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// Hello, and welcome to hacking node.js!
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//
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// This file is invoked by node::LoadEnvironment in src/node.cc, and is
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// responsible for bootstrapping the node.js core. As special caution is given
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// to the performance of the startup process, many dependencies are invoked
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// lazily.
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'use strict';
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(function(process) {
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function startup() {
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var EventEmitter = NativeModule.require('events');
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process._eventsCount = 0;
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Object.setPrototypeOf(process, Object.create(EventEmitter.prototype, {
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constructor: {
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value: process.constructor
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}
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}));
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EventEmitter.call(process);
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let eeWarned = false;
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Object.defineProperty(process, 'EventEmitter', {
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get() {
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const internalUtil = NativeModule.require('internal/util');
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eeWarned = internalUtil.printDeprecationMessage(
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"process.EventEmitter is deprecated. Use require('events') instead.",
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eeWarned
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);
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return EventEmitter;
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}
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});
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setupProcessObject();
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// do this good and early, since it handles errors.
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setupProcessFatal();
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setupGlobalVariables();
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if (!process._noBrowserGlobals) {
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setupGlobalTimeouts();
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setupGlobalConsole();
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}
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const _process = NativeModule.require('internal/process');
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_process.setup_hrtime();
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_process.setupConfig(NativeModule._source);
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NativeModule.require('internal/process/warning').setup();
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NativeModule.require('internal/process/next_tick').setup();
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NativeModule.require('internal/process/stdio').setup();
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_process.setupKillAndExit();
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_process.setupSignalHandlers();
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// Do not initialize channel in debugger agent, it deletes env variable
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// and the main thread won't see it.
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if (process.argv[1] !== '--debug-agent')
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_process.setupChannel();
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_process.setupRawDebug();
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process.argv[0] = process.execPath;
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// There are various modes that Node can run in. The most common two
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// are running from a script and running the REPL - but there are a few
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// others like the debugger or running --eval arguments. Here we decide
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// which mode we run in.
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if (NativeModule.exists('_third_party_main')) {
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// To allow people to extend Node in different ways, this hook allows
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// one to drop a file lib/_third_party_main.js into the build
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// directory which will be executed instead of Node's normal loading.
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process.nextTick(function() {
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NativeModule.require('_third_party_main');
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});
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} else if (process.argv[1] == 'debug') {
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// Start the debugger agent
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NativeModule.require('_debugger').start();
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} else if (process.argv[1] == '--debug-agent') {
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// Start the debugger agent
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NativeModule.require('_debug_agent').start();
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} else if (process.profProcess) {
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NativeModule.require('internal/v8_prof_processor');
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} else {
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// There is user code to be run
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// If this is a worker in cluster mode, start up the communication
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// channel. This needs to be done before any user code gets executed
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// (including preload modules).
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if (process.argv[1] && process.env.NODE_UNIQUE_ID) {
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var cluster = NativeModule.require('cluster');
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cluster._setupWorker();
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// Make sure it's not accidentally inherited by child processes.
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delete process.env.NODE_UNIQUE_ID;
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}
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if (process._eval != null && !process._forceRepl) {
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// User passed '-e' or '--eval' arguments to Node without '-i' or
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// '--interactive'
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preloadModules();
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const internalModule = NativeModule.require('internal/module');
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internalModule.addBuiltinLibsToObject(global);
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evalScript('[eval]');
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} else if (process.argv[1]) {
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// make process.argv[1] into a full path
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var path = NativeModule.require('path');
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process.argv[1] = path.resolve(process.argv[1]);
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var Module = NativeModule.require('module');
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// check if user passed `-c` or `--check` arguments to Node.
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if (process._syntax_check_only != null) {
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var vm = NativeModule.require('vm');
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var fs = NativeModule.require('fs');
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var internalModule = NativeModule.require('internal/module');
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// read the source
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var filename = Module._resolveFilename(process.argv[1]);
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var source = fs.readFileSync(filename, 'utf-8');
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// remove shebang and BOM
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source = internalModule.stripBOM(source.replace(/^\#\!.*/, ''));
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// wrap it
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source = Module.wrap(source);
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// compile the script, this will throw if it fails
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new vm.Script(source, {filename: filename, displayErrors: true});
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process.exit(0);
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}
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preloadModules();
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if (global.v8debug &&
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process.execArgv.some(function(arg) {
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return arg.match(/^--debug-brk(=[0-9]*)?$/);
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})) {
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// XXX Fix this terrible hack!
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//
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// Give the client program a few ticks to connect.
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// Otherwise, there's a race condition where `node debug foo.js`
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// will not be able to connect in time to catch the first
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// breakpoint message on line 1.
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//
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// A better fix would be to somehow get a message from the
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// global.v8debug object about a connection, and runMain when
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// that occurs. --isaacs
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var debugTimeout = +process.env.NODE_DEBUG_TIMEOUT || 50;
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setTimeout(Module.runMain, debugTimeout);
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} else {
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// Main entry point into most programs:
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Module.runMain();
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}
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} else {
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preloadModules();
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// If -i or --interactive were passed, or stdin is a TTY.
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if (process._forceRepl || NativeModule.require('tty').isatty(0)) {
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// REPL
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var cliRepl = NativeModule.require('internal/repl');
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cliRepl.createInternalRepl(process.env, function(err, repl) {
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if (err) {
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throw err;
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}
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repl.on('exit', function() {
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if (repl._flushing) {
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repl.pause();
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return repl.once('flushHistory', function() {
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process.exit();
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});
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}
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process.exit();
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});
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});
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if (process._eval != null) {
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// User passed '-e' or '--eval'
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evalScript('[eval]');
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}
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} else {
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// Read all of stdin - execute it.
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process.stdin.setEncoding('utf8');
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var code = '';
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process.stdin.on('data', function(d) {
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code += d;
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});
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process.stdin.on('end', function() {
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process._eval = code;
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evalScript('[stdin]');
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});
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}
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}
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}
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}
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function setupProcessObject() {
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process._setupProcessObject(pushValueToArray);
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function pushValueToArray() {
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for (var i = 0; i < arguments.length; i++)
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this.push(arguments[i]);
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}
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}
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function setupGlobalVariables() {
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global.process = process;
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const util = NativeModule.require('util');
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// Deprecate GLOBAL and root
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['GLOBAL', 'root'].forEach(function(name) {
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// getter
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const get = util.deprecate(function() {
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return this;
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}, `'${name}' is deprecated, use 'global'`);
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// setter
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const set = util.deprecate(function(value) {
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Object.defineProperty(this, name, {
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configurable: true,
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writable: true,
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enumerable: true,
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value: value
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});
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}, `'${name}' is deprecated, use 'global'`);
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// define property
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Object.defineProperty(global, name, { get, set, configurable: true });
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});
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global.Buffer = NativeModule.require('buffer').Buffer;
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process.domain = null;
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process._exiting = false;
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}
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function setupGlobalTimeouts() {
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const timers = NativeModule.require('timers');
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global.clearImmediate = timers.clearImmediate;
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global.clearInterval = timers.clearInterval;
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global.clearTimeout = timers.clearTimeout;
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global.setImmediate = timers.setImmediate;
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global.setInterval = timers.setInterval;
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global.setTimeout = timers.setTimeout;
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}
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function setupGlobalConsole() {
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global.__defineGetter__('console', function() {
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return NativeModule.require('console');
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});
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}
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function setupProcessFatal() {
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process._fatalException = function(er) {
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var caught;
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if (process.domain && process.domain._errorHandler)
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caught = process.domain._errorHandler(er) || caught;
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if (!caught)
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caught = process.emit('uncaughtException', er);
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// If someone handled it, then great. otherwise, die in C++ land
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// since that means that we'll exit the process, emit the 'exit' event
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if (!caught) {
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try {
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if (!process._exiting) {
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process._exiting = true;
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process.emit('exit', 1);
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}
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} catch (er) {
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// nothing to be done about it at this point.
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}
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// if we handled an error, then make sure any ticks get processed
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} else {
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NativeModule.require('timers').setImmediate(process._tickCallback);
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}
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return caught;
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};
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}
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function tryGetCwd(path) {
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var threw = true;
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var cwd;
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try {
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cwd = process.cwd();
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threw = false;
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} finally {
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if (threw) {
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// getcwd(3) can fail if the current working directory has been deleted.
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// Fall back to the directory name of the (absolute) executable path.
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// It's not really correct but what are the alternatives?
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return path.dirname(process.execPath);
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}
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}
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return cwd;
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}
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function evalScript(name) {
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const Module = NativeModule.require('module');
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const path = NativeModule.require('path');
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const cwd = tryGetCwd(path);
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const module = new Module(name);
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module.filename = path.join(cwd, name);
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module.paths = Module._nodeModulePaths(cwd);
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const body = process._eval;
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const script = `global.__filename = ${JSON.stringify(name)};\n` +
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'global.exports = exports;\n' +
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'global.module = module;\n' +
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'global.__dirname = __dirname;\n' +
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'global.require = require;\n' +
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'return require("vm").runInThisContext(' +
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`${JSON.stringify(body)}, { filename: ` +
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`${JSON.stringify(name)}, displayErrors: true });\n`;
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// Defer evaluation for a tick. This is a workaround for deferred
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// events not firing when evaluating scripts from the command line,
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// see https://github.com/nodejs/node/issues/1600.
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process.nextTick(function() {
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const result = module._compile(script, `${name}-wrapper`);
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if (process._print_eval) console.log(result);
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});
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}
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// Load preload modules
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function preloadModules() {
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if (process._preload_modules) {
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NativeModule.require('module')._preloadModules(process._preload_modules);
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}
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}
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// Below you find a minimal module system, which is used to load the node
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// core modules found in lib/*.js. All core modules are compiled into the
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// node binary, so they can be loaded faster.
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|
vm, core, module: re-do vm to fix known issues
As documented in #3042 and in [1], the existing vm implementation has
many problems. All of these are solved by @brianmcd's [contextify][2]
package. This commit uses contextify as a conceptual base and its code
core to overhaul the vm module and fix its many edge cases and caveats.
Functionally, this fixes #3042. In particular:
- A context is now indistinguishable from the object it is based on
(the "sandbox"). A context is simply a sandbox that has been marked
by the vm module, via `vm.createContext`, with special internal
information that allows scripts to be run inside of it.
- Consequently, items added to the context from anywhere are
immediately visible to all code that can access that context, both
inside and outside the virtual machine.
This commit also smooths over the API very slightly:
- Parameter defaults are now uniformly triggered via `undefined`, per
ES6 semantics and previous discussion at [3].
- Several undocumented and problematic features have been removed, e.g.
the conflation of `vm.Script` with `vm` itself, and the fact that
`Script` instances also had all static `vm` methods. The API is now
exactly as documented (although arguably the existence of the
`vm.Script` export is not yet documented, just the `Script` class
itself).
In terms of implementation, this replaces node_script.cc with
node_contextify.cc, which is derived originally from [4] (see [5]) but
has since undergone extensive modifications and iterations to expose
the most useful C++ API and use the coding conventions and utilities of
Node core.
The bindings exposed by `process.binding('contextify')`
(node_contextify.cc) replace those formerly exposed by
`process.binding('evals')` (node_script.cc). They are:
- ContextifyScript(code, [filename]), with methods:
- runInThisContext()
- runInContext(sandbox, [timeout])
- makeContext(sandbox)
From this, the vm.js file builds the entire documented vm module API.
node.js and module.js were modified to use this new native binding, or
the vm module itself where possible. This introduces an extra line or
two into the stack traces of module compilation (and thus into most
stack traces), explaining the changed tests.
The tests were also updated slightly, with all vm-related simple tests
consolidated as test/simple/test-vm-* (some of them were formerly
test/simple/test-script-*). At the same time they switched from
`common.debug` to `console.error` and were updated to use
`assert.throws` instead of rolling their own error-testing methods.
New tests were also added, of course, demonstrating the new
capabilities and fixes.
[1]: http://nodejs.org/docs/v0.10.16/api/vm.html#vm_caveats
[2]: https://github.com/brianmcd/contextify
[3]: https://github.com/joyent/node/issues/5323#issuecomment-20250726
[4]: https://github.com/kkoopa/contextify/blob/bf123f3ef960f0943d1e30bda02e3163a004e964/src/contextify.cc
[5]: https://gist.github.com/domenic/6068120
12 years ago
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|
|
var ContextifyScript = process.binding('contextify').ContextifyScript;
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|
|
|
function runInThisContext(code, options) {
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|
|
|
var script = new ContextifyScript(code, options);
|
vm, core, module: re-do vm to fix known issues
As documented in #3042 and in [1], the existing vm implementation has
many problems. All of these are solved by @brianmcd's [contextify][2]
package. This commit uses contextify as a conceptual base and its code
core to overhaul the vm module and fix its many edge cases and caveats.
Functionally, this fixes #3042. In particular:
- A context is now indistinguishable from the object it is based on
(the "sandbox"). A context is simply a sandbox that has been marked
by the vm module, via `vm.createContext`, with special internal
information that allows scripts to be run inside of it.
- Consequently, items added to the context from anywhere are
immediately visible to all code that can access that context, both
inside and outside the virtual machine.
This commit also smooths over the API very slightly:
- Parameter defaults are now uniformly triggered via `undefined`, per
ES6 semantics and previous discussion at [3].
- Several undocumented and problematic features have been removed, e.g.
the conflation of `vm.Script` with `vm` itself, and the fact that
`Script` instances also had all static `vm` methods. The API is now
exactly as documented (although arguably the existence of the
`vm.Script` export is not yet documented, just the `Script` class
itself).
In terms of implementation, this replaces node_script.cc with
node_contextify.cc, which is derived originally from [4] (see [5]) but
has since undergone extensive modifications and iterations to expose
the most useful C++ API and use the coding conventions and utilities of
Node core.
The bindings exposed by `process.binding('contextify')`
(node_contextify.cc) replace those formerly exposed by
`process.binding('evals')` (node_script.cc). They are:
- ContextifyScript(code, [filename]), with methods:
- runInThisContext()
- runInContext(sandbox, [timeout])
- makeContext(sandbox)
From this, the vm.js file builds the entire documented vm module API.
node.js and module.js were modified to use this new native binding, or
the vm module itself where possible. This introduces an extra line or
two into the stack traces of module compilation (and thus into most
stack traces), explaining the changed tests.
The tests were also updated slightly, with all vm-related simple tests
consolidated as test/simple/test-vm-* (some of them were formerly
test/simple/test-script-*). At the same time they switched from
`common.debug` to `console.error` and were updated to use
`assert.throws` instead of rolling their own error-testing methods.
New tests were also added, of course, demonstrating the new
capabilities and fixes.
[1]: http://nodejs.org/docs/v0.10.16/api/vm.html#vm_caveats
[2]: https://github.com/brianmcd/contextify
[3]: https://github.com/joyent/node/issues/5323#issuecomment-20250726
[4]: https://github.com/kkoopa/contextify/blob/bf123f3ef960f0943d1e30bda02e3163a004e964/src/contextify.cc
[5]: https://gist.github.com/domenic/6068120
12 years ago
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return script.runInThisContext();
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}
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function NativeModule(id) {
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this.filename = `${id}.js`;
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this.id = id;
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this.exports = {};
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this.loaded = false;
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}
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NativeModule._source = process.binding('natives');
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NativeModule._cache = {};
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NativeModule.require = function(id) {
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if (id == 'native_module') {
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return NativeModule;
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}
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var cached = NativeModule.getCached(id);
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if (cached) {
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return cached.exports;
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}
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if (!NativeModule.exists(id)) {
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throw new Error(`No such native module ${id}`);
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}
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process.moduleLoadList.push(`NativeModule ${id}`);
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var nativeModule = new NativeModule(id);
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nativeModule.cache();
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nativeModule.compile();
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return nativeModule.exports;
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};
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NativeModule.getCached = function(id) {
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return NativeModule._cache[id];
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};
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NativeModule.exists = function(id) {
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return NativeModule._source.hasOwnProperty(id);
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};
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const EXPOSE_INTERNALS = process.execArgv.some(function(arg) {
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return arg.match(/^--expose[-_]internals$/);
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});
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if (EXPOSE_INTERNALS) {
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NativeModule.nonInternalExists = NativeModule.exists;
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NativeModule.isInternal = function(id) {
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return false;
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};
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} else {
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NativeModule.nonInternalExists = function(id) {
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return NativeModule.exists(id) && !NativeModule.isInternal(id);
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};
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NativeModule.isInternal = function(id) {
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return id.startsWith('internal/');
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};
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}
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NativeModule.getSource = function(id) {
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return NativeModule._source[id];
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};
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NativeModule.wrap = function(script) {
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return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
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};
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NativeModule.wrapper = [
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'(function (exports, require, module, __filename, __dirname) { ',
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'\n});'
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];
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NativeModule.prototype.compile = function() {
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var source = NativeModule.getSource(this.id);
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source = NativeModule.wrap(source);
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var fn = runInThisContext(source, {
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filename: this.filename,
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lineOffset: 0,
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displayErrors: true
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});
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fn(this.exports, NativeModule.require, this, this.filename);
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this.loaded = true;
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};
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NativeModule.prototype.cache = function() {
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NativeModule._cache[this.id] = this;
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};
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startup();
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});
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