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// Copyright 2006-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_OBJECTS_H_
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#define V8_OBJECTS_H_
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#include "builtins.h"
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#include "code-stubs.h"
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#include "smart-pointer.h"
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#include "unicode-inl.h"
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#if V8_TARGET_ARCH_ARM
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#include "arm/constants-arm.h"
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#elif V8_TARGET_ARCH_MIPS
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#include "mips/constants-mips.h"
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#endif
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//
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// All object types in the V8 JavaScript are described in this file.
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//
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// Inheritance hierarchy:
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// - Object
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// - Smi (immediate small integer)
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// - Failure (immediate for marking failed operation)
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// - HeapObject (superclass for everything allocated in the heap)
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// - JSObject
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// - JSArray
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// - JSRegExp
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// - JSFunction
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// - GlobalObject
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// - JSGlobalObject
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// - JSBuiltinsObject
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// - JSGlobalProxy
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// - JSValue
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// - Array
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// - ByteArray
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// - PixelArray
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// - ExternalArray
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// - ExternalByteArray
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// - ExternalUnsignedByteArray
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// - ExternalShortArray
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// - ExternalUnsignedShortArray
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// - ExternalIntArray
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// - ExternalUnsignedIntArray
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// - ExternalFloatArray
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// - FixedArray
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// - DescriptorArray
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// - HashTable
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// - Dictionary
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// - SymbolTable
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// - CompilationCacheTable
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// - CodeCacheHashTable
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// - MapCache
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// - Context
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// - GlobalContext
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// - JSFunctionResultCache
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// - String
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// - SeqString
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// - SeqAsciiString
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// - SeqTwoByteString
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// - ConsString
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// - ExternalString
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// - ExternalAsciiString
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// - ExternalTwoByteString
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// - HeapNumber
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// - Code
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// - Map
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// - Oddball
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// - Proxy
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// - SharedFunctionInfo
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// - Struct
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// - AccessorInfo
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// - AccessCheckInfo
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// - InterceptorInfo
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// - CallHandlerInfo
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// - TemplateInfo
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// - FunctionTemplateInfo
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// - ObjectTemplateInfo
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// - Script
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// - SignatureInfo
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// - TypeSwitchInfo
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// - DebugInfo
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// - BreakPointInfo
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// - CodeCache
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//
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// Formats of Object*:
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// Smi: [31 bit signed int] 0
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// HeapObject: [32 bit direct pointer] (4 byte aligned) | 01
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// Failure: [30 bit signed int] 11
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// Ecma-262 3rd 8.6.1
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enum PropertyAttributes {
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NONE = v8::None,
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READ_ONLY = v8::ReadOnly,
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DONT_ENUM = v8::DontEnum,
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DONT_DELETE = v8::DontDelete,
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ABSENT = 16 // Used in runtime to indicate a property is absent.
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// ABSENT can never be stored in or returned from a descriptor's attributes
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// bitfield. It is only used as a return value meaning the attributes of
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// a non-existent property.
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};
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namespace v8 {
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namespace internal {
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// PropertyDetails captures type and attributes for a property.
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// They are used both in property dictionaries and instance descriptors.
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class PropertyDetails BASE_EMBEDDED {
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public:
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PropertyDetails(PropertyAttributes attributes,
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PropertyType type,
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int index = 0) {
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ASSERT(TypeField::is_valid(type));
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ASSERT(AttributesField::is_valid(attributes));
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ASSERT(IndexField::is_valid(index));
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value_ = TypeField::encode(type)
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| AttributesField::encode(attributes)
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| IndexField::encode(index);
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ASSERT(type == this->type());
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ASSERT(attributes == this->attributes());
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ASSERT(index == this->index());
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}
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// Conversion for storing details as Object*.
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inline PropertyDetails(Smi* smi);
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inline Smi* AsSmi();
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PropertyType type() { return TypeField::decode(value_); }
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bool IsTransition() {
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PropertyType t = type();
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ASSERT(t != INTERCEPTOR);
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return t == MAP_TRANSITION || t == CONSTANT_TRANSITION;
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}
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bool IsProperty() {
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return type() < FIRST_PHANTOM_PROPERTY_TYPE;
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}
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PropertyAttributes attributes() { return AttributesField::decode(value_); }
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int index() { return IndexField::decode(value_); }
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inline PropertyDetails AsDeleted();
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static bool IsValidIndex(int index) { return IndexField::is_valid(index); }
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bool IsReadOnly() { return (attributes() & READ_ONLY) != 0; }
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bool IsDontDelete() { return (attributes() & DONT_DELETE) != 0; }
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bool IsDontEnum() { return (attributes() & DONT_ENUM) != 0; }
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bool IsDeleted() { return DeletedField::decode(value_) != 0;}
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// Bit fields in value_ (type, shift, size). Must be public so the
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// constants can be embedded in generated code.
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class TypeField: public BitField<PropertyType, 0, 3> {};
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class AttributesField: public BitField<PropertyAttributes, 3, 3> {};
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class DeletedField: public BitField<uint32_t, 6, 1> {};
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class IndexField: public BitField<uint32_t, 7, 32-7> {};
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static const int kInitialIndex = 1;
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private:
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uint32_t value_;
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};
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// Setter that skips the write barrier if mode is SKIP_WRITE_BARRIER.
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enum WriteBarrierMode { SKIP_WRITE_BARRIER, UPDATE_WRITE_BARRIER };
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// PropertyNormalizationMode is used to specify whether to keep
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// inobject properties when normalizing properties of a JSObject.
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enum PropertyNormalizationMode {
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CLEAR_INOBJECT_PROPERTIES,
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KEEP_INOBJECT_PROPERTIES
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};
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// All Maps have a field instance_type containing a InstanceType.
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// It describes the type of the instances.
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//
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// As an example, a JavaScript object is a heap object and its map
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// instance_type is JS_OBJECT_TYPE.
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//
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// The names of the string instance types are intended to systematically
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// mirror their encoding in the instance_type field of the map. The default
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// encoding is considered TWO_BYTE. It is not mentioned in the name. ASCII
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// encoding is mentioned explicitly in the name. Likewise, the default
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// representation is considered sequential. It is not mentioned in the
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// name. The other representations (eg, CONS, EXTERNAL) are explicitly
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// mentioned. Finally, the string is either a SYMBOL_TYPE (if it is a
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// symbol) or a STRING_TYPE (if it is not a symbol).
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//
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// NOTE: The following things are some that depend on the string types having
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// instance_types that are less than those of all other types:
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// HeapObject::Size, HeapObject::IterateBody, the typeof operator, and
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// Object::IsString.
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//
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// NOTE: Everything following JS_VALUE_TYPE is considered a
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// JSObject for GC purposes. The first four entries here have typeof
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// 'object', whereas JS_FUNCTION_TYPE has typeof 'function'.
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#define INSTANCE_TYPE_LIST_ALL(V) \
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V(SYMBOL_TYPE) \
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V(ASCII_SYMBOL_TYPE) \
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V(CONS_SYMBOL_TYPE) \
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V(CONS_ASCII_SYMBOL_TYPE) \
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V(EXTERNAL_SYMBOL_TYPE) \
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V(EXTERNAL_ASCII_SYMBOL_TYPE) \
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V(STRING_TYPE) \
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V(ASCII_STRING_TYPE) \
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V(CONS_STRING_TYPE) \
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V(CONS_ASCII_STRING_TYPE) \
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V(EXTERNAL_STRING_TYPE) \
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V(EXTERNAL_ASCII_STRING_TYPE) \
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V(PRIVATE_EXTERNAL_ASCII_STRING_TYPE) \
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\
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V(MAP_TYPE) \
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V(CODE_TYPE) \
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V(JS_GLOBAL_PROPERTY_CELL_TYPE) \
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V(ODDBALL_TYPE) \
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\
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V(HEAP_NUMBER_TYPE) \
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V(PROXY_TYPE) \
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V(BYTE_ARRAY_TYPE) \
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V(PIXEL_ARRAY_TYPE) \
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/* Note: the order of these external array */ \
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/* types is relied upon in */ \
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/* Object::IsExternalArray(). */ \
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V(EXTERNAL_BYTE_ARRAY_TYPE) \
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V(EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE) \
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V(EXTERNAL_SHORT_ARRAY_TYPE) \
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V(EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE) \
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V(EXTERNAL_INT_ARRAY_TYPE) \
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V(EXTERNAL_UNSIGNED_INT_ARRAY_TYPE) \
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V(EXTERNAL_FLOAT_ARRAY_TYPE) \
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V(FILLER_TYPE) \
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\
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V(FIXED_ARRAY_TYPE) \
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V(ACCESSOR_INFO_TYPE) \
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V(ACCESS_CHECK_INFO_TYPE) \
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V(INTERCEPTOR_INFO_TYPE) \
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V(SHARED_FUNCTION_INFO_TYPE) \
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V(CALL_HANDLER_INFO_TYPE) \
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V(FUNCTION_TEMPLATE_INFO_TYPE) \
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V(OBJECT_TEMPLATE_INFO_TYPE) \
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V(SIGNATURE_INFO_TYPE) \
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V(TYPE_SWITCH_INFO_TYPE) \
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V(SCRIPT_TYPE) \
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V(CODE_CACHE_TYPE) \
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\
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V(JS_VALUE_TYPE) \
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V(JS_OBJECT_TYPE) \
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V(JS_CONTEXT_EXTENSION_OBJECT_TYPE) \
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V(JS_GLOBAL_OBJECT_TYPE) \
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V(JS_BUILTINS_OBJECT_TYPE) \
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V(JS_GLOBAL_PROXY_TYPE) \
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V(JS_ARRAY_TYPE) \
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V(JS_REGEXP_TYPE) \
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\
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V(JS_FUNCTION_TYPE) \
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#ifdef ENABLE_DEBUGGER_SUPPORT
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#define INSTANCE_TYPE_LIST_DEBUGGER(V) \
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V(DEBUG_INFO_TYPE) \
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V(BREAK_POINT_INFO_TYPE)
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#else
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#define INSTANCE_TYPE_LIST_DEBUGGER(V)
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#endif
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#define INSTANCE_TYPE_LIST(V) \
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INSTANCE_TYPE_LIST_ALL(V) \
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INSTANCE_TYPE_LIST_DEBUGGER(V)
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// Since string types are not consecutive, this macro is used to
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// iterate over them.
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#define STRING_TYPE_LIST(V) \
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V(SYMBOL_TYPE, \
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SeqTwoByteString::kAlignedSize, \
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symbol, \
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Symbol) \
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V(ASCII_SYMBOL_TYPE, \
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SeqAsciiString::kAlignedSize, \
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ascii_symbol, \
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AsciiSymbol) \
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V(CONS_SYMBOL_TYPE, \
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ConsString::kSize, \
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cons_symbol, \
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ConsSymbol) \
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V(CONS_ASCII_SYMBOL_TYPE, \
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ConsString::kSize, \
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cons_ascii_symbol, \
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ConsAsciiSymbol) \
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V(EXTERNAL_SYMBOL_TYPE, \
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ExternalTwoByteString::kSize, \
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external_symbol, \
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ExternalSymbol) \
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V(EXTERNAL_ASCII_SYMBOL_TYPE, \
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ExternalAsciiString::kSize, \
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external_ascii_symbol, \
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ExternalAsciiSymbol) \
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V(STRING_TYPE, \
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SeqTwoByteString::kAlignedSize, \
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string, \
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String) \
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V(ASCII_STRING_TYPE, \
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SeqAsciiString::kAlignedSize, \
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ascii_string, \
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AsciiString) \
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V(CONS_STRING_TYPE, \
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ConsString::kSize, \
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cons_string, \
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ConsString) \
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V(CONS_ASCII_STRING_TYPE, \
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ConsString::kSize, \
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cons_ascii_string, \
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ConsAsciiString) \
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V(EXTERNAL_STRING_TYPE, \
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ExternalTwoByteString::kSize, \
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external_string, \
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ExternalString) \
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V(EXTERNAL_ASCII_STRING_TYPE, \
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ExternalAsciiString::kSize, \
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external_ascii_string, \
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ExternalAsciiString) \
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// A struct is a simple object a set of object-valued fields. Including an
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// object type in this causes the compiler to generate most of the boilerplate
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// code for the class including allocation and garbage collection routines,
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// casts and predicates. All you need to define is the class, methods and
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// object verification routines. Easy, no?
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//
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// Note that for subtle reasons related to the ordering or numerical values of
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// type tags, elements in this list have to be added to the INSTANCE_TYPE_LIST
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// manually.
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#define STRUCT_LIST_ALL(V) \
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V(ACCESSOR_INFO, AccessorInfo, accessor_info) \
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V(ACCESS_CHECK_INFO, AccessCheckInfo, access_check_info) \
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V(INTERCEPTOR_INFO, InterceptorInfo, interceptor_info) \
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V(CALL_HANDLER_INFO, CallHandlerInfo, call_handler_info) \
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V(FUNCTION_TEMPLATE_INFO, FunctionTemplateInfo, function_template_info) \
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|
|
|
V(OBJECT_TEMPLATE_INFO, ObjectTemplateInfo, object_template_info) \
|
|
|
|
V(SIGNATURE_INFO, SignatureInfo, signature_info) \
|
|
|
|
V(TYPE_SWITCH_INFO, TypeSwitchInfo, type_switch_info) \
|
|
|
|
V(SCRIPT, Script, script) \
|
|
|
|
V(CODE_CACHE, CodeCache, code_cache)
|
|
|
|
|
|
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
|
|
#define STRUCT_LIST_DEBUGGER(V) \
|
|
|
|
V(DEBUG_INFO, DebugInfo, debug_info) \
|
|
|
|
V(BREAK_POINT_INFO, BreakPointInfo, break_point_info)
|
|
|
|
#else
|
|
|
|
#define STRUCT_LIST_DEBUGGER(V)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define STRUCT_LIST(V) \
|
|
|
|
STRUCT_LIST_ALL(V) \
|
|
|
|
STRUCT_LIST_DEBUGGER(V)
|
|
|
|
|
|
|
|
// We use the full 8 bits of the instance_type field to encode heap object
|
|
|
|
// instance types. The high-order bit (bit 7) is set if the object is not a
|
|
|
|
// string, and cleared if it is a string.
|
|
|
|
const uint32_t kIsNotStringMask = 0x80;
|
|
|
|
const uint32_t kStringTag = 0x0;
|
|
|
|
const uint32_t kNotStringTag = 0x80;
|
|
|
|
|
|
|
|
// Bit 6 indicates that the object is a symbol (if set) or not (if cleared).
|
|
|
|
// There are not enough types that the non-string types (with bit 7 set) can
|
|
|
|
// have bit 6 set too.
|
|
|
|
const uint32_t kIsSymbolMask = 0x40;
|
|
|
|
const uint32_t kNotSymbolTag = 0x0;
|
|
|
|
const uint32_t kSymbolTag = 0x40;
|
|
|
|
|
|
|
|
// If bit 7 is clear then bit 2 indicates whether the string consists of
|
|
|
|
// two-byte characters or one-byte characters.
|
|
|
|
const uint32_t kStringEncodingMask = 0x4;
|
|
|
|
const uint32_t kTwoByteStringTag = 0x0;
|
|
|
|
const uint32_t kAsciiStringTag = 0x4;
|
|
|
|
|
|
|
|
// If bit 7 is clear, the low-order 2 bits indicate the representation
|
|
|
|
// of the string.
|
|
|
|
const uint32_t kStringRepresentationMask = 0x03;
|
|
|
|
enum StringRepresentationTag {
|
|
|
|
kSeqStringTag = 0x0,
|
|
|
|
kConsStringTag = 0x1,
|
|
|
|
kExternalStringTag = 0x3
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// A ConsString with an empty string as the right side is a candidate
|
|
|
|
// for being shortcut by the garbage collector unless it is a
|
|
|
|
// symbol. It's not common to have non-flat symbols, so we do not
|
|
|
|
// shortcut them thereby avoiding turning symbols into strings. See
|
|
|
|
// heap.cc and mark-compact.cc.
|
|
|
|
const uint32_t kShortcutTypeMask =
|
|
|
|
kIsNotStringMask |
|
|
|
|
kIsSymbolMask |
|
|
|
|
kStringRepresentationMask;
|
|
|
|
const uint32_t kShortcutTypeTag = kConsStringTag;
|
|
|
|
|
|
|
|
|
|
|
|
enum InstanceType {
|
|
|
|
// String types.
|
|
|
|
SYMBOL_TYPE = kSymbolTag | kSeqStringTag,
|
|
|
|
ASCII_SYMBOL_TYPE = kAsciiStringTag | kSymbolTag | kSeqStringTag,
|
|
|
|
CONS_SYMBOL_TYPE = kSymbolTag | kConsStringTag,
|
|
|
|
CONS_ASCII_SYMBOL_TYPE = kAsciiStringTag | kSymbolTag | kConsStringTag,
|
|
|
|
EXTERNAL_SYMBOL_TYPE = kSymbolTag | kExternalStringTag,
|
|
|
|
EXTERNAL_ASCII_SYMBOL_TYPE =
|
|
|
|
kAsciiStringTag | kSymbolTag | kExternalStringTag,
|
|
|
|
STRING_TYPE = kSeqStringTag,
|
|
|
|
ASCII_STRING_TYPE = kAsciiStringTag | kSeqStringTag,
|
|
|
|
CONS_STRING_TYPE = kConsStringTag,
|
|
|
|
CONS_ASCII_STRING_TYPE = kAsciiStringTag | kConsStringTag,
|
|
|
|
EXTERNAL_STRING_TYPE = kExternalStringTag,
|
|
|
|
EXTERNAL_ASCII_STRING_TYPE = kAsciiStringTag | kExternalStringTag,
|
|
|
|
PRIVATE_EXTERNAL_ASCII_STRING_TYPE = EXTERNAL_ASCII_STRING_TYPE,
|
|
|
|
|
|
|
|
// Objects allocated in their own spaces (never in new space).
|
|
|
|
MAP_TYPE = kNotStringTag, // FIRST_NONSTRING_TYPE
|
|
|
|
CODE_TYPE,
|
|
|
|
ODDBALL_TYPE,
|
|
|
|
JS_GLOBAL_PROPERTY_CELL_TYPE,
|
|
|
|
|
|
|
|
// "Data", objects that cannot contain non-map-word pointers to heap
|
|
|
|
// objects.
|
|
|
|
HEAP_NUMBER_TYPE,
|
|
|
|
PROXY_TYPE,
|
|
|
|
BYTE_ARRAY_TYPE,
|
|
|
|
PIXEL_ARRAY_TYPE,
|
|
|
|
EXTERNAL_BYTE_ARRAY_TYPE, // FIRST_EXTERNAL_ARRAY_TYPE
|
|
|
|
EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE,
|
|
|
|
EXTERNAL_SHORT_ARRAY_TYPE,
|
|
|
|
EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE,
|
|
|
|
EXTERNAL_INT_ARRAY_TYPE,
|
|
|
|
EXTERNAL_UNSIGNED_INT_ARRAY_TYPE,
|
|
|
|
EXTERNAL_FLOAT_ARRAY_TYPE, // LAST_EXTERNAL_ARRAY_TYPE
|
|
|
|
FILLER_TYPE, // LAST_DATA_TYPE
|
|
|
|
|
|
|
|
// Structs.
|
|
|
|
ACCESSOR_INFO_TYPE,
|
|
|
|
ACCESS_CHECK_INFO_TYPE,
|
|
|
|
INTERCEPTOR_INFO_TYPE,
|
|
|
|
CALL_HANDLER_INFO_TYPE,
|
|
|
|
FUNCTION_TEMPLATE_INFO_TYPE,
|
|
|
|
OBJECT_TEMPLATE_INFO_TYPE,
|
|
|
|
SIGNATURE_INFO_TYPE,
|
|
|
|
TYPE_SWITCH_INFO_TYPE,
|
|
|
|
SCRIPT_TYPE,
|
|
|
|
CODE_CACHE_TYPE,
|
|
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
|
|
DEBUG_INFO_TYPE,
|
|
|
|
BREAK_POINT_INFO_TYPE,
|
|
|
|
#endif
|
|
|
|
|
|
|
|
FIXED_ARRAY_TYPE,
|
|
|
|
SHARED_FUNCTION_INFO_TYPE,
|
|
|
|
|
|
|
|
JS_VALUE_TYPE, // FIRST_JS_OBJECT_TYPE
|
|
|
|
JS_OBJECT_TYPE,
|
|
|
|
JS_CONTEXT_EXTENSION_OBJECT_TYPE,
|
|
|
|
JS_GLOBAL_OBJECT_TYPE,
|
|
|
|
JS_BUILTINS_OBJECT_TYPE,
|
|
|
|
JS_GLOBAL_PROXY_TYPE,
|
|
|
|
JS_ARRAY_TYPE,
|
|
|
|
JS_REGEXP_TYPE, // LAST_JS_OBJECT_TYPE
|
|
|
|
|
|
|
|
JS_FUNCTION_TYPE,
|
|
|
|
|
|
|
|
// Pseudo-types
|
|
|
|
FIRST_TYPE = 0x0,
|
|
|
|
LAST_TYPE = JS_FUNCTION_TYPE,
|
|
|
|
INVALID_TYPE = FIRST_TYPE - 1,
|
|
|
|
FIRST_NONSTRING_TYPE = MAP_TYPE,
|
|
|
|
// Boundaries for testing for an external array.
|
|
|
|
FIRST_EXTERNAL_ARRAY_TYPE = EXTERNAL_BYTE_ARRAY_TYPE,
|
|
|
|
LAST_EXTERNAL_ARRAY_TYPE = EXTERNAL_FLOAT_ARRAY_TYPE,
|
|
|
|
// Boundary for promotion to old data space/old pointer space.
|
|
|
|
LAST_DATA_TYPE = FILLER_TYPE,
|
|
|
|
// Boundaries for testing the type is a JavaScript "object". Note that
|
|
|
|
// function objects are not counted as objects, even though they are
|
|
|
|
// implemented as such; only values whose typeof is "object" are included.
|
|
|
|
FIRST_JS_OBJECT_TYPE = JS_VALUE_TYPE,
|
|
|
|
LAST_JS_OBJECT_TYPE = JS_REGEXP_TYPE
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
enum CompareResult {
|
|
|
|
LESS = -1,
|
|
|
|
EQUAL = 0,
|
|
|
|
GREATER = 1,
|
|
|
|
|
|
|
|
NOT_EQUAL = GREATER
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#define DECL_BOOLEAN_ACCESSORS(name) \
|
|
|
|
inline bool name(); \
|
|
|
|
inline void set_##name(bool value); \
|
|
|
|
|
|
|
|
|
|
|
|
#define DECL_ACCESSORS(name, type) \
|
|
|
|
inline type* name(); \
|
|
|
|
inline void set_##name(type* value, \
|
|
|
|
WriteBarrierMode mode = UPDATE_WRITE_BARRIER); \
|
|
|
|
|
|
|
|
|
|
|
|
class StringStream;
|
|
|
|
class ObjectVisitor;
|
|
|
|
|
|
|
|
struct ValueInfo : public Malloced {
|
|
|
|
ValueInfo() : type(FIRST_TYPE), ptr(NULL), str(NULL), number(0) { }
|
|
|
|
InstanceType type;
|
|
|
|
Object* ptr;
|
|
|
|
const char* str;
|
|
|
|
double number;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// A template-ized version of the IsXXX functions.
|
|
|
|
template <class C> static inline bool Is(Object* obj);
|
|
|
|
|
|
|
|
|
|
|
|
// Object is the abstract superclass for all classes in the
|
|
|
|
// object hierarchy.
|
|
|
|
// Object does not use any virtual functions to avoid the
|
|
|
|
// allocation of the C++ vtable.
|
|
|
|
// Since Smi and Failure are subclasses of Object no
|
|
|
|
// data members can be present in Object.
|
|
|
|
class Object BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
// Type testing.
|
|
|
|
inline bool IsSmi();
|
|
|
|
inline bool IsHeapObject();
|
|
|
|
inline bool IsHeapNumber();
|
|
|
|
inline bool IsString();
|
|
|
|
inline bool IsSymbol();
|
|
|
|
// See objects-inl.h for more details
|
|
|
|
inline bool IsSeqString();
|
|
|
|
inline bool IsExternalString();
|
|
|
|
inline bool IsExternalTwoByteString();
|
|
|
|
inline bool IsExternalAsciiString();
|
|
|
|
inline bool IsSeqTwoByteString();
|
|
|
|
inline bool IsSeqAsciiString();
|
|
|
|
inline bool IsConsString();
|
|
|
|
|
|
|
|
inline bool IsNumber();
|
|
|
|
inline bool IsByteArray();
|
|
|
|
inline bool IsPixelArray();
|
|
|
|
inline bool IsExternalArray();
|
|
|
|
inline bool IsExternalByteArray();
|
|
|
|
inline bool IsExternalUnsignedByteArray();
|
|
|
|
inline bool IsExternalShortArray();
|
|
|
|
inline bool IsExternalUnsignedShortArray();
|
|
|
|
inline bool IsExternalIntArray();
|
|
|
|
inline bool IsExternalUnsignedIntArray();
|
|
|
|
inline bool IsExternalFloatArray();
|
|
|
|
inline bool IsFailure();
|
|
|
|
inline bool IsRetryAfterGC();
|
|
|
|
inline bool IsOutOfMemoryFailure();
|
|
|
|
inline bool IsException();
|
|
|
|
inline bool IsJSObject();
|
|
|
|
inline bool IsJSContextExtensionObject();
|
|
|
|
inline bool IsMap();
|
|
|
|
inline bool IsFixedArray();
|
|
|
|
inline bool IsDescriptorArray();
|
|
|
|
inline bool IsContext();
|
|
|
|
inline bool IsCatchContext();
|
|
|
|
inline bool IsGlobalContext();
|
|
|
|
inline bool IsJSFunction();
|
|
|
|
inline bool IsCode();
|
|
|
|
inline bool IsOddball();
|
|
|
|
inline bool IsSharedFunctionInfo();
|
|
|
|
inline bool IsJSValue();
|
|
|
|
inline bool IsStringWrapper();
|
|
|
|
inline bool IsProxy();
|
|
|
|
inline bool IsBoolean();
|
|
|
|
inline bool IsJSArray();
|
|
|
|
inline bool IsJSRegExp();
|
|
|
|
inline bool IsHashTable();
|
|
|
|
inline bool IsDictionary();
|
|
|
|
inline bool IsSymbolTable();
|
|
|
|
inline bool IsJSFunctionResultCache();
|
|
|
|
inline bool IsCompilationCacheTable();
|
|
|
|
inline bool IsCodeCacheHashTable();
|
|
|
|
inline bool IsMapCache();
|
|
|
|
inline bool IsPrimitive();
|
|
|
|
inline bool IsGlobalObject();
|
|
|
|
inline bool IsJSGlobalObject();
|
|
|
|
inline bool IsJSBuiltinsObject();
|
|
|
|
inline bool IsJSGlobalProxy();
|
|
|
|
inline bool IsUndetectableObject();
|
|
|
|
inline bool IsAccessCheckNeeded();
|
|
|
|
inline bool IsJSGlobalPropertyCell();
|
|
|
|
|
|
|
|
// Returns true if this object is an instance of the specified
|
|
|
|
// function template.
|
|
|
|
inline bool IsInstanceOf(FunctionTemplateInfo* type);
|
|
|
|
|
|
|
|
inline bool IsStruct();
|
|
|
|
#define DECLARE_STRUCT_PREDICATE(NAME, Name, name) inline bool Is##Name();
|
|
|
|
STRUCT_LIST(DECLARE_STRUCT_PREDICATE)
|
|
|
|
#undef DECLARE_STRUCT_PREDICATE
|
|
|
|
|
|
|
|
// Oddball testing.
|
|
|
|
INLINE(bool IsUndefined());
|
|
|
|
INLINE(bool IsTheHole());
|
|
|
|
INLINE(bool IsNull());
|
|
|
|
INLINE(bool IsTrue());
|
|
|
|
INLINE(bool IsFalse());
|
|
|
|
|
|
|
|
// Extract the number.
|
|
|
|
inline double Number();
|
|
|
|
|
|
|
|
inline bool HasSpecificClassOf(String* name);
|
|
|
|
|
|
|
|
Object* ToObject(); // ECMA-262 9.9.
|
|
|
|
Object* ToBoolean(); // ECMA-262 9.2.
|
|
|
|
|
|
|
|
// Convert to a JSObject if needed.
|
|
|
|
// global_context is used when creating wrapper object.
|
|
|
|
Object* ToObject(Context* global_context);
|
|
|
|
|
|
|
|
// Converts this to a Smi if possible.
|
|
|
|
// Failure is returned otherwise.
|
|
|
|
inline Object* ToSmi();
|
|
|
|
|
|
|
|
void Lookup(String* name, LookupResult* result);
|
|
|
|
|
|
|
|
// Property access.
|
|
|
|
inline Object* GetProperty(String* key);
|
|
|
|
inline Object* GetProperty(String* key, PropertyAttributes* attributes);
|
|
|
|
Object* GetPropertyWithReceiver(Object* receiver,
|
|
|
|
String* key,
|
|
|
|
PropertyAttributes* attributes);
|
|
|
|
Object* GetProperty(Object* receiver,
|
|
|
|
LookupResult* result,
|
|
|
|
String* key,
|
|
|
|
PropertyAttributes* attributes);
|
|
|
|
Object* GetPropertyWithCallback(Object* receiver,
|
|
|
|
Object* structure,
|
|
|
|
String* name,
|
|
|
|
Object* holder);
|
|
|
|
Object* GetPropertyWithDefinedGetter(Object* receiver,
|
|
|
|
JSFunction* getter);
|
|
|
|
|
|
|
|
inline Object* GetElement(uint32_t index);
|
|
|
|
Object* GetElementWithReceiver(Object* receiver, uint32_t index);
|
|
|
|
|
|
|
|
// Return the object's prototype (might be Heap::null_value()).
|
|
|
|
Object* GetPrototype();
|
|
|
|
|
|
|
|
// Returns true if this is a JSValue containing a string and the index is
|
|
|
|
// < the length of the string. Used to implement [] on strings.
|
|
|
|
inline bool IsStringObjectWithCharacterAt(uint32_t index);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
// Prints this object with details.
|
|
|
|
void Print();
|
|
|
|
void PrintLn();
|
|
|
|
// Verifies the object.
|
|
|
|
void Verify();
|
|
|
|
|
|
|
|
// Verify a pointer is a valid object pointer.
|
|
|
|
static void VerifyPointer(Object* p);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Prints this object without details.
|
|
|
|
void ShortPrint();
|
|
|
|
|
|
|
|
// Prints this object without details to a message accumulator.
|
|
|
|
void ShortPrint(StringStream* accumulator);
|
|
|
|
|
|
|
|
// Casting: This cast is only needed to satisfy macros in objects-inl.h.
|
|
|
|
static Object* cast(Object* value) { return value; }
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kHeaderSize = 0; // Object does not take up any space.
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Object);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Smi represents integer Numbers that can be stored in 31 bits.
|
|
|
|
// Smis are immediate which means they are NOT allocated in the heap.
|
|
|
|
// The this pointer has the following format: [31 bit signed int] 0
|
|
|
|
// For long smis it has the following format:
|
|
|
|
// [32 bit signed int] [31 bits zero padding] 0
|
|
|
|
// Smi stands for small integer.
|
|
|
|
class Smi: public Object {
|
|
|
|
public:
|
|
|
|
// Returns the integer value.
|
|
|
|
inline int value();
|
|
|
|
|
|
|
|
// Convert a value to a Smi object.
|
|
|
|
static inline Smi* FromInt(int value);
|
|
|
|
|
|
|
|
static inline Smi* FromIntptr(intptr_t value);
|
|
|
|
|
|
|
|
// Returns whether value can be represented in a Smi.
|
|
|
|
static inline bool IsValid(intptr_t value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline Smi* cast(Object* object);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void SmiPrint();
|
|
|
|
void SmiPrint(StringStream* accumulator);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void SmiVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kMinValue = (-1 << (kSmiValueSize - 1));
|
|
|
|
static const int kMaxValue = -(kMinValue + 1);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Smi);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Failure is used for reporting out of memory situations and
|
|
|
|
// propagating exceptions through the runtime system. Failure objects
|
|
|
|
// are transient and cannot occur as part of the object graph.
|
|
|
|
//
|
|
|
|
// Failures are a single word, encoded as follows:
|
|
|
|
// +-------------------------+---+--+--+
|
|
|
|
// |...rrrrrrrrrrrrrrrrrrrrrr|sss|tt|11|
|
|
|
|
// +-------------------------+---+--+--+
|
|
|
|
// 7 6 4 32 10
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// The low two bits, 0-1, are the failure tag, 11. The next two bits,
|
|
|
|
// 2-3, are a failure type tag 'tt' with possible values:
|
|
|
|
// 00 RETRY_AFTER_GC
|
|
|
|
// 01 EXCEPTION
|
|
|
|
// 10 INTERNAL_ERROR
|
|
|
|
// 11 OUT_OF_MEMORY_EXCEPTION
|
|
|
|
//
|
|
|
|
// The next three bits, 4-6, are an allocation space tag 'sss'. The
|
|
|
|
// allocation space tag is 000 for all failure types except
|
|
|
|
// RETRY_AFTER_GC. For RETRY_AFTER_GC, the possible values are the
|
|
|
|
// allocation spaces (the encoding is found in globals.h).
|
|
|
|
//
|
|
|
|
// The remaining bits is the size of the allocation request in units
|
|
|
|
// of the pointer size, and is zeroed except for RETRY_AFTER_GC
|
|
|
|
// failures. The 25 bits (on a 32 bit platform) gives a representable
|
|
|
|
// range of 2^27 bytes (128MB).
|
|
|
|
|
|
|
|
// Failure type tag info.
|
|
|
|
const int kFailureTypeTagSize = 2;
|
|
|
|
const int kFailureTypeTagMask = (1 << kFailureTypeTagSize) - 1;
|
|
|
|
|
|
|
|
class Failure: public Object {
|
|
|
|
public:
|
|
|
|
// RuntimeStubs assumes EXCEPTION = 1 in the compiler-generated code.
|
|
|
|
enum Type {
|
|
|
|
RETRY_AFTER_GC = 0,
|
|
|
|
EXCEPTION = 1, // Returning this marker tells the real exception
|
|
|
|
// is in Top::pending_exception.
|
|
|
|
INTERNAL_ERROR = 2,
|
|
|
|
OUT_OF_MEMORY_EXCEPTION = 3
|
|
|
|
};
|
|
|
|
|
|
|
|
inline Type type() const;
|
|
|
|
|
|
|
|
// Returns the space that needs to be collected for RetryAfterGC failures.
|
|
|
|
inline AllocationSpace allocation_space() const;
|
|
|
|
|
|
|
|
// Returns the number of bytes requested (up to the representable maximum)
|
|
|
|
// for RetryAfterGC failures.
|
|
|
|
inline int requested() const;
|
|
|
|
|
|
|
|
inline bool IsInternalError() const;
|
|
|
|
inline bool IsOutOfMemoryException() const;
|
|
|
|
|
|
|
|
static Failure* RetryAfterGC(int requested_bytes, AllocationSpace space);
|
|
|
|
static inline Failure* RetryAfterGC(int requested_bytes); // NEW_SPACE
|
|
|
|
static inline Failure* Exception();
|
|
|
|
static inline Failure* InternalError();
|
|
|
|
static inline Failure* OutOfMemoryException();
|
|
|
|
// Casting.
|
|
|
|
static inline Failure* cast(Object* object);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void FailurePrint();
|
|
|
|
void FailurePrint(StringStream* accumulator);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void FailureVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
private:
|
|
|
|
inline intptr_t value() const;
|
|
|
|
static inline Failure* Construct(Type type, intptr_t value = 0);
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Failure);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Heap objects typically have a map pointer in their first word. However,
|
|
|
|
// during GC other data (eg, mark bits, forwarding addresses) is sometimes
|
|
|
|
// encoded in the first word. The class MapWord is an abstraction of the
|
|
|
|
// value in a heap object's first word.
|
|
|
|
class MapWord BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
// Normal state: the map word contains a map pointer.
|
|
|
|
|
|
|
|
// Create a map word from a map pointer.
|
|
|
|
static inline MapWord FromMap(Map* map);
|
|
|
|
|
|
|
|
// View this map word as a map pointer.
|
|
|
|
inline Map* ToMap();
|
|
|
|
|
|
|
|
|
|
|
|
// Scavenge collection: the map word of live objects in the from space
|
|
|
|
// contains a forwarding address (a heap object pointer in the to space).
|
|
|
|
|
|
|
|
// True if this map word is a forwarding address for a scavenge
|
|
|
|
// collection. Only valid during a scavenge collection (specifically,
|
|
|
|
// when all map words are heap object pointers, ie. not during a full GC).
|
|
|
|
inline bool IsForwardingAddress();
|
|
|
|
|
|
|
|
// Create a map word from a forwarding address.
|
|
|
|
static inline MapWord FromForwardingAddress(HeapObject* object);
|
|
|
|
|
|
|
|
// View this map word as a forwarding address.
|
|
|
|
inline HeapObject* ToForwardingAddress();
|
|
|
|
|
|
|
|
// Marking phase of full collection: the map word of live objects is
|
|
|
|
// marked, and may be marked as overflowed (eg, the object is live, its
|
|
|
|
// children have not been visited, and it does not fit in the marking
|
|
|
|
// stack).
|
|
|
|
|
|
|
|
// True if this map word's mark bit is set.
|
|
|
|
inline bool IsMarked();
|
|
|
|
|
|
|
|
// Return this map word but with its mark bit set.
|
|
|
|
inline void SetMark();
|
|
|
|
|
|
|
|
// Return this map word but with its mark bit cleared.
|
|
|
|
inline void ClearMark();
|
|
|
|
|
|
|
|
// True if this map word's overflow bit is set.
|
|
|
|
inline bool IsOverflowed();
|
|
|
|
|
|
|
|
// Return this map word but with its overflow bit set.
|
|
|
|
inline void SetOverflow();
|
|
|
|
|
|
|
|
// Return this map word but with its overflow bit cleared.
|
|
|
|
inline void ClearOverflow();
|
|
|
|
|
|
|
|
|
|
|
|
// Compacting phase of a full compacting collection: the map word of live
|
|
|
|
// objects contains an encoding of the original map address along with the
|
|
|
|
// forwarding address (represented as an offset from the first live object
|
|
|
|
// in the same page as the (old) object address).
|
|
|
|
|
|
|
|
// Create a map word from a map address and a forwarding address offset.
|
|
|
|
static inline MapWord EncodeAddress(Address map_address, int offset);
|
|
|
|
|
|
|
|
// Return the map address encoded in this map word.
|
|
|
|
inline Address DecodeMapAddress(MapSpace* map_space);
|
|
|
|
|
|
|
|
// Return the forwarding offset encoded in this map word.
|
|
|
|
inline int DecodeOffset();
|
|
|
|
|
|
|
|
|
|
|
|
// During serialization: the map word is used to hold an encoded
|
|
|
|
// address, and possibly a mark bit (set and cleared with SetMark
|
|
|
|
// and ClearMark).
|
|
|
|
|
|
|
|
// Create a map word from an encoded address.
|
|
|
|
static inline MapWord FromEncodedAddress(Address address);
|
|
|
|
|
|
|
|
inline Address ToEncodedAddress();
|
|
|
|
|
|
|
|
// Bits used by the marking phase of the garbage collector.
|
|
|
|
//
|
|
|
|
// The first word of a heap object is normally a map pointer. The last two
|
|
|
|
// bits are tagged as '01' (kHeapObjectTag). We reuse the last two bits to
|
|
|
|
// mark an object as live and/or overflowed:
|
|
|
|
// last bit = 0, marked as alive
|
|
|
|
// second bit = 1, overflowed
|
|
|
|
// An object is only marked as overflowed when it is marked as live while
|
|
|
|
// the marking stack is overflowed.
|
|
|
|
static const int kMarkingBit = 0; // marking bit
|
|
|
|
static const int kMarkingMask = (1 << kMarkingBit); // marking mask
|
|
|
|
static const int kOverflowBit = 1; // overflow bit
|
|
|
|
static const int kOverflowMask = (1 << kOverflowBit); // overflow mask
|
|
|
|
|
|
|
|
// Forwarding pointers and map pointer encoding. On 32 bit all the bits are
|
|
|
|
// used.
|
|
|
|
// +-----------------+------------------+-----------------+
|
|
|
|
// |forwarding offset|page offset of map|page index of map|
|
|
|
|
// +-----------------+------------------+-----------------+
|
|
|
|
// ^ ^ ^
|
|
|
|
// | | |
|
|
|
|
// | | kMapPageIndexBits
|
|
|
|
// | kMapPageOffsetBits
|
|
|
|
// kForwardingOffsetBits
|
|
|
|
static const int kMapPageOffsetBits = kPageSizeBits - kMapAlignmentBits;
|
|
|
|
static const int kForwardingOffsetBits = kPageSizeBits - kObjectAlignmentBits;
|
|
|
|
#ifdef V8_HOST_ARCH_64_BIT
|
|
|
|
static const int kMapPageIndexBits = 16;
|
|
|
|
#else
|
|
|
|
// Use all the 32-bits to encode on a 32-bit platform.
|
|
|
|
static const int kMapPageIndexBits =
|
|
|
|
32 - (kMapPageOffsetBits + kForwardingOffsetBits);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kMapPageIndexShift = 0;
|
|
|
|
static const int kMapPageOffsetShift =
|
|
|
|
kMapPageIndexShift + kMapPageIndexBits;
|
|
|
|
static const int kForwardingOffsetShift =
|
|
|
|
kMapPageOffsetShift + kMapPageOffsetBits;
|
|
|
|
|
|
|
|
// Bit masks covering the different parts the encoding.
|
|
|
|
static const uintptr_t kMapPageIndexMask =
|
|
|
|
(1 << kMapPageOffsetShift) - 1;
|
|
|
|
static const uintptr_t kMapPageOffsetMask =
|
|
|
|
((1 << kForwardingOffsetShift) - 1) & ~kMapPageIndexMask;
|
|
|
|
static const uintptr_t kForwardingOffsetMask =
|
|
|
|
~(kMapPageIndexMask | kMapPageOffsetMask);
|
|
|
|
|
|
|
|
private:
|
|
|
|
// HeapObject calls the private constructor and directly reads the value.
|
|
|
|
friend class HeapObject;
|
|
|
|
|
|
|
|
explicit MapWord(uintptr_t value) : value_(value) {}
|
|
|
|
|
|
|
|
uintptr_t value_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// HeapObject is the superclass for all classes describing heap allocated
|
|
|
|
// objects.
|
|
|
|
class HeapObject: public Object {
|
|
|
|
public:
|
|
|
|
// [map]: Contains a map which contains the object's reflective
|
|
|
|
// information.
|
|
|
|
inline Map* map();
|
|
|
|
inline void set_map(Map* value);
|
|
|
|
|
|
|
|
// During garbage collection, the map word of a heap object does not
|
|
|
|
// necessarily contain a map pointer.
|
|
|
|
inline MapWord map_word();
|
|
|
|
inline void set_map_word(MapWord map_word);
|
|
|
|
|
|
|
|
// Converts an address to a HeapObject pointer.
|
|
|
|
static inline HeapObject* FromAddress(Address address);
|
|
|
|
|
|
|
|
// Returns the address of this HeapObject.
|
|
|
|
inline Address address();
|
|
|
|
|
|
|
|
// Iterates over pointers contained in the object (including the Map)
|
|
|
|
void Iterate(ObjectVisitor* v);
|
|
|
|
|
|
|
|
// Iterates over all pointers contained in the object except the
|
|
|
|
// first map pointer. The object type is given in the first
|
|
|
|
// parameter. This function does not access the map pointer in the
|
|
|
|
// object, and so is safe to call while the map pointer is modified.
|
|
|
|
void IterateBody(InstanceType type, int object_size, ObjectVisitor* v);
|
|
|
|
|
|
|
|
// This method only applies to struct objects. Iterates over all the fields
|
|
|
|
// of this struct.
|
|
|
|
void IterateStructBody(int object_size, ObjectVisitor* v);
|
|
|
|
|
|
|
|
// Returns the heap object's size in bytes
|
|
|
|
inline int Size();
|
|
|
|
|
|
|
|
// Given a heap object's map pointer, returns the heap size in bytes
|
|
|
|
// Useful when the map pointer field is used for other purposes.
|
|
|
|
// GC internal.
|
|
|
|
inline int SizeFromMap(Map* map);
|
|
|
|
|
|
|
|
// Support for the marking heap objects during the marking phase of GC.
|
|
|
|
// True if the object is marked live.
|
|
|
|
inline bool IsMarked();
|
|
|
|
|
|
|
|
// Mutate this object's map pointer to indicate that the object is live.
|
|
|
|
inline void SetMark();
|
|
|
|
|
|
|
|
// Mutate this object's map pointer to remove the indication that the
|
|
|
|
// object is live (ie, partially restore the map pointer).
|
|
|
|
inline void ClearMark();
|
|
|
|
|
|
|
|
// True if this object is marked as overflowed. Overflowed objects have
|
|
|
|
// been reached and marked during marking of the heap, but their children
|
|
|
|
// have not necessarily been marked and they have not been pushed on the
|
|
|
|
// marking stack.
|
|
|
|
inline bool IsOverflowed();
|
|
|
|
|
|
|
|
// Mutate this object's map pointer to indicate that the object is
|
|
|
|
// overflowed.
|
|
|
|
inline void SetOverflow();
|
|
|
|
|
|
|
|
// Mutate this object's map pointer to remove the indication that the
|
|
|
|
// object is overflowed (ie, partially restore the map pointer).
|
|
|
|
inline void ClearOverflow();
|
|
|
|
|
|
|
|
// Returns the field at offset in obj, as a read/write Object* reference.
|
|
|
|
// Does no checking, and is safe to use during GC, while maps are invalid.
|
|
|
|
// Does not update remembered sets, so should only be assigned to
|
|
|
|
// during marking GC.
|
|
|
|
static inline Object** RawField(HeapObject* obj, int offset);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline HeapObject* cast(Object* obj);
|
|
|
|
|
|
|
|
// Return the write barrier mode for this. Callers of this function
|
|
|
|
// must be able to present a reference to an AssertNoAllocation
|
|
|
|
// object as a sign that they are not going to use this function
|
|
|
|
// from code that allocates and thus invalidates the returned write
|
|
|
|
// barrier mode.
|
|
|
|
inline WriteBarrierMode GetWriteBarrierMode(const AssertNoAllocation&);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void HeapObjectShortPrint(StringStream* accumulator);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void HeapObjectPrint();
|
|
|
|
void HeapObjectVerify();
|
|
|
|
inline void VerifyObjectField(int offset);
|
|
|
|
|
|
|
|
void PrintHeader(const char* id);
|
|
|
|
|
|
|
|
// Verify a pointer is a valid HeapObject pointer that points to object
|
|
|
|
// areas in the heap.
|
|
|
|
static void VerifyHeapPointer(Object* p);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
// First field in a heap object is map.
|
|
|
|
static const int kMapOffset = Object::kHeaderSize;
|
|
|
|
static const int kHeaderSize = kMapOffset + kPointerSize;
|
|
|
|
|
|
|
|
STATIC_CHECK(kMapOffset == Internals::kHeapObjectMapOffset);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// helpers for calling an ObjectVisitor to iterate over pointers in the
|
|
|
|
// half-open range [start, end) specified as integer offsets
|
|
|
|
inline void IteratePointers(ObjectVisitor* v, int start, int end);
|
|
|
|
// as above, for the single element at "offset"
|
|
|
|
inline void IteratePointer(ObjectVisitor* v, int offset);
|
|
|
|
|
|
|
|
// Computes the object size from the map.
|
|
|
|
// Should only be used from SizeFromMap.
|
|
|
|
int SlowSizeFromMap(Map* map);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(HeapObject);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The HeapNumber class describes heap allocated numbers that cannot be
|
|
|
|
// represented in a Smi (small integer)
|
|
|
|
class HeapNumber: public HeapObject {
|
|
|
|
public:
|
|
|
|
// [value]: number value.
|
|
|
|
inline double value();
|
|
|
|
inline void set_value(double value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline HeapNumber* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
Object* HeapNumberToBoolean();
|
|
|
|
void HeapNumberPrint();
|
|
|
|
void HeapNumberPrint(StringStream* accumulator);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void HeapNumberVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
inline int get_exponent();
|
|
|
|
inline int get_sign();
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kValueOffset = HeapObject::kHeaderSize;
|
|
|
|
// IEEE doubles are two 32 bit words. The first is just mantissa, the second
|
|
|
|
// is a mixture of sign, exponent and mantissa. Our current platforms are all
|
|
|
|
// little endian apart from non-EABI arm which is little endian with big
|
|
|
|
// endian floating point word ordering!
|
|
|
|
#if !defined(V8_HOST_ARCH_ARM) || defined(USE_ARM_EABI)
|
|
|
|
static const int kMantissaOffset = kValueOffset;
|
|
|
|
static const int kExponentOffset = kValueOffset + 4;
|
|
|
|
#else
|
|
|
|
static const int kMantissaOffset = kValueOffset + 4;
|
|
|
|
static const int kExponentOffset = kValueOffset;
|
|
|
|
# define BIG_ENDIAN_FLOATING_POINT 1
|
|
|
|
#endif
|
|
|
|
static const int kSize = kValueOffset + kDoubleSize;
|
|
|
|
static const uint32_t kSignMask = 0x80000000u;
|
|
|
|
static const uint32_t kExponentMask = 0x7ff00000u;
|
|
|
|
static const uint32_t kMantissaMask = 0xfffffu;
|
|
|
|
static const int kMantissaBits = 52;
|
|
|
|
static const int KExponentBits = 11;
|
|
|
|
static const int kExponentBias = 1023;
|
|
|
|
static const int kExponentShift = 20;
|
|
|
|
static const int kMantissaBitsInTopWord = 20;
|
|
|
|
static const int kNonMantissaBitsInTopWord = 12;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(HeapNumber);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The JSObject describes real heap allocated JavaScript objects with
|
|
|
|
// properties.
|
|
|
|
// Note that the map of JSObject changes during execution to enable inline
|
|
|
|
// caching.
|
|
|
|
class JSObject: public HeapObject {
|
|
|
|
public:
|
|
|
|
enum DeleteMode { NORMAL_DELETION, FORCE_DELETION };
|
|
|
|
enum ElementsKind {
|
|
|
|
FAST_ELEMENTS,
|
|
|
|
DICTIONARY_ELEMENTS,
|
|
|
|
PIXEL_ELEMENTS,
|
|
|
|
EXTERNAL_BYTE_ELEMENTS,
|
|
|
|
EXTERNAL_UNSIGNED_BYTE_ELEMENTS,
|
|
|
|
EXTERNAL_SHORT_ELEMENTS,
|
|
|
|
EXTERNAL_UNSIGNED_SHORT_ELEMENTS,
|
|
|
|
EXTERNAL_INT_ELEMENTS,
|
|
|
|
EXTERNAL_UNSIGNED_INT_ELEMENTS,
|
|
|
|
EXTERNAL_FLOAT_ELEMENTS
|
|
|
|
};
|
|
|
|
|
|
|
|
// [properties]: Backing storage for properties.
|
|
|
|
// properties is a FixedArray in the fast case, and a Dictionary in the
|
|
|
|
// slow case.
|
|
|
|
DECL_ACCESSORS(properties, FixedArray) // Get and set fast properties.
|
|
|
|
inline void initialize_properties();
|
|
|
|
inline bool HasFastProperties();
|
|
|
|
inline StringDictionary* property_dictionary(); // Gets slow properties.
|
|
|
|
|
|
|
|
// [elements]: The elements (properties with names that are integers).
|
|
|
|
// elements is a FixedArray in the fast case, and a Dictionary in the slow
|
|
|
|
// case or a PixelArray in a special case.
|
|
|
|
DECL_ACCESSORS(elements, Array) // Get and set fast elements.
|
|
|
|
inline void initialize_elements();
|
|
|
|
inline ElementsKind GetElementsKind();
|
|
|
|
inline bool HasFastElements();
|
|
|
|
inline bool HasDictionaryElements();
|
|
|
|
inline bool HasPixelElements();
|
|
|
|
inline bool HasExternalArrayElements();
|
|
|
|
inline bool HasExternalByteElements();
|
|
|
|
inline bool HasExternalUnsignedByteElements();
|
|
|
|
inline bool HasExternalShortElements();
|
|
|
|
inline bool HasExternalUnsignedShortElements();
|
|
|
|
inline bool HasExternalIntElements();
|
|
|
|
inline bool HasExternalUnsignedIntElements();
|
|
|
|
inline bool HasExternalFloatElements();
|
|
|
|
inline bool AllowsSetElementsLength();
|
|
|
|
inline NumberDictionary* element_dictionary(); // Gets slow elements.
|
|
|
|
|
|
|
|
// Collects elements starting at index 0.
|
|
|
|
// Undefined values are placed after non-undefined values.
|
|
|
|
// Returns the number of non-undefined values.
|
|
|
|
Object* PrepareElementsForSort(uint32_t limit);
|
|
|
|
// As PrepareElementsForSort, but only on objects where elements is
|
|
|
|
// a dictionary, and it will stay a dictionary.
|
|
|
|
Object* PrepareSlowElementsForSort(uint32_t limit);
|
|
|
|
|
|
|
|
Object* SetProperty(String* key,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
Object* SetProperty(LookupResult* result,
|
|
|
|
String* key,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
Object* SetPropertyWithFailedAccessCheck(LookupResult* result,
|
|
|
|
String* name,
|
|
|
|
Object* value);
|
|
|
|
Object* SetPropertyWithCallback(Object* structure,
|
|
|
|
String* name,
|
|
|
|
Object* value,
|
|
|
|
JSObject* holder);
|
|
|
|
Object* SetPropertyWithDefinedSetter(JSFunction* setter,
|
|
|
|
Object* value);
|
|
|
|
Object* SetPropertyWithInterceptor(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
Object* SetPropertyPostInterceptor(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
Object* IgnoreAttributesAndSetLocalProperty(String* key,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Retrieve a value in a normalized object given a lookup result.
|
|
|
|
// Handles the special representation of JS global objects.
|
|
|
|
Object* GetNormalizedProperty(LookupResult* result);
|
|
|
|
|
|
|
|
// Sets the property value in a normalized object given a lookup result.
|
|
|
|
// Handles the special representation of JS global objects.
|
|
|
|
Object* SetNormalizedProperty(LookupResult* result, Object* value);
|
|
|
|
|
|
|
|
// Sets the property value in a normalized object given (key, value, details).
|
|
|
|
// Handles the special representation of JS global objects.
|
|
|
|
Object* SetNormalizedProperty(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyDetails details);
|
|
|
|
|
|
|
|
// Deletes the named property in a normalized object.
|
|
|
|
Object* DeleteNormalizedProperty(String* name, DeleteMode mode);
|
|
|
|
|
|
|
|
// Returns the class name ([[Class]] property in the specification).
|
|
|
|
String* class_name();
|
|
|
|
|
|
|
|
// Returns the constructor name (the name (possibly, inferred name) of the
|
|
|
|
// function that was used to instantiate the object).
|
|
|
|
String* constructor_name();
|
|
|
|
|
|
|
|
// Retrieve interceptors.
|
|
|
|
InterceptorInfo* GetNamedInterceptor();
|
|
|
|
InterceptorInfo* GetIndexedInterceptor();
|
|
|
|
|
|
|
|
inline PropertyAttributes GetPropertyAttribute(String* name);
|
|
|
|
PropertyAttributes GetPropertyAttributeWithReceiver(JSObject* receiver,
|
|
|
|
String* name);
|
|
|
|
PropertyAttributes GetLocalPropertyAttribute(String* name);
|
|
|
|
|
|
|
|
Object* DefineAccessor(String* name, bool is_getter, JSFunction* fun,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
Object* LookupAccessor(String* name, bool is_getter);
|
|
|
|
|
|
|
|
// Used from Object::GetProperty().
|
|
|
|
Object* GetPropertyWithFailedAccessCheck(Object* receiver,
|
|
|
|
LookupResult* result,
|
|
|
|
String* name,
|
|
|
|
PropertyAttributes* attributes);
|
|
|
|
Object* GetPropertyWithInterceptor(JSObject* receiver,
|
|
|
|
String* name,
|
|
|
|
PropertyAttributes* attributes);
|
|
|
|
Object* GetPropertyPostInterceptor(JSObject* receiver,
|
|
|
|
String* name,
|
|
|
|
PropertyAttributes* attributes);
|
|
|
|
Object* GetLocalPropertyPostInterceptor(JSObject* receiver,
|
|
|
|
String* name,
|
|
|
|
PropertyAttributes* attributes);
|
|
|
|
|
|
|
|
// Returns true if this is an instance of an api function and has
|
|
|
|
// been modified since it was created. May give false positives.
|
|
|
|
bool IsDirty();
|
|
|
|
|
|
|
|
bool HasProperty(String* name) {
|
|
|
|
return GetPropertyAttribute(name) != ABSENT;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Can cause a GC if it hits an interceptor.
|
|
|
|
bool HasLocalProperty(String* name) {
|
|
|
|
return GetLocalPropertyAttribute(name) != ABSENT;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If the receiver is a JSGlobalProxy this method will return its prototype,
|
|
|
|
// otherwise the result is the receiver itself.
|
|
|
|
inline Object* BypassGlobalProxy();
|
|
|
|
|
|
|
|
// Accessors for hidden properties object.
|
|
|
|
//
|
|
|
|
// Hidden properties are not local properties of the object itself.
|
|
|
|
// Instead they are stored on an auxiliary JSObject stored as a local
|
|
|
|
// property with a special name Heap::hidden_symbol(). But if the
|
|
|
|
// receiver is a JSGlobalProxy then the auxiliary object is a property
|
|
|
|
// of its prototype.
|
|
|
|
//
|
|
|
|
// Has/Get/SetHiddenPropertiesObject methods don't allow the holder to be
|
|
|
|
// a JSGlobalProxy. Use BypassGlobalProxy method above to get to the real
|
|
|
|
// holder.
|
|
|
|
//
|
|
|
|
// These accessors do not touch interceptors or accessors.
|
|
|
|
inline bool HasHiddenPropertiesObject();
|
|
|
|
inline Object* GetHiddenPropertiesObject();
|
|
|
|
inline Object* SetHiddenPropertiesObject(Object* hidden_obj);
|
|
|
|
|
|
|
|
Object* DeleteProperty(String* name, DeleteMode mode);
|
|
|
|
Object* DeleteElement(uint32_t index, DeleteMode mode);
|
|
|
|
|
|
|
|
// Tests for the fast common case for property enumeration.
|
|
|
|
bool IsSimpleEnum();
|
|
|
|
|
|
|
|
// Do we want to keep the elements in fast case when increasing the
|
|
|
|
// capacity?
|
|
|
|
bool ShouldConvertToSlowElements(int new_capacity);
|
|
|
|
// Returns true if the backing storage for the slow-case elements of
|
|
|
|
// this object takes up nearly as much space as a fast-case backing
|
|
|
|
// storage would. In that case the JSObject should have fast
|
|
|
|
// elements.
|
|
|
|
bool ShouldConvertToFastElements();
|
|
|
|
|
|
|
|
// Return the object's prototype (might be Heap::null_value()).
|
|
|
|
inline Object* GetPrototype();
|
|
|
|
|
|
|
|
// Set the object's prototype (only JSObject and null are allowed).
|
|
|
|
Object* SetPrototype(Object* value, bool skip_hidden_prototypes);
|
|
|
|
|
|
|
|
// Tells whether the index'th element is present.
|
|
|
|
inline bool HasElement(uint32_t index);
|
|
|
|
bool HasElementWithReceiver(JSObject* receiver, uint32_t index);
|
|
|
|
bool HasLocalElement(uint32_t index);
|
|
|
|
|
|
|
|
bool HasElementWithInterceptor(JSObject* receiver, uint32_t index);
|
|
|
|
bool HasElementPostInterceptor(JSObject* receiver, uint32_t index);
|
|
|
|
|
|
|
|
Object* SetFastElement(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Set the index'th array element.
|
|
|
|
// A Failure object is returned if GC is needed.
|
|
|
|
Object* SetElement(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Returns the index'th element.
|
|
|
|
// The undefined object if index is out of bounds.
|
|
|
|
Object* GetElementWithReceiver(JSObject* receiver, uint32_t index);
|
|
|
|
|
|
|
|
void SetFastElements(FixedArray* elements);
|
|
|
|
Object* SetSlowElements(Object* length);
|
|
|
|
|
|
|
|
// Lookup interceptors are used for handling properties controlled by host
|
|
|
|
// objects.
|
|
|
|
inline bool HasNamedInterceptor();
|
|
|
|
inline bool HasIndexedInterceptor();
|
|
|
|
|
|
|
|
// Support functions for v8 api (needed for correct interceptor behavior).
|
|
|
|
bool HasRealNamedProperty(String* key);
|
|
|
|
bool HasRealElementProperty(uint32_t index);
|
|
|
|
bool HasRealNamedCallbackProperty(String* key);
|
|
|
|
|
|
|
|
// Initializes the array to a certain length
|
|
|
|
Object* SetElementsLength(Object* length);
|
|
|
|
|
|
|
|
// Get the header size for a JSObject. Used to compute the index of
|
|
|
|
// internal fields as well as the number of internal fields.
|
|
|
|
inline int GetHeaderSize();
|
|
|
|
|
|
|
|
inline int GetInternalFieldCount();
|
|
|
|
inline Object* GetInternalField(int index);
|
|
|
|
inline void SetInternalField(int index, Object* value);
|
|
|
|
|
|
|
|
// Lookup a property. If found, the result is valid and has
|
|
|
|
// detailed information.
|
|
|
|
void LocalLookup(String* name, LookupResult* result);
|
|
|
|
void Lookup(String* name, LookupResult* result);
|
|
|
|
|
|
|
|
// The following lookup functions skip interceptors.
|
|
|
|
void LocalLookupRealNamedProperty(String* name, LookupResult* result);
|
|
|
|
void LookupRealNamedProperty(String* name, LookupResult* result);
|
|
|
|
void LookupRealNamedPropertyInPrototypes(String* name, LookupResult* result);
|
|
|
|
void LookupCallbackSetterInPrototypes(String* name, LookupResult* result);
|
|
|
|
Object* LookupCallbackSetterInPrototypes(uint32_t index);
|
|
|
|
void LookupCallback(String* name, LookupResult* result);
|
|
|
|
|
|
|
|
// Returns the number of properties on this object filtering out properties
|
|
|
|
// with the specified attributes (ignoring interceptors).
|
|
|
|
int NumberOfLocalProperties(PropertyAttributes filter);
|
|
|
|
// Returns the number of enumerable properties (ignoring interceptors).
|
|
|
|
int NumberOfEnumProperties();
|
|
|
|
// Fill in details for properties into storage starting at the specified
|
|
|
|
// index.
|
|
|
|
void GetLocalPropertyNames(FixedArray* storage, int index);
|
|
|
|
|
|
|
|
// Returns the number of properties on this object filtering out properties
|
|
|
|
// with the specified attributes (ignoring interceptors).
|
|
|
|
int NumberOfLocalElements(PropertyAttributes filter);
|
|
|
|
// Returns the number of enumerable elements (ignoring interceptors).
|
|
|
|
int NumberOfEnumElements();
|
|
|
|
// Returns the number of elements on this object filtering out elements
|
|
|
|
// with the specified attributes (ignoring interceptors).
|
|
|
|
int GetLocalElementKeys(FixedArray* storage, PropertyAttributes filter);
|
|
|
|
// Count and fill in the enumerable elements into storage.
|
|
|
|
// (storage->length() == NumberOfEnumElements()).
|
|
|
|
// If storage is NULL, will count the elements without adding
|
|
|
|
// them to any storage.
|
|
|
|
// Returns the number of enumerable elements.
|
|
|
|
int GetEnumElementKeys(FixedArray* storage);
|
|
|
|
|
|
|
|
// Add a property to a fast-case object using a map transition to
|
|
|
|
// new_map.
|
|
|
|
Object* AddFastPropertyUsingMap(Map* new_map,
|
|
|
|
String* name,
|
|
|
|
Object* value);
|
|
|
|
|
|
|
|
// Add a constant function property to a fast-case object.
|
|
|
|
// This leaves a CONSTANT_TRANSITION in the old map, and
|
|
|
|
// if it is called on a second object with this map, a
|
|
|
|
// normal property is added instead, with a map transition.
|
|
|
|
// This avoids the creation of many maps with the same constant
|
|
|
|
// function, all orphaned.
|
|
|
|
Object* AddConstantFunctionProperty(String* name,
|
|
|
|
JSFunction* function,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
Object* ReplaceSlowProperty(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Converts a descriptor of any other type to a real field,
|
|
|
|
// backed by the properties array. Descriptors of visible
|
|
|
|
// types, such as CONSTANT_FUNCTION, keep their enumeration order.
|
|
|
|
// Converts the descriptor on the original object's map to a
|
|
|
|
// map transition, and the the new field is on the object's new map.
|
|
|
|
Object* ConvertDescriptorToFieldAndMapTransition(
|
|
|
|
String* name,
|
|
|
|
Object* new_value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Converts a descriptor of any other type to a real field,
|
|
|
|
// backed by the properties array. Descriptors of visible
|
|
|
|
// types, such as CONSTANT_FUNCTION, keep their enumeration order.
|
|
|
|
Object* ConvertDescriptorToField(String* name,
|
|
|
|
Object* new_value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Add a property to a fast-case object.
|
|
|
|
Object* AddFastProperty(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Add a property to a slow-case object.
|
|
|
|
Object* AddSlowProperty(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Add a property to an object.
|
|
|
|
Object* AddProperty(String* name,
|
|
|
|
Object* value,
|
|
|
|
PropertyAttributes attributes);
|
|
|
|
|
|
|
|
// Convert the object to use the canonical dictionary
|
|
|
|
// representation. If the object is expected to have additional properties
|
|
|
|
// added this number can be indicated to have the backing store allocated to
|
|
|
|
// an initial capacity for holding these properties.
|
|
|
|
Object* NormalizeProperties(PropertyNormalizationMode mode,
|
|
|
|
int expected_additional_properties);
|
|
|
|
Object* NormalizeElements();
|
|
|
|
|
|
|
|
// Transform slow named properties to fast variants.
|
|
|
|
// Returns failure if allocation failed.
|
|
|
|
Object* TransformToFastProperties(int unused_property_fields);
|
|
|
|
|
|
|
|
// Access fast-case object properties at index.
|
|
|
|
inline Object* FastPropertyAt(int index);
|
|
|
|
inline Object* FastPropertyAtPut(int index, Object* value);
|
|
|
|
|
|
|
|
// Access to in object properties.
|
|
|
|
inline Object* InObjectPropertyAt(int index);
|
|
|
|
inline Object* InObjectPropertyAtPut(int index,
|
|
|
|
Object* value,
|
|
|
|
WriteBarrierMode mode
|
|
|
|
= UPDATE_WRITE_BARRIER);
|
|
|
|
|
|
|
|
// initializes the body after properties slot, properties slot is
|
|
|
|
// initialized by set_properties
|
|
|
|
// Note: this call does not update write barrier, it is caller's
|
|
|
|
// reponsibility to ensure that *v* can be collected without WB here.
|
|
|
|
inline void InitializeBody(int object_size);
|
|
|
|
|
|
|
|
// Check whether this object references another object
|
|
|
|
bool ReferencesObject(Object* obj);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSObject* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void JSObjectIterateBody(int object_size, ObjectVisitor* v);
|
|
|
|
void JSObjectShortPrint(StringStream* accumulator);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSObjectPrint();
|
|
|
|
void JSObjectVerify();
|
|
|
|
void PrintProperties();
|
|
|
|
void PrintElements();
|
|
|
|
|
|
|
|
// Structure for collecting spill information about JSObjects.
|
|
|
|
class SpillInformation {
|
|
|
|
public:
|
|
|
|
void Clear();
|
|
|
|
void Print();
|
|
|
|
int number_of_objects_;
|
|
|
|
int number_of_objects_with_fast_properties_;
|
|
|
|
int number_of_objects_with_fast_elements_;
|
|
|
|
int number_of_fast_used_fields_;
|
|
|
|
int number_of_fast_unused_fields_;
|
|
|
|
int number_of_slow_used_properties_;
|
|
|
|
int number_of_slow_unused_properties_;
|
|
|
|
int number_of_fast_used_elements_;
|
|
|
|
int number_of_fast_unused_elements_;
|
|
|
|
int number_of_slow_used_elements_;
|
|
|
|
int number_of_slow_unused_elements_;
|
|
|
|
};
|
|
|
|
|
|
|
|
void IncrementSpillStatistics(SpillInformation* info);
|
|
|
|
#endif
|
|
|
|
Object* SlowReverseLookup(Object* value);
|
|
|
|
|
|
|
|
// Maximal number of elements (numbered 0 .. kMaxElementCount - 1).
|
|
|
|
// Also maximal value of JSArray's length property.
|
|
|
|
static const uint32_t kMaxElementCount = 0xffffffffu;
|
|
|
|
|
|
|
|
static const uint32_t kMaxGap = 1024;
|
|
|
|
static const int kMaxFastElementsLength = 5000;
|
|
|
|
static const int kInitialMaxFastElementArray = 100000;
|
|
|
|
static const int kMaxFastProperties = 8;
|
|
|
|
static const int kMaxInstanceSize = 255 * kPointerSize;
|
|
|
|
// When extending the backing storage for property values, we increase
|
|
|
|
// its size by more than the 1 entry necessary, so sequentially adding fields
|
|
|
|
// to the same object requires fewer allocations and copies.
|
|
|
|
static const int kFieldsAdded = 3;
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kPropertiesOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kElementsOffset = kPropertiesOffset + kPointerSize;
|
|
|
|
static const int kHeaderSize = kElementsOffset + kPointerSize;
|
|
|
|
|
|
|
|
STATIC_CHECK(kHeaderSize == Internals::kJSObjectHeaderSize);
|
|
|
|
|
|
|
|
Object* GetElementWithInterceptor(JSObject* receiver, uint32_t index);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Object* SetElementWithInterceptor(uint32_t index, Object* value);
|
|
|
|
Object* SetElementWithoutInterceptor(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
Object* GetElementPostInterceptor(JSObject* receiver, uint32_t index);
|
|
|
|
|
|
|
|
Object* DeletePropertyPostInterceptor(String* name, DeleteMode mode);
|
|
|
|
Object* DeletePropertyWithInterceptor(String* name);
|
|
|
|
|
|
|
|
Object* DeleteElementPostInterceptor(uint32_t index, DeleteMode mode);
|
|
|
|
Object* DeleteElementWithInterceptor(uint32_t index);
|
|
|
|
|
|
|
|
PropertyAttributes GetPropertyAttributePostInterceptor(JSObject* receiver,
|
|
|
|
String* name,
|
|
|
|
bool continue_search);
|
|
|
|
PropertyAttributes GetPropertyAttributeWithInterceptor(JSObject* receiver,
|
|
|
|
String* name,
|
|
|
|
bool continue_search);
|
|
|
|
PropertyAttributes GetPropertyAttributeWithFailedAccessCheck(
|
|
|
|
Object* receiver,
|
|
|
|
LookupResult* result,
|
|
|
|
String* name,
|
|
|
|
bool continue_search);
|
|
|
|
PropertyAttributes GetPropertyAttribute(JSObject* receiver,
|
|
|
|
LookupResult* result,
|
|
|
|
String* name,
|
|
|
|
bool continue_search);
|
|
|
|
|
|
|
|
// Returns true if most of the elements backing storage is used.
|
|
|
|
bool HasDenseElements();
|
|
|
|
|
|
|
|
Object* DefineGetterSetter(String* name, PropertyAttributes attributes);
|
|
|
|
|
|
|
|
void LookupInDescriptor(String* name, LookupResult* result);
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSObject);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Abstract super class arrays. It provides length behavior.
|
|
|
|
class Array: public HeapObject {
|
|
|
|
public:
|
|
|
|
// [length]: length of the array.
|
|
|
|
inline int length();
|
|
|
|
inline void set_length(int value);
|
|
|
|
|
|
|
|
// Convert an object to an array index.
|
|
|
|
// Returns true if the conversion succeeded.
|
|
|
|
static inline bool IndexFromObject(Object* object, uint32_t* index);
|
|
|
|
|
|
|
|
// Layout descriptor.
|
|
|
|
static const int kLengthOffset = HeapObject::kHeaderSize;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// No code should use the Array class directly, only its subclasses.
|
|
|
|
// Use the kHeaderSize of the appropriate subclass, which may be aligned.
|
|
|
|
static const int kHeaderSize = kLengthOffset + kIntSize;
|
|
|
|
static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Array);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// FixedArray describes fixed sized arrays where element
|
|
|
|
// type is Object*.
|
|
|
|
|
|
|
|
class FixedArray: public Array {
|
|
|
|
public:
|
|
|
|
|
|
|
|
// Setter and getter for elements.
|
|
|
|
inline Object* get(int index);
|
|
|
|
// Setter that uses write barrier.
|
|
|
|
inline void set(int index, Object* value);
|
|
|
|
|
|
|
|
// Setter that doesn't need write barrier).
|
|
|
|
inline void set(int index, Smi* value);
|
|
|
|
// Setter with explicit barrier mode.
|
|
|
|
inline void set(int index, Object* value, WriteBarrierMode mode);
|
|
|
|
|
|
|
|
// Setters for frequently used oddballs located in old space.
|
|
|
|
inline void set_undefined(int index);
|
|
|
|
inline void set_null(int index);
|
|
|
|
inline void set_the_hole(int index);
|
|
|
|
|
|
|
|
// Gives access to raw memory which stores the array's data.
|
|
|
|
inline Object** data_start();
|
|
|
|
|
|
|
|
// Copy operations.
|
|
|
|
inline Object* Copy();
|
|
|
|
Object* CopySize(int new_length);
|
|
|
|
|
|
|
|
// Add the elements of a JSArray to this FixedArray.
|
|
|
|
Object* AddKeysFromJSArray(JSArray* array);
|
|
|
|
|
|
|
|
// Compute the union of this and other.
|
|
|
|
Object* UnionOfKeys(FixedArray* other);
|
|
|
|
|
|
|
|
// Copy a sub array from the receiver to dest.
|
|
|
|
void CopyTo(int pos, FixedArray* dest, int dest_pos, int len);
|
|
|
|
|
|
|
|
// Garbage collection support.
|
|
|
|
static int SizeFor(int length) { return kHeaderSize + length * kPointerSize; }
|
|
|
|
|
|
|
|
// Code Generation support.
|
|
|
|
static int OffsetOfElementAt(int index) { return SizeFor(index); }
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline FixedArray* cast(Object* obj);
|
|
|
|
|
|
|
|
static const int kHeaderSize = Array::kAlignedSize;
|
|
|
|
|
|
|
|
// Maximal allowed size, in bytes, of a single FixedArray.
|
|
|
|
// Prevents overflowing size computations, as well as extreme memory
|
|
|
|
// consumption.
|
|
|
|
static const int kMaxSize = 512 * MB;
|
|
|
|
// Maximally allowed length of a FixedArray.
|
|
|
|
static const int kMaxLength = (kMaxSize - kHeaderSize) / kPointerSize;
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
int FixedArraySize() { return SizeFor(length()); }
|
|
|
|
void FixedArrayIterateBody(ObjectVisitor* v);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void FixedArrayPrint();
|
|
|
|
void FixedArrayVerify();
|
|
|
|
// Checks if two FixedArrays have identical contents.
|
|
|
|
bool IsEqualTo(FixedArray* other);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Swap two elements in a pair of arrays. If this array and the
|
|
|
|
// numbers array are the same object, the elements are only swapped
|
|
|
|
// once.
|
|
|
|
void SwapPairs(FixedArray* numbers, int i, int j);
|
|
|
|
|
|
|
|
// Sort prefix of this array and the numbers array as pairs wrt. the
|
|
|
|
// numbers. If the numbers array and the this array are the same
|
|
|
|
// object, the prefix of this array is sorted.
|
|
|
|
void SortPairs(FixedArray* numbers, uint32_t len);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// Set operation on FixedArray without using write barriers. Can
|
|
|
|
// only be used for storing old space objects or smis.
|
|
|
|
static inline void fast_set(FixedArray* array, int index, Object* value);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(FixedArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// DescriptorArrays are fixed arrays used to hold instance descriptors.
|
|
|
|
// The format of the these objects is:
|
|
|
|
// [0]: point to a fixed array with (value, detail) pairs.
|
|
|
|
// [1]: next enumeration index (Smi), or pointer to small fixed array:
|
|
|
|
// [0]: next enumeration index (Smi)
|
|
|
|
// [1]: pointer to fixed array with enum cache
|
|
|
|
// [2]: first key
|
|
|
|
// [length() - 1]: last key
|
|
|
|
//
|
|
|
|
class DescriptorArray: public FixedArray {
|
|
|
|
public:
|
|
|
|
// Is this the singleton empty_descriptor_array?
|
|
|
|
inline bool IsEmpty();
|
|
|
|
|
|
|
|
// Returns the number of descriptors in the array.
|
|
|
|
int number_of_descriptors() {
|
|
|
|
return IsEmpty() ? 0 : length() - kFirstIndex;
|
|
|
|
}
|
|
|
|
|
|
|
|
int NextEnumerationIndex() {
|
|
|
|
if (IsEmpty()) return PropertyDetails::kInitialIndex;
|
|
|
|
Object* obj = get(kEnumerationIndexIndex);
|
|
|
|
if (obj->IsSmi()) {
|
|
|
|
return Smi::cast(obj)->value();
|
|
|
|
} else {
|
|
|
|
Object* index = FixedArray::cast(obj)->get(kEnumCacheBridgeEnumIndex);
|
|
|
|
return Smi::cast(index)->value();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set next enumeration index and flush any enum cache.
|
|
|
|
void SetNextEnumerationIndex(int value) {
|
|
|
|
if (!IsEmpty()) {
|
|
|
|
fast_set(this, kEnumerationIndexIndex, Smi::FromInt(value));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bool HasEnumCache() {
|
|
|
|
return !IsEmpty() && !get(kEnumerationIndexIndex)->IsSmi();
|
|
|
|
}
|
|
|
|
|
|
|
|
Object* GetEnumCache() {
|
|
|
|
ASSERT(HasEnumCache());
|
|
|
|
FixedArray* bridge = FixedArray::cast(get(kEnumerationIndexIndex));
|
|
|
|
return bridge->get(kEnumCacheBridgeCacheIndex);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Initialize or change the enum cache,
|
|
|
|
// using the supplied storage for the small "bridge".
|
|
|
|
void SetEnumCache(FixedArray* bridge_storage, FixedArray* new_cache);
|
|
|
|
|
|
|
|
// Accessors for fetching instance descriptor at descriptor number.
|
|
|
|
inline String* GetKey(int descriptor_number);
|
|
|
|
inline Object* GetValue(int descriptor_number);
|
|
|
|
inline Smi* GetDetails(int descriptor_number);
|
|
|
|
inline PropertyType GetType(int descriptor_number);
|
|
|
|
inline int GetFieldIndex(int descriptor_number);
|
|
|
|
inline JSFunction* GetConstantFunction(int descriptor_number);
|
|
|
|
inline Object* GetCallbacksObject(int descriptor_number);
|
|
|
|
inline AccessorDescriptor* GetCallbacks(int descriptor_number);
|
|
|
|
inline bool IsProperty(int descriptor_number);
|
|
|
|
inline bool IsTransition(int descriptor_number);
|
|
|
|
inline bool IsNullDescriptor(int descriptor_number);
|
|
|
|
inline bool IsDontEnum(int descriptor_number);
|
|
|
|
|
|
|
|
// Accessor for complete descriptor.
|
|
|
|
inline void Get(int descriptor_number, Descriptor* desc);
|
|
|
|
inline void Set(int descriptor_number, Descriptor* desc);
|
|
|
|
|
|
|
|
// Transfer complete descriptor from another descriptor array to
|
|
|
|
// this one.
|
|
|
|
inline void CopyFrom(int index, DescriptorArray* src, int src_index);
|
|
|
|
|
|
|
|
// Copy the descriptor array, insert a new descriptor and optionally
|
|
|
|
// remove map transitions. If the descriptor is already present, it is
|
|
|
|
// replaced. If a replaced descriptor is a real property (not a transition
|
|
|
|
// or null), its enumeration index is kept as is.
|
|
|
|
// If adding a real property, map transitions must be removed. If adding
|
|
|
|
// a transition, they must not be removed. All null descriptors are removed.
|
|
|
|
Object* CopyInsert(Descriptor* descriptor, TransitionFlag transition_flag);
|
|
|
|
|
|
|
|
// Remove all transitions. Return a copy of the array with all transitions
|
|
|
|
// removed, or a Failure object if the new array could not be allocated.
|
|
|
|
Object* RemoveTransitions();
|
|
|
|
|
|
|
|
// Sort the instance descriptors by the hash codes of their keys.
|
|
|
|
void Sort();
|
|
|
|
|
|
|
|
// Search the instance descriptors for given name.
|
|
|
|
inline int Search(String* name);
|
|
|
|
|
|
|
|
// Tells whether the name is present int the array.
|
|
|
|
bool Contains(String* name) { return kNotFound != Search(name); }
|
|
|
|
|
|
|
|
// Perform a binary search in the instance descriptors represented
|
|
|
|
// by this fixed array. low and high are descriptor indices. If there
|
|
|
|
// are three instance descriptors in this array it should be called
|
|
|
|
// with low=0 and high=2.
|
|
|
|
int BinarySearch(String* name, int low, int high);
|
|
|
|
|
|
|
|
// Perform a linear search in the instance descriptors represented
|
|
|
|
// by this fixed array. len is the number of descriptor indices that are
|
|
|
|
// valid. Does not require the descriptors to be sorted.
|
|
|
|
int LinearSearch(String* name, int len);
|
|
|
|
|
|
|
|
// Allocates a DescriptorArray, but returns the singleton
|
|
|
|
// empty descriptor array object if number_of_descriptors is 0.
|
|
|
|
static Object* Allocate(int number_of_descriptors);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline DescriptorArray* cast(Object* obj);
|
|
|
|
|
|
|
|
// Constant for denoting key was not found.
|
|
|
|
static const int kNotFound = -1;
|
|
|
|
|
|
|
|
static const int kContentArrayIndex = 0;
|
|
|
|
static const int kEnumerationIndexIndex = 1;
|
|
|
|
static const int kFirstIndex = 2;
|
|
|
|
|
|
|
|
// The length of the "bridge" to the enum cache.
|
|
|
|
static const int kEnumCacheBridgeLength = 2;
|
|
|
|
static const int kEnumCacheBridgeEnumIndex = 0;
|
|
|
|
static const int kEnumCacheBridgeCacheIndex = 1;
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kContentArrayOffset = FixedArray::kHeaderSize;
|
|
|
|
static const int kEnumerationIndexOffset = kContentArrayOffset + kPointerSize;
|
|
|
|
static const int kFirstOffset = kEnumerationIndexOffset + kPointerSize;
|
|
|
|
|
|
|
|
// Layout description for the bridge array.
|
|
|
|
static const int kEnumCacheBridgeEnumOffset = FixedArray::kHeaderSize;
|
|
|
|
static const int kEnumCacheBridgeCacheOffset =
|
|
|
|
kEnumCacheBridgeEnumOffset + kPointerSize;
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
// Print all the descriptors.
|
|
|
|
void PrintDescriptors();
|
|
|
|
|
|
|
|
// Is the descriptor array sorted and without duplicates?
|
|
|
|
bool IsSortedNoDuplicates();
|
|
|
|
|
|
|
|
// Are two DescriptorArrays equal?
|
|
|
|
bool IsEqualTo(DescriptorArray* other);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// The maximum number of descriptors we want in a descriptor array (should
|
|
|
|
// fit in a page).
|
|
|
|
static const int kMaxNumberOfDescriptors = 1024 + 512;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Conversion from descriptor number to array indices.
|
|
|
|
static int ToKeyIndex(int descriptor_number) {
|
|
|
|
return descriptor_number+kFirstIndex;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int ToDetailsIndex(int descriptor_number) {
|
|
|
|
return (descriptor_number << 1) + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int ToValueIndex(int descriptor_number) {
|
|
|
|
return descriptor_number << 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool is_null_descriptor(int descriptor_number) {
|
|
|
|
return PropertyDetails(GetDetails(descriptor_number)).type() ==
|
|
|
|
NULL_DESCRIPTOR;
|
|
|
|
}
|
|
|
|
// Swap operation on FixedArray without using write barriers.
|
|
|
|
static inline void fast_swap(FixedArray* array, int first, int second);
|
|
|
|
|
|
|
|
// Swap descriptor first and second.
|
|
|
|
inline void Swap(int first, int second);
|
|
|
|
|
|
|
|
FixedArray* GetContentArray() {
|
|
|
|
return FixedArray::cast(get(kContentArrayIndex));
|
|
|
|
}
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(DescriptorArray);
|
|
|
|
};
|
|
|
|
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// HashTable is a subclass of FixedArray that implements a hash table
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// that uses open addressing and quadratic probing.
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//
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// In order for the quadratic probing to work, elements that have not
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// yet been used and elements that have been deleted are
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// distinguished. Probing continues when deleted elements are
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// encountered and stops when unused elements are encountered.
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//
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// - Elements with key == undefined have not been used yet.
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// - Elements with key == null have been deleted.
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//
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// The hash table class is parameterized with a Shape and a Key.
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// Shape must be a class with the following interface:
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// class ExampleShape {
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// public:
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// // Tells whether key matches other.
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// static bool IsMatch(Key key, Object* other);
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// // Returns the hash value for key.
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// static uint32_t Hash(Key key);
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// // Returns the hash value for object.
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// static uint32_t HashForObject(Key key, Object* object);
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// // Convert key to an object.
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// static inline Object* AsObject(Key key);
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// // The prefix size indicates number of elements in the beginning
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// // of the backing storage.
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// static const int kPrefixSize = ..;
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// // The Element size indicates number of elements per entry.
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// static const int kEntrySize = ..;
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// };
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// The prefix size indicates an amount of memory in the
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// beginning of the backing storage that can be used for non-element
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// information by subclasses.
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template<typename Shape, typename Key>
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class HashTable: public FixedArray {
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public:
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// Returns the number of elements in the hash table.
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int NumberOfElements() {
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return Smi::cast(get(kNumberOfElementsIndex))->value();
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}
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// Returns the number of deleted elements in the hash table.
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int NumberOfDeletedElements() {
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return Smi::cast(get(kNumberOfDeletedElementsIndex))->value();
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}
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// Returns the capacity of the hash table.
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int Capacity() {
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return Smi::cast(get(kCapacityIndex))->value();
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}
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// ElementAdded should be called whenever an element is added to a
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// hash table.
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void ElementAdded() { SetNumberOfElements(NumberOfElements() + 1); }
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// ElementRemoved should be called whenever an element is removed from
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// a hash table.
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void ElementRemoved() {
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SetNumberOfElements(NumberOfElements() - 1);
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SetNumberOfDeletedElements(NumberOfDeletedElements() + 1);
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}
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void ElementsRemoved(int n) {
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SetNumberOfElements(NumberOfElements() - n);
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SetNumberOfDeletedElements(NumberOfDeletedElements() + n);
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}
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// Returns a new HashTable object. Might return Failure.
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static Object* Allocate(int at_least_space_for,
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PretenureFlag pretenure = NOT_TENURED);
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// Returns the key at entry.
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Object* KeyAt(int entry) { return get(EntryToIndex(entry)); }
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// Tells whether k is a real key. Null and undefined are not allowed
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// as keys and can be used to indicate missing or deleted elements.
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bool IsKey(Object* k) {
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return !k->IsNull() && !k->IsUndefined();
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}
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// Garbage collection support.
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void IteratePrefix(ObjectVisitor* visitor);
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void IterateElements(ObjectVisitor* visitor);
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// Casting.
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static inline HashTable* cast(Object* obj);
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// Compute the probe offset (quadratic probing).
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INLINE(static uint32_t GetProbeOffset(uint32_t n)) {
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return (n + n * n) >> 1;
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}
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static const int kNumberOfElementsIndex = 0;
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static const int kNumberOfDeletedElementsIndex = 1;
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static const int kCapacityIndex = 2;
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static const int kPrefixStartIndex = 3;
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static const int kElementsStartIndex =
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kPrefixStartIndex + Shape::kPrefixSize;
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static const int kEntrySize = Shape::kEntrySize;
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static const int kElementsStartOffset =
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kHeaderSize + kElementsStartIndex * kPointerSize;
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static const int kCapacityOffset =
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kHeaderSize + kCapacityIndex * kPointerSize;
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// Constant used for denoting a absent entry.
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static const int kNotFound = -1;
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// Maximal capacity of HashTable. Based on maximal length of underlying
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// FixedArray. Staying below kMaxCapacity also ensures that EntryToIndex
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// cannot overflow.
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static const int kMaxCapacity =
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(FixedArray::kMaxLength - kElementsStartOffset) / kEntrySize;
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// Find entry for key otherwise return -1.
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int FindEntry(Key key);
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protected:
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// Find the entry at which to insert element with the given key that
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// has the given hash value.
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uint32_t FindInsertionEntry(uint32_t hash);
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// Returns the index for an entry (of the key)
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static inline int EntryToIndex(int entry) {
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return (entry * kEntrySize) + kElementsStartIndex;
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}
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// Update the number of elements in the hash table.
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void SetNumberOfElements(int nof) {
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fast_set(this, kNumberOfElementsIndex, Smi::FromInt(nof));
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}
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// Update the number of deleted elements in the hash table.
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void SetNumberOfDeletedElements(int nod) {
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fast_set(this, kNumberOfDeletedElementsIndex, Smi::FromInt(nod));
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}
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// Sets the capacity of the hash table.
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void SetCapacity(int capacity) {
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// To scale a computed hash code to fit within the hash table, we
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// use bit-wise AND with a mask, so the capacity must be positive
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// and non-zero.
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ASSERT(capacity > 0);
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ASSERT(capacity <= kMaxCapacity);
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fast_set(this, kCapacityIndex, Smi::FromInt(capacity));
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}
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// Returns probe entry.
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static uint32_t GetProbe(uint32_t hash, uint32_t number, uint32_t size) {
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ASSERT(IsPowerOf2(size));
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return (hash + GetProbeOffset(number)) & (size - 1);
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}
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static uint32_t FirstProbe(uint32_t hash, uint32_t size) {
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return hash & (size - 1);
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}
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static uint32_t NextProbe(uint32_t last, uint32_t number, uint32_t size) {
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return (last + number) & (size - 1);
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}
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// Ensure enough space for n additional elements.
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Object* EnsureCapacity(int n, Key key);
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};
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// HashTableKey is an abstract superclass for virtual key behavior.
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class HashTableKey {
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public:
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// Returns whether the other object matches this key.
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virtual bool IsMatch(Object* other) = 0;
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// Returns the hash value for this key.
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virtual uint32_t Hash() = 0;
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// Returns the hash value for object.
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virtual uint32_t HashForObject(Object* key) = 0;
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// Returns the key object for storing into the hash table.
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// If allocations fails a failure object is returned.
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virtual Object* AsObject() = 0;
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// Required.
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virtual ~HashTableKey() {}
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};
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class SymbolTableShape {
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public:
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static bool IsMatch(HashTableKey* key, Object* value) {
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return key->IsMatch(value);
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}
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static uint32_t Hash(HashTableKey* key) {
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return key->Hash();
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}
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static uint32_t HashForObject(HashTableKey* key, Object* object) {
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return key->HashForObject(object);
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}
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static Object* AsObject(HashTableKey* key) {
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return key->AsObject();
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}
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static const int kPrefixSize = 0;
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static const int kEntrySize = 1;
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};
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// SymbolTable.
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//
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// No special elements in the prefix and the element size is 1
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// because only the symbol itself (the key) needs to be stored.
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class SymbolTable: public HashTable<SymbolTableShape, HashTableKey*> {
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public:
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// Find symbol in the symbol table. If it is not there yet, it is
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// added. The return value is the symbol table which might have
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// been enlarged. If the return value is not a failure, the symbol
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// pointer *s is set to the symbol found.
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Object* LookupSymbol(Vector<const char> str, Object** s);
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Object* LookupString(String* key, Object** s);
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// Looks up a symbol that is equal to the given string and returns
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// true if it is found, assigning the symbol to the given output
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// parameter.
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bool LookupSymbolIfExists(String* str, String** symbol);
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bool LookupTwoCharsSymbolIfExists(uint32_t c1, uint32_t c2, String** symbol);
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// Casting.
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static inline SymbolTable* cast(Object* obj);
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private:
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Object* LookupKey(HashTableKey* key, Object** s);
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DISALLOW_IMPLICIT_CONSTRUCTORS(SymbolTable);
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};
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class MapCacheShape {
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public:
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static bool IsMatch(HashTableKey* key, Object* value) {
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return key->IsMatch(value);
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}
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static uint32_t Hash(HashTableKey* key) {
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return key->Hash();
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}
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static uint32_t HashForObject(HashTableKey* key, Object* object) {
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return key->HashForObject(object);
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}
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static Object* AsObject(HashTableKey* key) {
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return key->AsObject();
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}
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static const int kPrefixSize = 0;
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static const int kEntrySize = 2;
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};
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// MapCache.
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//
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// Maps keys that are a fixed array of symbols to a map.
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// Used for canonicalize maps for object literals.
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class MapCache: public HashTable<MapCacheShape, HashTableKey*> {
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public:
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// Find cached value for a string key, otherwise return null.
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Object* Lookup(FixedArray* key);
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Object* Put(FixedArray* key, Map* value);
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static inline MapCache* cast(Object* obj);
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(MapCache);
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};
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template <typename Shape, typename Key>
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class Dictionary: public HashTable<Shape, Key> {
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public:
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static inline Dictionary<Shape, Key>* cast(Object* obj) {
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return reinterpret_cast<Dictionary<Shape, Key>*>(obj);
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}
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// Returns the value at entry.
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Object* ValueAt(int entry) {
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return this->get(HashTable<Shape, Key>::EntryToIndex(entry)+1);
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}
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// Set the value for entry.
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void ValueAtPut(int entry, Object* value) {
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this->set(HashTable<Shape, Key>::EntryToIndex(entry)+1, value);
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}
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// Returns the property details for the property at entry.
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PropertyDetails DetailsAt(int entry) {
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ASSERT(entry >= 0); // Not found is -1, which is not caught by get().
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return PropertyDetails(
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Smi::cast(this->get(HashTable<Shape, Key>::EntryToIndex(entry) + 2)));
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}
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// Set the details for entry.
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void DetailsAtPut(int entry, PropertyDetails value) {
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this->set(HashTable<Shape, Key>::EntryToIndex(entry) + 2, value.AsSmi());
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}
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|
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|
// Sorting support
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|
|
void CopyValuesTo(FixedArray* elements);
|
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|
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|
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// Delete a property from the dictionary.
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Object* DeleteProperty(int entry, JSObject::DeleteMode mode);
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|
|
|
|
|
|
// Returns the number of elements in the dictionary filtering out properties
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|
|
// with the specified attributes.
|
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|
|
int NumberOfElementsFilterAttributes(PropertyAttributes filter);
|
|
|
|
|
|
|
|
// Returns the number of enumerable elements in the dictionary.
|
|
|
|
int NumberOfEnumElements();
|
|
|
|
|
|
|
|
// Copies keys to preallocated fixed array.
|
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|
|
void CopyKeysTo(FixedArray* storage, PropertyAttributes filter);
|
|
|
|
// Fill in details for properties into storage.
|
|
|
|
void CopyKeysTo(FixedArray* storage);
|
|
|
|
|
|
|
|
// Accessors for next enumeration index.
|
|
|
|
void SetNextEnumerationIndex(int index) {
|
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|
|
this->fast_set(this, kNextEnumerationIndexIndex, Smi::FromInt(index));
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|
|
}
|
|
|
|
|
|
|
|
int NextEnumerationIndex() {
|
|
|
|
return Smi::cast(FixedArray::get(kNextEnumerationIndexIndex))->value();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns a new array for dictionary usage. Might return Failure.
|
|
|
|
static Object* Allocate(int at_least_space_for);
|
|
|
|
|
|
|
|
// Ensure enough space for n additional elements.
|
|
|
|
Object* EnsureCapacity(int n, Key key);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Print();
|
|
|
|
#endif
|
|
|
|
// Returns the key (slow).
|
|
|
|
Object* SlowReverseLookup(Object* value);
|
|
|
|
|
|
|
|
// Sets the entry to (key, value) pair.
|
|
|
|
inline void SetEntry(int entry,
|
|
|
|
Object* key,
|
|
|
|
Object* value,
|
|
|
|
PropertyDetails details);
|
|
|
|
|
|
|
|
Object* Add(Key key, Object* value, PropertyDetails details);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// Generic at put operation.
|
|
|
|
Object* AtPut(Key key, Object* value);
|
|
|
|
|
|
|
|
// Add entry to dictionary.
|
|
|
|
Object* AddEntry(Key key,
|
|
|
|
Object* value,
|
|
|
|
PropertyDetails details,
|
|
|
|
uint32_t hash);
|
|
|
|
|
|
|
|
// Generate new enumeration indices to avoid enumeration index overflow.
|
|
|
|
Object* GenerateNewEnumerationIndices();
|
|
|
|
static const int kMaxNumberKeyIndex =
|
|
|
|
HashTable<Shape, Key>::kPrefixStartIndex;
|
|
|
|
static const int kNextEnumerationIndexIndex = kMaxNumberKeyIndex + 1;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class StringDictionaryShape {
|
|
|
|
public:
|
|
|
|
static inline bool IsMatch(String* key, Object* other);
|
|
|
|
static inline uint32_t Hash(String* key);
|
|
|
|
static inline uint32_t HashForObject(String* key, Object* object);
|
|
|
|
static inline Object* AsObject(String* key);
|
|
|
|
static const int kPrefixSize = 2;
|
|
|
|
static const int kEntrySize = 3;
|
|
|
|
static const bool kIsEnumerable = true;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class StringDictionary: public Dictionary<StringDictionaryShape, String*> {
|
|
|
|
public:
|
|
|
|
static inline StringDictionary* cast(Object* obj) {
|
|
|
|
ASSERT(obj->IsDictionary());
|
|
|
|
return reinterpret_cast<StringDictionary*>(obj);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Copies enumerable keys to preallocated fixed array.
|
|
|
|
void CopyEnumKeysTo(FixedArray* storage, FixedArray* sort_array);
|
|
|
|
|
|
|
|
// For transforming properties of a JSObject.
|
|
|
|
Object* TransformPropertiesToFastFor(JSObject* obj,
|
|
|
|
int unused_property_fields);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class NumberDictionaryShape {
|
|
|
|
public:
|
|
|
|
static inline bool IsMatch(uint32_t key, Object* other);
|
|
|
|
static inline uint32_t Hash(uint32_t key);
|
|
|
|
static inline uint32_t HashForObject(uint32_t key, Object* object);
|
|
|
|
static inline Object* AsObject(uint32_t key);
|
|
|
|
static const int kPrefixSize = 2;
|
|
|
|
static const int kEntrySize = 3;
|
|
|
|
static const bool kIsEnumerable = false;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class NumberDictionary: public Dictionary<NumberDictionaryShape, uint32_t> {
|
|
|
|
public:
|
|
|
|
static NumberDictionary* cast(Object* obj) {
|
|
|
|
ASSERT(obj->IsDictionary());
|
|
|
|
return reinterpret_cast<NumberDictionary*>(obj);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Type specific at put (default NONE attributes is used when adding).
|
|
|
|
Object* AtNumberPut(uint32_t key, Object* value);
|
|
|
|
Object* AddNumberEntry(uint32_t key,
|
|
|
|
Object* value,
|
|
|
|
PropertyDetails details);
|
|
|
|
|
|
|
|
// Set an existing entry or add a new one if needed.
|
|
|
|
Object* Set(uint32_t key, Object* value, PropertyDetails details);
|
|
|
|
|
|
|
|
void UpdateMaxNumberKey(uint32_t key);
|
|
|
|
|
|
|
|
// If slow elements are required we will never go back to fast-case
|
|
|
|
// for the elements kept in this dictionary. We require slow
|
|
|
|
// elements if an element has been added at an index larger than
|
|
|
|
// kRequiresSlowElementsLimit or set_requires_slow_elements() has been called
|
|
|
|
// when defining a getter or setter with a number key.
|
|
|
|
inline bool requires_slow_elements();
|
|
|
|
inline void set_requires_slow_elements();
|
|
|
|
|
|
|
|
// Get the value of the max number key that has been added to this
|
|
|
|
// dictionary. max_number_key can only be called if
|
|
|
|
// requires_slow_elements returns false.
|
|
|
|
inline uint32_t max_number_key();
|
|
|
|
|
|
|
|
// Remove all entries were key is a number and (from <= key && key < to).
|
|
|
|
void RemoveNumberEntries(uint32_t from, uint32_t to);
|
|
|
|
|
|
|
|
// Bit masks.
|
|
|
|
static const int kRequiresSlowElementsMask = 1;
|
|
|
|
static const int kRequiresSlowElementsTagSize = 1;
|
|
|
|
static const uint32_t kRequiresSlowElementsLimit = (1 << 29) - 1;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// JSFunctionResultCache caches results of some JSFunction invocation.
|
|
|
|
// It is a fixed array with fixed structure:
|
|
|
|
// [0]: factory function
|
|
|
|
// [1]: finger index
|
|
|
|
// [2]: current cache size
|
|
|
|
// [3]: dummy field.
|
|
|
|
// The rest of array are key/value pairs.
|
|
|
|
class JSFunctionResultCache: public FixedArray {
|
|
|
|
public:
|
|
|
|
static const int kFactoryIndex = 0;
|
|
|
|
static const int kFingerIndex = kFactoryIndex + 1;
|
|
|
|
static const int kCacheSizeIndex = kFingerIndex + 1;
|
|
|
|
static const int kDummyIndex = kCacheSizeIndex + 1;
|
|
|
|
static const int kEntriesIndex = kDummyIndex + 1;
|
|
|
|
|
|
|
|
static const int kEntrySize = 2; // key + value
|
|
|
|
|
|
|
|
inline void MakeZeroSize();
|
|
|
|
inline void Clear();
|
|
|
|
|
|
|
|
// Casting
|
|
|
|
static inline JSFunctionResultCache* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSFunctionResultCacheVerify();
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// ByteArray represents fixed sized byte arrays. Used by the outside world,
|
|
|
|
// such as PCRE, and also by the memory allocator and garbage collector to
|
|
|
|
// fill in free blocks in the heap.
|
|
|
|
class ByteArray: public Array {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline byte get(int index);
|
|
|
|
inline void set(int index, byte value);
|
|
|
|
|
|
|
|
// Treat contents as an int array.
|
|
|
|
inline int get_int(int index);
|
|
|
|
|
|
|
|
static int SizeFor(int length) {
|
|
|
|
return OBJECT_SIZE_ALIGN(kHeaderSize + length);
|
|
|
|
}
|
|
|
|
// We use byte arrays for free blocks in the heap. Given a desired size in
|
|
|
|
// bytes that is a multiple of the word size and big enough to hold a byte
|
|
|
|
// array, this function returns the number of elements a byte array should
|
|
|
|
// have.
|
|
|
|
static int LengthFor(int size_in_bytes) {
|
|
|
|
ASSERT(IsAligned(size_in_bytes, kPointerSize));
|
|
|
|
ASSERT(size_in_bytes >= kHeaderSize);
|
|
|
|
return size_in_bytes - kHeaderSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns data start address.
|
|
|
|
inline Address GetDataStartAddress();
|
|
|
|
|
|
|
|
// Returns a pointer to the ByteArray object for a given data start address.
|
|
|
|
static inline ByteArray* FromDataStartAddress(Address address);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ByteArray* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
int ByteArraySize() { return SizeFor(length()); }
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ByteArrayPrint();
|
|
|
|
void ByteArrayVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// ByteArray headers are not quadword aligned.
|
|
|
|
static const int kHeaderSize = Array::kHeaderSize;
|
|
|
|
static const int kAlignedSize = Array::kAlignedSize;
|
|
|
|
|
|
|
|
// Maximal memory consumption for a single ByteArray.
|
|
|
|
static const int kMaxSize = 512 * MB;
|
|
|
|
// Maximal length of a single ByteArray.
|
|
|
|
static const int kMaxLength = kMaxSize - kHeaderSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ByteArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// A PixelArray represents a fixed-size byte array with special semantics
|
|
|
|
// used for implementing the CanvasPixelArray object. Please see the
|
|
|
|
// specification at:
|
|
|
|
// http://www.whatwg.org/specs/web-apps/current-work/
|
|
|
|
// multipage/the-canvas-element.html#canvaspixelarray
|
|
|
|
// In particular, write access clamps the value written to 0 or 255 if the
|
|
|
|
// value written is outside this range.
|
|
|
|
class PixelArray: public Array {
|
|
|
|
public:
|
|
|
|
// [external_pointer]: The pointer to the external memory area backing this
|
|
|
|
// pixel array.
|
|
|
|
DECL_ACCESSORS(external_pointer, uint8_t) // Pointer to the data store.
|
|
|
|
|
|
|
|
// Setter and getter.
|
|
|
|
inline uint8_t get(int index);
|
|
|
|
inline void set(int index, uint8_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber and
|
|
|
|
// undefined and clamps the converted value between 0 and 255.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline PixelArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void PixelArrayPrint();
|
|
|
|
void PixelArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
// Maximal acceptable length for a pixel array.
|
|
|
|
static const int kMaxLength = 0x3fffffff;
|
|
|
|
|
|
|
|
// PixelArray headers are not quadword aligned.
|
|
|
|
static const int kExternalPointerOffset = Array::kAlignedSize;
|
|
|
|
static const int kHeaderSize = kExternalPointerOffset + kPointerSize;
|
|
|
|
static const int kAlignedSize = OBJECT_SIZE_ALIGN(kHeaderSize);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(PixelArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// An ExternalArray represents a fixed-size array of primitive values
|
|
|
|
// which live outside the JavaScript heap. Its subclasses are used to
|
|
|
|
// implement the CanvasArray types being defined in the WebGL
|
|
|
|
// specification. As of this writing the first public draft is not yet
|
|
|
|
// available, but Khronos members can access the draft at:
|
|
|
|
// https://cvs.khronos.org/svn/repos/3dweb/trunk/doc/spec/WebGL-spec.html
|
|
|
|
//
|
|
|
|
// The semantics of these arrays differ from CanvasPixelArray.
|
|
|
|
// Out-of-range values passed to the setter are converted via a C
|
|
|
|
// cast, not clamping. Out-of-range indices cause exceptions to be
|
|
|
|
// raised rather than being silently ignored.
|
|
|
|
class ExternalArray: public Array {
|
|
|
|
public:
|
|
|
|
// [external_pointer]: The pointer to the external memory area backing this
|
|
|
|
// external array.
|
|
|
|
DECL_ACCESSORS(external_pointer, void) // Pointer to the data store.
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalArray* cast(Object* obj);
|
|
|
|
|
|
|
|
// Maximal acceptable length for an external array.
|
|
|
|
static const int kMaxLength = 0x3fffffff;
|
|
|
|
|
|
|
|
// ExternalArray headers are not quadword aligned.
|
|
|
|
static const int kExternalPointerOffset = Array::kAlignedSize;
|
|
|
|
static const int kHeaderSize = kExternalPointerOffset + kPointerSize;
|
|
|
|
static const int kAlignedSize = OBJECT_SIZE_ALIGN(kHeaderSize);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalByteArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline int8_t get(int index);
|
|
|
|
inline void set(int index, int8_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalByteArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalByteArrayPrint();
|
|
|
|
void ExternalByteArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalByteArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalUnsignedByteArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline uint8_t get(int index);
|
|
|
|
inline void set(int index, uint8_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalUnsignedByteArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalUnsignedByteArrayPrint();
|
|
|
|
void ExternalUnsignedByteArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalUnsignedByteArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalShortArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline int16_t get(int index);
|
|
|
|
inline void set(int index, int16_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalShortArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalShortArrayPrint();
|
|
|
|
void ExternalShortArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalShortArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalUnsignedShortArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline uint16_t get(int index);
|
|
|
|
inline void set(int index, uint16_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalUnsignedShortArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalUnsignedShortArrayPrint();
|
|
|
|
void ExternalUnsignedShortArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalUnsignedShortArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalIntArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline int32_t get(int index);
|
|
|
|
inline void set(int index, int32_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalIntArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalIntArrayPrint();
|
|
|
|
void ExternalIntArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalIntArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalUnsignedIntArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline uint32_t get(int index);
|
|
|
|
inline void set(int index, uint32_t value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalUnsignedIntArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalUnsignedIntArrayPrint();
|
|
|
|
void ExternalUnsignedIntArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalUnsignedIntArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ExternalFloatArray: public ExternalArray {
|
|
|
|
public:
|
|
|
|
// Setter and getter.
|
|
|
|
inline float get(int index);
|
|
|
|
inline void set(int index, float value);
|
|
|
|
|
|
|
|
// This accessor applies the correct conversion from Smi, HeapNumber
|
|
|
|
// and undefined.
|
|
|
|
Object* SetValue(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalFloatArray* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ExternalFloatArrayPrint();
|
|
|
|
void ExternalFloatArrayVerify();
|
|
|
|
#endif // DEBUG
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalFloatArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Code describes objects with on-the-fly generated machine code.
|
|
|
|
class Code: public HeapObject {
|
|
|
|
public:
|
|
|
|
// Opaque data type for encapsulating code flags like kind, inline
|
|
|
|
// cache state, and arguments count.
|
|
|
|
enum Flags { };
|
|
|
|
|
|
|
|
enum Kind {
|
|
|
|
FUNCTION,
|
|
|
|
STUB,
|
|
|
|
BUILTIN,
|
|
|
|
LOAD_IC,
|
|
|
|
KEYED_LOAD_IC,
|
|
|
|
CALL_IC,
|
|
|
|
STORE_IC,
|
|
|
|
KEYED_STORE_IC,
|
|
|
|
BINARY_OP_IC,
|
|
|
|
// No more than 16 kinds. The value currently encoded in four bits in
|
|
|
|
// Flags.
|
|
|
|
|
|
|
|
// Pseudo-kinds.
|
|
|
|
REGEXP = BUILTIN,
|
|
|
|
FIRST_IC_KIND = LOAD_IC,
|
|
|
|
LAST_IC_KIND = BINARY_OP_IC
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
|
|
|
NUMBER_OF_KINDS = KEYED_STORE_IC + 1
|
|
|
|
};
|
|
|
|
|
|
|
|
#ifdef ENABLE_DISASSEMBLER
|
|
|
|
// Printing
|
|
|
|
static const char* Kind2String(Kind kind);
|
|
|
|
static const char* ICState2String(InlineCacheState state);
|
|
|
|
static const char* PropertyType2String(PropertyType type);
|
|
|
|
void Disassemble(const char* name);
|
|
|
|
#endif // ENABLE_DISASSEMBLER
|
|
|
|
|
|
|
|
// [instruction_size]: Size of the native instructions
|
|
|
|
inline int instruction_size();
|
|
|
|
inline void set_instruction_size(int value);
|
|
|
|
|
|
|
|
// [relocation_size]: Size of relocation information.
|
|
|
|
inline int relocation_size();
|
|
|
|
inline void set_relocation_size(int value);
|
|
|
|
|
|
|
|
// [sinfo_size]: Size of scope information.
|
|
|
|
inline int sinfo_size();
|
|
|
|
inline void set_sinfo_size(int value);
|
|
|
|
|
|
|
|
// [flags]: Various code flags.
|
|
|
|
inline Flags flags();
|
|
|
|
inline void set_flags(Flags flags);
|
|
|
|
|
|
|
|
// [flags]: Access to specific code flags.
|
|
|
|
inline Kind kind();
|
|
|
|
inline InlineCacheState ic_state(); // Only valid for IC stubs.
|
|
|
|
inline InLoopFlag ic_in_loop(); // Only valid for IC stubs.
|
|
|
|
inline PropertyType type(); // Only valid for monomorphic IC stubs.
|
|
|
|
inline int arguments_count(); // Only valid for call IC stubs.
|
|
|
|
|
|
|
|
// Testers for IC stub kinds.
|
|
|
|
inline bool is_inline_cache_stub();
|
|
|
|
inline bool is_load_stub() { return kind() == LOAD_IC; }
|
|
|
|
inline bool is_keyed_load_stub() { return kind() == KEYED_LOAD_IC; }
|
|
|
|
inline bool is_store_stub() { return kind() == STORE_IC; }
|
|
|
|
inline bool is_keyed_store_stub() { return kind() == KEYED_STORE_IC; }
|
|
|
|
inline bool is_call_stub() { return kind() == CALL_IC; }
|
|
|
|
|
|
|
|
// [major_key]: For kind STUB or BINARY_OP_IC, the major key.
|
|
|
|
inline CodeStub::Major major_key();
|
|
|
|
inline void set_major_key(CodeStub::Major major);
|
|
|
|
|
|
|
|
// Flags operations.
|
|
|
|
static inline Flags ComputeFlags(Kind kind,
|
|
|
|
InLoopFlag in_loop = NOT_IN_LOOP,
|
|
|
|
InlineCacheState ic_state = UNINITIALIZED,
|
|
|
|
PropertyType type = NORMAL,
|
|
|
|
int argc = -1);
|
|
|
|
|
|
|
|
static inline Flags ComputeMonomorphicFlags(
|
|
|
|
Kind kind,
|
|
|
|
PropertyType type,
|
|
|
|
InLoopFlag in_loop = NOT_IN_LOOP,
|
|
|
|
int argc = -1);
|
|
|
|
|
|
|
|
static inline Kind ExtractKindFromFlags(Flags flags);
|
|
|
|
static inline InlineCacheState ExtractICStateFromFlags(Flags flags);
|
|
|
|
static inline InLoopFlag ExtractICInLoopFromFlags(Flags flags);
|
|
|
|
static inline PropertyType ExtractTypeFromFlags(Flags flags);
|
|
|
|
static inline int ExtractArgumentsCountFromFlags(Flags flags);
|
|
|
|
static inline Flags RemoveTypeFromFlags(Flags flags);
|
|
|
|
|
|
|
|
// Convert a target address into a code object.
|
|
|
|
static inline Code* GetCodeFromTargetAddress(Address address);
|
|
|
|
|
|
|
|
// Returns the address of the first instruction.
|
|
|
|
inline byte* instruction_start();
|
|
|
|
|
|
|
|
// Returns the size of the instructions, padding, and relocation information.
|
|
|
|
inline int body_size();
|
|
|
|
|
|
|
|
// Returns the address of the first relocation info (read backwards!).
|
|
|
|
inline byte* relocation_start();
|
|
|
|
|
|
|
|
// Code entry point.
|
|
|
|
inline byte* entry();
|
|
|
|
|
|
|
|
// Returns true if pc is inside this object's instructions.
|
|
|
|
inline bool contains(byte* pc);
|
|
|
|
|
|
|
|
// Returns the address of the scope information.
|
|
|
|
inline byte* sinfo_start();
|
|
|
|
|
|
|
|
// Relocate the code by delta bytes. Called to signal that this code
|
|
|
|
// object has been moved by delta bytes.
|
|
|
|
void Relocate(intptr_t delta);
|
|
|
|
|
|
|
|
// Migrate code described by desc.
|
|
|
|
void CopyFrom(const CodeDesc& desc);
|
|
|
|
|
|
|
|
// Returns the object size for a given body and sinfo size (Used for
|
|
|
|
// allocation).
|
|
|
|
static int SizeFor(int body_size, int sinfo_size) {
|
|
|
|
ASSERT_SIZE_TAG_ALIGNED(body_size);
|
|
|
|
ASSERT_SIZE_TAG_ALIGNED(sinfo_size);
|
|
|
|
return RoundUp(kHeaderSize + body_size + sinfo_size, kCodeAlignment);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Calculate the size of the code object to report for log events. This takes
|
|
|
|
// the layout of the code object into account.
|
|
|
|
int ExecutableSize() {
|
|
|
|
// Check that the assumptions about the layout of the code object holds.
|
|
|
|
ASSERT_EQ(static_cast<int>(instruction_start() - address()),
|
|
|
|
Code::kHeaderSize);
|
|
|
|
return instruction_size() + Code::kHeaderSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Locating source position.
|
|
|
|
int SourcePosition(Address pc);
|
|
|
|
int SourceStatementPosition(Address pc);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline Code* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
int CodeSize() { return SizeFor(body_size(), sinfo_size()); }
|
|
|
|
void CodeIterateBody(ObjectVisitor* v);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void CodePrint();
|
|
|
|
void CodeVerify();
|
|
|
|
#endif
|
|
|
|
// Code entry points are aligned to 32 bytes.
|
|
|
|
static const int kCodeAlignmentBits = 5;
|
|
|
|
static const int kCodeAlignment = 1 << kCodeAlignmentBits;
|
|
|
|
static const int kCodeAlignmentMask = kCodeAlignment - 1;
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kInstructionSizeOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kRelocationSizeOffset = kInstructionSizeOffset + kIntSize;
|
|
|
|
static const int kSInfoSizeOffset = kRelocationSizeOffset + kIntSize;
|
|
|
|
static const int kFlagsOffset = kSInfoSizeOffset + kIntSize;
|
|
|
|
static const int kKindSpecificFlagsOffset = kFlagsOffset + kIntSize;
|
|
|
|
// Add padding to align the instruction start following right after
|
|
|
|
// the Code object header.
|
|
|
|
static const int kHeaderSize =
|
|
|
|
(kKindSpecificFlagsOffset + kIntSize + kCodeAlignmentMask) &
|
|
|
|
~kCodeAlignmentMask;
|
|
|
|
|
|
|
|
// Byte offsets within kKindSpecificFlagsOffset.
|
|
|
|
static const int kStubMajorKeyOffset = kKindSpecificFlagsOffset + 1;
|
|
|
|
|
|
|
|
// Flags layout.
|
|
|
|
static const int kFlagsICStateShift = 0;
|
|
|
|
static const int kFlagsICInLoopShift = 3;
|
|
|
|
static const int kFlagsKindShift = 4;
|
|
|
|
static const int kFlagsTypeShift = 8;
|
|
|
|
static const int kFlagsArgumentsCountShift = 11;
|
|
|
|
|
|
|
|
static const int kFlagsICStateMask = 0x00000007; // 00000000111
|
|
|
|
static const int kFlagsICInLoopMask = 0x00000008; // 00000001000
|
|
|
|
static const int kFlagsKindMask = 0x000000F0; // 00011110000
|
|
|
|
static const int kFlagsTypeMask = 0x00000700; // 11100000000
|
|
|
|
static const int kFlagsArgumentsCountMask = 0xFFFFF800;
|
|
|
|
|
|
|
|
static const int kFlagsNotUsedInLookup =
|
|
|
|
(kFlagsICInLoopMask | kFlagsTypeMask);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Code);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// All heap objects have a Map that describes their structure.
|
|
|
|
// A Map contains information about:
|
|
|
|
// - Size information about the object
|
|
|
|
// - How to iterate over an object (for garbage collection)
|
|
|
|
class Map: public HeapObject {
|
|
|
|
public:
|
|
|
|
// Instance size.
|
|
|
|
inline int instance_size();
|
|
|
|
inline void set_instance_size(int value);
|
|
|
|
|
|
|
|
// Count of properties allocated in the object.
|
|
|
|
inline int inobject_properties();
|
|
|
|
inline void set_inobject_properties(int value);
|
|
|
|
|
|
|
|
// Count of property fields pre-allocated in the object when first allocated.
|
|
|
|
inline int pre_allocated_property_fields();
|
|
|
|
inline void set_pre_allocated_property_fields(int value);
|
|
|
|
|
|
|
|
// Instance type.
|
|
|
|
inline InstanceType instance_type();
|
|
|
|
inline void set_instance_type(InstanceType value);
|
|
|
|
|
|
|
|
// Tells how many unused property fields are available in the
|
|
|
|
// instance (only used for JSObject in fast mode).
|
|
|
|
inline int unused_property_fields();
|
|
|
|
inline void set_unused_property_fields(int value);
|
|
|
|
|
|
|
|
// Bit field.
|
|
|
|
inline byte bit_field();
|
|
|
|
inline void set_bit_field(byte value);
|
|
|
|
|
|
|
|
// Bit field 2.
|
|
|
|
inline byte bit_field2();
|
|
|
|
inline void set_bit_field2(byte value);
|
|
|
|
|
|
|
|
// Tells whether the object in the prototype property will be used
|
|
|
|
// for instances created from this function. If the prototype
|
|
|
|
// property is set to a value that is not a JSObject, the prototype
|
|
|
|
// property will not be used to create instances of the function.
|
|
|
|
// See ECMA-262, 13.2.2.
|
|
|
|
inline void set_non_instance_prototype(bool value);
|
|
|
|
inline bool has_non_instance_prototype();
|
|
|
|
|
|
|
|
// Tells whether function has special prototype property. If not, prototype
|
|
|
|
// property will not be created when accessed (will return undefined),
|
|
|
|
// and construction from this function will not be allowed.
|
|
|
|
inline void set_function_with_prototype(bool value);
|
|
|
|
inline bool function_with_prototype();
|
|
|
|
|
|
|
|
// Tells whether the instance with this map should be ignored by the
|
|
|
|
// __proto__ accessor.
|
|
|
|
inline void set_is_hidden_prototype() {
|
|
|
|
set_bit_field(bit_field() | (1 << kIsHiddenPrototype));
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool is_hidden_prototype() {
|
|
|
|
return ((1 << kIsHiddenPrototype) & bit_field()) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Records and queries whether the instance has a named interceptor.
|
|
|
|
inline void set_has_named_interceptor() {
|
|
|
|
set_bit_field(bit_field() | (1 << kHasNamedInterceptor));
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool has_named_interceptor() {
|
|
|
|
return ((1 << kHasNamedInterceptor) & bit_field()) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Records and queries whether the instance has an indexed interceptor.
|
|
|
|
inline void set_has_indexed_interceptor() {
|
|
|
|
set_bit_field(bit_field() | (1 << kHasIndexedInterceptor));
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool has_indexed_interceptor() {
|
|
|
|
return ((1 << kHasIndexedInterceptor) & bit_field()) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Tells whether the instance is undetectable.
|
|
|
|
// An undetectable object is a special class of JSObject: 'typeof' operator
|
|
|
|
// returns undefined, ToBoolean returns false. Otherwise it behaves like
|
|
|
|
// a normal JS object. It is useful for implementing undetectable
|
|
|
|
// document.all in Firefox & Safari.
|
|
|
|
// See https://bugzilla.mozilla.org/show_bug.cgi?id=248549.
|
|
|
|
inline void set_is_undetectable() {
|
|
|
|
set_bit_field(bit_field() | (1 << kIsUndetectable));
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool is_undetectable() {
|
|
|
|
return ((1 << kIsUndetectable) & bit_field()) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Tells whether the instance has a call-as-function handler.
|
|
|
|
inline void set_has_instance_call_handler() {
|
|
|
|
set_bit_field(bit_field() | (1 << kHasInstanceCallHandler));
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool has_instance_call_handler() {
|
|
|
|
return ((1 << kHasInstanceCallHandler) & bit_field()) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void set_is_extensible() {
|
|
|
|
set_bit_field2(bit_field2() | (1 << kIsExtensible));
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool is_extensible() {
|
|
|
|
return ((1 << kIsExtensible) & bit_field2()) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Tells whether the instance needs security checks when accessing its
|
|
|
|
// properties.
|
|
|
|
inline void set_is_access_check_needed(bool access_check_needed);
|
|
|
|
inline bool is_access_check_needed();
|
|
|
|
|
|
|
|
// [prototype]: implicit prototype object.
|
|
|
|
DECL_ACCESSORS(prototype, Object)
|
|
|
|
|
|
|
|
// [constructor]: points back to the function responsible for this map.
|
|
|
|
DECL_ACCESSORS(constructor, Object)
|
|
|
|
|
|
|
|
// [instance descriptors]: describes the object.
|
|
|
|
DECL_ACCESSORS(instance_descriptors, DescriptorArray)
|
|
|
|
|
|
|
|
// [stub cache]: contains stubs compiled for this map.
|
|
|
|
DECL_ACCESSORS(code_cache, Object)
|
|
|
|
|
|
|
|
Object* CopyDropDescriptors();
|
|
|
|
|
|
|
|
// Returns a copy of the map, with all transitions dropped from the
|
|
|
|
// instance descriptors.
|
|
|
|
Object* CopyDropTransitions();
|
|
|
|
|
|
|
|
// Returns the property index for name (only valid for FAST MODE).
|
|
|
|
int PropertyIndexFor(String* name);
|
|
|
|
|
|
|
|
// Returns the next free property index (only valid for FAST MODE).
|
|
|
|
int NextFreePropertyIndex();
|
|
|
|
|
|
|
|
// Returns the number of properties described in instance_descriptors.
|
|
|
|
int NumberOfDescribedProperties();
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline Map* cast(Object* obj);
|
|
|
|
|
|
|
|
// Locate an accessor in the instance descriptor.
|
|
|
|
AccessorDescriptor* FindAccessor(String* name);
|
|
|
|
|
|
|
|
// Code cache operations.
|
|
|
|
|
|
|
|
// Clears the code cache.
|
|
|
|
inline void ClearCodeCache();
|
|
|
|
|
|
|
|
// Update code cache.
|
|
|
|
Object* UpdateCodeCache(String* name, Code* code);
|
|
|
|
|
|
|
|
// Returns the found code or undefined if absent.
|
|
|
|
Object* FindInCodeCache(String* name, Code::Flags flags);
|
|
|
|
|
|
|
|
// Returns the non-negative index of the code object if it is in the
|
|
|
|
// cache and -1 otherwise.
|
|
|
|
int IndexInCodeCache(Object* name, Code* code);
|
|
|
|
|
|
|
|
// Removes a code object from the code cache at the given index.
|
|
|
|
void RemoveFromCodeCache(String* name, Code* code, int index);
|
|
|
|
|
|
|
|
// For every transition in this map, makes the transition's
|
|
|
|
// target's prototype pointer point back to this map.
|
|
|
|
// This is undone in MarkCompactCollector::ClearNonLiveTransitions().
|
|
|
|
void CreateBackPointers();
|
|
|
|
|
|
|
|
// Set all map transitions from this map to dead maps to null.
|
|
|
|
// Also, restore the original prototype on the targets of these
|
|
|
|
// transitions, so that we do not process this map again while
|
|
|
|
// following back pointers.
|
|
|
|
void ClearNonLiveTransitions(Object* real_prototype);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void MapIterateBody(ObjectVisitor* v);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void MapPrint();
|
|
|
|
void MapVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kMaxPreAllocatedPropertyFields = 255;
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kInstanceSizesOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kInstanceAttributesOffset = kInstanceSizesOffset + kIntSize;
|
|
|
|
static const int kPrototypeOffset = kInstanceAttributesOffset + kIntSize;
|
|
|
|
static const int kConstructorOffset = kPrototypeOffset + kPointerSize;
|
|
|
|
static const int kInstanceDescriptorsOffset =
|
|
|
|
kConstructorOffset + kPointerSize;
|
|
|
|
static const int kCodeCacheOffset = kInstanceDescriptorsOffset + kPointerSize;
|
|
|
|
static const int kPadStart = kCodeCacheOffset + kPointerSize;
|
|
|
|
static const int kSize = MAP_SIZE_ALIGN(kPadStart);
|
|
|
|
|
|
|
|
// Byte offsets within kInstanceSizesOffset.
|
|
|
|
static const int kInstanceSizeOffset = kInstanceSizesOffset + 0;
|
|
|
|
static const int kInObjectPropertiesByte = 1;
|
|
|
|
static const int kInObjectPropertiesOffset =
|
|
|
|
kInstanceSizesOffset + kInObjectPropertiesByte;
|
|
|
|
static const int kPreAllocatedPropertyFieldsByte = 2;
|
|
|
|
static const int kPreAllocatedPropertyFieldsOffset =
|
|
|
|
kInstanceSizesOffset + kPreAllocatedPropertyFieldsByte;
|
|
|
|
// The byte at position 3 is not in use at the moment.
|
|
|
|
|
|
|
|
// Byte offsets within kInstanceAttributesOffset attributes.
|
|
|
|
static const int kInstanceTypeOffset = kInstanceAttributesOffset + 0;
|
|
|
|
static const int kUnusedPropertyFieldsOffset = kInstanceAttributesOffset + 1;
|
|
|
|
static const int kBitFieldOffset = kInstanceAttributesOffset + 2;
|
|
|
|
static const int kBitField2Offset = kInstanceAttributesOffset + 3;
|
|
|
|
|
|
|
|
STATIC_CHECK(kInstanceTypeOffset == Internals::kMapInstanceTypeOffset);
|
|
|
|
|
|
|
|
// Bit positions for bit field.
|
|
|
|
static const int kUnused = 0; // To be used for marking recently used maps.
|
|
|
|
static const int kHasNonInstancePrototype = 1;
|
|
|
|
static const int kIsHiddenPrototype = 2;
|
|
|
|
static const int kHasNamedInterceptor = 3;
|
|
|
|
static const int kHasIndexedInterceptor = 4;
|
|
|
|
static const int kIsUndetectable = 5;
|
|
|
|
static const int kHasInstanceCallHandler = 6;
|
|
|
|
static const int kIsAccessCheckNeeded = 7;
|
|
|
|
|
|
|
|
// Bit positions for bit field 2
|
|
|
|
static const int kIsExtensible = 0;
|
|
|
|
static const int kFunctionWithPrototype = 1;
|
|
|
|
|
|
|
|
// Layout of the default cache. It holds alternating name and code objects.
|
|
|
|
static const int kCodeCacheEntrySize = 2;
|
|
|
|
static const int kCodeCacheEntryNameOffset = 0;
|
|
|
|
static const int kCodeCacheEntryCodeOffset = 1;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Map);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// An abstract superclass, a marker class really, for simple structure classes.
|
|
|
|
// It doesn't carry much functionality but allows struct classes to me
|
|
|
|
// identified in the type system.
|
|
|
|
class Struct: public HeapObject {
|
|
|
|
public:
|
|
|
|
inline void InitializeBody(int object_size);
|
|
|
|
static inline Struct* cast(Object* that);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Script describes a script which has been added to the VM.
|
|
|
|
class Script: public Struct {
|
|
|
|
public:
|
|
|
|
// Script types.
|
|
|
|
enum Type {
|
|
|
|
TYPE_NATIVE = 0,
|
|
|
|
TYPE_EXTENSION = 1,
|
|
|
|
TYPE_NORMAL = 2
|
|
|
|
};
|
|
|
|
|
|
|
|
// Script compilation types.
|
|
|
|
enum CompilationType {
|
|
|
|
COMPILATION_TYPE_HOST = 0,
|
|
|
|
COMPILATION_TYPE_EVAL = 1,
|
|
|
|
COMPILATION_TYPE_JSON = 2
|
|
|
|
};
|
|
|
|
|
|
|
|
// [source]: the script source.
|
|
|
|
DECL_ACCESSORS(source, Object)
|
|
|
|
|
|
|
|
// [name]: the script name.
|
|
|
|
DECL_ACCESSORS(name, Object)
|
|
|
|
|
|
|
|
// [id]: the script id.
|
|
|
|
DECL_ACCESSORS(id, Object)
|
|
|
|
|
|
|
|
// [line_offset]: script line offset in resource from where it was extracted.
|
|
|
|
DECL_ACCESSORS(line_offset, Smi)
|
|
|
|
|
|
|
|
// [column_offset]: script column offset in resource from where it was
|
|
|
|
// extracted.
|
|
|
|
DECL_ACCESSORS(column_offset, Smi)
|
|
|
|
|
|
|
|
// [data]: additional data associated with this script.
|
|
|
|
DECL_ACCESSORS(data, Object)
|
|
|
|
|
|
|
|
// [context_data]: context data for the context this script was compiled in.
|
|
|
|
DECL_ACCESSORS(context_data, Object)
|
|
|
|
|
|
|
|
// [wrapper]: the wrapper cache.
|
|
|
|
DECL_ACCESSORS(wrapper, Proxy)
|
|
|
|
|
|
|
|
// [type]: the script type.
|
|
|
|
DECL_ACCESSORS(type, Smi)
|
|
|
|
|
|
|
|
// [compilation]: how the the script was compiled.
|
|
|
|
DECL_ACCESSORS(compilation_type, Smi)
|
|
|
|
|
|
|
|
// [line_ends]: FixedArray of line ends positions.
|
|
|
|
DECL_ACCESSORS(line_ends, Object)
|
|
|
|
|
|
|
|
// [eval_from_shared]: for eval scripts the shared funcion info for the
|
|
|
|
// function from which eval was called.
|
|
|
|
DECL_ACCESSORS(eval_from_shared, Object)
|
|
|
|
|
|
|
|
// [eval_from_instructions_offset]: the instruction offset in the code for the
|
|
|
|
// function from which eval was called where eval was called.
|
|
|
|
DECL_ACCESSORS(eval_from_instructions_offset, Smi)
|
|
|
|
|
|
|
|
static inline Script* cast(Object* obj);
|
|
|
|
|
|
|
|
// If script source is an external string, check that the underlying
|
|
|
|
// resource is accessible. Otherwise, always return true.
|
|
|
|
inline bool HasValidSource();
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ScriptPrint();
|
|
|
|
void ScriptVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kSourceOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kNameOffset = kSourceOffset + kPointerSize;
|
|
|
|
static const int kLineOffsetOffset = kNameOffset + kPointerSize;
|
|
|
|
static const int kColumnOffsetOffset = kLineOffsetOffset + kPointerSize;
|
|
|
|
static const int kDataOffset = kColumnOffsetOffset + kPointerSize;
|
|
|
|
static const int kContextOffset = kDataOffset + kPointerSize;
|
|
|
|
static const int kWrapperOffset = kContextOffset + kPointerSize;
|
|
|
|
static const int kTypeOffset = kWrapperOffset + kPointerSize;
|
|
|
|
static const int kCompilationTypeOffset = kTypeOffset + kPointerSize;
|
|
|
|
static const int kLineEndsOffset = kCompilationTypeOffset + kPointerSize;
|
|
|
|
static const int kIdOffset = kLineEndsOffset + kPointerSize;
|
|
|
|
static const int kEvalFromSharedOffset = kIdOffset + kPointerSize;
|
|
|
|
static const int kEvalFrominstructionsOffsetOffset =
|
|
|
|
kEvalFromSharedOffset + kPointerSize;
|
|
|
|
static const int kSize = kEvalFrominstructionsOffsetOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Script);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// SharedFunctionInfo describes the JSFunction information that can be
|
|
|
|
// shared by multiple instances of the function.
|
|
|
|
class SharedFunctionInfo: public HeapObject {
|
|
|
|
public:
|
|
|
|
// [name]: Function name.
|
|
|
|
DECL_ACCESSORS(name, Object)
|
|
|
|
|
|
|
|
// [code]: Function code.
|
|
|
|
DECL_ACCESSORS(code, Code)
|
|
|
|
|
|
|
|
// [construct stub]: Code stub for constructing instances of this function.
|
|
|
|
DECL_ACCESSORS(construct_stub, Code)
|
|
|
|
|
|
|
|
// Returns if this function has been compiled to native code yet.
|
|
|
|
inline bool is_compiled();
|
|
|
|
|
|
|
|
// [length]: The function length - usually the number of declared parameters.
|
|
|
|
// Use up to 2^30 parameters.
|
|
|
|
inline int length();
|
|
|
|
inline void set_length(int value);
|
|
|
|
|
|
|
|
// [formal parameter count]: The declared number of parameters.
|
|
|
|
inline int formal_parameter_count();
|
|
|
|
inline void set_formal_parameter_count(int value);
|
|
|
|
|
|
|
|
// Set the formal parameter count so the function code will be
|
|
|
|
// called without using argument adaptor frames.
|
|
|
|
inline void DontAdaptArguments();
|
|
|
|
|
|
|
|
// [expected_nof_properties]: Expected number of properties for the function.
|
|
|
|
inline int expected_nof_properties();
|
|
|
|
inline void set_expected_nof_properties(int value);
|
|
|
|
|
|
|
|
// [instance class name]: class name for instances.
|
|
|
|
DECL_ACCESSORS(instance_class_name, Object)
|
|
|
|
|
|
|
|
// [function data]: This field holds some additional data for function.
|
|
|
|
// Currently it either has FunctionTemplateInfo to make benefit the API
|
|
|
|
// or Proxy wrapping CustomCallGenerator.
|
|
|
|
// In the long run we don't want all functions to have this field but
|
|
|
|
// we can fix that when we have a better model for storing hidden data
|
|
|
|
// on objects.
|
|
|
|
DECL_ACCESSORS(function_data, Object)
|
|
|
|
|
|
|
|
inline bool IsApiFunction();
|
|
|
|
inline FunctionTemplateInfo* get_api_func_data();
|
|
|
|
inline bool HasCustomCallGenerator();
|
|
|
|
|
|
|
|
// [script info]: Script from which the function originates.
|
|
|
|
DECL_ACCESSORS(script, Object)
|
|
|
|
|
|
|
|
// [num_literals]: Number of literals used by this function.
|
|
|
|
inline int num_literals();
|
|
|
|
inline void set_num_literals(int value);
|
|
|
|
|
|
|
|
// [start_position_and_type]: Field used to store both the source code
|
|
|
|
// position, whether or not the function is a function expression,
|
|
|
|
// and whether or not the function is a toplevel function. The two
|
|
|
|
// least significants bit indicates whether the function is an
|
|
|
|
// expression and the rest contains the source code position.
|
|
|
|
inline int start_position_and_type();
|
|
|
|
inline void set_start_position_and_type(int value);
|
|
|
|
|
|
|
|
// [debug info]: Debug information.
|
|
|
|
DECL_ACCESSORS(debug_info, Object)
|
|
|
|
|
|
|
|
// [inferred name]: Name inferred from variable or property
|
|
|
|
// assignment of this function. Used to facilitate debugging and
|
|
|
|
// profiling of JavaScript code written in OO style, where almost
|
|
|
|
// all functions are anonymous but are assigned to object
|
|
|
|
// properties.
|
|
|
|
DECL_ACCESSORS(inferred_name, String)
|
|
|
|
|
|
|
|
// Position of the 'function' token in the script source.
|
|
|
|
inline int function_token_position();
|
|
|
|
inline void set_function_token_position(int function_token_position);
|
|
|
|
|
|
|
|
// Position of this function in the script source.
|
|
|
|
inline int start_position();
|
|
|
|
inline void set_start_position(int start_position);
|
|
|
|
|
|
|
|
// End position of this function in the script source.
|
|
|
|
inline int end_position();
|
|
|
|
inline void set_end_position(int end_position);
|
|
|
|
|
|
|
|
// Is this function a function expression in the source code.
|
|
|
|
inline bool is_expression();
|
|
|
|
inline void set_is_expression(bool value);
|
|
|
|
|
|
|
|
// Is this function a top-level function (scripts, evals).
|
|
|
|
inline bool is_toplevel();
|
|
|
|
inline void set_is_toplevel(bool value);
|
|
|
|
|
|
|
|
// Bit field containing various information collected by the compiler to
|
|
|
|
// drive optimization.
|
|
|
|
inline int compiler_hints();
|
|
|
|
inline void set_compiler_hints(int value);
|
|
|
|
|
|
|
|
// Add information on assignments of the form this.x = ...;
|
|
|
|
void SetThisPropertyAssignmentsInfo(
|
|
|
|
bool has_only_simple_this_property_assignments,
|
|
|
|
FixedArray* this_property_assignments);
|
|
|
|
|
|
|
|
// Clear information on assignments of the form this.x = ...;
|
|
|
|
void ClearThisPropertyAssignmentsInfo();
|
|
|
|
|
|
|
|
// Indicate that this function only consists of assignments of the form
|
|
|
|
// this.x = y; where y is either a constant or refers to an argument.
|
|
|
|
inline bool has_only_simple_this_property_assignments();
|
|
|
|
|
|
|
|
inline bool try_full_codegen();
|
|
|
|
inline void set_try_full_codegen(bool flag);
|
|
|
|
|
|
|
|
// Check whether a inlined constructor can be generated with the given
|
|
|
|
// prototype.
|
|
|
|
bool CanGenerateInlineConstructor(Object* prototype);
|
|
|
|
|
|
|
|
// For functions which only contains this property assignments this provides
|
|
|
|
// access to the names for the properties assigned.
|
|
|
|
DECL_ACCESSORS(this_property_assignments, Object)
|
|
|
|
inline int this_property_assignments_count();
|
|
|
|
inline void set_this_property_assignments_count(int value);
|
|
|
|
String* GetThisPropertyAssignmentName(int index);
|
|
|
|
bool IsThisPropertyAssignmentArgument(int index);
|
|
|
|
int GetThisPropertyAssignmentArgument(int index);
|
|
|
|
Object* GetThisPropertyAssignmentConstant(int index);
|
|
|
|
|
|
|
|
// [source code]: Source code for the function.
|
|
|
|
bool HasSourceCode();
|
|
|
|
Object* GetSourceCode();
|
|
|
|
|
|
|
|
// Calculate the instance size.
|
|
|
|
int CalculateInstanceSize();
|
|
|
|
|
|
|
|
// Calculate the number of in-object properties.
|
|
|
|
int CalculateInObjectProperties();
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void SharedFunctionInfoIterateBody(ObjectVisitor* v);
|
|
|
|
// Set max_length to -1 for unlimited length.
|
|
|
|
void SourceCodePrint(StringStream* accumulator, int max_length);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void SharedFunctionInfoPrint();
|
|
|
|
void SharedFunctionInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline SharedFunctionInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
// Constants.
|
|
|
|
static const int kDontAdaptArgumentsSentinel = -1;
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
// Pointer fields.
|
|
|
|
static const int kNameOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kCodeOffset = kNameOffset + kPointerSize;
|
|
|
|
static const int kConstructStubOffset = kCodeOffset + kPointerSize;
|
|
|
|
static const int kInstanceClassNameOffset =
|
|
|
|
kConstructStubOffset + kPointerSize;
|
|
|
|
static const int kFunctionDataOffset =
|
|
|
|
kInstanceClassNameOffset + kPointerSize;
|
|
|
|
static const int kScriptOffset = kFunctionDataOffset + kPointerSize;
|
|
|
|
static const int kDebugInfoOffset = kScriptOffset + kPointerSize;
|
|
|
|
static const int kInferredNameOffset = kDebugInfoOffset + kPointerSize;
|
|
|
|
static const int kThisPropertyAssignmentsOffset =
|
|
|
|
kInferredNameOffset + kPointerSize;
|
|
|
|
// Integer fields.
|
|
|
|
static const int kLengthOffset =
|
|
|
|
kThisPropertyAssignmentsOffset + kPointerSize;
|
|
|
|
static const int kFormalParameterCountOffset = kLengthOffset + kIntSize;
|
|
|
|
static const int kExpectedNofPropertiesOffset =
|
|
|
|
kFormalParameterCountOffset + kIntSize;
|
|
|
|
static const int kNumLiteralsOffset = kExpectedNofPropertiesOffset + kIntSize;
|
|
|
|
static const int kStartPositionAndTypeOffset =
|
|
|
|
kNumLiteralsOffset + kIntSize;
|
|
|
|
static const int kEndPositionOffset = kStartPositionAndTypeOffset + kIntSize;
|
|
|
|
static const int kFunctionTokenPositionOffset = kEndPositionOffset + kIntSize;
|
|
|
|
static const int kCompilerHintsOffset =
|
|
|
|
kFunctionTokenPositionOffset + kIntSize;
|
|
|
|
static const int kThisPropertyAssignmentsCountOffset =
|
|
|
|
kCompilerHintsOffset + kIntSize;
|
|
|
|
// Total size.
|
|
|
|
static const int kSize = kThisPropertyAssignmentsCountOffset + kIntSize;
|
|
|
|
static const int kAlignedSize = POINTER_SIZE_ALIGN(kSize);
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Bit positions in start_position_and_type.
|
|
|
|
// The source code start position is in the 30 most significant bits of
|
|
|
|
// the start_position_and_type field.
|
|
|
|
static const int kIsExpressionBit = 0;
|
|
|
|
static const int kIsTopLevelBit = 1;
|
|
|
|
static const int kStartPositionShift = 2;
|
|
|
|
static const int kStartPositionMask = ~((1 << kStartPositionShift) - 1);
|
|
|
|
|
|
|
|
// Bit positions in compiler_hints.
|
|
|
|
static const int kHasOnlySimpleThisPropertyAssignments = 0;
|
|
|
|
static const int kTryFullCodegen = 1;
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(SharedFunctionInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// JSFunction describes JavaScript functions.
|
|
|
|
class JSFunction: public JSObject {
|
|
|
|
public:
|
|
|
|
// [prototype_or_initial_map]:
|
|
|
|
DECL_ACCESSORS(prototype_or_initial_map, Object)
|
|
|
|
|
|
|
|
// [shared_function_info]: The information about the function that
|
|
|
|
// can be shared by instances.
|
|
|
|
DECL_ACCESSORS(shared, SharedFunctionInfo)
|
|
|
|
|
|
|
|
// [context]: The context for this function.
|
|
|
|
inline Context* context();
|
|
|
|
inline Object* unchecked_context();
|
|
|
|
inline void set_context(Object* context);
|
|
|
|
|
|
|
|
// [code]: The generated code object for this function. Executed
|
|
|
|
// when the function is invoked, e.g. foo() or new foo(). See
|
|
|
|
// [[Call]] and [[Construct]] description in ECMA-262, section
|
|
|
|
// 8.6.2, page 27.
|
|
|
|
inline Code* code();
|
|
|
|
inline void set_code(Code* value);
|
|
|
|
|
|
|
|
// Tells whether this function is builtin.
|
|
|
|
inline bool IsBuiltin();
|
|
|
|
|
|
|
|
// [literals]: Fixed array holding the materialized literals.
|
|
|
|
//
|
|
|
|
// If the function contains object, regexp or array literals, the
|
|
|
|
// literals array prefix contains the object, regexp, and array
|
|
|
|
// function to be used when creating these literals. This is
|
|
|
|
// necessary so that we do not dynamically lookup the object, regexp
|
|
|
|
// or array functions. Performing a dynamic lookup, we might end up
|
|
|
|
// using the functions from a new context that we should not have
|
|
|
|
// access to.
|
|
|
|
DECL_ACCESSORS(literals, FixedArray)
|
|
|
|
|
|
|
|
// The initial map for an object created by this constructor.
|
|
|
|
inline Map* initial_map();
|
|
|
|
inline void set_initial_map(Map* value);
|
|
|
|
inline bool has_initial_map();
|
|
|
|
|
|
|
|
// Get and set the prototype property on a JSFunction. If the
|
|
|
|
// function has an initial map the prototype is set on the initial
|
|
|
|
// map. Otherwise, the prototype is put in the initial map field
|
|
|
|
// until an initial map is needed.
|
|
|
|
inline bool has_prototype();
|
|
|
|
inline bool has_instance_prototype();
|
|
|
|
inline Object* prototype();
|
|
|
|
inline Object* instance_prototype();
|
|
|
|
Object* SetInstancePrototype(Object* value);
|
|
|
|
Object* SetPrototype(Object* value);
|
|
|
|
|
|
|
|
// After prototype is removed, it will not be created when accessed, and
|
|
|
|
// [[Construct]] from this function will not be allowed.
|
|
|
|
Object* RemovePrototype();
|
|
|
|
inline bool should_have_prototype();
|
|
|
|
|
|
|
|
// Accessor for this function's initial map's [[class]]
|
|
|
|
// property. This is primarily used by ECMA native functions. This
|
|
|
|
// method sets the class_name field of this function's initial map
|
|
|
|
// to a given value. It creates an initial map if this function does
|
|
|
|
// not have one. Note that this method does not copy the initial map
|
|
|
|
// if it has one already, but simply replaces it with the new value.
|
|
|
|
// Instances created afterwards will have a map whose [[class]] is
|
|
|
|
// set to 'value', but there is no guarantees on instances created
|
|
|
|
// before.
|
|
|
|
Object* SetInstanceClassName(String* name);
|
|
|
|
|
|
|
|
// Returns if this function has been compiled to native code yet.
|
|
|
|
inline bool is_compiled();
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSFunction* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSFunctionPrint();
|
|
|
|
void JSFunctionVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Returns the number of allocated literals.
|
|
|
|
inline int NumberOfLiterals();
|
|
|
|
|
|
|
|
// Retrieve the global context from a function's literal array.
|
|
|
|
static Context* GlobalContextFromLiterals(FixedArray* literals);
|
|
|
|
|
|
|
|
// Layout descriptors.
|
|
|
|
static const int kPrototypeOrInitialMapOffset = JSObject::kHeaderSize;
|
|
|
|
static const int kSharedFunctionInfoOffset =
|
|
|
|
kPrototypeOrInitialMapOffset + kPointerSize;
|
|
|
|
static const int kContextOffset = kSharedFunctionInfoOffset + kPointerSize;
|
|
|
|
static const int kLiteralsOffset = kContextOffset + kPointerSize;
|
|
|
|
static const int kSize = kLiteralsOffset + kPointerSize;
|
|
|
|
|
|
|
|
// Layout of the literals array.
|
|
|
|
static const int kLiteralsPrefixSize = 1;
|
|
|
|
static const int kLiteralGlobalContextIndex = 0;
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSFunction);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// JSGlobalProxy's prototype must be a JSGlobalObject or null,
|
|
|
|
// and the prototype is hidden. JSGlobalProxy always delegates
|
|
|
|
// property accesses to its prototype if the prototype is not null.
|
|
|
|
//
|
|
|
|
// A JSGlobalProxy can be reinitialized which will preserve its identity.
|
|
|
|
//
|
|
|
|
// Accessing a JSGlobalProxy requires security check.
|
|
|
|
|
|
|
|
class JSGlobalProxy : public JSObject {
|
|
|
|
public:
|
|
|
|
// [context]: the owner global context of this proxy object.
|
|
|
|
// It is null value if this object is not used by any context.
|
|
|
|
DECL_ACCESSORS(context, Object)
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSGlobalProxy* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSGlobalProxyPrint();
|
|
|
|
void JSGlobalProxyVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kContextOffset = JSObject::kHeaderSize;
|
|
|
|
static const int kSize = kContextOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalProxy);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Forward declaration.
|
|
|
|
class JSBuiltinsObject;
|
|
|
|
|
|
|
|
// Common super class for JavaScript global objects and the special
|
|
|
|
// builtins global objects.
|
|
|
|
class GlobalObject: public JSObject {
|
|
|
|
public:
|
|
|
|
// [builtins]: the object holding the runtime routines written in JS.
|
|
|
|
DECL_ACCESSORS(builtins, JSBuiltinsObject)
|
|
|
|
|
|
|
|
// [global context]: the global context corresponding to this global object.
|
|
|
|
DECL_ACCESSORS(global_context, Context)
|
|
|
|
|
|
|
|
// [global receiver]: the global receiver object of the context
|
|
|
|
DECL_ACCESSORS(global_receiver, JSObject)
|
|
|
|
|
|
|
|
// Retrieve the property cell used to store a property.
|
|
|
|
Object* GetPropertyCell(LookupResult* result);
|
|
|
|
|
|
|
|
// Ensure that the global object has a cell for the given property name.
|
|
|
|
Object* EnsurePropertyCell(String* name);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline GlobalObject* cast(Object* obj);
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kBuiltinsOffset = JSObject::kHeaderSize;
|
|
|
|
static const int kGlobalContextOffset = kBuiltinsOffset + kPointerSize;
|
|
|
|
static const int kGlobalReceiverOffset = kGlobalContextOffset + kPointerSize;
|
|
|
|
static const int kHeaderSize = kGlobalReceiverOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class AGCCVersionRequiresThisClassToHaveAFriendSoHereItIs;
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(GlobalObject);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// JavaScript global object.
|
|
|
|
class JSGlobalObject: public GlobalObject {
|
|
|
|
public:
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSGlobalObject* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSGlobalObjectPrint();
|
|
|
|
void JSGlobalObjectVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kSize = GlobalObject::kHeaderSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalObject);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Builtins global object which holds the runtime routines written in
|
|
|
|
// JavaScript.
|
|
|
|
class JSBuiltinsObject: public GlobalObject {
|
|
|
|
public:
|
|
|
|
// Accessors for the runtime routines written in JavaScript.
|
|
|
|
inline Object* javascript_builtin(Builtins::JavaScript id);
|
|
|
|
inline void set_javascript_builtin(Builtins::JavaScript id, Object* value);
|
|
|
|
|
|
|
|
// Accessors for code of the runtime routines written in JavaScript.
|
|
|
|
inline Code* javascript_builtin_code(Builtins::JavaScript id);
|
|
|
|
inline void set_javascript_builtin_code(Builtins::JavaScript id, Code* value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSBuiltinsObject* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSBuiltinsObjectPrint();
|
|
|
|
void JSBuiltinsObjectVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description. The size of the builtins object includes
|
|
|
|
// room for two pointers per runtime routine written in javascript
|
|
|
|
// (function and code object).
|
|
|
|
static const int kJSBuiltinsCount = Builtins::id_count;
|
|
|
|
static const int kJSBuiltinsOffset = GlobalObject::kHeaderSize;
|
|
|
|
static const int kJSBuiltinsCodeOffset =
|
|
|
|
GlobalObject::kHeaderSize + (kJSBuiltinsCount * kPointerSize);
|
|
|
|
static const int kSize =
|
|
|
|
kJSBuiltinsCodeOffset + (kJSBuiltinsCount * kPointerSize);
|
|
|
|
|
|
|
|
static int OffsetOfFunctionWithId(Builtins::JavaScript id) {
|
|
|
|
return kJSBuiltinsOffset + id * kPointerSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int OffsetOfCodeWithId(Builtins::JavaScript id) {
|
|
|
|
return kJSBuiltinsCodeOffset + id * kPointerSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSBuiltinsObject);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Representation for JS Wrapper objects, String, Number, Boolean, Date, etc.
|
|
|
|
class JSValue: public JSObject {
|
|
|
|
public:
|
|
|
|
// [value]: the object being wrapped.
|
|
|
|
DECL_ACCESSORS(value, Object)
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSValue* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSValuePrint();
|
|
|
|
void JSValueVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kValueOffset = JSObject::kHeaderSize;
|
|
|
|
static const int kSize = kValueOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSValue);
|
|
|
|
};
|
|
|
|
|
|
|
|
// Regular expressions
|
|
|
|
// The regular expression holds a single reference to a FixedArray in
|
|
|
|
// the kDataOffset field.
|
|
|
|
// The FixedArray contains the following data:
|
|
|
|
// - tag : type of regexp implementation (not compiled yet, atom or irregexp)
|
|
|
|
// - reference to the original source string
|
|
|
|
// - reference to the original flag string
|
|
|
|
// If it is an atom regexp
|
|
|
|
// - a reference to a literal string to search for
|
|
|
|
// If it is an irregexp regexp:
|
|
|
|
// - a reference to code for ASCII inputs (bytecode or compiled).
|
|
|
|
// - a reference to code for UC16 inputs (bytecode or compiled).
|
|
|
|
// - max number of registers used by irregexp implementations.
|
|
|
|
// - number of capture registers (output values) of the regexp.
|
|
|
|
class JSRegExp: public JSObject {
|
|
|
|
public:
|
|
|
|
// Meaning of Type:
|
|
|
|
// NOT_COMPILED: Initial value. No data has been stored in the JSRegExp yet.
|
|
|
|
// ATOM: A simple string to match against using an indexOf operation.
|
|
|
|
// IRREGEXP: Compiled with Irregexp.
|
|
|
|
// IRREGEXP_NATIVE: Compiled to native code with Irregexp.
|
|
|
|
enum Type { NOT_COMPILED, ATOM, IRREGEXP };
|
|
|
|
enum Flag { NONE = 0, GLOBAL = 1, IGNORE_CASE = 2, MULTILINE = 4 };
|
|
|
|
|
|
|
|
class Flags {
|
|
|
|
public:
|
|
|
|
explicit Flags(uint32_t value) : value_(value) { }
|
|
|
|
bool is_global() { return (value_ & GLOBAL) != 0; }
|
|
|
|
bool is_ignore_case() { return (value_ & IGNORE_CASE) != 0; }
|
|
|
|
bool is_multiline() { return (value_ & MULTILINE) != 0; }
|
|
|
|
uint32_t value() { return value_; }
|
|
|
|
private:
|
|
|
|
uint32_t value_;
|
|
|
|
};
|
|
|
|
|
|
|
|
DECL_ACCESSORS(data, Object)
|
|
|
|
|
|
|
|
inline Type TypeTag();
|
|
|
|
inline int CaptureCount();
|
|
|
|
inline Flags GetFlags();
|
|
|
|
inline String* Pattern();
|
|
|
|
inline Object* DataAt(int index);
|
|
|
|
// Set implementation data after the object has been prepared.
|
|
|
|
inline void SetDataAt(int index, Object* value);
|
|
|
|
static int code_index(bool is_ascii) {
|
|
|
|
if (is_ascii) {
|
|
|
|
return kIrregexpASCIICodeIndex;
|
|
|
|
} else {
|
|
|
|
return kIrregexpUC16CodeIndex;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline JSRegExp* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSRegExpVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kDataOffset = JSObject::kHeaderSize;
|
|
|
|
static const int kSize = kDataOffset + kPointerSize;
|
|
|
|
|
|
|
|
// Indices in the data array.
|
|
|
|
static const int kTagIndex = 0;
|
|
|
|
static const int kSourceIndex = kTagIndex + 1;
|
|
|
|
static const int kFlagsIndex = kSourceIndex + 1;
|
|
|
|
static const int kDataIndex = kFlagsIndex + 1;
|
|
|
|
// The data fields are used in different ways depending on the
|
|
|
|
// value of the tag.
|
|
|
|
// Atom regexps (literal strings).
|
|
|
|
static const int kAtomPatternIndex = kDataIndex;
|
|
|
|
|
|
|
|
static const int kAtomDataSize = kAtomPatternIndex + 1;
|
|
|
|
|
|
|
|
// Irregexp compiled code or bytecode for ASCII. If compilation
|
|
|
|
// fails, this fields hold an exception object that should be
|
|
|
|
// thrown if the regexp is used again.
|
|
|
|
static const int kIrregexpASCIICodeIndex = kDataIndex;
|
|
|
|
// Irregexp compiled code or bytecode for UC16. If compilation
|
|
|
|
// fails, this fields hold an exception object that should be
|
|
|
|
// thrown if the regexp is used again.
|
|
|
|
static const int kIrregexpUC16CodeIndex = kDataIndex + 1;
|
|
|
|
// Maximal number of registers used by either ASCII or UC16.
|
|
|
|
// Only used to check that there is enough stack space
|
|
|
|
static const int kIrregexpMaxRegisterCountIndex = kDataIndex + 2;
|
|
|
|
// Number of captures in the compiled regexp.
|
|
|
|
static const int kIrregexpCaptureCountIndex = kDataIndex + 3;
|
|
|
|
|
|
|
|
static const int kIrregexpDataSize = kIrregexpCaptureCountIndex + 1;
|
|
|
|
|
|
|
|
// Offsets directly into the data fixed array.
|
|
|
|
static const int kDataTagOffset =
|
|
|
|
FixedArray::kHeaderSize + kTagIndex * kPointerSize;
|
|
|
|
static const int kDataAsciiCodeOffset =
|
|
|
|
FixedArray::kHeaderSize + kIrregexpASCIICodeIndex * kPointerSize;
|
|
|
|
static const int kDataUC16CodeOffset =
|
|
|
|
FixedArray::kHeaderSize + kIrregexpUC16CodeIndex * kPointerSize;
|
|
|
|
static const int kIrregexpCaptureCountOffset =
|
|
|
|
FixedArray::kHeaderSize + kIrregexpCaptureCountIndex * kPointerSize;
|
|
|
|
|
|
|
|
// In-object fields.
|
|
|
|
static const int kSourceFieldIndex = 0;
|
|
|
|
static const int kGlobalFieldIndex = 1;
|
|
|
|
static const int kIgnoreCaseFieldIndex = 2;
|
|
|
|
static const int kMultilineFieldIndex = 3;
|
|
|
|
static const int kLastIndexFieldIndex = 4;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CompilationCacheShape {
|
|
|
|
public:
|
|
|
|
static inline bool IsMatch(HashTableKey* key, Object* value) {
|
|
|
|
return key->IsMatch(value);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint32_t Hash(HashTableKey* key) {
|
|
|
|
return key->Hash();
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
|
|
|
|
return key->HashForObject(object);
|
|
|
|
}
|
|
|
|
|
|
|
|
static Object* AsObject(HashTableKey* key) {
|
|
|
|
return key->AsObject();
|
|
|
|
}
|
|
|
|
|
|
|
|
static const int kPrefixSize = 0;
|
|
|
|
static const int kEntrySize = 2;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CompilationCacheTable: public HashTable<CompilationCacheShape,
|
|
|
|
HashTableKey*> {
|
|
|
|
public:
|
|
|
|
// Find cached value for a string key, otherwise return null.
|
|
|
|
Object* Lookup(String* src);
|
|
|
|
Object* LookupEval(String* src, Context* context);
|
|
|
|
Object* LookupRegExp(String* source, JSRegExp::Flags flags);
|
|
|
|
Object* Put(String* src, Object* value);
|
|
|
|
Object* PutEval(String* src, Context* context, Object* value);
|
|
|
|
Object* PutRegExp(String* src, JSRegExp::Flags flags, FixedArray* value);
|
|
|
|
|
|
|
|
static inline CompilationCacheTable* cast(Object* obj);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationCacheTable);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CodeCache: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(default_cache, FixedArray)
|
|
|
|
DECL_ACCESSORS(normal_type_cache, Object)
|
|
|
|
|
|
|
|
// Add the code object to the cache.
|
|
|
|
Object* Update(String* name, Code* code);
|
|
|
|
|
|
|
|
// Lookup code object in the cache. Returns code object if found and undefined
|
|
|
|
// if not.
|
|
|
|
Object* Lookup(String* name, Code::Flags flags);
|
|
|
|
|
|
|
|
// Get the internal index of a code object in the cache. Returns -1 if the
|
|
|
|
// code object is not in that cache. This index can be used to later call
|
|
|
|
// RemoveByIndex. The cache cannot be modified between a call to GetIndex and
|
|
|
|
// RemoveByIndex.
|
|
|
|
int GetIndex(Object* name, Code* code);
|
|
|
|
|
|
|
|
// Remove an object from the cache with the provided internal index.
|
|
|
|
void RemoveByIndex(Object* name, Code* code, int index);
|
|
|
|
|
|
|
|
static inline CodeCache* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void CodeCachePrint();
|
|
|
|
void CodeCacheVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kDefaultCacheOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kNormalTypeCacheOffset =
|
|
|
|
kDefaultCacheOffset + kPointerSize;
|
|
|
|
static const int kSize = kNormalTypeCacheOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
Object* UpdateDefaultCache(String* name, Code* code);
|
|
|
|
Object* UpdateNormalTypeCache(String* name, Code* code);
|
|
|
|
Object* LookupDefaultCache(String* name, Code::Flags flags);
|
|
|
|
Object* LookupNormalTypeCache(String* name, Code::Flags flags);
|
|
|
|
|
|
|
|
// Code cache layout of the default cache. Elements are alternating name and
|
|
|
|
// code objects for non normal load/store/call IC's.
|
|
|
|
static const int kCodeCacheEntrySize = 2;
|
|
|
|
static const int kCodeCacheEntryNameOffset = 0;
|
|
|
|
static const int kCodeCacheEntryCodeOffset = 1;
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(CodeCache);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CodeCacheHashTableShape {
|
|
|
|
public:
|
|
|
|
static inline bool IsMatch(HashTableKey* key, Object* value) {
|
|
|
|
return key->IsMatch(value);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint32_t Hash(HashTableKey* key) {
|
|
|
|
return key->Hash();
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
|
|
|
|
return key->HashForObject(object);
|
|
|
|
}
|
|
|
|
|
|
|
|
static Object* AsObject(HashTableKey* key) {
|
|
|
|
return key->AsObject();
|
|
|
|
}
|
|
|
|
|
|
|
|
static const int kPrefixSize = 0;
|
|
|
|
static const int kEntrySize = 2;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CodeCacheHashTable: public HashTable<CodeCacheHashTableShape,
|
|
|
|
HashTableKey*> {
|
|
|
|
public:
|
|
|
|
Object* Lookup(String* name, Code::Flags flags);
|
|
|
|
Object* Put(String* name, Code* code);
|
|
|
|
|
|
|
|
int GetIndex(String* name, Code::Flags flags);
|
|
|
|
void RemoveByIndex(int index);
|
|
|
|
|
|
|
|
static inline CodeCacheHashTable* cast(Object* obj);
|
|
|
|
|
|
|
|
// Initial size of the fixed array backing the hash table.
|
|
|
|
static const int kInitialSize = 64;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(CodeCacheHashTable);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
enum AllowNullsFlag {ALLOW_NULLS, DISALLOW_NULLS};
|
|
|
|
enum RobustnessFlag {ROBUST_STRING_TRAVERSAL, FAST_STRING_TRAVERSAL};
|
|
|
|
|
|
|
|
|
|
|
|
class StringHasher {
|
|
|
|
public:
|
|
|
|
inline StringHasher(int length);
|
|
|
|
|
|
|
|
// Returns true if the hash of this string can be computed without
|
|
|
|
// looking at the contents.
|
|
|
|
inline bool has_trivial_hash();
|
|
|
|
|
|
|
|
// Add a character to the hash and update the array index calculation.
|
|
|
|
inline void AddCharacter(uc32 c);
|
|
|
|
|
|
|
|
// Adds a character to the hash but does not update the array index
|
|
|
|
// calculation. This can only be called when it has been verified
|
|
|
|
// that the input is not an array index.
|
|
|
|
inline void AddCharacterNoIndex(uc32 c);
|
|
|
|
|
|
|
|
// Returns the value to store in the hash field of a string with
|
|
|
|
// the given length and contents.
|
|
|
|
uint32_t GetHashField();
|
|
|
|
|
|
|
|
// Returns true if the characters seen so far make up a legal array
|
|
|
|
// index.
|
|
|
|
bool is_array_index() { return is_array_index_; }
|
|
|
|
|
|
|
|
bool is_valid() { return is_valid_; }
|
|
|
|
|
|
|
|
void invalidate() { is_valid_ = false; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
uint32_t array_index() {
|
|
|
|
ASSERT(is_array_index());
|
|
|
|
return array_index_;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline uint32_t GetHash();
|
|
|
|
|
|
|
|
int length_;
|
|
|
|
uint32_t raw_running_hash_;
|
|
|
|
uint32_t array_index_;
|
|
|
|
bool is_array_index_;
|
|
|
|
bool is_first_char_;
|
|
|
|
bool is_valid_;
|
|
|
|
friend class TwoCharHashTableKey;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The characteristics of a string are stored in its map. Retrieving these
|
|
|
|
// few bits of information is moderately expensive, involving two memory
|
|
|
|
// loads where the second is dependent on the first. To improve efficiency
|
|
|
|
// the shape of the string is given its own class so that it can be retrieved
|
|
|
|
// once and used for several string operations. A StringShape is small enough
|
|
|
|
// to be passed by value and is immutable, but be aware that flattening a
|
|
|
|
// string can potentially alter its shape. Also be aware that a GC caused by
|
|
|
|
// something else can alter the shape of a string due to ConsString
|
|
|
|
// shortcutting. Keeping these restrictions in mind has proven to be error-
|
|
|
|
// prone and so we no longer put StringShapes in variables unless there is a
|
|
|
|
// concrete performance benefit at that particular point in the code.
|
|
|
|
class StringShape BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
inline explicit StringShape(String* s);
|
|
|
|
inline explicit StringShape(Map* s);
|
|
|
|
inline explicit StringShape(InstanceType t);
|
|
|
|
inline bool IsSequential();
|
|
|
|
inline bool IsExternal();
|
|
|
|
inline bool IsCons();
|
|
|
|
inline bool IsExternalAscii();
|
|
|
|
inline bool IsExternalTwoByte();
|
|
|
|
inline bool IsSequentialAscii();
|
|
|
|
inline bool IsSequentialTwoByte();
|
|
|
|
inline bool IsSymbol();
|
|
|
|
inline StringRepresentationTag representation_tag();
|
|
|
|
inline uint32_t full_representation_tag();
|
|
|
|
inline uint32_t size_tag();
|
|
|
|
#ifdef DEBUG
|
|
|
|
inline uint32_t type() { return type_; }
|
|
|
|
inline void invalidate() { valid_ = false; }
|
|
|
|
inline bool valid() { return valid_; }
|
|
|
|
#else
|
|
|
|
inline void invalidate() { }
|
|
|
|
#endif
|
|
|
|
private:
|
|
|
|
uint32_t type_;
|
|
|
|
#ifdef DEBUG
|
|
|
|
inline void set_valid() { valid_ = true; }
|
|
|
|
bool valid_;
|
|
|
|
#else
|
|
|
|
inline void set_valid() { }
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The String abstract class captures JavaScript string values:
|
|
|
|
//
|
|
|
|
// Ecma-262:
|
|
|
|
// 4.3.16 String Value
|
|
|
|
// A string value is a member of the type String and is a finite
|
|
|
|
// ordered sequence of zero or more 16-bit unsigned integer values.
|
|
|
|
//
|
|
|
|
// All string values have a length field.
|
|
|
|
class String: public HeapObject {
|
|
|
|
public:
|
|
|
|
// Get and set the length of the string.
|
|
|
|
inline int length();
|
|
|
|
inline void set_length(int value);
|
|
|
|
|
|
|
|
// Get and set the hash field of the string.
|
|
|
|
inline uint32_t hash_field();
|
|
|
|
inline void set_hash_field(uint32_t value);
|
|
|
|
|
|
|
|
inline bool IsAsciiRepresentation();
|
|
|
|
inline bool IsTwoByteRepresentation();
|
|
|
|
|
|
|
|
// Check whether this string is an external two-byte string that in
|
|
|
|
// fact contains only ascii characters.
|
|
|
|
//
|
|
|
|
// Such strings may appear when the embedder prefers two-byte
|
|
|
|
// representations even for ascii data.
|
|
|
|
inline bool IsExternalTwoByteStringWithAsciiChars();
|
|
|
|
|
|
|
|
// Get and set individual two byte chars in the string.
|
|
|
|
inline void Set(int index, uint16_t value);
|
|
|
|
// Get individual two byte char in the string. Repeated calls
|
|
|
|
// to this method are not efficient unless the string is flat.
|
|
|
|
inline uint16_t Get(int index);
|
|
|
|
|
|
|
|
// Try to flatten the top level ConsString that is hiding behind this
|
|
|
|
// string. This is a no-op unless the string is a ConsString. Flatten
|
|
|
|
// mutates the ConsString and might return a failure.
|
|
|
|
Object* SlowTryFlatten(PretenureFlag pretenure);
|
|
|
|
|
|
|
|
// Try to flatten the string. Checks first inline to see if it is necessary.
|
|
|
|
// Do not handle allocation failures. After calling TryFlatten, the
|
|
|
|
// string could still be a ConsString, in which case a failure is returned.
|
|
|
|
// Use FlattenString from Handles.cc to be sure to flatten.
|
|
|
|
inline Object* TryFlatten(PretenureFlag pretenure = NOT_TENURED);
|
|
|
|
|
|
|
|
Vector<const char> ToAsciiVector();
|
|
|
|
Vector<const uc16> ToUC16Vector();
|
|
|
|
|
|
|
|
// Mark the string as an undetectable object. It only applies to
|
|
|
|
// ascii and two byte string types.
|
|
|
|
bool MarkAsUndetectable();
|
|
|
|
|
|
|
|
// Return a substring.
|
|
|
|
Object* SubString(int from, int to, PretenureFlag pretenure = NOT_TENURED);
|
|
|
|
|
|
|
|
// String equality operations.
|
|
|
|
inline bool Equals(String* other);
|
|
|
|
bool IsEqualTo(Vector<const char> str);
|
|
|
|
|
|
|
|
// Return a UTF8 representation of the string. The string is null
|
|
|
|
// terminated but may optionally contain nulls. Length is returned
|
|
|
|
// in length_output if length_output is not a null pointer The string
|
|
|
|
// should be nearly flat, otherwise the performance of this method may
|
|
|
|
// be very slow (quadratic in the length). Setting robustness_flag to
|
|
|
|
// ROBUST_STRING_TRAVERSAL invokes behaviour that is robust This means it
|
|
|
|
// handles unexpected data without causing assert failures and it does not
|
|
|
|
// do any heap allocations. This is useful when printing stack traces.
|
|
|
|
SmartPointer<char> ToCString(AllowNullsFlag allow_nulls,
|
|
|
|
RobustnessFlag robustness_flag,
|
|
|
|
int offset,
|
|
|
|
int length,
|
|
|
|
int* length_output = 0);
|
|
|
|
SmartPointer<char> ToCString(
|
|
|
|
AllowNullsFlag allow_nulls = DISALLOW_NULLS,
|
|
|
|
RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL,
|
|
|
|
int* length_output = 0);
|
|
|
|
|
|
|
|
int Utf8Length();
|
|
|
|
|
|
|
|
// Return a 16 bit Unicode representation of the string.
|
|
|
|
// The string should be nearly flat, otherwise the performance of
|
|
|
|
// of this method may be very bad. Setting robustness_flag to
|
|
|
|
// ROBUST_STRING_TRAVERSAL invokes behaviour that is robust This means it
|
|
|
|
// handles unexpected data without causing assert failures and it does not
|
|
|
|
// do any heap allocations. This is useful when printing stack traces.
|
|
|
|
SmartPointer<uc16> ToWideCString(
|
|
|
|
RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL);
|
|
|
|
|
|
|
|
// Tells whether the hash code has been computed.
|
|
|
|
inline bool HasHashCode();
|
|
|
|
|
|
|
|
// Returns a hash value used for the property table
|
|
|
|
inline uint32_t Hash();
|
|
|
|
|
|
|
|
static uint32_t ComputeHashField(unibrow::CharacterStream* buffer,
|
|
|
|
int length);
|
|
|
|
|
|
|
|
static bool ComputeArrayIndex(unibrow::CharacterStream* buffer,
|
|
|
|
uint32_t* index,
|
|
|
|
int length);
|
|
|
|
|
|
|
|
// Externalization.
|
|
|
|
bool MakeExternal(v8::String::ExternalStringResource* resource);
|
|
|
|
bool MakeExternal(v8::String::ExternalAsciiStringResource* resource);
|
|
|
|
|
|
|
|
// Conversion.
|
|
|
|
inline bool AsArrayIndex(uint32_t* index);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline String* cast(Object* obj);
|
|
|
|
|
|
|
|
void PrintOn(FILE* out);
|
|
|
|
|
|
|
|
// For use during stack traces. Performs rudimentary sanity check.
|
|
|
|
bool LooksValid();
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void StringShortPrint(StringStream* accumulator);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void StringPrint();
|
|
|
|
void StringVerify();
|
|
|
|
#endif
|
|
|
|
inline bool IsFlat();
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kLengthOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kHashFieldOffset = kLengthOffset + kPointerSize;
|
|
|
|
static const int kSize = kHashFieldOffset + kIntSize;
|
|
|
|
// Notice: kSize is not pointer-size aligned if pointers are 64-bit.
|
|
|
|
|
|
|
|
// Maximum number of characters to consider when trying to convert a string
|
|
|
|
// value into an array index.
|
|
|
|
static const int kMaxArrayIndexSize = 10;
|
|
|
|
|
|
|
|
// Max ascii char code.
|
|
|
|
static const int kMaxAsciiCharCode = unibrow::Utf8::kMaxOneByteChar;
|
|
|
|
static const unsigned kMaxAsciiCharCodeU = unibrow::Utf8::kMaxOneByteChar;
|
|
|
|
static const int kMaxUC16CharCode = 0xffff;
|
|
|
|
|
|
|
|
// Minimum length for a cons string.
|
|
|
|
static const int kMinNonFlatLength = 13;
|
|
|
|
|
|
|
|
// Mask constant for checking if a string has a computed hash code
|
|
|
|
// and if it is an array index. The least significant bit indicates
|
|
|
|
// whether a hash code has been computed. If the hash code has been
|
|
|
|
// computed the 2nd bit tells whether the string can be used as an
|
|
|
|
// array index.
|
|
|
|
static const int kHashComputedMask = 1;
|
|
|
|
static const int kIsArrayIndexMask = 1 << 1;
|
|
|
|
static const int kNofLengthBitFields = 2;
|
|
|
|
|
|
|
|
// Shift constant retrieving hash code from hash field.
|
|
|
|
static const int kHashShift = kNofLengthBitFields;
|
|
|
|
|
|
|
|
// Array index strings this short can keep their index in the hash
|
|
|
|
// field.
|
|
|
|
static const int kMaxCachedArrayIndexLength = 7;
|
|
|
|
|
|
|
|
// For strings which are array indexes the hash value has the string length
|
|
|
|
// mixed into the hash, mainly to avoid a hash value of zero which would be
|
|
|
|
// the case for the string '0'. 24 bits are used for the array index value.
|
|
|
|
static const int kArrayIndexHashLengthShift = 24 + kNofLengthBitFields;
|
|
|
|
static const int kArrayIndexHashMask = (1 << kArrayIndexHashLengthShift) - 1;
|
|
|
|
static const int kArrayIndexValueBits =
|
|
|
|
kArrayIndexHashLengthShift - kHashShift;
|
|
|
|
|
|
|
|
// Value of empty hash field indicating that the hash is not computed.
|
|
|
|
static const int kEmptyHashField = 0;
|
|
|
|
|
|
|
|
// Maximal string length.
|
|
|
|
static const int kMaxLength = (1 << (32 - 2)) - 1;
|
|
|
|
|
|
|
|
// Max length for computing hash. For strings longer than this limit the
|
|
|
|
// string length is used as the hash value.
|
|
|
|
static const int kMaxHashCalcLength = 16383;
|
|
|
|
|
|
|
|
// Limit for truncation in short printing.
|
|
|
|
static const int kMaxShortPrintLength = 1024;
|
|
|
|
|
|
|
|
// Support for regular expressions.
|
|
|
|
const uc16* GetTwoByteData();
|
|
|
|
const uc16* GetTwoByteData(unsigned start);
|
|
|
|
|
|
|
|
// Support for StringInputBuffer
|
|
|
|
static const unibrow::byte* ReadBlock(String* input,
|
|
|
|
unibrow::byte* util_buffer,
|
|
|
|
unsigned capacity,
|
|
|
|
unsigned* remaining,
|
|
|
|
unsigned* offset);
|
|
|
|
static const unibrow::byte* ReadBlock(String** input,
|
|
|
|
unibrow::byte* util_buffer,
|
|
|
|
unsigned capacity,
|
|
|
|
unsigned* remaining,
|
|
|
|
unsigned* offset);
|
|
|
|
|
|
|
|
// Helper function for flattening strings.
|
|
|
|
template <typename sinkchar>
|
|
|
|
static void WriteToFlat(String* source,
|
|
|
|
sinkchar* sink,
|
|
|
|
int from,
|
|
|
|
int to);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
class ReadBlockBuffer {
|
|
|
|
public:
|
|
|
|
ReadBlockBuffer(unibrow::byte* util_buffer_,
|
|
|
|
unsigned cursor_,
|
|
|
|
unsigned capacity_,
|
|
|
|
unsigned remaining_) :
|
|
|
|
util_buffer(util_buffer_),
|
|
|
|
cursor(cursor_),
|
|
|
|
capacity(capacity_),
|
|
|
|
remaining(remaining_) {
|
|
|
|
}
|
|
|
|
unibrow::byte* util_buffer;
|
|
|
|
unsigned cursor;
|
|
|
|
unsigned capacity;
|
|
|
|
unsigned remaining;
|
|
|
|
};
|
|
|
|
|
|
|
|
static inline const unibrow::byte* ReadBlock(String* input,
|
|
|
|
ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset,
|
|
|
|
unsigned max_chars);
|
|
|
|
static void ReadBlockIntoBuffer(String* input,
|
|
|
|
ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset_ptr,
|
|
|
|
unsigned max_chars);
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Slow case of String::Equals. This implementation works on any strings
|
|
|
|
// but it is most efficient on strings that are almost flat.
|
|
|
|
bool SlowEquals(String* other);
|
|
|
|
|
|
|
|
// Slow case of AsArrayIndex.
|
|
|
|
bool SlowAsArrayIndex(uint32_t* index);
|
|
|
|
|
|
|
|
// Compute and set the hash code.
|
|
|
|
uint32_t ComputeAndSetHash();
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(String);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The SeqString abstract class captures sequential string values.
|
|
|
|
class SeqString: public String {
|
|
|
|
public:
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline SeqString* cast(Object* obj);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(SeqString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The AsciiString class captures sequential ascii string objects.
|
|
|
|
// Each character in the AsciiString is an ascii character.
|
|
|
|
class SeqAsciiString: public SeqString {
|
|
|
|
public:
|
|
|
|
// Dispatched behavior.
|
|
|
|
inline uint16_t SeqAsciiStringGet(int index);
|
|
|
|
inline void SeqAsciiStringSet(int index, uint16_t value);
|
|
|
|
|
|
|
|
// Get the address of the characters in this string.
|
|
|
|
inline Address GetCharsAddress();
|
|
|
|
|
|
|
|
inline char* GetChars();
|
|
|
|
|
|
|
|
// Casting
|
|
|
|
static inline SeqAsciiString* cast(Object* obj);
|
|
|
|
|
|
|
|
// Garbage collection support. This method is called by the
|
|
|
|
// garbage collector to compute the actual size of an AsciiString
|
|
|
|
// instance.
|
|
|
|
inline int SeqAsciiStringSize(InstanceType instance_type);
|
|
|
|
|
|
|
|
// Computes the size for an AsciiString instance of a given length.
|
|
|
|
static int SizeFor(int length) {
|
|
|
|
return OBJECT_SIZE_ALIGN(kHeaderSize + length * kCharSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kHeaderSize = String::kSize;
|
|
|
|
static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
|
|
|
|
|
|
|
|
// Maximal memory usage for a single sequential ASCII string.
|
|
|
|
static const int kMaxSize = 512 * MB;
|
|
|
|
// Maximal length of a single sequential ASCII string.
|
|
|
|
// Q.v. String::kMaxLength which is the maximal size of concatenated strings.
|
|
|
|
static const int kMaxLength = (kMaxSize - kHeaderSize);
|
|
|
|
|
|
|
|
// Support for StringInputBuffer.
|
|
|
|
inline void SeqAsciiStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset,
|
|
|
|
unsigned chars);
|
|
|
|
inline const unibrow::byte* SeqAsciiStringReadBlock(unsigned* remaining,
|
|
|
|
unsigned* offset,
|
|
|
|
unsigned chars);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(SeqAsciiString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The TwoByteString class captures sequential unicode string objects.
|
|
|
|
// Each character in the TwoByteString is a two-byte uint16_t.
|
|
|
|
class SeqTwoByteString: public SeqString {
|
|
|
|
public:
|
|
|
|
// Dispatched behavior.
|
|
|
|
inline uint16_t SeqTwoByteStringGet(int index);
|
|
|
|
inline void SeqTwoByteStringSet(int index, uint16_t value);
|
|
|
|
|
|
|
|
// Get the address of the characters in this string.
|
|
|
|
inline Address GetCharsAddress();
|
|
|
|
|
|
|
|
inline uc16* GetChars();
|
|
|
|
|
|
|
|
// For regexp code.
|
|
|
|
const uint16_t* SeqTwoByteStringGetData(unsigned start);
|
|
|
|
|
|
|
|
// Casting
|
|
|
|
static inline SeqTwoByteString* cast(Object* obj);
|
|
|
|
|
|
|
|
// Garbage collection support. This method is called by the
|
|
|
|
// garbage collector to compute the actual size of a TwoByteString
|
|
|
|
// instance.
|
|
|
|
inline int SeqTwoByteStringSize(InstanceType instance_type);
|
|
|
|
|
|
|
|
// Computes the size for a TwoByteString instance of a given length.
|
|
|
|
static int SizeFor(int length) {
|
|
|
|
return OBJECT_SIZE_ALIGN(kHeaderSize + length * kShortSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kHeaderSize = String::kSize;
|
|
|
|
static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
|
|
|
|
|
|
|
|
// Maximal memory usage for a single sequential two-byte string.
|
|
|
|
static const int kMaxSize = 512 * MB;
|
|
|
|
// Maximal length of a single sequential two-byte string.
|
|
|
|
// Q.v. String::kMaxLength which is the maximal size of concatenated strings.
|
|
|
|
static const int kMaxLength = (kMaxSize - kHeaderSize) / sizeof(uint16_t);
|
|
|
|
|
|
|
|
// Support for StringInputBuffer.
|
|
|
|
inline void SeqTwoByteStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset_ptr,
|
|
|
|
unsigned chars);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(SeqTwoByteString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The ConsString class describes string values built by using the
|
|
|
|
// addition operator on strings. A ConsString is a pair where the
|
|
|
|
// first and second components are pointers to other string values.
|
|
|
|
// One or both components of a ConsString can be pointers to other
|
|
|
|
// ConsStrings, creating a binary tree of ConsStrings where the leaves
|
|
|
|
// are non-ConsString string values. The string value represented by
|
|
|
|
// a ConsString can be obtained by concatenating the leaf string
|
|
|
|
// values in a left-to-right depth-first traversal of the tree.
|
|
|
|
class ConsString: public String {
|
|
|
|
public:
|
|
|
|
// First string of the cons cell.
|
|
|
|
inline String* first();
|
|
|
|
// Doesn't check that the result is a string, even in debug mode. This is
|
|
|
|
// useful during GC where the mark bits confuse the checks.
|
|
|
|
inline Object* unchecked_first();
|
|
|
|
inline void set_first(String* first,
|
|
|
|
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
|
|
|
|
|
|
|
|
// Second string of the cons cell.
|
|
|
|
inline String* second();
|
|
|
|
// Doesn't check that the result is a string, even in debug mode. This is
|
|
|
|
// useful during GC where the mark bits confuse the checks.
|
|
|
|
inline Object* unchecked_second();
|
|
|
|
inline void set_second(String* second,
|
|
|
|
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
uint16_t ConsStringGet(int index);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ConsString* cast(Object* obj);
|
|
|
|
|
|
|
|
// Garbage collection support. This method is called during garbage
|
|
|
|
// collection to iterate through the heap pointers in the body of
|
|
|
|
// the ConsString.
|
|
|
|
void ConsStringIterateBody(ObjectVisitor* v);
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kFirstOffset = POINTER_SIZE_ALIGN(String::kSize);
|
|
|
|
static const int kSecondOffset = kFirstOffset + kPointerSize;
|
|
|
|
static const int kSize = kSecondOffset + kPointerSize;
|
|
|
|
|
|
|
|
// Support for StringInputBuffer.
|
|
|
|
inline const unibrow::byte* ConsStringReadBlock(ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset_ptr,
|
|
|
|
unsigned chars);
|
|
|
|
inline void ConsStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset_ptr,
|
|
|
|
unsigned chars);
|
|
|
|
|
|
|
|
// Minimum length for a cons string.
|
|
|
|
static const int kMinLength = 13;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ConsString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The ExternalString class describes string values that are backed by
|
|
|
|
// a string resource that lies outside the V8 heap. ExternalStrings
|
|
|
|
// consist of the length field common to all strings, a pointer to the
|
|
|
|
// external resource. It is important to ensure (externally) that the
|
|
|
|
// resource is not deallocated while the ExternalString is live in the
|
|
|
|
// V8 heap.
|
|
|
|
//
|
|
|
|
// The API expects that all ExternalStrings are created through the
|
|
|
|
// API. Therefore, ExternalStrings should not be used internally.
|
|
|
|
class ExternalString: public String {
|
|
|
|
public:
|
|
|
|
// Casting
|
|
|
|
static inline ExternalString* cast(Object* obj);
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kResourceOffset = POINTER_SIZE_ALIGN(String::kSize);
|
|
|
|
static const int kSize = kResourceOffset + kPointerSize;
|
|
|
|
|
|
|
|
STATIC_CHECK(kResourceOffset == Internals::kStringResourceOffset);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The ExternalAsciiString class is an external string backed by an
|
|
|
|
// ASCII string.
|
|
|
|
class ExternalAsciiString: public ExternalString {
|
|
|
|
public:
|
|
|
|
typedef v8::String::ExternalAsciiStringResource Resource;
|
|
|
|
|
|
|
|
// The underlying resource.
|
|
|
|
inline Resource* resource();
|
|
|
|
inline void set_resource(Resource* buffer);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
uint16_t ExternalAsciiStringGet(int index);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalAsciiString* cast(Object* obj);
|
|
|
|
|
|
|
|
// Garbage collection support.
|
|
|
|
void ExternalAsciiStringIterateBody(ObjectVisitor* v);
|
|
|
|
|
|
|
|
// Support for StringInputBuffer.
|
|
|
|
const unibrow::byte* ExternalAsciiStringReadBlock(unsigned* remaining,
|
|
|
|
unsigned* offset,
|
|
|
|
unsigned chars);
|
|
|
|
inline void ExternalAsciiStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset,
|
|
|
|
unsigned chars);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalAsciiString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The ExternalTwoByteString class is an external string backed by a UTF-16
|
|
|
|
// encoded string.
|
|
|
|
class ExternalTwoByteString: public ExternalString {
|
|
|
|
public:
|
|
|
|
typedef v8::String::ExternalStringResource Resource;
|
|
|
|
|
|
|
|
// The underlying string resource.
|
|
|
|
inline Resource* resource();
|
|
|
|
inline void set_resource(Resource* buffer);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
uint16_t ExternalTwoByteStringGet(int index);
|
|
|
|
|
|
|
|
// For regexp code.
|
|
|
|
const uint16_t* ExternalTwoByteStringGetData(unsigned start);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline ExternalTwoByteString* cast(Object* obj);
|
|
|
|
|
|
|
|
// Garbage collection support.
|
|
|
|
void ExternalTwoByteStringIterateBody(ObjectVisitor* v);
|
|
|
|
|
|
|
|
// Support for StringInputBuffer.
|
|
|
|
void ExternalTwoByteStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
|
|
|
|
unsigned* offset_ptr,
|
|
|
|
unsigned chars);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalTwoByteString);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Utility superclass for stack-allocated objects that must be updated
|
|
|
|
// on gc. It provides two ways for the gc to update instances, either
|
|
|
|
// iterating or updating after gc.
|
|
|
|
class Relocatable BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
inline Relocatable() : prev_(top_) { top_ = this; }
|
|
|
|
virtual ~Relocatable() {
|
|
|
|
ASSERT_EQ(top_, this);
|
|
|
|
top_ = prev_;
|
|
|
|
}
|
|
|
|
virtual void IterateInstance(ObjectVisitor* v) { }
|
|
|
|
virtual void PostGarbageCollection() { }
|
|
|
|
|
|
|
|
static void PostGarbageCollectionProcessing();
|
|
|
|
static int ArchiveSpacePerThread();
|
|
|
|
static char* ArchiveState(char* to);
|
|
|
|
static char* RestoreState(char* from);
|
|
|
|
static void Iterate(ObjectVisitor* v);
|
|
|
|
static void Iterate(ObjectVisitor* v, Relocatable* top);
|
|
|
|
static char* Iterate(ObjectVisitor* v, char* t);
|
|
|
|
private:
|
|
|
|
static Relocatable* top_;
|
|
|
|
Relocatable* prev_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// A flat string reader provides random access to the contents of a
|
|
|
|
// string independent of the character width of the string. The handle
|
|
|
|
// must be valid as long as the reader is being used.
|
|
|
|
class FlatStringReader : public Relocatable {
|
|
|
|
public:
|
|
|
|
explicit FlatStringReader(Handle<String> str);
|
|
|
|
explicit FlatStringReader(Vector<const char> input);
|
|
|
|
void PostGarbageCollection();
|
|
|
|
inline uc32 Get(int index);
|
|
|
|
int length() { return length_; }
|
|
|
|
private:
|
|
|
|
String** str_;
|
|
|
|
bool is_ascii_;
|
|
|
|
int length_;
|
|
|
|
const void* start_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Note that StringInputBuffers are not valid across a GC! To fix this
|
|
|
|
// it would have to store a String Handle instead of a String* and
|
|
|
|
// AsciiStringReadBlock would have to be modified to use memcpy.
|
|
|
|
//
|
|
|
|
// StringInputBuffer is able to traverse any string regardless of how
|
|
|
|
// deeply nested a sequence of ConsStrings it is made of. However,
|
|
|
|
// performance will be better if deep strings are flattened before they
|
|
|
|
// are traversed. Since flattening requires memory allocation this is
|
|
|
|
// not always desirable, however (esp. in debugging situations).
|
|
|
|
class StringInputBuffer: public unibrow::InputBuffer<String, String*, 1024> {
|
|
|
|
public:
|
|
|
|
virtual void Seek(unsigned pos);
|
|
|
|
inline StringInputBuffer(): unibrow::InputBuffer<String, String*, 1024>() {}
|
|
|
|
inline StringInputBuffer(String* backing):
|
|
|
|
unibrow::InputBuffer<String, String*, 1024>(backing) {}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class SafeStringInputBuffer
|
|
|
|
: public unibrow::InputBuffer<String, String**, 256> {
|
|
|
|
public:
|
|
|
|
virtual void Seek(unsigned pos);
|
|
|
|
inline SafeStringInputBuffer()
|
|
|
|
: unibrow::InputBuffer<String, String**, 256>() {}
|
|
|
|
inline SafeStringInputBuffer(String** backing)
|
|
|
|
: unibrow::InputBuffer<String, String**, 256>(backing) {}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
class VectorIterator {
|
|
|
|
public:
|
|
|
|
VectorIterator(T* d, int l) : data_(Vector<const T>(d, l)), index_(0) { }
|
|
|
|
explicit VectorIterator(Vector<const T> data) : data_(data), index_(0) { }
|
|
|
|
T GetNext() { return data_[index_++]; }
|
|
|
|
bool has_more() { return index_ < data_.length(); }
|
|
|
|
private:
|
|
|
|
Vector<const T> data_;
|
|
|
|
int index_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The Oddball describes objects null, undefined, true, and false.
|
|
|
|
class Oddball: public HeapObject {
|
|
|
|
public:
|
|
|
|
// [to_string]: Cached to_string computed at startup.
|
|
|
|
DECL_ACCESSORS(to_string, String)
|
|
|
|
|
|
|
|
// [to_number]: Cached to_number computed at startup.
|
|
|
|
DECL_ACCESSORS(to_number, Object)
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline Oddball* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void OddballIterateBody(ObjectVisitor* v);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void OddballVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Initialize the fields.
|
|
|
|
Object* Initialize(const char* to_string, Object* to_number);
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kToStringOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kToNumberOffset = kToStringOffset + kPointerSize;
|
|
|
|
static const int kSize = kToNumberOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Oddball);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class JSGlobalPropertyCell: public HeapObject {
|
|
|
|
public:
|
|
|
|
// [value]: value of the global property.
|
|
|
|
DECL_ACCESSORS(value, Object)
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSGlobalPropertyCell* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
void JSGlobalPropertyCellIterateBody(ObjectVisitor* v);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSGlobalPropertyCellVerify();
|
|
|
|
void JSGlobalPropertyCellPrint();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kValueOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kSize = kValueOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalPropertyCell);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Proxy describes objects pointing from JavaScript to C structures.
|
|
|
|
// Since they cannot contain references to JS HeapObjects they can be
|
|
|
|
// placed in old_data_space.
|
|
|
|
class Proxy: public HeapObject {
|
|
|
|
public:
|
|
|
|
// [proxy]: field containing the address.
|
|
|
|
inline Address proxy();
|
|
|
|
inline void set_proxy(Address value);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline Proxy* cast(Object* obj);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
inline void ProxyIterateBody(ObjectVisitor* v);
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ProxyPrint();
|
|
|
|
void ProxyVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
|
|
|
|
static const int kProxyOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kSize = kProxyOffset + kPointerSize;
|
|
|
|
|
|
|
|
STATIC_CHECK(kProxyOffset == Internals::kProxyProxyOffset);
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(Proxy);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The JSArray describes JavaScript Arrays
|
|
|
|
// Such an array can be in one of two modes:
|
|
|
|
// - fast, backing storage is a FixedArray and length <= elements.length();
|
|
|
|
// Please note: push and pop can be used to grow and shrink the array.
|
|
|
|
// - slow, backing storage is a HashTable with numbers as keys.
|
|
|
|
class JSArray: public JSObject {
|
|
|
|
public:
|
|
|
|
// [length]: The length property.
|
|
|
|
DECL_ACCESSORS(length, Object)
|
|
|
|
|
|
|
|
// Overload the length setter to skip write barrier when the length
|
|
|
|
// is set to a smi. This matches the set function on FixedArray.
|
|
|
|
inline void set_length(Smi* length);
|
|
|
|
|
|
|
|
Object* JSArrayUpdateLengthFromIndex(uint32_t index, Object* value);
|
|
|
|
|
|
|
|
// Initialize the array with the given capacity. The function may
|
|
|
|
// fail due to out-of-memory situations, but only if the requested
|
|
|
|
// capacity is non-zero.
|
|
|
|
Object* Initialize(int capacity);
|
|
|
|
|
|
|
|
// Set the content of the array to the content of storage.
|
|
|
|
inline void SetContent(FixedArray* storage);
|
|
|
|
|
|
|
|
// Casting.
|
|
|
|
static inline JSArray* cast(Object* obj);
|
|
|
|
|
|
|
|
// Uses handles. Ensures that the fixed array backing the JSArray has at
|
|
|
|
// least the stated size.
|
|
|
|
inline void EnsureSize(int minimum_size_of_backing_fixed_array);
|
|
|
|
|
|
|
|
// Dispatched behavior.
|
|
|
|
#ifdef DEBUG
|
|
|
|
void JSArrayPrint();
|
|
|
|
void JSArrayVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Number of element slots to pre-allocate for an empty array.
|
|
|
|
static const int kPreallocatedArrayElements = 4;
|
|
|
|
|
|
|
|
// Layout description.
|
|
|
|
static const int kLengthOffset = JSObject::kHeaderSize;
|
|
|
|
static const int kSize = kLengthOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Expand the fixed array backing of a fast-case JSArray to at least
|
|
|
|
// the requested size.
|
|
|
|
void Expand(int minimum_size_of_backing_fixed_array);
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSArray);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// JSRegExpResult is just a JSArray with a specific initial map.
|
|
|
|
// This initial map adds in-object properties for "index" and "input"
|
|
|
|
// properties, as assigned by RegExp.prototype.exec, which allows
|
|
|
|
// faster creation of RegExp exec results.
|
|
|
|
// This class just holds constants used when creating the result.
|
|
|
|
// After creation the result must be treated as a JSArray in all regards.
|
|
|
|
class JSRegExpResult: public JSArray {
|
|
|
|
public:
|
|
|
|
// Offsets of object fields.
|
|
|
|
static const int kIndexOffset = JSArray::kSize;
|
|
|
|
static const int kInputOffset = kIndexOffset + kPointerSize;
|
|
|
|
static const int kSize = kInputOffset + kPointerSize;
|
|
|
|
// Indices of in-object properties.
|
|
|
|
static const int kIndexIndex = 0;
|
|
|
|
static const int kInputIndex = 1;
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(JSRegExpResult);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// An accessor must have a getter, but can have no setter.
|
|
|
|
//
|
|
|
|
// When setting a property, V8 searches accessors in prototypes.
|
|
|
|
// If an accessor was found and it does not have a setter,
|
|
|
|
// the request is ignored.
|
|
|
|
//
|
|
|
|
// If the accessor in the prototype has the READ_ONLY property attribute, then
|
|
|
|
// a new value is added to the local object when the property is set.
|
|
|
|
// This shadows the accessor in the prototype.
|
|
|
|
class AccessorInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(getter, Object)
|
|
|
|
DECL_ACCESSORS(setter, Object)
|
|
|
|
DECL_ACCESSORS(data, Object)
|
|
|
|
DECL_ACCESSORS(name, Object)
|
|
|
|
DECL_ACCESSORS(flag, Smi)
|
|
|
|
DECL_ACCESSORS(load_stub_cache, Object)
|
|
|
|
|
|
|
|
inline bool all_can_read();
|
|
|
|
inline void set_all_can_read(bool value);
|
|
|
|
|
|
|
|
inline bool all_can_write();
|
|
|
|
inline void set_all_can_write(bool value);
|
|
|
|
|
|
|
|
inline bool prohibits_overwriting();
|
|
|
|
inline void set_prohibits_overwriting(bool value);
|
|
|
|
|
|
|
|
inline PropertyAttributes property_attributes();
|
|
|
|
inline void set_property_attributes(PropertyAttributes attributes);
|
|
|
|
|
|
|
|
static inline AccessorInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void AccessorInfoPrint();
|
|
|
|
void AccessorInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kGetterOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kSetterOffset = kGetterOffset + kPointerSize;
|
|
|
|
static const int kDataOffset = kSetterOffset + kPointerSize;
|
|
|
|
static const int kNameOffset = kDataOffset + kPointerSize;
|
|
|
|
static const int kFlagOffset = kNameOffset + kPointerSize;
|
|
|
|
static const int kLoadStubCacheOffset = kFlagOffset + kPointerSize;
|
|
|
|
static const int kSize = kLoadStubCacheOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Bit positions in flag.
|
|
|
|
static const int kAllCanReadBit = 0;
|
|
|
|
static const int kAllCanWriteBit = 1;
|
|
|
|
static const int kProhibitsOverwritingBit = 2;
|
|
|
|
class AttributesField: public BitField<PropertyAttributes, 3, 3> {};
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(AccessorInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class AccessCheckInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(named_callback, Object)
|
|
|
|
DECL_ACCESSORS(indexed_callback, Object)
|
|
|
|
DECL_ACCESSORS(data, Object)
|
|
|
|
|
|
|
|
static inline AccessCheckInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void AccessCheckInfoPrint();
|
|
|
|
void AccessCheckInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kNamedCallbackOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kIndexedCallbackOffset = kNamedCallbackOffset + kPointerSize;
|
|
|
|
static const int kDataOffset = kIndexedCallbackOffset + kPointerSize;
|
|
|
|
static const int kSize = kDataOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(AccessCheckInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class InterceptorInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(getter, Object)
|
|
|
|
DECL_ACCESSORS(setter, Object)
|
|
|
|
DECL_ACCESSORS(query, Object)
|
|
|
|
DECL_ACCESSORS(deleter, Object)
|
|
|
|
DECL_ACCESSORS(enumerator, Object)
|
|
|
|
DECL_ACCESSORS(data, Object)
|
|
|
|
|
|
|
|
static inline InterceptorInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void InterceptorInfoPrint();
|
|
|
|
void InterceptorInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kGetterOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kSetterOffset = kGetterOffset + kPointerSize;
|
|
|
|
static const int kQueryOffset = kSetterOffset + kPointerSize;
|
|
|
|
static const int kDeleterOffset = kQueryOffset + kPointerSize;
|
|
|
|
static const int kEnumeratorOffset = kDeleterOffset + kPointerSize;
|
|
|
|
static const int kDataOffset = kEnumeratorOffset + kPointerSize;
|
|
|
|
static const int kSize = kDataOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(InterceptorInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CallHandlerInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(callback, Object)
|
|
|
|
DECL_ACCESSORS(data, Object)
|
|
|
|
|
|
|
|
static inline CallHandlerInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void CallHandlerInfoPrint();
|
|
|
|
void CallHandlerInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kCallbackOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kDataOffset = kCallbackOffset + kPointerSize;
|
|
|
|
static const int kSize = kDataOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(CallHandlerInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class TemplateInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(tag, Object)
|
|
|
|
DECL_ACCESSORS(property_list, Object)
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void TemplateInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kTagOffset = HeapObject::kHeaderSize;
|
|
|
|
static const int kPropertyListOffset = kTagOffset + kPointerSize;
|
|
|
|
static const int kHeaderSize = kPropertyListOffset + kPointerSize;
|
|
|
|
protected:
|
|
|
|
friend class AGCCVersionRequiresThisClassToHaveAFriendSoHereItIs;
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(TemplateInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class FunctionTemplateInfo: public TemplateInfo {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(serial_number, Object)
|
|
|
|
DECL_ACCESSORS(call_code, Object)
|
|
|
|
DECL_ACCESSORS(property_accessors, Object)
|
|
|
|
DECL_ACCESSORS(prototype_template, Object)
|
|
|
|
DECL_ACCESSORS(parent_template, Object)
|
|
|
|
DECL_ACCESSORS(named_property_handler, Object)
|
|
|
|
DECL_ACCESSORS(indexed_property_handler, Object)
|
|
|
|
DECL_ACCESSORS(instance_template, Object)
|
|
|
|
DECL_ACCESSORS(class_name, Object)
|
|
|
|
DECL_ACCESSORS(signature, Object)
|
|
|
|
DECL_ACCESSORS(instance_call_handler, Object)
|
|
|
|
DECL_ACCESSORS(access_check_info, Object)
|
|
|
|
DECL_ACCESSORS(flag, Smi)
|
|
|
|
|
|
|
|
// Following properties use flag bits.
|
|
|
|
DECL_BOOLEAN_ACCESSORS(hidden_prototype)
|
|
|
|
DECL_BOOLEAN_ACCESSORS(undetectable)
|
|
|
|
// If the bit is set, object instances created by this function
|
|
|
|
// requires access check.
|
|
|
|
DECL_BOOLEAN_ACCESSORS(needs_access_check)
|
|
|
|
|
|
|
|
static inline FunctionTemplateInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void FunctionTemplateInfoPrint();
|
|
|
|
void FunctionTemplateInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kSerialNumberOffset = TemplateInfo::kHeaderSize;
|
|
|
|
static const int kCallCodeOffset = kSerialNumberOffset + kPointerSize;
|
|
|
|
static const int kPropertyAccessorsOffset = kCallCodeOffset + kPointerSize;
|
|
|
|
static const int kPrototypeTemplateOffset =
|
|
|
|
kPropertyAccessorsOffset + kPointerSize;
|
|
|
|
static const int kParentTemplateOffset =
|
|
|
|
kPrototypeTemplateOffset + kPointerSize;
|
|
|
|
static const int kNamedPropertyHandlerOffset =
|
|
|
|
kParentTemplateOffset + kPointerSize;
|
|
|
|
static const int kIndexedPropertyHandlerOffset =
|
|
|
|
kNamedPropertyHandlerOffset + kPointerSize;
|
|
|
|
static const int kInstanceTemplateOffset =
|
|
|
|
kIndexedPropertyHandlerOffset + kPointerSize;
|
|
|
|
static const int kClassNameOffset = kInstanceTemplateOffset + kPointerSize;
|
|
|
|
static const int kSignatureOffset = kClassNameOffset + kPointerSize;
|
|
|
|
static const int kInstanceCallHandlerOffset = kSignatureOffset + kPointerSize;
|
|
|
|
static const int kAccessCheckInfoOffset =
|
|
|
|
kInstanceCallHandlerOffset + kPointerSize;
|
|
|
|
static const int kFlagOffset = kAccessCheckInfoOffset + kPointerSize;
|
|
|
|
static const int kSize = kFlagOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Bit position in the flag, from least significant bit position.
|
|
|
|
static const int kHiddenPrototypeBit = 0;
|
|
|
|
static const int kUndetectableBit = 1;
|
|
|
|
static const int kNeedsAccessCheckBit = 2;
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(FunctionTemplateInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ObjectTemplateInfo: public TemplateInfo {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(constructor, Object)
|
|
|
|
DECL_ACCESSORS(internal_field_count, Object)
|
|
|
|
|
|
|
|
static inline ObjectTemplateInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void ObjectTemplateInfoPrint();
|
|
|
|
void ObjectTemplateInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kConstructorOffset = TemplateInfo::kHeaderSize;
|
|
|
|
static const int kInternalFieldCountOffset =
|
|
|
|
kConstructorOffset + kPointerSize;
|
|
|
|
static const int kSize = kInternalFieldCountOffset + kPointerSize;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class SignatureInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(receiver, Object)
|
|
|
|
DECL_ACCESSORS(args, Object)
|
|
|
|
|
|
|
|
static inline SignatureInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void SignatureInfoPrint();
|
|
|
|
void SignatureInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kReceiverOffset = Struct::kHeaderSize;
|
|
|
|
static const int kArgsOffset = kReceiverOffset + kPointerSize;
|
|
|
|
static const int kSize = kArgsOffset + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(SignatureInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class TypeSwitchInfo: public Struct {
|
|
|
|
public:
|
|
|
|
DECL_ACCESSORS(types, Object)
|
|
|
|
|
|
|
|
static inline TypeSwitchInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void TypeSwitchInfoPrint();
|
|
|
|
void TypeSwitchInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kTypesOffset = Struct::kHeaderSize;
|
|
|
|
static const int kSize = kTypesOffset + kPointerSize;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef ENABLE_DEBUGGER_SUPPORT
|
|
|
|
// The DebugInfo class holds additional information for a function being
|
|
|
|
// debugged.
|
|
|
|
class DebugInfo: public Struct {
|
|
|
|
public:
|
|
|
|
// The shared function info for the source being debugged.
|
|
|
|
DECL_ACCESSORS(shared, SharedFunctionInfo)
|
|
|
|
// Code object for the original code.
|
|
|
|
DECL_ACCESSORS(original_code, Code)
|
|
|
|
// Code object for the patched code. This code object is the code object
|
|
|
|
// currently active for the function.
|
|
|
|
DECL_ACCESSORS(code, Code)
|
|
|
|
// Fixed array holding status information for each active break point.
|
|
|
|
DECL_ACCESSORS(break_points, FixedArray)
|
|
|
|
|
|
|
|
// Check if there is a break point at a code position.
|
|
|
|
bool HasBreakPoint(int code_position);
|
|
|
|
// Get the break point info object for a code position.
|
|
|
|
Object* GetBreakPointInfo(int code_position);
|
|
|
|
// Clear a break point.
|
|
|
|
static void ClearBreakPoint(Handle<DebugInfo> debug_info,
|
|
|
|
int code_position,
|
|
|
|
Handle<Object> break_point_object);
|
|
|
|
// Set a break point.
|
|
|
|
static void SetBreakPoint(Handle<DebugInfo> debug_info, int code_position,
|
|
|
|
int source_position, int statement_position,
|
|
|
|
Handle<Object> break_point_object);
|
|
|
|
// Get the break point objects for a code position.
|
|
|
|
Object* GetBreakPointObjects(int code_position);
|
|
|
|
// Find the break point info holding this break point object.
|
|
|
|
static Object* FindBreakPointInfo(Handle<DebugInfo> debug_info,
|
|
|
|
Handle<Object> break_point_object);
|
|
|
|
// Get the number of break points for this function.
|
|
|
|
int GetBreakPointCount();
|
|
|
|
|
|
|
|
static inline DebugInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void DebugInfoPrint();
|
|
|
|
void DebugInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kSharedFunctionInfoIndex = Struct::kHeaderSize;
|
|
|
|
static const int kOriginalCodeIndex = kSharedFunctionInfoIndex + kPointerSize;
|
|
|
|
static const int kPatchedCodeIndex = kOriginalCodeIndex + kPointerSize;
|
|
|
|
static const int kActiveBreakPointsCountIndex =
|
|
|
|
kPatchedCodeIndex + kPointerSize;
|
|
|
|
static const int kBreakPointsStateIndex =
|
|
|
|
kActiveBreakPointsCountIndex + kPointerSize;
|
|
|
|
static const int kSize = kBreakPointsStateIndex + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
static const int kNoBreakPointInfo = -1;
|
|
|
|
|
|
|
|
// Lookup the index in the break_points array for a code position.
|
|
|
|
int GetBreakPointInfoIndex(int code_position);
|
|
|
|
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(DebugInfo);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The BreakPointInfo class holds information for break points set in a
|
|
|
|
// function. The DebugInfo object holds a BreakPointInfo object for each code
|
|
|
|
// position with one or more break points.
|
|
|
|
class BreakPointInfo: public Struct {
|
|
|
|
public:
|
|
|
|
// The position in the code for the break point.
|
|
|
|
DECL_ACCESSORS(code_position, Smi)
|
|
|
|
// The position in the source for the break position.
|
|
|
|
DECL_ACCESSORS(source_position, Smi)
|
|
|
|
// The position in the source for the last statement before this break
|
|
|
|
// position.
|
|
|
|
DECL_ACCESSORS(statement_position, Smi)
|
|
|
|
// List of related JavaScript break points.
|
|
|
|
DECL_ACCESSORS(break_point_objects, Object)
|
|
|
|
|
|
|
|
// Removes a break point.
|
|
|
|
static void ClearBreakPoint(Handle<BreakPointInfo> info,
|
|
|
|
Handle<Object> break_point_object);
|
|
|
|
// Set a break point.
|
|
|
|
static void SetBreakPoint(Handle<BreakPointInfo> info,
|
|
|
|
Handle<Object> break_point_object);
|
|
|
|
// Check if break point info has this break point object.
|
|
|
|
static bool HasBreakPointObject(Handle<BreakPointInfo> info,
|
|
|
|
Handle<Object> break_point_object);
|
|
|
|
// Get the number of break points for this code position.
|
|
|
|
int GetBreakPointCount();
|
|
|
|
|
|
|
|
static inline BreakPointInfo* cast(Object* obj);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void BreakPointInfoPrint();
|
|
|
|
void BreakPointInfoVerify();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static const int kCodePositionIndex = Struct::kHeaderSize;
|
|
|
|
static const int kSourcePositionIndex = kCodePositionIndex + kPointerSize;
|
|
|
|
static const int kStatementPositionIndex =
|
|
|
|
kSourcePositionIndex + kPointerSize;
|
|
|
|
static const int kBreakPointObjectsIndex =
|
|
|
|
kStatementPositionIndex + kPointerSize;
|
|
|
|
static const int kSize = kBreakPointObjectsIndex + kPointerSize;
|
|
|
|
|
|
|
|
private:
|
|
|
|
DISALLOW_IMPLICIT_CONSTRUCTORS(BreakPointInfo);
|
|
|
|
};
|
|
|
|
#endif // ENABLE_DEBUGGER_SUPPORT
|
|
|
|
|
|
|
|
|
|
|
|
#undef DECL_BOOLEAN_ACCESSORS
|
|
|
|
#undef DECL_ACCESSORS
|
|
|
|
|
|
|
|
|
|
|
|
// Abstract base class for visiting, and optionally modifying, the
|
|
|
|
// pointers contained in Objects. Used in GC and serialization/deserialization.
|
|
|
|
class ObjectVisitor BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
virtual ~ObjectVisitor() {}
|
|
|
|
|
|
|
|
// Visits a contiguous arrays of pointers in the half-open range
|
|
|
|
// [start, end). Any or all of the values may be modified on return.
|
|
|
|
virtual void VisitPointers(Object** start, Object** end) = 0;
|
|
|
|
|
|
|
|
// To allow lazy clearing of inline caches the visitor has
|
|
|
|
// a rich interface for iterating over Code objects..
|
|
|
|
|
|
|
|
// Visits a code target in the instruction stream.
|
|
|
|
virtual void VisitCodeTarget(RelocInfo* rinfo);
|
|
|
|
|
|
|
|
// Visits a runtime entry in the instruction stream.
|
|
|
|
virtual void VisitRuntimeEntry(RelocInfo* rinfo) {}
|
|
|
|
|
|
|
|
// Visits the resource of an ASCII or two-byte string.
|
|
|
|
virtual void VisitExternalAsciiString(
|
|
|
|
v8::String::ExternalAsciiStringResource** resource) {}
|
|
|
|
virtual void VisitExternalTwoByteString(
|
|
|
|
v8::String::ExternalStringResource** resource) {}
|
|
|
|
|
|
|
|
// Visits a debug call target in the instruction stream.
|
|
|
|
virtual void VisitDebugTarget(RelocInfo* rinfo);
|
|
|
|
|
|
|
|
// Handy shorthand for visiting a single pointer.
|
|
|
|
virtual void VisitPointer(Object** p) { VisitPointers(p, p + 1); }
|
|
|
|
|
|
|
|
// Visits a contiguous arrays of external references (references to the C++
|
|
|
|
// heap) in the half-open range [start, end). Any or all of the values
|
|
|
|
// may be modified on return.
|
|
|
|
virtual void VisitExternalReferences(Address* start, Address* end) {}
|
|
|
|
|
|
|
|
inline void VisitExternalReference(Address* p) {
|
|
|
|
VisitExternalReferences(p, p + 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
// Intended for serialization/deserialization checking: insert, or
|
|
|
|
// check for the presence of, a tag at this position in the stream.
|
|
|
|
virtual void Synchronize(const char* tag) {}
|
|
|
|
#else
|
|
|
|
inline void Synchronize(const char* tag) {}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// BooleanBit is a helper class for setting and getting a bit in an
|
|
|
|
// integer or Smi.
|
|
|
|
class BooleanBit : public AllStatic {
|
|
|
|
public:
|
|
|
|
static inline bool get(Smi* smi, int bit_position) {
|
|
|
|
return get(smi->value(), bit_position);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline bool get(int value, int bit_position) {
|
|
|
|
return (value & (1 << bit_position)) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline Smi* set(Smi* smi, int bit_position, bool v) {
|
|
|
|
return Smi::FromInt(set(smi->value(), bit_position, v));
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline int set(int value, int bit_position, bool v) {
|
|
|
|
if (v) {
|
|
|
|
value |= (1 << bit_position);
|
|
|
|
} else {
|
|
|
|
value &= ~(1 << bit_position);
|
|
|
|
}
|
|
|
|
return value;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
|
|
|
|
#endif // V8_OBJECTS_H_
|