You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

179 lines
5.2 KiB

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node.h"
#include "handle_wrap.h"
namespace node {
using v8::Arguments;
using v8::Function;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Object;
using v8::Persistent;
using v8::String;
using v8::Value;
static Persistent<String> ontimeout_sym;
class TimerWrap : public HandleWrap {
public:
static void Initialize(Handle<Object> target) {
HandleScope scope(node_isolate);
HandleWrap::Initialize(target);
Local<FunctionTemplate> constructor = FunctionTemplate::New(New);
constructor->InstanceTemplate()->SetInternalFieldCount(1);
constructor->SetClassName(String::NewSymbol("Timer"));
NODE_SET_METHOD(constructor, "now", Now);
NODE_SET_PROTOTYPE_METHOD(constructor, "close", HandleWrap::Close);
NODE_SET_PROTOTYPE_METHOD(constructor, "ref", HandleWrap::Ref);
NODE_SET_PROTOTYPE_METHOD(constructor, "unref", HandleWrap::Unref);
NODE_SET_PROTOTYPE_METHOD(constructor, "start", Start);
NODE_SET_PROTOTYPE_METHOD(constructor, "stop", Stop);
NODE_SET_PROTOTYPE_METHOD(constructor, "setRepeat", SetRepeat);
NODE_SET_PROTOTYPE_METHOD(constructor, "getRepeat", GetRepeat);
NODE_SET_PROTOTYPE_METHOD(constructor, "again", Again);
ontimeout_sym = NODE_PSYMBOL("ontimeout");
target->Set(String::NewSymbol("Timer"), constructor->GetFunction());
}
private:
static Handle<Value> New(const Arguments& args) {
// This constructor should not be exposed to public javascript.
// Therefore we assert that we are not trying to call this as a
// normal function.
assert(args.IsConstructCall());
HandleScope scope(node_isolate);
TimerWrap *wrap = new TimerWrap(args.This());
assert(wrap);
return scope.Close(args.This());
}
TimerWrap(Handle<Object> object)
: HandleWrap(object, reinterpret_cast<uv_handle_t*>(&handle_)) {
int r = uv_timer_init(uv_default_loop(), &handle_);
assert(r == 0);
}
~TimerWrap() {
}
static Handle<Value> Start(const Arguments& args) {
HandleScope scope(node_isolate);
UNWRAP(TimerWrap)
int64_t timeout = args[0]->IntegerValue();
int64_t repeat = args[1]->IntegerValue();
int r = uv_timer_start(&wrap->handle_, OnTimeout, timeout, repeat);
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r, node_isolate));
}
static Handle<Value> Stop(const Arguments& args) {
HandleScope scope(node_isolate);
UNWRAP(TimerWrap)
int r = uv_timer_stop(&wrap->handle_);
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r, node_isolate));
}
static Handle<Value> Again(const Arguments& args) {
HandleScope scope(node_isolate);
UNWRAP(TimerWrap)
int r = uv_timer_again(&wrap->handle_);
if (r) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(r, node_isolate));
}
static Handle<Value> SetRepeat(const Arguments& args) {
HandleScope scope(node_isolate);
UNWRAP(TimerWrap)
int64_t repeat = args[0]->IntegerValue();
uv_timer_set_repeat(&wrap->handle_, repeat);
return scope.Close(Integer::New(0, node_isolate));
}
static Handle<Value> GetRepeat(const Arguments& args) {
HandleScope scope(node_isolate);
UNWRAP(TimerWrap)
int64_t repeat = uv_timer_get_repeat(&wrap->handle_);
if (repeat < 0) SetErrno(uv_last_error(uv_default_loop()));
return scope.Close(Integer::New(repeat, node_isolate));
}
static void OnTimeout(uv_timer_t* handle, int status) {
HandleScope scope(node_isolate);
TimerWrap* wrap = static_cast<TimerWrap*>(handle->data);
assert(wrap);
Local<Value> argv[1] = { Integer::New(status, node_isolate) };
MakeCallback(wrap->object_, ontimeout_sym, ARRAY_SIZE(argv), argv);
}
static Handle<Value> Now(const Arguments& args) {
HandleScope scope(node_isolate);
double now = static_cast<double>(uv_now(uv_default_loop()));
return scope.Close(v8::Number::New(now));
}
uv_timer_t handle_;
};
} // namespace node
NODE_MODULE(node_timer_wrap, node::TimerWrap::Initialize)