|
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
|
|
//
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
// copy of this software and associated documentation files (the
|
|
|
|
// "Software"), to deal in the Software without restriction, including
|
|
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
|
|
// following conditions:
|
|
|
|
//
|
|
|
|
// The above copyright notice and this permission notice shall be included
|
|
|
|
// in all copies or substantial portions of the Software.
|
|
|
|
//
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
|
|
|
|
var StringDecoder = require('string_decoder').StringDecoder;
|
|
|
|
var EventEmitter = require('events').EventEmitter;
|
|
|
|
var net = require('net');
|
|
|
|
var dgram = require('dgram');
|
|
|
|
var assert = require('assert');
|
|
|
|
var util = require('util');
|
|
|
|
|
|
|
|
var Process = process.binding('process_wrap').Process;
|
|
|
|
var uv = process.binding('uv');
|
|
|
|
|
|
|
|
var constants; // Lazy-loaded process.binding('constants')
|
|
|
|
|
|
|
|
var errnoException = util._errnoException;
|
|
|
|
var handleWraps = {};
|
|
|
|
|
|
|
|
function handleWrapGetter(name, callback) {
|
|
|
|
var cons;
|
|
|
|
|
|
|
|
Object.defineProperty(handleWraps, name, {
|
|
|
|
get: function() {
|
|
|
|
if (!util.isUndefined(cons)) return cons;
|
|
|
|
return cons = callback();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
handleWrapGetter('Pipe', function() {
|
|
|
|
return process.binding('pipe_wrap').Pipe;
|
|
|
|
});
|
|
|
|
|
|
|
|
handleWrapGetter('TTY', function() {
|
|
|
|
return process.binding('tty_wrap').TTY;
|
|
|
|
});
|
|
|
|
|
|
|
|
handleWrapGetter('TCP', function() {
|
|
|
|
return process.binding('tcp_wrap').TCP;
|
|
|
|
});
|
|
|
|
|
|
|
|
handleWrapGetter('UDP', function() {
|
|
|
|
return process.binding('udp_wrap').UDP;
|
|
|
|
});
|
|
|
|
|
|
|
|
// constructors for lazy loading
|
|
|
|
function createPipe(ipc) {
|
|
|
|
return new handleWraps.Pipe(ipc);
|
|
|
|
}
|
|
|
|
|
|
|
|
function createSocket(pipe, readable) {
|
|
|
|
var s = new net.Socket({ handle: pipe });
|
|
|
|
|
|
|
|
if (readable) {
|
|
|
|
s.writable = false;
|
|
|
|
s.readable = true;
|
|
|
|
} else {
|
|
|
|
s.writable = true;
|
|
|
|
s.readable = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// this object contain function to convert TCP objects to native handle objects
|
|
|
|
// and back again.
|
|
|
|
var handleConversion = {
|
|
|
|
'net.Native': {
|
|
|
|
simultaneousAccepts: true,
|
|
|
|
|
|
|
|
send: function(message, handle) {
|
|
|
|
return handle;
|
|
|
|
},
|
|
|
|
|
|
|
|
got: function(message, handle, emit) {
|
|
|
|
emit(handle);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
'net.Server': {
|
|
|
|
simultaneousAccepts: true,
|
|
|
|
|
|
|
|
send: function(message, server) {
|
|
|
|
return server._handle;
|
|
|
|
},
|
|
|
|
|
|
|
|
got: function(message, handle, emit) {
|
|
|
|
var server = new net.Server();
|
|
|
|
server.listen(handle, function() {
|
|
|
|
emit(server);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
'net.Socket': {
|
|
|
|
send: function(message, socket) {
|
|
|
|
// if the socket was created by net.Server
|
|
|
|
if (socket.server) {
|
|
|
|
// the slave should keep track of the socket
|
|
|
|
message.key = socket.server._connectionKey;
|
|
|
|
|
|
|
|
var firstTime = !this._channel.sockets.send[message.key];
|
|
|
|
var socketList = getSocketList('send', this, message.key);
|
|
|
|
|
|
|
|
// the server should no longer expose a .connection property
|
|
|
|
// and when asked to close it should query the socket status from
|
|
|
|
// the slaves
|
|
|
|
if (firstTime) socket.server._setupSlave(socketList);
|
|
|
|
|
|
|
|
// Act like socket is detached
|
|
|
|
socket.server._connections--;
|
|
|
|
}
|
|
|
|
|
|
|
|
// remove handle from socket object, it will be closed when the socket
|
|
|
|
// will be sent
|
|
|
|
var handle = socket._handle;
|
|
|
|
handle.onread = function() {};
|
|
|
|
socket._handle = null;
|
|
|
|
|
|
|
|
return handle;
|
|
|
|
},
|
|
|
|
|
|
|
|
postSend: function(handle) {
|
|
|
|
// Close the Socket handle after sending it
|
|
|
|
handle.close();
|
|
|
|
},
|
|
|
|
|
|
|
|
got: function(message, handle, emit) {
|
|
|
|
var socket = new net.Socket({handle: handle});
|
|
|
|
socket.readable = socket.writable = true;
|
|
|
|
|
|
|
|
// if the socket was created by net.Server we will track the socket
|
|
|
|
if (message.key) {
|
|
|
|
|
|
|
|
// add socket to connections list
|
|
|
|
var socketList = getSocketList('got', this, message.key);
|
|
|
|
socketList.add({
|
|
|
|
socket: socket
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
emit(socket);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
'dgram.Native': {
|
|
|
|
simultaneousAccepts: false,
|
|
|
|
|
|
|
|
send: function(message, handle) {
|
|
|
|
return handle;
|
|
|
|
},
|
|
|
|
|
|
|
|
got: function(message, handle, emit) {
|
|
|
|
emit(handle);
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
'dgram.Socket': {
|
|
|
|
simultaneousAccepts: false,
|
|
|
|
|
|
|
|
send: function(message, socket) {
|
|
|
|
message.dgramType = socket.type;
|
|
|
|
|
|
|
|
return socket._handle;
|
|
|
|
},
|
|
|
|
|
|
|
|
got: function(message, handle, emit) {
|
|
|
|
var socket = new dgram.Socket(message.dgramType);
|
|
|
|
|
|
|
|
socket.bind(handle, function() {
|
|
|
|
emit(socket);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// This object keep track of the socket there are sended
|
|
|
|
function SocketListSend(slave, key) {
|
|
|
|
EventEmitter.call(this);
|
|
|
|
|
|
|
|
this.key = key;
|
|
|
|
this.slave = slave;
|
|
|
|
}
|
|
|
|
util.inherits(SocketListSend, EventEmitter);
|
|
|
|
|
|
|
|
SocketListSend.prototype._request = function(msg, cmd, callback) {
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
if (!this.slave.connected) return onclose();
|
|
|
|
this.slave.send(msg);
|
|
|
|
|
|
|
|
function onclose() {
|
|
|
|
self.slave.removeListener('internalMessage', onreply);
|
|
|
|
callback(new Error('Slave closed before reply'));
|
|
|
|
};
|
|
|
|
|
|
|
|
function onreply(msg) {
|
|
|
|
if (!(msg.cmd === cmd && msg.key === self.key)) return;
|
|
|
|
self.slave.removeListener('disconnect', onclose);
|
|
|
|
self.slave.removeListener('internalMessage', onreply);
|
|
|
|
|
|
|
|
callback(null, msg);
|
|
|
|
};
|
|
|
|
|
|
|
|
this.slave.once('disconnect', onclose);
|
|
|
|
this.slave.on('internalMessage', onreply);
|
|
|
|
};
|
|
|
|
|
|
|
|
SocketListSend.prototype.close = function close(callback) {
|
|
|
|
this._request({
|
|
|
|
cmd: 'NODE_SOCKET_NOTIFY_CLOSE',
|
|
|
|
key: this.key
|
|
|
|
}, 'NODE_SOCKET_ALL_CLOSED', callback);
|
|
|
|
};
|
|
|
|
|
|
|
|
SocketListSend.prototype.getConnections = function getConnections(callback) {
|
|
|
|
this._request({
|
|
|
|
cmd: 'NODE_SOCKET_GET_COUNT',
|
|
|
|
key: this.key
|
|
|
|
}, 'NODE_SOCKET_COUNT', function(err, msg) {
|
|
|
|
if (err) return callback(err);
|
|
|
|
callback(null, msg.count);
|
|
|
|
});
|
|
|
|
};
|
|
|
|
|
|
|
|
// This object keep track of the socket there are received
|
|
|
|
function SocketListReceive(slave, key) {
|
|
|
|
EventEmitter.call(this);
|
|
|
|
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
this.connections = 0;
|
|
|
|
this.key = key;
|
|
|
|
this.slave = slave;
|
|
|
|
|
|
|
|
function onempty() {
|
|
|
|
if (!self.slave.connected) return;
|
|
|
|
|
|
|
|
self.slave.send({
|
|
|
|
cmd: 'NODE_SOCKET_ALL_CLOSED',
|
|
|
|
key: self.key
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
this.slave.on('internalMessage', function(msg) {
|
|
|
|
if (msg.key !== self.key) return;
|
|
|
|
|
|
|
|
if (msg.cmd === 'NODE_SOCKET_NOTIFY_CLOSE') {
|
|
|
|
// Already empty
|
|
|
|
if (self.connections === 0) return onempty();
|
|
|
|
|
|
|
|
// Wait for sockets to get closed
|
|
|
|
self.once('empty', onempty);
|
|
|
|
} else if (msg.cmd === 'NODE_SOCKET_GET_COUNT') {
|
|
|
|
if (!self.slave.connected) return;
|
|
|
|
self.slave.send({
|
|
|
|
cmd: 'NODE_SOCKET_COUNT',
|
|
|
|
key: self.key,
|
|
|
|
count: self.connections
|
|
|
|
});
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
util.inherits(SocketListReceive, EventEmitter);
|
|
|
|
|
|
|
|
SocketListReceive.prototype.add = function(obj) {
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
this.connections++;
|
|
|
|
|
|
|
|
// Notify previous owner of socket about its state change
|
|
|
|
obj.socket.once('close', function() {
|
|
|
|
self.connections--;
|
|
|
|
|
|
|
|
if (self.connections === 0) self.emit('empty');
|
|
|
|
});
|
|
|
|
};
|
|
|
|
|
|
|
|
function getSocketList(type, slave, key) {
|
|
|
|
var sockets = slave._channel.sockets[type];
|
|
|
|
var socketList = sockets[key];
|
|
|
|
if (!socketList) {
|
|
|
|
var Construct = type === 'send' ? SocketListSend : SocketListReceive;
|
|
|
|
socketList = sockets[key] = new Construct(slave, key);
|
|
|
|
}
|
|
|
|
return socketList;
|
|
|
|
}
|
|
|
|
|
|
|
|
var INTERNAL_PREFIX = 'NODE_';
|
|
|
|
function handleMessage(target, message, handle) {
|
|
|
|
var eventName = 'message';
|
|
|
|
if (!util.isNull(message) &&
|
|
|
|
util.isObject(message) &&
|
|
|
|
util.isString(message.cmd) &&
|
|
|
|
message.cmd.length > INTERNAL_PREFIX.length &&
|
|
|
|
message.cmd.slice(0, INTERNAL_PREFIX.length) === INTERNAL_PREFIX) {
|
|
|
|
eventName = 'internalMessage';
|
|
|
|
}
|
|
|
|
target.emit(eventName, message, handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
function setupChannel(target, channel) {
|
|
|
|
target._channel = channel;
|
|
|
|
target._handleQueue = null;
|
|
|
|
|
|
|
|
var decoder = new StringDecoder('utf8');
|
|
|
|
var jsonBuffer = '';
|
|
|
|
channel.buffering = false;
|
|
|
|
channel.onread = function(nread, pool, recvHandle) {
|
|
|
|
// TODO(bnoordhuis) Check that nread > 0.
|
|
|
|
if (pool) {
|
|
|
|
jsonBuffer += decoder.write(pool);
|
|
|
|
|
|
|
|
var i, start = 0;
|
|
|
|
|
|
|
|
//Linebreak is used as a message end sign
|
|
|
|
while ((i = jsonBuffer.indexOf('\n', start)) >= 0) {
|
|
|
|
var json = jsonBuffer.slice(start, i);
|
|
|
|
var message = JSON.parse(json);
|
|
|
|
|
child_process: fix handle delivery
Commit 9352c19 ("child_process: don't emit same handle twice") trades
one bug for another.
Before said commit, a handle was sometimes delivered with messages it
didn't belong to.
The bug fix introduced another bug that needs some explaining. On UNIX
systems, handles are basically file descriptors that are passed around
with the sendmsg() and recvmsg() system calls, using auxiliary data
(SCM_RIGHTS) as the transport.
node.js and libuv depend on the fact that none of the supported systems
ever emit more than one SCM_RIGHTS message from a recvmsg() syscall.
That assumption is something we should probably address someday for the
sake of portability but that's a separate discussion.
So, SCM_RIGHTS messages are never coalesced. SCM_RIGHTS and normal
messages however _are_ coalesced. That is, recvmsg() might return this:
recvmsg(); // { "message-with-fd", "message", "message" }
The operating system implicitly breaks pending messages along
SCM_RIGHTS boundaries. Most Unices break before such messages but Linux
also breaks _after_ them. When the sender looks like this:
sendmsg("message");
sendmsg("message-with-fd");
sendmsg("message");
Then on most Unices the receiver sees messages arriving like this:
recvmsg(); // { "message" }
recvmsg(); // { "message-with-fd", "message" }
The bug fix in commit 9352c19 assumes this behavior. On Linux however,
those messages can also come in like this:
recvmsg(); // { "message", "message-with-fd" }
recvmsg(); // { "message" }
In other words, it's incorrect to assume that the file descriptor is
always attached to the first message. This commit makes node wise up.
Fixes #5330.
12 years ago
|
|
|
// There will be at most one NODE_HANDLE message in every chunk we
|
|
|
|
// read because SCM_RIGHTS messages don't get coalesced. Make sure
|
|
|
|
// that we deliver the handle with the right message however.
|
|
|
|
if (message && message.cmd === 'NODE_HANDLE')
|
|
|
|
handleMessage(target, message, recvHandle);
|
|
|
|
else
|
|
|
|
handleMessage(target, message, undefined);
|
|
|
|
|
|
|
|
start = i + 1;
|
|
|
|
}
|
|
|
|
jsonBuffer = jsonBuffer.slice(start);
|
|
|
|
this.buffering = jsonBuffer.length !== 0;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
this.buffering = false;
|
|
|
|
target.disconnect();
|
|
|
|
channel.onread = nop;
|
|
|
|
channel.close();
|
|
|
|
maybeClose(target);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// object where socket lists will live
|
|
|
|
channel.sockets = { got: {}, send: {} };
|
|
|
|
|
|
|
|
// handlers will go through this
|
|
|
|
target.on('internalMessage', function(message, handle) {
|
|
|
|
// Once acknowledged - continue sending handles.
|
|
|
|
if (message.cmd === 'NODE_HANDLE_ACK') {
|
|
|
|
assert(util.isArray(target._handleQueue));
|
|
|
|
var queue = target._handleQueue;
|
|
|
|
target._handleQueue = null;
|
|
|
|
queue.forEach(function(args) {
|
|
|
|
target.send(args.message, args.handle);
|
|
|
|
});
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (message.cmd !== 'NODE_HANDLE') return;
|
|
|
|
|
|
|
|
// Acknowledge handle receival.
|
|
|
|
target.send({ cmd: 'NODE_HANDLE_ACK' });
|
|
|
|
|
|
|
|
var obj = handleConversion[message.type];
|
|
|
|
|
|
|
|
// Update simultaneous accepts on Windows
|
|
|
|
if (process.platform === 'win32') {
|
|
|
|
handle._simultaneousAccepts = false;
|
|
|
|
net._setSimultaneousAccepts(handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Convert handle object
|
|
|
|
obj.got.call(this, message, handle, function(handle) {
|
|
|
|
handleMessage(target, message.msg, handle);
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
target.send = function(message, handle) {
|
|
|
|
if (util.isUndefined(message)) {
|
|
|
|
throw new TypeError('message cannot be undefined');
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!this.connected) {
|
|
|
|
this.emit('error', new Error('channel closed'));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// package messages with a handle object
|
|
|
|
if (handle) {
|
|
|
|
// this message will be handled by an internalMessage event handler
|
|
|
|
message = {
|
|
|
|
cmd: 'NODE_HANDLE',
|
|
|
|
type: null,
|
|
|
|
msg: message
|
|
|
|
};
|
|
|
|
|
|
|
|
if (handle instanceof net.Socket) {
|
|
|
|
message.type = 'net.Socket';
|
|
|
|
} else if (handle instanceof net.Server) {
|
|
|
|
message.type = 'net.Server';
|
|
|
|
} else if (handle instanceof process.binding('tcp_wrap').TCP ||
|
|
|
|
handle instanceof process.binding('pipe_wrap').Pipe) {
|
|
|
|
message.type = 'net.Native';
|
|
|
|
} else if (handle instanceof dgram.Socket) {
|
|
|
|
message.type = 'dgram.Socket';
|
|
|
|
} else if (handle instanceof process.binding('udp_wrap').UDP) {
|
|
|
|
message.type = 'dgram.Native';
|
|
|
|
} else {
|
|
|
|
throw new TypeError("This handle type can't be sent");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Queue-up message and handle if we haven't received ACK yet.
|
|
|
|
if (this._handleQueue) {
|
|
|
|
this._handleQueue.push({ message: message.msg, handle: handle });
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var obj = handleConversion[message.type];
|
|
|
|
|
|
|
|
// convert TCP object to native handle object
|
|
|
|
handle = handleConversion[message.type].send.apply(target, arguments);
|
|
|
|
|
|
|
|
// Update simultaneous accepts on Windows
|
|
|
|
if (obj.simultaneousAccepts) {
|
|
|
|
net._setSimultaneousAccepts(handle);
|
|
|
|
}
|
|
|
|
} else if (this._handleQueue) {
|
|
|
|
// Queue request anyway to avoid out-of-order messages.
|
|
|
|
this._handleQueue.push({ message: message, handle: null });
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var req = { oncomplete: nop };
|
|
|
|
var string = JSON.stringify(message) + '\n';
|
|
|
|
var err = channel.writeUtf8String(req, string, handle);
|
|
|
|
|
|
|
|
if (err) {
|
|
|
|
this.emit('error', errnoException(err, 'write'));
|
|
|
|
} else if (handle && !this._handleQueue) {
|
|
|
|
this._handleQueue = [];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (obj && obj.postSend) {
|
|
|
|
req.oncomplete = obj.postSend.bind(null, handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* If the master is > 2 read() calls behind, please stop sending. */
|
|
|
|
return channel.writeQueueSize < (65536 * 2);
|
|
|
|
};
|
|
|
|
|
|
|
|
target.connected = true;
|
|
|
|
target.disconnect = function() {
|
|
|
|
if (!this.connected) {
|
|
|
|
this.emit('error', new Error('IPC channel is already disconnected'));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// do not allow messages to be written
|
|
|
|
this.connected = false;
|
|
|
|
this._channel = null;
|
|
|
|
|
|
|
|
var fired = false;
|
|
|
|
function finish() {
|
|
|
|
if (fired) return;
|
|
|
|
fired = true;
|
|
|
|
|
|
|
|
channel.close();
|
|
|
|
target.emit('disconnect');
|
|
|
|
}
|
|
|
|
|
|
|
|
// If a message is being read, then wait for it to complete.
|
|
|
|
if (channel.buffering) {
|
|
|
|
this.once('message', finish);
|
|
|
|
this.once('internalMessage', finish);
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
process.nextTick(finish);
|
|
|
|
};
|
|
|
|
|
|
|
|
channel.readStart();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function nop() { }
|
|
|
|
|
|
|
|
exports.fork = function(modulePath /*, args, options*/) {
|
|
|
|
|
|
|
|
// Get options and args arguments.
|
|
|
|
var options, args, execArgv;
|
|
|
|
if (util.isArray(arguments[1])) {
|
|
|
|
args = arguments[1];
|
|
|
|
options = util._extend({}, arguments[2]);
|
|
|
|
} else {
|
|
|
|
args = [];
|
|
|
|
options = util._extend({}, arguments[1]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Prepare arguments for fork:
|
|
|
|
execArgv = options.execArgv || process.execArgv;
|
|
|
|
args = execArgv.concat([modulePath], args);
|
|
|
|
|
|
|
|
// Leave stdin open for the IPC channel. stdout and stderr should be the
|
|
|
|
// same as the parent's if silent isn't set.
|
|
|
|
options.stdio = options.silent ? ['pipe', 'pipe', 'pipe', 'ipc'] :
|
|
|
|
[0, 1, 2, 'ipc'];
|
|
|
|
|
|
|
|
options.execPath = options.execPath || process.execPath;
|
|
|
|
|
|
|
|
return spawn(options.execPath, args, options);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
exports._forkChild = function(fd) {
|
|
|
|
// set process.send()
|
|
|
|
var p = createPipe(true);
|
|
|
|
p.open(fd);
|
|
|
|
p.unref();
|
|
|
|
setupChannel(process, p);
|
|
|
|
|
|
|
|
var refs = 0;
|
|
|
|
process.on('newListener', function(name) {
|
|
|
|
if (name !== 'message' && name !== 'disconnect') return;
|
|
|
|
if (++refs === 1) p.ref();
|
|
|
|
});
|
|
|
|
process.on('removeListener', function(name) {
|
|
|
|
if (name !== 'message' && name !== 'disconnect') return;
|
|
|
|
if (--refs === 0) p.unref();
|
|
|
|
});
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
exports.exec = function(command /*, options, callback */) {
|
|
|
|
var file, args, options, callback;
|
|
|
|
|
|
|
|
if (util.isFunction(arguments[1])) {
|
|
|
|
options = undefined;
|
|
|
|
callback = arguments[1];
|
|
|
|
} else {
|
|
|
|
options = arguments[1];
|
|
|
|
callback = arguments[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (process.platform === 'win32') {
|
|
|
|
file = 'cmd.exe';
|
|
|
|
args = ['/s', '/c', '"' + command + '"'];
|
|
|
|
// Make a shallow copy before patching so we don't clobber the user's
|
|
|
|
// options object.
|
|
|
|
options = util._extend({}, options);
|
|
|
|
options.windowsVerbatimArguments = true;
|
|
|
|
} else {
|
|
|
|
file = '/bin/sh';
|
|
|
|
args = ['-c', command];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (options && options.shell)
|
|
|
|
file = options.shell;
|
|
|
|
|
|
|
|
return exports.execFile(file, args, options, callback);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
exports.execFile = function(file /* args, options, callback */) {
|
|
|
|
var args, callback;
|
|
|
|
var options = {
|
|
|
|
encoding: 'utf8',
|
|
|
|
timeout: 0,
|
|
|
|
maxBuffer: 200 * 1024,
|
|
|
|
killSignal: 'SIGTERM',
|
|
|
|
cwd: null,
|
|
|
|
env: null
|
|
|
|
};
|
|
|
|
|
|
|
|
// Parse the parameters.
|
|
|
|
|
|
|
|
if (util.isFunction(arguments[arguments.length - 1])) {
|
|
|
|
callback = arguments[arguments.length - 1];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (util.isArray(arguments[1])) {
|
|
|
|
args = arguments[1];
|
|
|
|
options = util._extend(options, arguments[2]);
|
|
|
|
} else {
|
|
|
|
args = [];
|
|
|
|
options = util._extend(options, arguments[1]);
|
|
|
|
}
|
|
|
|
|
|
|
|
var child = spawn(file, args, {
|
|
|
|
cwd: options.cwd,
|
|
|
|
env: options.env,
|
|
|
|
windowsVerbatimArguments: !!options.windowsVerbatimArguments
|
|
|
|
});
|
|
|
|
|
|
|
|
var stdout = '';
|
|
|
|
var stderr = '';
|
|
|
|
var killed = false;
|
|
|
|
var exited = false;
|
|
|
|
var timeoutId;
|
|
|
|
|
|
|
|
var ex;
|
|
|
|
|
|
|
|
function exithandler(code, signal) {
|
|
|
|
if (exited) return;
|
|
|
|
exited = true;
|
|
|
|
|
|
|
|
if (timeoutId) {
|
|
|
|
clearTimeout(timeoutId);
|
|
|
|
timeoutId = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!callback) return;
|
|
|
|
|
|
|
|
if (ex) {
|
|
|
|
callback(ex, stdout, stderr);
|
|
|
|
} else if (code === 0 && signal === null) {
|
|
|
|
callback(null, stdout, stderr);
|
|
|
|
} else {
|
|
|
|
ex = new Error('Command failed: ' + stderr);
|
|
|
|
ex.killed = child.killed || killed;
|
|
|
|
ex.code = code < 0 ? uv.errname(code) : code;
|
|
|
|
ex.signal = signal;
|
|
|
|
callback(ex, stdout, stderr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function errorhandler(e) {
|
|
|
|
ex = e;
|
|
|
|
child.stdout.destroy();
|
|
|
|
child.stderr.destroy();
|
|
|
|
exithandler();
|
|
|
|
}
|
|
|
|
|
|
|
|
function kill() {
|
|
|
|
child.stdout.destroy();
|
|
|
|
child.stderr.destroy();
|
|
|
|
|
|
|
|
killed = true;
|
|
|
|
try {
|
|
|
|
child.kill(options.killSignal);
|
|
|
|
} catch (e) {
|
|
|
|
ex = e;
|
|
|
|
exithandler();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (options.timeout > 0) {
|
|
|
|
timeoutId = setTimeout(function() {
|
|
|
|
kill();
|
|
|
|
timeoutId = null;
|
|
|
|
}, options.timeout);
|
|
|
|
}
|
|
|
|
|
|
|
|
child.stdout.setEncoding(options.encoding);
|
|
|
|
child.stderr.setEncoding(options.encoding);
|
|
|
|
|
|
|
|
child.stdout.addListener('data', function(chunk) {
|
|
|
|
stdout += chunk;
|
|
|
|
if (stdout.length > options.maxBuffer) {
|
|
|
|
ex = new Error('stdout maxBuffer exceeded.');
|
|
|
|
kill();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
child.stderr.addListener('data', function(chunk) {
|
|
|
|
stderr += chunk;
|
|
|
|
if (stderr.length > options.maxBuffer) {
|
|
|
|
ex = new Error('stderr maxBuffer exceeded.');
|
|
|
|
kill();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
child.addListener('close', exithandler);
|
|
|
|
child.addListener('error', errorhandler);
|
|
|
|
|
|
|
|
return child;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
var spawn = exports.spawn = function(file, args, options) {
|
|
|
|
args = args ? args.slice(0) : [];
|
|
|
|
args.unshift(file);
|
|
|
|
|
|
|
|
var env = (options ? options.env : null) || process.env;
|
|
|
|
var envPairs = [];
|
|
|
|
for (var key in env) {
|
|
|
|
envPairs.push(key + '=' + env[key]);
|
|
|
|
}
|
|
|
|
|
|
|
|
var child = new ChildProcess();
|
|
|
|
if (options && options.customFds && !options.stdio) {
|
|
|
|
options.stdio = options.customFds.map(function(fd) {
|
|
|
|
return fd === -1 ? 'pipe' : fd;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
child.spawn({
|
|
|
|
file: file,
|
|
|
|
args: args,
|
|
|
|
cwd: options ? options.cwd : null,
|
|
|
|
windowsVerbatimArguments: !!(options && options.windowsVerbatimArguments),
|
|
|
|
detached: !!(options && options.detached),
|
|
|
|
envPairs: envPairs,
|
|
|
|
stdio: options ? options.stdio : null,
|
|
|
|
uid: options ? options.uid : null,
|
|
|
|
gid: options ? options.gid : null
|
|
|
|
});
|
|
|
|
|
|
|
|
return child;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
function maybeClose(subprocess) {
|
|
|
|
subprocess._closesGot++;
|
|
|
|
|
|
|
|
if (subprocess._closesGot == subprocess._closesNeeded) {
|
|
|
|
subprocess.emit('close', subprocess.exitCode, subprocess.signalCode);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function ChildProcess() {
|
|
|
|
EventEmitter.call(this);
|
|
|
|
|
|
|
|
// Initialize TCPWrap and PipeWrap
|
|
|
|
process.binding('tcp_wrap');
|
|
|
|
process.binding('pipe_wrap');
|
|
|
|
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
this._closesNeeded = 1;
|
|
|
|
this._closesGot = 0;
|
|
|
|
this.connected = false;
|
|
|
|
|
|
|
|
this.signalCode = null;
|
|
|
|
this.exitCode = null;
|
|
|
|
this.killed = false;
|
|
|
|
|
|
|
|
this._handle = new Process();
|
|
|
|
this._handle.owner = this;
|
|
|
|
|
|
|
|
this._handle.onexit = function(exitCode, signalCode) {
|
|
|
|
//
|
|
|
|
// follow 0.4.x behaviour:
|
|
|
|
//
|
|
|
|
// - normally terminated processes don't touch this.signalCode
|
|
|
|
// - signaled processes don't touch this.exitCode
|
|
|
|
//
|
|
|
|
// new in 0.9.x:
|
|
|
|
//
|
|
|
|
// - spawn failures are reported with exitCode < 0
|
|
|
|
//
|
|
|
|
var err = (exitCode < 0) ? errnoException(exitCode, 'spawn') : null;
|
|
|
|
|
|
|
|
if (signalCode) {
|
|
|
|
self.signalCode = signalCode;
|
|
|
|
} else {
|
|
|
|
self.exitCode = exitCode;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (self.stdin) {
|
|
|
|
self.stdin.destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
self._handle.close();
|
|
|
|
self._handle = null;
|
|
|
|
|
|
|
|
if (exitCode < 0) {
|
|
|
|
self.emit('error', err);
|
|
|
|
} else {
|
|
|
|
self.emit('exit', self.exitCode, self.signalCode);
|
|
|
|
}
|
|
|
|
|
|
|
|
// if any of the stdio streams have not been touched,
|
|
|
|
// then pull all the data through so that it can get the
|
|
|
|
// eof and emit a 'close' event.
|
|
|
|
// Do it on nextTick so that the user has one last chance
|
|
|
|
// to consume the output, if for example they only want to
|
|
|
|
// start reading the data once the process exits.
|
|
|
|
process.nextTick(function() {
|
|
|
|
flushStdio(self);
|
|
|
|
});
|
|
|
|
|
|
|
|
maybeClose(self);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
util.inherits(ChildProcess, EventEmitter);
|
|
|
|
|
|
|
|
|
|
|
|
function flushStdio(subprocess) {
|
|
|
|
subprocess.stdio.forEach(function(stream, fd, stdio) {
|
|
|
|
if (!stream || !stream.readable || stream._consuming ||
|
|
|
|
stream._readableState.flowing)
|
|
|
|
return;
|
|
|
|
stream.resume();
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function getHandleWrapType(stream) {
|
|
|
|
if (stream instanceof handleWraps.Pipe) return 'pipe';
|
|
|
|
if (stream instanceof handleWraps.TTY) return 'tty';
|
|
|
|
if (stream instanceof handleWraps.TCP) return 'tcp';
|
|
|
|
if (stream instanceof handleWraps.UDP) return 'udp';
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
ChildProcess.prototype.spawn = function(options) {
|
|
|
|
var self = this,
|
|
|
|
ipc,
|
|
|
|
ipcFd,
|
|
|
|
// If no `stdio` option was given - use default
|
|
|
|
stdio = options.stdio || 'pipe';
|
|
|
|
|
|
|
|
// Replace shortcut with an array
|
|
|
|
if (util.isString(stdio)) {
|
|
|
|
switch (stdio) {
|
|
|
|
case 'ignore': stdio = ['ignore', 'ignore', 'ignore']; break;
|
|
|
|
case 'pipe': stdio = ['pipe', 'pipe', 'pipe']; break;
|
|
|
|
case 'inherit': stdio = [0, 1, 2]; break;
|
|
|
|
default: throw new TypeError('Incorrect value of stdio option: ' + stdio);
|
|
|
|
}
|
|
|
|
} else if (!util.isArray(stdio)) {
|
|
|
|
throw new TypeError('Incorrect value of stdio option: ' + stdio);
|
|
|
|
}
|
|
|
|
|
|
|
|
// At least 3 stdio will be created
|
|
|
|
// Don't concat() a new Array() because it would be sparse, and
|
|
|
|
// stdio.reduce() would skip the sparse elements of stdio.
|
|
|
|
// See http://stackoverflow.com/a/5501711/3561
|
|
|
|
while (stdio.length < 3) stdio.push(undefined);
|
|
|
|
|
|
|
|
// Translate stdio into C++-readable form
|
|
|
|
// (i.e. PipeWraps or fds)
|
|
|
|
stdio = stdio.reduce(function(acc, stdio, i) {
|
|
|
|
function cleanup() {
|
|
|
|
acc.filter(function(stdio) {
|
|
|
|
return stdio.type === 'pipe' || stdio.type === 'ipc';
|
|
|
|
}).forEach(function(stdio) {
|
|
|
|
stdio.handle.close();
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
// Defaults
|
|
|
|
if (util.isNullOrUndefined(stdio)) {
|
|
|
|
stdio = i < 3 ? 'pipe' : 'ignore';
|
|
|
|
}
|
|
|
|
|
|
|
|
if (stdio === 'ignore') {
|
|
|
|
acc.push({type: 'ignore'});
|
|
|
|
} else if (stdio === 'pipe' || util.isNumber(stdio) && stdio < 0) {
|
|
|
|
acc.push({type: 'pipe', handle: createPipe()});
|
|
|
|
} else if (stdio === 'ipc') {
|
|
|
|
if (!util.isUndefined(ipc)) {
|
|
|
|
// Cleanup previously created pipes
|
|
|
|
cleanup();
|
|
|
|
throw Error('Child process can have only one IPC pipe');
|
|
|
|
}
|
|
|
|
|
|
|
|
ipc = createPipe(true);
|
|
|
|
ipcFd = i;
|
|
|
|
|
|
|
|
acc.push({ type: 'pipe', handle: ipc, ipc: true });
|
|
|
|
} else if (util.isNumber(stdio) || util.isNumber(stdio.fd)) {
|
|
|
|
acc.push({ type: 'fd', fd: stdio.fd || stdio });
|
|
|
|
} else if (getHandleWrapType(stdio) || getHandleWrapType(stdio.handle) ||
|
|
|
|
getHandleWrapType(stdio._handle)) {
|
|
|
|
var handle = getHandleWrapType(stdio) ?
|
|
|
|
stdio :
|
|
|
|
getHandleWrapType(stdio.handle) ? stdio.handle : stdio._handle;
|
|
|
|
|
|
|
|
acc.push({
|
|
|
|
type: 'wrap',
|
|
|
|
wrapType: getHandleWrapType(handle),
|
|
|
|
handle: handle
|
|
|
|
});
|
|
|
|
} else {
|
|
|
|
// Cleanup
|
|
|
|
cleanup();
|
|
|
|
throw new TypeError('Incorrect value for stdio stream: ' + stdio);
|
|
|
|
}
|
|
|
|
|
|
|
|
return acc;
|
|
|
|
}, []);
|
|
|
|
|
|
|
|
options.stdio = stdio;
|
|
|
|
|
|
|
|
if (!util.isUndefined(ipc)) {
|
|
|
|
// Let child process know about opened IPC channel
|
|
|
|
options.envPairs = options.envPairs || [];
|
|
|
|
options.envPairs.push('NODE_CHANNEL_FD=' + ipcFd);
|
|
|
|
}
|
|
|
|
|
|
|
|
var err = this._handle.spawn(options);
|
|
|
|
|
|
|
|
if (err) {
|
|
|
|
// Close all opened fds on error
|
|
|
|
stdio.forEach(function(stdio) {
|
|
|
|
if (stdio.type === 'pipe') {
|
|
|
|
stdio.handle.close();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
this._handle.close();
|
|
|
|
this._handle = null;
|
|
|
|
throw errnoException(err, 'spawn');
|
|
|
|
}
|
|
|
|
|
|
|
|
this.pid = this._handle.pid;
|
|
|
|
|
|
|
|
stdio.forEach(function(stdio, i) {
|
|
|
|
if (stdio.type === 'ignore') return;
|
|
|
|
|
|
|
|
if (stdio.ipc) {
|
|
|
|
self._closesNeeded++;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (stdio.handle) {
|
|
|
|
// when i === 0 - we're dealing with stdin
|
|
|
|
// (which is the only one writable pipe)
|
|
|
|
stdio.socket = createSocket(self.pid !== 0 ? stdio.handle : null, i > 0);
|
|
|
|
|
|
|
|
if (i > 0 && self.pid !== 0) {
|
|
|
|
self._closesNeeded++;
|
|
|
|
stdio.socket.on('close', function() {
|
|
|
|
maybeClose(self);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
this.stdin = stdio.length >= 1 && !util.isUndefined(stdio[0].socket) ?
|
|
|
|
stdio[0].socket : null;
|
|
|
|
this.stdout = stdio.length >= 2 && !util.isUndefined(stdio[1].socket) ?
|
|
|
|
stdio[1].socket : null;
|
|
|
|
this.stderr = stdio.length >= 3 && !util.isUndefined(stdio[2].socket) ?
|
|
|
|
stdio[2].socket : null;
|
|
|
|
|
|
|
|
this.stdio = stdio.map(function(stdio) {
|
|
|
|
return util.isUndefined(stdio.socket) ? null : stdio.socket;
|
|
|
|
});
|
|
|
|
|
|
|
|
// Add .send() method and start listening for IPC data
|
|
|
|
if (!util.isUndefined(ipc)) setupChannel(this, ipc);
|
|
|
|
|
|
|
|
return err;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
ChildProcess.prototype.kill = function(sig) {
|
|
|
|
var signal;
|
|
|
|
|
|
|
|
if (!constants) {
|
|
|
|
constants = process.binding('constants');
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sig === 0) {
|
|
|
|
signal = 0;
|
|
|
|
} else if (!sig) {
|
|
|
|
signal = constants['SIGTERM'];
|
|
|
|
} else {
|
|
|
|
signal = constants[sig];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (util.isUndefined(signal)) {
|
|
|
|
throw new Error('Unknown signal: ' + sig);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (this._handle) {
|
|
|
|
var err = this._handle.kill(signal);
|
|
|
|
if (err === 0) {
|
|
|
|
/* Success. */
|
|
|
|
this.killed = true;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (err === uv.UV_ESRCH) {
|
|
|
|
/* Already dead. */
|
|
|
|
} else if (err === uv.UV_EINVAL || err === uv.UV_ENOSYS) {
|
|
|
|
/* The underlying platform doesn't support this signal. */
|
|
|
|
throw errnoException(err, 'kill');
|
|
|
|
} else {
|
|
|
|
/* Other error, almost certainly EPERM. */
|
|
|
|
this.emit('error', errnoException(err, 'kill'));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Kill didn't succeed. */
|
|
|
|
return false;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
ChildProcess.prototype.ref = function() {
|
|
|
|
if (this._handle) this._handle.ref();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
ChildProcess.prototype.unref = function() {
|
|
|
|
if (this._handle) this._handle.unref();
|
|
|
|
};
|