|
|
|
|
|
|
|
Closes the IPC channel between parent and child, allowing the child to exit
|
|
|
|
gracefully once there are no other connections keeping it alive. After calling
|
|
|
|
this method the `child.connected` and `process.connected` properties in both
|
|
|
|
the parent and child (respectively) will be set to `false`, and it will be no
|
|
|
|
longer possible to pass messages between the processes.
|
|
|
|
|
|
|
|
The `'disconnect'` event will be emitted when there are no messages in the
|
|
|
|
process of being received. This will most often be triggered immediately after
|
|
|
|
calling `child.disconnect()`.
|
|
|
|
|
|
|
|
Note that when the child process is a Node.js instance (e.g. spawned using
|
|
|
|
[`child_process.fork()`]), the `process.disconnect()` method can be invoked
|
|
|
|
within the child process to close the IPC channel as well.
|
|
|
|
|
|
|
|
### child.kill([signal])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `signal` {String}
|
|
|
|
|
|
|
|
The `child.kill()` methods sends a signal to the child process. If no argument
|
|
|
|
is given, the process will be sent the `'SIGTERM'` signal. See signal(7) for
|
|
|
|
a list of available signals.
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
grep.on('close', (code, signal) => {
|
|
|
|
console.log(
|
|
|
|
`child process terminated due to receipt of signal ${signal}`);
|
|
|
|
});
|
|
|
|
|
|
|
|
// Send SIGHUP to process
|
|
|
|
grep.kill('SIGHUP');
|
|
|
|
```
|
|
|
|
|
|
|
|
The [`ChildProcess`][] object may emit an [`'error'`][] event if the signal cannot be
|
|
|
|
delivered. Sending a signal to a child process that has already exited is not
|
|
|
|
an error but may have unforeseen consequences. Specifically, if the process
|
|
|
|
identifier (PID) has been reassigned to another process, the signal will be
|
|
|
|
delivered to that process instead which can have unexpected results.
|
|
|
|
|
|
|
|
Note that while the function is called `kill`, the signal delivered to the
|
|
|
|
child process may not actually terminate the process.
|
|
|
|
|
|
|
|
See kill(2) for reference.
|
|
|
|
|
|
|
|
Also note: on Linux, child processes of child processes will not be terminated
|
|
|
|
when attempting to kill their parent. This is likely to happen when running a
|
|
|
|
new process in a shell or with use of the `shell` option of `ChildProcess`, such
|
|
|
|
as in this example:
|
|
|
|
|
|
|
|
```js
|
|
|
|
'use strict';
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
|
|
|
|
let child = spawn('sh', ['-c',
|
|
|
|
`node -e "setInterval(() => {
|
|
|
|
console.log(process.pid, 'is alive')
|
|
|
|
}, 500);"`
|
|
|
|
], {
|
|
|
|
stdio: ['inherit', 'inherit', 'inherit']
|
|
|
|
});
|
|
|
|
|
|
|
|
setTimeout(() => {
|
|
|
|
child.kill(); // does not terminate the node process in the shell
|
|
|
|
}, 2000);
|
|
|
|
```
|
|
|
|
|
|
|
|
### child.pid
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {Number} Integer
|
|
|
|
|
|
|
|
Returns the process identifier (PID) of the child process.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const spawn = require('child_process').spawn;
|
|
|
|
const grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
console.log(`Spawned child pid: ${grep.pid}`);
|
|
|
|
grep.stdin.end();
|
|
|
|
```
|
|
|
|
|
|
|
|
### child.send(message[, sendHandle[, options]][, callback])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.5.9
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `message` {Object}
|
|
|
|
* `sendHandle` {Handle}
|
|
|
|
* `options` {Object}
|
|
|
|
* `callback` {Function}
|
|
|
|
* Returns: {Boolean}
|
|
|
|
|
|
|
|
When an IPC channel has been established between the parent and child (
|
|
|
|
i.e. when using [`child_process.fork()`][]), the `child.send()` method can be
|
|
|
|
used to send messages to the child process. When the child process is a Node.js
|
|
|
|
instance, these messages can be received via the [`process.on('message')`][] event.
|
|
|
|
|
|
|
|
For example, in the parent script:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const cp = require('child_process');
|
|
|
|
const n = cp.fork(`${__dirname}/sub.js`);
|
|
|
|
|
|
|
|
n.on('message', (m) => {
|
|
|
|
console.log('PARENT got message:', m);
|
|
|
|
});
|
|
|
|
|
|
|
|
n.send({ hello: 'world' });
|
|
|
|
```
|
|
|
|
|
|
|
|
And then the child script, `'sub.js'` might look like this:
|
|
|
|
|
|
|
|
```js
|
|
|
|
process.on('message', (m) => {
|
|
|
|
console.log('CHILD got message:', m);
|
|
|
|
});
|
|
|
|
|
|
|
|
process.send({ foo: 'bar' });
|
|
|
|
```
|
|
|
|
|
|
|
|
Child Node.js processes will have a [`process.send()`][] method of their own that
|
|
|
|
allows the child to send messages back to the parent.
|
|
|
|
|
|
|
|
There is a special case when sending a `{cmd: 'NODE_foo'}` message. All messages
|
|
|
|
containing a `NODE_` prefix in its `cmd` property are considered to be reserved
|
|
|
|
for use within Node.js core and will not be emitted in the child's
|
|
|
|
[`process.on('message')`][] event. Rather, such messages are emitted using the
|
|
|
|
`process.on('internalMessage')` event and are consumed internally by Node.js.
|
|
|
|
Applications should avoid using such messages or listening for
|
|
|
|
`'internalMessage'` events as it is subject to change without notice.
|
|
|
|
|
|
|
|
The optional `sendHandle` argument that may be passed to `child.send()` is for
|
|
|
|
passing a TCP server or socket object to the child process. The child will
|
|
|
|
receive the object as the second argument passed to the callback function
|
|
|
|
registered on the [`process.on('message')`][] event. Any data that is received
|
|
|
|
and buffered in the socket will not be sent to the child.
|
|
|
|
|
|
|
|
The `options` argument, if present, is an object used to parameterize the
|
|
|
|
sending of certain types of handles. `options` supports the following
|
|
|
|
properties:
|
|
|
|
|
|
|
|
* `keepOpen` - A Boolean value that can be used when passing instances of
|
|
|
|
`net.Socket`. When `true`, the socket is kept open in the sending process.
|
|
|
|
Defaults to `false`.
|
|
|
|
|
|
|
|
The optional `callback` is a function that is invoked after the message is
|
|
|
|
sent but before the child may have received it. The function is called with a
|
|
|
|
single argument: `null` on success, or an [`Error`][] object on failure.
|
|
|
|
|
|
|
|
If no `callback` function is provided and the message cannot be sent, an
|
|
|
|
`'error'` event will be emitted by the [`ChildProcess`][] object. This can happen,
|
|
|
|
for instance, when the child process has already exited.
|
|
|
|
|
|
|
|
`child.send()` will return `false` if the channel has closed or when the
|
|
|
|
backlog of unsent messages exceeds a threshold that makes it unwise to send
|
|
|
|
more. Otherwise, the method returns `true`. The `callback` function can be
|
|
|
|
used to implement flow control.
|
|
|
|
|
|
|
|
#### Example: sending a server object
|
|
|
|
|
|
|
|
The `sendHandle` argument can be used, for instance, to pass the handle of
|
|
|
|
a TCP server object to the child process as illustrated in the example below:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const child = require('child_process').fork('child.js');
|
|
|
|
|
|
|
|
// Open up the server object and send the handle.
|
|
|
|
const server = require('net').createServer();
|
|
|
|
server.on('connection', (socket) => {
|
|
|
|
socket.end('handled by parent');
|
|
|
|
});
|
|
|
|
server.listen(1337, () => {
|
|
|
|
child.send('server', server);
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
The child would then receive the server object as:
|
|
|
|
|
|
|
|
```js
|
|
|
|
process.on('message', (m, server) => {
|
|
|
|
if (m === 'server') {
|
|
|
|
server.on('connection', (socket) => {
|
|
|
|
socket.end('handled by child');
|
|
|
|
});
|
|
|
|
}
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
Once the server is now shared between the parent and child, some connections
|
|
|
|
can be handled by the parent and some by the child.
|
|
|
|
|
|
|
|
While the example above uses a server created using the `net` module, `dgram`
|
|
|
|
module servers use exactly the same workflow with the exceptions of listening on
|
|
|
|
a `'message'` event instead of `'connection'` and using `server.bind()` instead of
|
|
|
|
`server.listen()`. This is, however, currently only supported on UNIX platforms.
|
|
|
|
|
|
|
|
#### Example: sending a socket object
|
|
|
|
|
|
|
|
Similarly, the `sendHandler` argument can be used to pass the handle of a
|
|
|
|
socket to the child process. The example below spawns two children that each
|
|
|
|
handle connections with "normal" or "special" priority:
|
|
|
|
|
|
|
|
```js
|
|
|
|
const normal = require('child_process').fork('child.js', ['normal']);
|
|
|
|
const special = require('child_process').fork('child.js', ['special']);
|
|
|
|
|
|
|
|
// Open up the server and send sockets to child
|
|
|
|
const server = require('net').createServer();
|
|
|
|
server.on('connection', (socket) => {
|
|
|
|
|
|
|
|
// If this is special priority
|
|
|
|
if (socket.remoteAddress === '74.125.127.100') {
|
|
|
|
special.send('socket', socket);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// This is normal priority
|
|
|
|
normal.send('socket', socket);
|
|
|
|
});
|
|
|
|
server.listen(1337);
|
|
|
|
```
|
|
|
|
|
|
|
|
The `child.js` would receive the socket handle as the second argument passed
|
|
|
|
to the event callback function:
|
|
|
|
|
|
|
|
```js
|
|
|
|
process.on('message', (m, socket) => {
|
|
|
|
if (m === 'socket') {
|
|
|
|
socket.end(`Request handled with ${process.argv[2]} priority`);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
Once a socket has been passed to a child, the parent is no longer capable of
|
|
|
|
tracking when the socket is destroyed. To indicate this, the `.connections`
|
|
|
|
property becomes `null`. It is recommended not to use `.maxConnections` when
|
|
|
|
this occurs.
|
|
|
|
|
|
|
|
*Note: this function uses [`JSON.stringify()`][] internally to serialize the
|
|
|
|
`message`.*
|
|
|
|
|
|
|
|
### child.stderr
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {stream.Readable}
|
|
|
|
|
|
|
|
A `Readable Stream` that represents the child process's `stderr`.
|
|
|
|
|
|
|
|
If the child was spawned with `stdio[2]` set to anything other than `'pipe'`,
|
|
|
|
then this will be `undefined`.
|
|
|
|
|
|
|
|
`child.stderr` is an alias for `child.stdio[2]`. Both properties will refer to
|
|
|
|
the same value.
|
|
|
|
|
|
|
|
### child.stdin
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {stream.Writable}
|
|
|
|
|
|
|
|
A `Writable Stream` that represents the child process's `stdin`.
|
|
|
|
|
|
|
|
*Note that if a child process waits to read all of its input, the child will not
|
|
|
|
continue until this stream has been closed via `end()`.*
|
|
|
|
|
|
|
|
If the child was spawned with `stdio[0]` set to anything other than `'pipe'`,
|
|
|
|
then this will be `undefined`.
|
|
|
|
|
|
|
|
`child.stdin` is an alias for `child.stdio[0]`. Both properties will refer to
|
|
|
|
the same value.
|
|
|
|
|
|
|
|
### child.stdio
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.7.10
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {Array}
|
|
|
|
|
|
|
|
A sparse array of pipes to the child process, corresponding with positions in
|
|
|
|
the [`stdio`][] option passed to [`child_process.spawn()`][] that have been set
|
|
|
|
to the value `'pipe'`. Note that `child.stdio[0]`, `child.stdio[1]`, and
|
|
|
|
`child.stdio[2]` are also available as `child.stdin`, `child.stdout`, and
|
|
|
|
`child.stderr`, respectively.
|
|
|
|
|
|
|
|
In the following example, only the child's fd `1` (stdout) is configured as a
|
|
|
|
pipe, so only the parent's `child.stdio[1]` is a stream, all other values in
|
|
|
|
the array are `null`.
|
|
|
|
|
|
|
|
```js
|
|
|
|
const assert = require('assert');
|
|
|
|
const fs = require('fs');
|
|
|
|
const child_process = require('child_process');
|
|
|
|
|
|
|
|
const child = child_process.spawn('ls', {
|
|
|
|
stdio: [
|
|
|
|
0, // Use parents stdin for child
|
|
|
|
'pipe', // Pipe child's stdout to parent
|
|
|
|
fs.openSync('err.out', 'w') // Direct child's stderr to a file
|
|
|
|
]
|
|
|
|
});
|
|
|
|
|
|
|
|
assert.equal(child.stdio[0], null);
|
|
|
|
assert.equal(child.stdio[0], child.stdin);
|
|
|
|
|
|
|
|
assert(child.stdout);
|
|
|
|
assert.equal(child.stdio[1], child.stdout);
|
|
|
|
|
|
|
|
assert.equal(child.stdio[2], null);
|
|
|
|
assert.equal(child.stdio[2], child.stderr);
|
|
|
|
```
|
|
|
|
|
|
|
|
### child.stdout
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.90
|
|
|
|
-->
|
|
|
|
|
|
|
|
* {stream.Readable}
|
|
|
|
|
|
|
|
A `Readable Stream` that represents the child process's `stdout`.
|
|
|
|
|
|
|
|
If the child was spawned with `stdio[1]` set to anything other than `'pipe'`,
|
|
|
|
then this will be `undefined`.
|
|
|
|
|
|
|
|
`child.stdout` is an alias for `child.stdio[1]`. Both properties will refer
|
|
|
|
to the same value.
|
|
|
|
|
|
|
|
## `maxBuffer` and Unicode
|
|
|
|
|
|
|
|
It is important to keep in mind that the `maxBuffer` option specifies the
|
|
|
|
largest number of *octets* allowed on `stdout` or `stderr`. If this value is
|
|
|
|
exceeded, then the child process is terminated. This particularly impacts
|
|
|
|
output that includes multibyte character encodings such as UTF-8 or UTF-16.
|
|
|
|
For instance, the following will output 13 UTF-8 encoded octets to `stdout`
|
|
|
|
although there are only 4 characters:
|
|
|
|
|
|
|
|
```js
|
|
|
|
console.log('中文测试');
|
|
|
|
```
|
|
|
|
|
|
|
|
[`'error'`]: #child_process_event_error
|
|
|
|
[`'exit'`]: #child_process_event_exit
|
|
|
|
[`'message'`]: #child_process_event_message
|
|
|
|
[`child.channel`]: #child_process_child_channel
|
|
|
|
[`child.connected`]: #child_process_child_connected
|
|
|
|
[`child.disconnect()`]: #child_process_child_disconnect
|
|
|
|
[`child.kill()`]: #child_process_child_kill_signal
|
|
|
|
[`child.send()`]: #child_process_child_send_message_sendhandle_options_callback
|
|
|
|
[`child.stderr`]: #child_process_child_stderr
|
|
|
|
[`child.stdin`]: #child_process_child_stdin
|
|
|
|
[`child.stdout`]: #child_process_child_stdout
|
|
|
|
[`child_process.exec()`]: #child_process_child_process_exec_command_options_callback
|
|
|
|
[`child_process.execFile()`]: #child_process_child_process_execfile_file_args_options_callback
|
|
|
|
[`child_process.execFileSync()`]: #child_process_child_process_execfilesync_file_args_options
|
|
|
|
[`child_process.execSync()`]: #child_process_child_process_execsync_command_options
|
|
|
|
[`child_process.fork()`]: #child_process_child_process_fork_modulepath_args_options
|
|
|
|
[`child_process.spawn()`]: #child_process_child_process_spawn_command_args_options
|
|
|
|
[`child_process.spawnSync()`]: #child_process_child_process_spawnsync_command_args_options
|
|
|
|
[`ChildProcess`]: #child_process_child_process
|
|
|
|
[`Error`]: errors.html#errors_class_error
|
|
|
|
[`EventEmitter`]: events.html#events_class_eventemitter
|
|
|
|
[`JSON.stringify()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify
|
|
|
|
[`maxBuffer`]: #child_process_maxbuffer_and_unicode
|
|
|
|
[`net.Server`]: net.html#net_class_net_server
|
|
|
|
[`net.Socket`]: net.html#net_class_net_socket
|
|
|
|
[`options.detached`]: #child_process_options_detached
|
|
|
|
[`process.disconnect()`]: process.html#process_process_disconnect
|
|
|
|
[`process.env`]: process.html#process_process_env
|
|
|
|
[`process.execPath`]: process.html#process_process_execpath
|
|
|
|
[`process.on('disconnect')`]: process.html#process_event_disconnect
|
|
|
|
[`process.on('message')`]: process.html#process_event_message
|
|
|
|
[`process.send()`]: process.html#process_process_send_message_sendhandle_options_callback
|
|
|
|
[`stdio`]: #child_process_options_stdio
|
|
|
|
[synchronous counterparts]: #child_process_synchronous_process_creation
|