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// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_OPERATOR_PROPERTIES_H_
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#define V8_COMPILER_OPERATOR_PROPERTIES_H_
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namespace v8 {
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namespace internal {
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namespace compiler {
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class Operator;
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class OperatorProperties {
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public:
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static inline bool HasContextInput(const Operator* op);
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static inline bool HasFrameStateInput(const Operator* op);
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static inline int GetContextInputCount(const Operator* op);
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static inline int GetFrameStateInputCount(const Operator* op);
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static inline int GetTotalInputCount(const Operator* op);
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static inline bool IsBasicBlockBegin(const Operator* op);
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};
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_OPERATOR_PROPERTIES_H_
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