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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node_buffer.h"
#include "node.h"
#include "string_bytes.h"
#include "v8.h"
#include "v8-profiler.h"
#include <assert.h>
#include <string.h> // memcpy
#include <limits.h>
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#define BUFFER_CLASS_ID (0xBABE)
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namespace node {
using namespace v8;
#define SLICE_ARGS(start_arg, end_arg) \
if (!start_arg->IsInt32() || !end_arg->IsInt32()) { \
return ThrowException(Exception::TypeError( \
String::New("Bad argument."))); \
} \
int32_t start = start_arg->Int32Value(); \
int32_t end = end_arg->Int32Value(); \
if (start < 0 || end < 0) { \
return ThrowException(Exception::TypeError( \
String::New("Bad argument."))); \
} \
if (!(start <= end)) { \
return ThrowException(Exception::Error( \
String::New("Must have start <= end"))); \
} \
if ((size_t)end > parent->length_) { \
return ThrowException(Exception::Error( \
String::New("end cannot be longer than parent.length"))); \
}
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static Persistent<String> length_symbol;
static Persistent<String> write_sym;
static Persistent<Function> fast_buffer_constructor;
Persistent<FunctionTemplate> Buffer::constructor_template;
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Handle<Object> Buffer::New(Handle<String> string) {
HandleScope scope(node_isolate);
// get Buffer from global scope.
Local<Object> global = v8::Context::GetCurrent()->Global();
Local<Value> bv = global->Get(String::NewSymbol("Buffer"));
assert(bv->IsFunction());
Local<Function> b = Local<Function>::Cast(bv);
Local<Value> argv[1] = { Local<Value>::New(node_isolate, string) };
Local<Object> instance = b->NewInstance(1, argv);
return scope.Close(instance);
}
Buffer* Buffer::New(size_t length) {
HandleScope scope(node_isolate);
Local<Value> arg = Integer::NewFromUnsigned(length, node_isolate);
Local<Object> b = constructor_template->GetFunction()->NewInstance(1, &arg);
if (b.IsEmpty()) return NULL;
return ObjectWrap::Unwrap<Buffer>(b);
}
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Buffer* Buffer::New(const char* data, size_t length) {
HandleScope scope(node_isolate);
Local<Value> arg = Integer::NewFromUnsigned(0, node_isolate);
Local<Object> obj = constructor_template->GetFunction()->NewInstance(1, &arg);
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(obj);
buffer->Replace(const_cast<char*>(data), length, NULL, NULL);
return buffer;
}
Buffer* Buffer::New(char *data, size_t length,
free_callback callback, void *hint) {
HandleScope scope(node_isolate);
Local<Value> arg = Integer::NewFromUnsigned(0, node_isolate);
Local<Object> obj = constructor_template->GetFunction()->NewInstance(1, &arg);
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(obj);
buffer->Replace(data, length, callback, hint);
return buffer;
}
Handle<Value> Buffer::New(const Arguments& args) {
if (!args.IsConstructCall()) {
return FromConstructorTemplate(constructor_template, args);
}
HandleScope scope(node_isolate);
if (!args[0]->IsUint32()) return ThrowTypeError("Bad argument");
size_t length = args[0]->Uint32Value();
if (length > Buffer::kMaxLength) {
return ThrowRangeError("length > kMaxLength");
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}
new Buffer(args.This(), length);
return args.This();
}
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Buffer::Buffer(Handle<Object> wrapper, size_t length) : ObjectWrap() {
Wrap(wrapper);
length_ = 0;
callback_ = NULL;
handle_.SetWrapperClassId(node_isolate, BUFFER_CLASS_ID);
Replace(NULL, length, NULL, NULL);
}
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Buffer::~Buffer() {
Replace(NULL, 0, NULL, NULL);
}
// if replace doesn't have a callback, data must be copied
// const_cast in Buffer::New requires this
void Buffer::Replace(char *data, size_t length,
free_callback callback, void *hint) {
HandleScope scope(node_isolate);
if (callback_) {
callback_(data_, callback_hint_);
} else if (length_) {
delete [] data_;
node_isolate->AdjustAmountOfExternalAllocatedMemory(
-static_cast<intptr_t>(sizeof(Buffer) + length_));
}
length_ = length;
callback_ = callback;
callback_hint_ = hint;
if (callback_) {
data_ = data;
} else if (length_) {
data_ = new char[length_];
if (data)
memcpy(data_, data, length_);
node_isolate->AdjustAmountOfExternalAllocatedMemory(sizeof(Buffer) +
length_);
} else {
data_ = NULL;
}
handle_->SetIndexedPropertiesToExternalArrayData(data_,
kExternalUnsignedByteArray,
length_);
handle_->Set(length_symbol, Integer::NewFromUnsigned(length_, node_isolate));
}
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template <encoding encoding>
Handle<Value> Buffer::StringSlice(const Arguments& args) {
HandleScope scope(node_isolate);
Buffer *parent = ObjectWrap::Unwrap<Buffer>(args.This());
SLICE_ARGS(args[0], args[1])
const char* src = parent->data_ + start;
size_t slen = (end - start);
return scope.Close(StringBytes::Encode(src, slen, encoding));
}
Handle<Value> Buffer::BinarySlice(const Arguments& args) {
return Buffer::StringSlice<BINARY>(args);
}
Handle<Value> Buffer::AsciiSlice(const Arguments& args) {
return Buffer::StringSlice<ASCII>(args);
}
Handle<Value> Buffer::Utf8Slice(const Arguments& args) {
return Buffer::StringSlice<UTF8>(args);
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}
Handle<Value> Buffer::Ucs2Slice(const Arguments& args) {
return Buffer::StringSlice<UCS2>(args);
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}
Handle<Value> Buffer::HexSlice(const Arguments& args) {
return Buffer::StringSlice<HEX>(args);
}
Handle<Value> Buffer::Base64Slice(const Arguments& args) {
return Buffer::StringSlice<BASE64>(args);
}
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// buffer.fill(value, start, end);
Handle<Value> Buffer::Fill(const Arguments &args) {
HandleScope scope(node_isolate);
if (!args[0]->IsInt32()) {
return ThrowException(Exception::Error(String::New(
"value is not a number")));
}
int value = (char)args[0]->Int32Value();
Buffer *parent = ObjectWrap::Unwrap<Buffer>(args.This());
SLICE_ARGS(args[1], args[2])
memset( (void*)(parent->data_ + start),
value,
end - start);
return Undefined(node_isolate);
}
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// var bytesCopied = buffer.copy(target, targetStart, sourceStart, sourceEnd);
Handle<Value> Buffer::Copy(const Arguments &args) {
HandleScope scope(node_isolate);
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Buffer *source = ObjectWrap::Unwrap<Buffer>(args.This());
if (!Buffer::HasInstance(args[0])) {
return ThrowTypeError("First arg should be a Buffer");
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}
Local<Value> target = args[0];
char* target_data = Buffer::Data(target);
size_t target_length = Buffer::Length(target);
size_t target_start = args[1]->IsUndefined() ? 0 : args[1]->Uint32Value();
size_t source_start = args[2]->IsUndefined() ? 0 : args[2]->Uint32Value();
size_t source_end = args[3]->IsUndefined() ? source->length_
: args[3]->Uint32Value();
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if (source_end < source_start) {
return ThrowRangeError("sourceEnd < sourceStart");
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}
// Copy 0 bytes; we're done
if (source_end == source_start) {
return scope.Close(Integer::New(0, node_isolate));
}
if (target_start >= target_length) {
return ThrowRangeError("targetStart out of bounds");
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}
if (source_start >= source->length_) {
return ThrowRangeError("sourceStart out of bounds");
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}
if (source_end > source->length_) {
return ThrowRangeError("sourceEnd out of bounds");
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}
size_t to_copy = MIN(MIN(source_end - source_start,
target_length - target_start),
source->length_ - source_start);
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// need to use slightly slower memmove is the ranges might overlap
memmove((void *)(target_data + target_start),
(const void*)(source->data_ + source_start),
to_copy);
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return scope.Close(Integer::New(to_copy, node_isolate));
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}
Handle<Value> Buffer::Base64Write(const Arguments& args) {
return Buffer::StringWrite<BASE64>(args);
}
Handle<Value> Buffer::BinaryWrite(const Arguments& args) {
return Buffer::StringWrite<BINARY>(args);
}
Handle<Value> Buffer::Utf8Write(const Arguments& args) {
return Buffer::StringWrite<UTF8>(args);
}
Handle<Value> Buffer::Ucs2Write(const Arguments& args) {
return Buffer::StringWrite<UCS2>(args);
}
Handle<Value> Buffer::HexWrite(const Arguments& args) {
return Buffer::StringWrite<HEX>(args);
}
Handle<Value> Buffer::AsciiWrite(const Arguments& args) {
return Buffer::StringWrite<ASCII>(args);
}
template <encoding encoding>
Handle<Value> Buffer::StringWrite(const Arguments& args) {
HandleScope scope(node_isolate);
Buffer* buffer = ObjectWrap::Unwrap<Buffer>(args.This());
if (!args[0]->IsString()) {
return ThrowTypeError("Argument must be a string");
}
Local<String> str = args[0].As<String>();
int length = str->Length();
if (length == 0) {
return scope.Close(Integer::New(0));
}
if (encoding == HEX && length % 2 != 0)
return ThrowTypeError("Invalid hex string");
size_t offset = args[1]->Int32Value();
size_t max_length = args[2]->IsUndefined() ? buffer->length_ - offset
: args[2]->Uint32Value();
max_length = MIN(buffer->length_ - offset, max_length);
if (max_length == 0) {
// shortcut: nothing to write anyway
Local<Integer> val = Integer::New(0);
return scope.Close(val);
}
if (encoding == UCS2)
max_length = max_length / 2;
if (offset >= buffer->length_) {
return ThrowTypeError("Offset is out of bounds");
}
char* start = buffer->data_ + offset;
size_t written = StringBytes::Write(start,
max_length,
str,
encoding,
NULL);
return scope.Close(Integer::New(written, node_isolate));
}
static bool is_big_endian() {
const union { uint8_t u8[2]; uint16_t u16; } u = {{0, 1}};
return u.u16 == 1 ? true : false;
}
static void swizzle(char* buf, size_t len) {
char t;
for (size_t i = 0; i < len / 2; ++i) {
t = buf[i];
buf[i] = buf[len - i - 1];
buf[len - i - 1] = t;
}
}
template <typename T, bool ENDIANNESS>
Handle<Value> ReadFloatGeneric(const Arguments& args) {
double offset_tmp = args[0]->NumberValue();
int64_t offset = static_cast<int64_t>(offset_tmp);
bool doAssert = !args[1]->BooleanValue();
if (doAssert) {
if (offset_tmp != offset || offset < 0)
return ThrowTypeError("offset is not uint");
size_t len = static_cast<size_t>(
args.This()->GetIndexedPropertiesExternalArrayDataLength());
if (offset + sizeof(T) > len)
return ThrowRangeError("Trying to read beyond buffer length");
}
T val;
char* data = static_cast<char*>(
args.This()->GetIndexedPropertiesExternalArrayData());
char* ptr = data + offset;
memcpy(&val, ptr, sizeof(T));
if (ENDIANNESS != is_big_endian())
swizzle(reinterpret_cast<char*>(&val), sizeof(T));
// TODO: when Number::New is updated to accept an Isolate, make the change
return Number::New(val);
}
Handle<Value> Buffer::ReadFloatLE(const Arguments& args) {
return ReadFloatGeneric<float, false>(args);
}
Handle<Value> Buffer::ReadFloatBE(const Arguments& args) {
return ReadFloatGeneric<float, true>(args);
}
Handle<Value> Buffer::ReadDoubleLE(const Arguments& args) {
return ReadFloatGeneric<double, false>(args);
}
Handle<Value> Buffer::ReadDoubleBE(const Arguments& args) {
return ReadFloatGeneric<double, true>(args);
}
template <typename T, bool ENDIANNESS>
Handle<Value> WriteFloatGeneric(const Arguments& args) {
bool doAssert = !args[2]->BooleanValue();
if (doAssert) {
if (!args[0]->IsNumber())
return ThrowTypeError("value not a number");
if (!args[1]->IsUint32())
return ThrowTypeError("offset is not uint");
}
T val = static_cast<T>(args[0]->NumberValue());
size_t offset = args[1]->Uint32Value();
char* data = static_cast<char*>(
args.This()->GetIndexedPropertiesExternalArrayData());
char* ptr = data + offset;
if (doAssert) {
size_t len = static_cast<size_t>(
args.This()->GetIndexedPropertiesExternalArrayDataLength());
if (offset + sizeof(T) > len || offset + sizeof(T) < offset)
return ThrowRangeError("Trying to write beyond buffer length");
}
memcpy(ptr, &val, sizeof(T));
if (ENDIANNESS != is_big_endian())
swizzle(ptr, sizeof(T));
return Undefined(node_isolate);
}
Handle<Value> Buffer::WriteFloatLE(const Arguments& args) {
return WriteFloatGeneric<float, false>(args);
}
Handle<Value> Buffer::WriteFloatBE(const Arguments& args) {
return WriteFloatGeneric<float, true>(args);
}
Handle<Value> Buffer::WriteDoubleLE(const Arguments& args) {
return WriteFloatGeneric<double, false>(args);
}
Handle<Value> Buffer::WriteDoubleBE(const Arguments& args) {
return WriteFloatGeneric<double, true>(args);
}
// var nbytes = Buffer.byteLength("string", "utf8")
Handle<Value> Buffer::ByteLength(const Arguments &args) {
HandleScope scope(node_isolate);
if (!args[0]->IsString()) {
return ThrowTypeError("Argument must be a string");
}
Local<String> s = args[0]->ToString();
enum encoding e = ParseEncoding(args[1], UTF8);
return scope.Close(Integer::New(StringBytes::Size(s, e), node_isolate));
}
Handle<Value> Buffer::MakeFastBuffer(const Arguments &args) {
HandleScope scope(node_isolate);
if (!Buffer::HasInstance(args[0])) {
return ThrowTypeError("First argument must be a Buffer");
}
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(args[0]->ToObject());
Local<Object> fast_buffer = args[1]->ToObject();
uint32_t offset = args[2]->Uint32Value();
uint32_t length = args[3]->Uint32Value();
if (offset > buffer->length_) {
return ThrowRangeError("offset out of range");
}
if (offset + length > buffer->length_) {
return ThrowRangeError("length out of range");
}
// Check for wraparound. Safe because offset and length are unsigned.
if (offset + length < offset) {
return ThrowRangeError("offset or length out of range");
}
fast_buffer->SetIndexedPropertiesToExternalArrayData(buffer->data_ + offset,
kExternalUnsignedByteArray,
length);
return Undefined(node_isolate);
}
bool Buffer::HasInstance(Handle<Value> val) {
if (!val->IsObject()) return false;
Local<Object> obj = val->ToObject();
ExternalArrayType type = obj->GetIndexedPropertiesExternalArrayDataType();
if (type != kExternalUnsignedByteArray)
return false;
// Also check for SlowBuffers that are empty.
if (constructor_template->HasInstance(obj))
return true;
assert(!fast_buffer_constructor.IsEmpty());
return obj->GetConstructor()->StrictEquals(fast_buffer_constructor);
}
Handle<Value> SetFastBufferConstructor(const Arguments& args) {
assert(args[0]->IsFunction());
fast_buffer_constructor = Persistent<Function>::New(node_isolate,
args[0].As<Function>());
return Undefined(node_isolate);
}
class RetainedBufferInfo: public RetainedObjectInfo {
public:
RetainedBufferInfo(Buffer* buffer);
virtual void Dispose();
virtual bool IsEquivalent(RetainedObjectInfo* other);
virtual intptr_t GetHash();
virtual const char* GetLabel();
virtual intptr_t GetSizeInBytes();
private:
Buffer* buffer_;
static const char label[];
};
const char RetainedBufferInfo::label[] = "Buffer";
RetainedBufferInfo::RetainedBufferInfo(Buffer* buffer): buffer_(buffer) {
}
void RetainedBufferInfo::Dispose() {
buffer_ = NULL;
delete this;
}
bool RetainedBufferInfo::IsEquivalent(RetainedObjectInfo* other) {
return label == other->GetLabel() &&
buffer_ == static_cast<RetainedBufferInfo*>(other)->buffer_;
}
intptr_t RetainedBufferInfo::GetHash() {
return reinterpret_cast<intptr_t>(buffer_);
}
const char* RetainedBufferInfo::GetLabel() {
return label;
}
intptr_t RetainedBufferInfo::GetSizeInBytes() {
return Buffer::Length(buffer_);
}
RetainedObjectInfo* WrapperInfo(uint16_t class_id, Handle<Value> wrapper) {
assert(class_id == BUFFER_CLASS_ID);
assert(Buffer::HasInstance(wrapper));
Buffer* buffer = Buffer::Unwrap<Buffer>(wrapper.As<Object>());
return new RetainedBufferInfo(buffer);
}
void Buffer::Initialize(Handle<Object> target) {
HandleScope scope(node_isolate);
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length_symbol = NODE_PSYMBOL("length");
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Local<FunctionTemplate> t = FunctionTemplate::New(Buffer::New);
constructor_template = Persistent<FunctionTemplate>::New(node_isolate, t);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template->SetClassName(String::NewSymbol("SlowBuffer"));
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NODE_SET_PROTOTYPE_METHOD(constructor_template, "binarySlice", Buffer::BinarySlice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "asciiSlice", Buffer::AsciiSlice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "base64Slice", Buffer::Base64Slice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "ucs2Slice", Buffer::Ucs2Slice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "hexSlice", Buffer::HexSlice);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "utf8Slice", Buffer::Utf8Slice);
// TODO NODE_SET_PROTOTYPE_METHOD(t, "utf16Slice", Utf16Slice);
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NODE_SET_PROTOTYPE_METHOD(constructor_template, "utf8Write", Buffer::Utf8Write);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "asciiWrite", Buffer::AsciiWrite);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "binaryWrite", Buffer::BinaryWrite);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "base64Write", Buffer::Base64Write);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "ucs2Write", Buffer::Ucs2Write);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "hexWrite", Buffer::HexWrite);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "readFloatLE", Buffer::ReadFloatLE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "readFloatBE", Buffer::ReadFloatBE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "readDoubleLE", Buffer::ReadDoubleLE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "readDoubleBE", Buffer::ReadDoubleBE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "writeFloatLE", Buffer::WriteFloatLE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "writeFloatBE", Buffer::WriteFloatBE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "writeDoubleLE", Buffer::WriteDoubleLE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "writeDoubleBE", Buffer::WriteDoubleBE);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "fill", Buffer::Fill);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "copy", Buffer::Copy);
NODE_SET_METHOD(constructor_template->GetFunction(),
"byteLength",
Buffer::ByteLength);
NODE_SET_METHOD(constructor_template->GetFunction(),
"makeFastBuffer",
Buffer::MakeFastBuffer);
target->Set(String::NewSymbol("SlowBuffer"), constructor_template->GetFunction());
target->Set(String::NewSymbol("setFastBufferConstructor"),
FunctionTemplate::New(SetFastBufferConstructor)->GetFunction());
v8::HeapProfiler* heap_profiler = node_isolate->GetHeapProfiler();
heap_profiler->SetWrapperClassInfoProvider(BUFFER_CLASS_ID, WrapperInfo);
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}
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} // namespace node
NODE_MODULE(node_buffer, node::Buffer::Initialize)