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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0502
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#endif
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#include <stdint.h>
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#include <winsock2.h>
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#include <mswsock.h>
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#include <ws2tcpip.h>
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#include <windows.h>
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#include <sys/stat.h>
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#include "tree.h"
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#define MAX_PIPENAME_LEN 256
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/*
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* Guids and typedefs for winsock extension functions
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* Mingw32 doesn't have these :-(
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*/
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#ifndef WSAID_ACCEPTEX
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# define WSAID_ACCEPTEX \
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{0xb5367df1, 0xcbac, 0x11cf, \
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{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}
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# define WSAID_CONNECTEX \
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{0x25a207b9, 0xddf3, 0x4660, \
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{0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e}}
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# define WSAID_GETACCEPTEXSOCKADDRS \
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{0xb5367df2, 0xcbac, 0x11cf, \
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{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}
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# define WSAID_DISCONNECTEX \
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{0x7fda2e11, 0x8630, 0x436f, \
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{0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}}
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# define WSAID_TRANSMITFILE \
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{0xb5367df0, 0xcbac, 0x11cf, \
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{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}
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typedef BOOL PASCAL (*LPFN_ACCEPTEX)
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(SOCKET sListenSocket,
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SOCKET sAcceptSocket,
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PVOID lpOutputBuffer,
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DWORD dwReceiveDataLength,
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DWORD dwLocalAddressLength,
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DWORD dwRemoteAddressLength,
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LPDWORD lpdwBytesReceived,
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LPOVERLAPPED lpOverlapped);
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typedef BOOL PASCAL (*LPFN_CONNECTEX)
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(SOCKET s,
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const struct sockaddr* name,
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int namelen,
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PVOID lpSendBuffer,
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DWORD dwSendDataLength,
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LPDWORD lpdwBytesSent,
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LPOVERLAPPED lpOverlapped);
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typedef void PASCAL (*LPFN_GETACCEPTEXSOCKADDRS)
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(PVOID lpOutputBuffer,
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DWORD dwReceiveDataLength,
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DWORD dwLocalAddressLength,
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DWORD dwRemoteAddressLength,
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LPSOCKADDR* LocalSockaddr,
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LPINT LocalSockaddrLength,
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LPSOCKADDR* RemoteSockaddr,
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LPINT RemoteSockaddrLength);
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typedef BOOL PASCAL (*LPFN_DISCONNECTEX)
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(SOCKET hSocket,
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LPOVERLAPPED lpOverlapped,
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DWORD dwFlags,
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DWORD reserved);
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typedef BOOL PASCAL (*LPFN_TRANSMITFILE)
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(SOCKET hSocket,
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HANDLE hFile,
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DWORD nNumberOfBytesToWrite,
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DWORD nNumberOfBytesPerSend,
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LPOVERLAPPED lpOverlapped,
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LPTRANSMIT_FILE_BUFFERS lpTransmitBuffers,
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DWORD dwFlags);
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#endif
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typedef int (WSAAPI* LPFN_WSARECV)
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(SOCKET socket,
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LPWSABUF buffers,
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DWORD buffer_count,
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LPDWORD bytes,
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LPDWORD flags,
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LPWSAOVERLAPPED overlapped,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE
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completion_routine);
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typedef int (WSAAPI* LPFN_WSARECVFROM)
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(SOCKET socket,
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LPWSABUF buffers,
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DWORD buffer_count,
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LPDWORD bytes,
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LPDWORD flags,
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struct sockaddr* addr,
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LPINT addr_len,
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LPWSAOVERLAPPED overlapped,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine);
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/**
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* It should be possible to cast uv_buf_t[] to WSABUF[]
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* see http://msdn.microsoft.com/en-us/library/ms741542(v=vs.85).aspx
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*/
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typedef struct uv_buf_t {
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ULONG len;
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char* base;
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} uv_buf_t;
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typedef int uv_file;
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typedef HANDLE uv_thread_t;
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typedef CRITICAL_SECTION uv_mutex_t;
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typedef union {
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/* srwlock_ has type SRWLOCK, but not all toolchains define this type in */
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/* windows.h. */
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void* srwlock_;
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struct {
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uv_mutex_t read_mutex_;
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uv_mutex_t write_mutex_;
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unsigned int num_readers_;
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} fallback_;
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} uv_rwlock_t;
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#define UV_ONCE_INIT { 0, NULL, NULL }
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typedef struct uv_once_s {
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unsigned char ran;
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/* The actual event handle must be aligned to sizeof(HANDLE), so in */
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/* practice it might overlap padding a little. */
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HANDLE event;
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HANDLE padding;
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} uv_once_t;
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/* Platform-specific definitions for uv_dlopen support. */
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typedef HMODULE uv_lib_t;
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#define UV_DYNAMIC FAR WINAPI
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RB_HEAD(uv_timer_tree_s, uv_timer_s);
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#define UV_LOOP_PRIVATE_FIELDS \
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/* The loop's I/O completion port */ \
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HANDLE iocp; \
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/* Reference count that keeps the event loop alive */ \
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int refs; \
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/* The current time according to the event loop. in msecs. */ \
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int64_t time; \
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/* Tail of a single-linked circular queue of pending reqs. If the queue */ \
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/* is empty, tail_ is NULL. If there is only one item, */ \
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/* tail_->next_req == tail_ */ \
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uv_req_t* pending_reqs_tail; \
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/* Head of a single-linked list of closed handles */ \
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uv_handle_t* endgame_handles; \
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/* The head of the timers tree */ \
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struct uv_timer_tree_s timers; \
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/* Lists of active loop (prepare / check / idle) watchers */ \
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uv_prepare_t* prepare_handles; \
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uv_check_t* check_handles; \
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uv_idle_t* idle_handles; \
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/* This pointer will refer to the prepare/check/idle handle whose */ \
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/* callback is scheduled to be called next. This is needed to allow */ \
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/* safe removal from one of the lists above while that list being */ \
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/* iterated over. */ \
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uv_prepare_t* next_prepare_handle; \
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uv_check_t* next_check_handle; \
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uv_idle_t* next_idle_handle; \
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ares_channel ares_chan; \
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int ares_active_sockets; \
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uv_timer_t ares_polling_timer;
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#define UV_REQ_TYPE_PRIVATE \
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/* TODO: remove the req suffix */ \
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UV_ARES_EVENT_REQ, \
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UV_ARES_CLEANUP_REQ, \
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UV_GETADDRINFO_REQ, \
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UV_PROCESS_EXIT, \
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UV_PROCESS_CLOSE, \
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UV_UDP_RECV, \
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UV_FS_EVENT_REQ
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#define UV_REQ_PRIVATE_FIELDS \
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union { \
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/* Used by I/O operations */ \
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struct { \
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OVERLAPPED overlapped; \
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size_t queued_bytes; \
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}; \
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}; \
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struct uv_req_s* next_req;
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#define UV_WRITE_PRIVATE_FIELDS \
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int ipc_header; \
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uv_buf_t write_buffer; \
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HANDLE event_handle; \
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HANDLE wait_handle;
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#define UV_CONNECT_PRIVATE_FIELDS \
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/* empty */
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#define UV_SHUTDOWN_PRIVATE_FIELDS \
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/* empty */
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#define UV_UDP_SEND_PRIVATE_FIELDS \
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/* empty */
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#define UV_PRIVATE_REQ_TYPES \
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typedef struct uv_pipe_accept_s { \
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UV_REQ_FIELDS \
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HANDLE pipeHandle; \
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struct uv_pipe_accept_s* next_pending; \
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} uv_pipe_accept_t; \
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\
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typedef struct uv_tcp_accept_s { \
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UV_REQ_FIELDS \
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SOCKET accept_socket; \
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char accept_buffer[sizeof(struct sockaddr_storage) * 2 + 32]; \
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HANDLE event_handle; \
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HANDLE wait_handle; \
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struct uv_tcp_accept_s* next_pending; \
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} uv_tcp_accept_t; \
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\
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typedef struct uv_read_s { \
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UV_REQ_FIELDS \
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HANDLE event_handle; \
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HANDLE wait_handle; \
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} uv_read_t;
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#define uv_stream_connection_fields \
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unsigned int write_reqs_pending; \
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uv_shutdown_t* shutdown_req;
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#define uv_stream_server_fields \
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uv_connection_cb connection_cb;
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#define UV_STREAM_PRIVATE_FIELDS \
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unsigned int reqs_pending; \
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uv_read_t read_req; \
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union { \
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struct { uv_stream_connection_fields }; \
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struct { uv_stream_server_fields }; \
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};
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#define uv_tcp_server_fields \
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uv_tcp_accept_t* accept_reqs; \
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unsigned int processed_accepts; \
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uv_tcp_accept_t* pending_accepts; \
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LPFN_ACCEPTEX func_acceptex;
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#define uv_tcp_connection_fields \
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uv_buf_t read_buffer; \
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LPFN_CONNECTEX func_connectex;
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#define UV_TCP_PRIVATE_FIELDS \
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SOCKET socket; \
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int bind_error; \
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union { \
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struct { uv_tcp_server_fields }; \
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struct { uv_tcp_connection_fields }; \
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};
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#define UV_UDP_PRIVATE_FIELDS \
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SOCKET socket; \
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unsigned int reqs_pending; \
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uv_req_t recv_req; \
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uv_buf_t recv_buffer; \
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struct sockaddr_storage recv_from; \
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int recv_from_len; \
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uv_udp_recv_cb recv_cb; \
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uv_alloc_cb alloc_cb; \
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LPFN_WSARECV func_wsarecv; \
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LPFN_WSARECVFROM func_wsarecvfrom;
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#define uv_pipe_server_fields \
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int pending_instances; \
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uv_pipe_accept_t* accept_reqs; \
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uv_pipe_accept_t* pending_accepts;
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#define uv_pipe_connection_fields \
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uv_timer_t* eof_timer; \
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uv_write_t ipc_header_write_req; \
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int ipc_pid; \
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uint64_t remaining_ipc_rawdata_bytes; \
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WSAPROTOCOL_INFOW* pending_socket_info; \
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uv_write_t* non_overlapped_writes_tail;
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#define UV_PIPE_PRIVATE_FIELDS \
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HANDLE handle; \
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wchar_t* name; \
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union { \
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struct { uv_pipe_server_fields }; \
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struct { uv_pipe_connection_fields }; \
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};
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/* TODO: put the parser states in an union - TTY handles are always */
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/* half-duplex so read-state can safely overlap write-state. */
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#define UV_TTY_PRIVATE_FIELDS \
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HANDLE handle; \
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HANDLE read_line_handle; \
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uv_buf_t read_line_buffer; \
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HANDLE read_raw_wait; \
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DWORD original_console_mode; \
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/* Fields used for translating win */ \
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/* keystrokes into vt100 characters */ \
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char last_key[8]; \
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unsigned char last_key_offset; \
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unsigned char last_key_len; \
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INPUT_RECORD last_input_record; \
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WCHAR last_utf16_high_surrogate; \
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/* utf8-to-utf16 conversion state */ \
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unsigned char utf8_bytes_left; \
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unsigned int utf8_codepoint; \
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/* eol conversion state */ \
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unsigned char previous_eol; \
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/* ansi parser state */ \
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unsigned char ansi_parser_state; \
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unsigned char ansi_csi_argc; \
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unsigned short ansi_csi_argv[4]; \
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COORD saved_position; \
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WORD saved_attributes;
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#define UV_TIMER_PRIVATE_FIELDS \
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RB_ENTRY(uv_timer_s) tree_entry; \
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int64_t due; \
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int64_t repeat; \
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uv_timer_cb timer_cb;
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#define UV_ASYNC_PRIVATE_FIELDS \
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struct uv_req_s async_req; \
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uv_async_cb async_cb; \
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/* char to avoid alignment issues */ \
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char volatile async_sent;
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#define UV_PREPARE_PRIVATE_FIELDS \
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uv_prepare_t* prepare_prev; \
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uv_prepare_t* prepare_next; \
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uv_prepare_cb prepare_cb;
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#define UV_CHECK_PRIVATE_FIELDS \
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uv_check_t* check_prev; \
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uv_check_t* check_next; \
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uv_check_cb check_cb;
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#define UV_IDLE_PRIVATE_FIELDS \
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uv_idle_t* idle_prev; \
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uv_idle_t* idle_next; \
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uv_idle_cb idle_cb;
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#define UV_HANDLE_PRIVATE_FIELDS \
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uv_handle_t* endgame_next; \
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unsigned int flags;
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#define UV_ARES_TASK_PRIVATE_FIELDS \
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struct uv_req_s ares_req; \
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SOCKET sock; \
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HANDLE h_wait; \
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WSAEVENT h_event; \
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HANDLE h_close_event;
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#define UV_GETADDRINFO_PRIVATE_FIELDS \
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struct uv_req_s getadddrinfo_req; \
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uv_getaddrinfo_cb getaddrinfo_cb; \
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void* alloc; \
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wchar_t* node; \
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wchar_t* service; \
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struct addrinfoW* hints; \
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struct addrinfoW* res; \
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int retcode;
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#define UV_PROCESS_PRIVATE_FIELDS \
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struct uv_process_exit_s { \
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UV_REQ_FIELDS \
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} exit_req; \
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struct uv_process_close_s { \
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UV_REQ_FIELDS \
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} close_req; \
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HANDLE child_stdio[3]; \
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int exit_signal; \
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DWORD spawn_errno; \
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HANDLE wait_handle; \
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HANDLE process_handle; \
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HANDLE close_handle;
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#define UV_FS_PRIVATE_FIELDS \
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wchar_t* pathw; \
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int flags; \
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int last_error; \
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struct _stati64 stat; \
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void* arg0; \
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union { \
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struct { \
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void* arg1; \
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void* arg2; \
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void* arg3; \
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}; \
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struct { \
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ssize_t arg4; \
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ssize_t arg5; \
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}; \
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};
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#define UV_WORK_PRIVATE_FIELDS \
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#define UV_FS_EVENT_PRIVATE_FIELDS \
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struct uv_fs_event_req_s { \
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UV_REQ_FIELDS \
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} req; \
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HANDLE dir_handle; \
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int req_pending; \
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uv_fs_event_cb cb; \
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wchar_t* filew; \
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wchar_t* short_filew; \
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int is_path_dir; \
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char* buffer;
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int uv_utf16_to_utf8(const wchar_t* utf16Buffer, size_t utf16Size,
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char* utf8Buffer, size_t utf8Size);
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int uv_utf8_to_utf16(const char* utf8Buffer, wchar_t* utf16Buffer,
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size_t utf16Size);
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