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// Copyright 2010 the V8 project authors. All rights reserved.
//
// Tests of profiles generator and utilities.
#include "v8.h"
#include "profile-generator-inl.h"
#include "cctest.h"
namespace i = v8::internal;
using i::CodeEntry;
using i::CodeMap;
using i::CpuProfilesCollection;
using i::ProfileNode;
using i::ProfileTree;
using i::ProfileGenerator;
using i::TickSample;
using i::Vector;
TEST(ProfileNodeFindOrAddChild) {
ProfileNode node(NULL);
CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0);
ProfileNode* childNode1 = node.FindOrAddChild(&entry1);
CHECK_NE(NULL, childNode1);
CHECK_EQ(childNode1, node.FindOrAddChild(&entry1));
CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0);
ProfileNode* childNode2 = node.FindOrAddChild(&entry2);
CHECK_NE(NULL, childNode2);
CHECK_NE(childNode1, childNode2);
CHECK_EQ(childNode1, node.FindOrAddChild(&entry1));
CHECK_EQ(childNode2, node.FindOrAddChild(&entry2));
CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0);
ProfileNode* childNode3 = node.FindOrAddChild(&entry3);
CHECK_NE(NULL, childNode3);
CHECK_NE(childNode1, childNode3);
CHECK_NE(childNode2, childNode3);
CHECK_EQ(childNode1, node.FindOrAddChild(&entry1));
CHECK_EQ(childNode2, node.FindOrAddChild(&entry2));
CHECK_EQ(childNode3, node.FindOrAddChild(&entry3));
}
namespace {
class ProfileTreeTestHelper {
public:
explicit ProfileTreeTestHelper(ProfileTree* tree)
: tree_(tree) { }
ProfileNode* Walk(CodeEntry* entry1,
CodeEntry* entry2 = NULL,
CodeEntry* entry3 = NULL) {
ProfileNode* node = tree_->root();
node = node->FindChild(entry1);
if (node == NULL) return NULL;
if (entry2 != NULL) {
node = node->FindChild(entry2);
if (node == NULL) return NULL;
}
if (entry3 != NULL) {
node = node->FindChild(entry3);
}
return node;
}
private:
ProfileTree* tree_;
};
} // namespace
TEST(ProfileTreeAddPathFromStart) {
CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0);
CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0);
CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0);
ProfileTree tree;
ProfileTreeTestHelper helper(&tree);
CHECK_EQ(NULL, helper.Walk(&entry1));
CHECK_EQ(NULL, helper.Walk(&entry2));
CHECK_EQ(NULL, helper.Walk(&entry3));
CodeEntry* path[] = {NULL, &entry1, NULL, &entry2, NULL, NULL, &entry3, NULL};
Vector<CodeEntry*> path_vec(path, sizeof(path) / sizeof(path[0]));
tree.AddPathFromStart(path_vec);
CHECK_EQ(NULL, helper.Walk(&entry2));
CHECK_EQ(NULL, helper.Walk(&entry3));
ProfileNode* node1 = helper.Walk(&entry1);
CHECK_NE(NULL, node1);
CHECK_EQ(0, node1->total_ticks());
CHECK_EQ(0, node1->self_ticks());
CHECK_EQ(NULL, helper.Walk(&entry1, &entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry3));
ProfileNode* node2 = helper.Walk(&entry1, &entry2);
CHECK_NE(NULL, node2);
CHECK_NE(node1, node2);
CHECK_EQ(0, node2->total_ticks());
CHECK_EQ(0, node2->self_ticks());
CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry2));
ProfileNode* node3 = helper.Walk(&entry1, &entry2, &entry3);
CHECK_NE(NULL, node3);
CHECK_NE(node1, node3);
CHECK_NE(node2, node3);
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(1, node3->self_ticks());
tree.AddPathFromStart(path_vec);
CHECK_EQ(node1, helper.Walk(&entry1));
CHECK_EQ(node2, helper.Walk(&entry1, &entry2));
CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3));
CHECK_EQ(0, node1->total_ticks());
CHECK_EQ(0, node1->self_ticks());
CHECK_EQ(0, node2->total_ticks());
CHECK_EQ(0, node2->self_ticks());
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(2, node3->self_ticks());
CodeEntry* path2[] = {&entry1, &entry2, &entry2};
Vector<CodeEntry*> path2_vec(path2, sizeof(path2) / sizeof(path2[0]));
tree.AddPathFromStart(path2_vec);
CHECK_EQ(NULL, helper.Walk(&entry2));
CHECK_EQ(NULL, helper.Walk(&entry3));
CHECK_EQ(node1, helper.Walk(&entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry3));
CHECK_EQ(node2, helper.Walk(&entry1, &entry2));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1));
CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3));
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(2, node3->self_ticks());
ProfileNode* node4 = helper.Walk(&entry1, &entry2, &entry2);
CHECK_NE(NULL, node4);
CHECK_NE(node3, node4);
CHECK_EQ(0, node4->total_ticks());
CHECK_EQ(1, node4->self_ticks());
}
TEST(ProfileTreeAddPathFromEnd) {
CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0);
CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0);
CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0);
ProfileTree tree;
ProfileTreeTestHelper helper(&tree);
CHECK_EQ(NULL, helper.Walk(&entry1));
CHECK_EQ(NULL, helper.Walk(&entry2));
CHECK_EQ(NULL, helper.Walk(&entry3));
CodeEntry* path[] = {NULL, &entry3, NULL, &entry2, NULL, NULL, &entry1, NULL};
Vector<CodeEntry*> path_vec(path, sizeof(path) / sizeof(path[0]));
tree.AddPathFromEnd(path_vec);
CHECK_EQ(NULL, helper.Walk(&entry2));
CHECK_EQ(NULL, helper.Walk(&entry3));
ProfileNode* node1 = helper.Walk(&entry1);
CHECK_NE(NULL, node1);
CHECK_EQ(0, node1->total_ticks());
CHECK_EQ(0, node1->self_ticks());
CHECK_EQ(NULL, helper.Walk(&entry1, &entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry3));
ProfileNode* node2 = helper.Walk(&entry1, &entry2);
CHECK_NE(NULL, node2);
CHECK_NE(node1, node2);
CHECK_EQ(0, node2->total_ticks());
CHECK_EQ(0, node2->self_ticks());
CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry2));
ProfileNode* node3 = helper.Walk(&entry1, &entry2, &entry3);
CHECK_NE(NULL, node3);
CHECK_NE(node1, node3);
CHECK_NE(node2, node3);
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(1, node3->self_ticks());
tree.AddPathFromEnd(path_vec);
CHECK_EQ(node1, helper.Walk(&entry1));
CHECK_EQ(node2, helper.Walk(&entry1, &entry2));
CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3));
CHECK_EQ(0, node1->total_ticks());
CHECK_EQ(0, node1->self_ticks());
CHECK_EQ(0, node2->total_ticks());
CHECK_EQ(0, node2->self_ticks());
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(2, node3->self_ticks());
CodeEntry* path2[] = {&entry2, &entry2, &entry1};
Vector<CodeEntry*> path2_vec(path2, sizeof(path2) / sizeof(path2[0]));
tree.AddPathFromEnd(path2_vec);
CHECK_EQ(NULL, helper.Walk(&entry2));
CHECK_EQ(NULL, helper.Walk(&entry3));
CHECK_EQ(node1, helper.Walk(&entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry1));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry3));
CHECK_EQ(node2, helper.Walk(&entry1, &entry2));
CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1));
CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3));
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(2, node3->self_ticks());
ProfileNode* node4 = helper.Walk(&entry1, &entry2, &entry2);
CHECK_NE(NULL, node4);
CHECK_NE(node3, node4);
CHECK_EQ(0, node4->total_ticks());
CHECK_EQ(1, node4->self_ticks());
}
TEST(ProfileTreeCalculateTotalTicks) {
ProfileTree empty_tree;
CHECK_EQ(0, empty_tree.root()->total_ticks());
CHECK_EQ(0, empty_tree.root()->self_ticks());
empty_tree.CalculateTotalTicks();
CHECK_EQ(0, empty_tree.root()->total_ticks());
CHECK_EQ(0, empty_tree.root()->self_ticks());
empty_tree.root()->IncrementSelfTicks();
CHECK_EQ(0, empty_tree.root()->total_ticks());
CHECK_EQ(1, empty_tree.root()->self_ticks());
empty_tree.CalculateTotalTicks();
CHECK_EQ(1, empty_tree.root()->total_ticks());
CHECK_EQ(1, empty_tree.root()->self_ticks());
CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0);
CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0);
CodeEntry* e1_path[] = {&entry1};
Vector<CodeEntry*> e1_path_vec(
e1_path, sizeof(e1_path) / sizeof(e1_path[0]));
CodeEntry* e1_e2_path[] = {&entry1, &entry2};
Vector<CodeEntry*> e1_e2_path_vec(
e1_e2_path, sizeof(e1_e2_path) / sizeof(e1_e2_path[0]));
ProfileTree flat_tree;
ProfileTreeTestHelper flat_helper(&flat_tree);
flat_tree.AddPathFromStart(e1_path_vec);
flat_tree.AddPathFromStart(e1_path_vec);
flat_tree.AddPathFromStart(e1_e2_path_vec);
flat_tree.AddPathFromStart(e1_e2_path_vec);
flat_tree.AddPathFromStart(e1_e2_path_vec);
// Results in {root,0,0} -> {entry1,0,2} -> {entry2,0,3}
CHECK_EQ(0, flat_tree.root()->total_ticks());
CHECK_EQ(0, flat_tree.root()->self_ticks());
ProfileNode* node1 = flat_helper.Walk(&entry1);
CHECK_NE(NULL, node1);
CHECK_EQ(0, node1->total_ticks());
CHECK_EQ(2, node1->self_ticks());
ProfileNode* node2 = flat_helper.Walk(&entry1, &entry2);
CHECK_NE(NULL, node2);
CHECK_EQ(0, node2->total_ticks());
CHECK_EQ(3, node2->self_ticks());
flat_tree.CalculateTotalTicks();
// Must calculate {root,5,0} -> {entry1,5,2} -> {entry2,3,3}
CHECK_EQ(5, flat_tree.root()->total_ticks());
CHECK_EQ(0, flat_tree.root()->self_ticks());
CHECK_EQ(5, node1->total_ticks());
CHECK_EQ(2, node1->self_ticks());
CHECK_EQ(3, node2->total_ticks());
CHECK_EQ(3, node2->self_ticks());
CodeEntry* e2_path[] = {&entry2};
Vector<CodeEntry*> e2_path_vec(
e2_path, sizeof(e2_path) / sizeof(e2_path[0]));
CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0);
CodeEntry* e3_path[] = {&entry3};
Vector<CodeEntry*> e3_path_vec(
e3_path, sizeof(e3_path) / sizeof(e3_path[0]));
ProfileTree wide_tree;
ProfileTreeTestHelper wide_helper(&wide_tree);
wide_tree.AddPathFromStart(e1_path_vec);
wide_tree.AddPathFromStart(e1_path_vec);
wide_tree.AddPathFromStart(e1_e2_path_vec);
wide_tree.AddPathFromStart(e2_path_vec);
wide_tree.AddPathFromStart(e2_path_vec);
wide_tree.AddPathFromStart(e2_path_vec);
wide_tree.AddPathFromStart(e3_path_vec);
wide_tree.AddPathFromStart(e3_path_vec);
wide_tree.AddPathFromStart(e3_path_vec);
wide_tree.AddPathFromStart(e3_path_vec);
// Results in -> {entry1,0,2} -> {entry2,0,1}
// {root,0,0} -> {entry2,0,3}
// -> {entry3,0,4}
CHECK_EQ(0, wide_tree.root()->total_ticks());
CHECK_EQ(0, wide_tree.root()->self_ticks());
node1 = wide_helper.Walk(&entry1);
CHECK_NE(NULL, node1);
CHECK_EQ(0, node1->total_ticks());
CHECK_EQ(2, node1->self_ticks());
ProfileNode* node1_2 = wide_helper.Walk(&entry1, &entry2);
CHECK_NE(NULL, node1_2);
CHECK_EQ(0, node1_2->total_ticks());
CHECK_EQ(1, node1_2->self_ticks());
node2 = wide_helper.Walk(&entry2);
CHECK_NE(NULL, node2);
CHECK_EQ(0, node2->total_ticks());
CHECK_EQ(3, node2->self_ticks());
ProfileNode* node3 = wide_helper.Walk(&entry3);
CHECK_NE(NULL, node3);
CHECK_EQ(0, node3->total_ticks());
CHECK_EQ(4, node3->self_ticks());
wide_tree.CalculateTotalTicks();
// Calculates -> {entry1,3,2} -> {entry2,1,1}
// {root,10,0} -> {entry2,3,3}
// -> {entry3,4,4}
CHECK_EQ(10, wide_tree.root()->total_ticks());
CHECK_EQ(0, wide_tree.root()->self_ticks());
CHECK_EQ(3, node1->total_ticks());
CHECK_EQ(2, node1->self_ticks());
CHECK_EQ(1, node1_2->total_ticks());
CHECK_EQ(1, node1_2->self_ticks());
CHECK_EQ(3, node2->total_ticks());
CHECK_EQ(3, node2->self_ticks());
CHECK_EQ(4, node3->total_ticks());
CHECK_EQ(4, node3->self_ticks());
}
static inline i::Address ToAddress(int n) {
return reinterpret_cast<i::Address>(n);
}
TEST(CodeMapAddCode) {
CodeMap code_map;
CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0);
CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0);
CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc", "", 0);
CodeEntry entry4(i::Logger::FUNCTION_TAG, "ddd", "", 0);
code_map.AddCode(ToAddress(0x1500), &entry1, 0x200);
code_map.AddCode(ToAddress(0x1700), &entry2, 0x100);
code_map.AddCode(ToAddress(0x1900), &entry3, 0x50);
code_map.AddCode(ToAddress(0x1950), &entry4, 0x10);
CHECK_EQ(NULL, code_map.FindEntry(0));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1500 - 1)));
CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500)));
CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500 + 0x100)));
CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500 + 0x200 - 1)));
CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700)));
CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700 + 0x50)));
CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700 + 0x100 - 1)));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1700 + 0x100)));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1900 - 1)));
CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1900)));
CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1900 + 0x28)));
CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950)));
CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950 + 0x7)));
CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950 + 0x10 - 1)));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1950 + 0x10)));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0xFFFFFFFF)));
}
TEST(CodeMapMoveAndDeleteCode) {
CodeMap code_map;
CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa", "", 0);
CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb", "", 0);
code_map.AddCode(ToAddress(0x1500), &entry1, 0x200);
code_map.AddCode(ToAddress(0x1700), &entry2, 0x100);
CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500)));
CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700)));
code_map.MoveCode(ToAddress(0x1500), ToAddress(0x1800));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1500)));
CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700)));
CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1800)));
code_map.DeleteCode(ToAddress(0x1700));
CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1700)));
CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1800)));
}
TEST(RecordTickSample) {
CpuProfilesCollection profiles;
profiles.AddProfile(0);
ProfileGenerator generator(&profiles);
CodeEntry* entry1 = generator.NewCodeEntry(i::Logger::FUNCTION_TAG, "aaa");
CodeEntry* entry2 = generator.NewCodeEntry(i::Logger::FUNCTION_TAG, "bbb");
CodeEntry* entry3 = generator.NewCodeEntry(i::Logger::FUNCTION_TAG, "ccc");
generator.code_map()->AddCode(ToAddress(0x1500), entry1, 0x200);
generator.code_map()->AddCode(ToAddress(0x1700), entry2, 0x100);
generator.code_map()->AddCode(ToAddress(0x1900), entry3, 0x50);
ProfileTreeTestHelper top_down_test_helper(profiles.profile()->top_down());
CHECK_EQ(NULL, top_down_test_helper.Walk(entry1));
CHECK_EQ(NULL, top_down_test_helper.Walk(entry2));
CHECK_EQ(NULL, top_down_test_helper.Walk(entry3));
// We are building the following calls tree:
// -> aaa - sample1
// aaa -> bbb -> ccc - sample2
// -> ccc -> aaa - sample3
TickSample sample1;
sample1.pc = ToAddress(0x1600);
sample1.function = ToAddress(0x1500);
sample1.stack[0] = ToAddress(0x1510);
sample1.frames_count = 1;
generator.RecordTickSample(sample1);
TickSample sample2;
sample2.pc = ToAddress(0x1925);
sample2.function = ToAddress(0x1900);
sample2.stack[0] = ToAddress(0x1780);
sample2.stack[1] = ToAddress(0x10000); // non-existent.
sample2.stack[2] = ToAddress(0x1620);
sample2.frames_count = 3;
generator.RecordTickSample(sample2);
TickSample sample3;
sample3.pc = ToAddress(0x1510);
sample3.function = ToAddress(0x1500);
sample3.stack[0] = ToAddress(0x1910);
sample3.stack[1] = ToAddress(0x1610);
sample3.frames_count = 2;
generator.RecordTickSample(sample3);
ProfileNode* node1 = top_down_test_helper.Walk(entry1);
CHECK_NE(NULL, node1);
CHECK_EQ(entry1, node1->entry());
ProfileNode* node2 = top_down_test_helper.Walk(entry1, entry1);
CHECK_NE(NULL, node2);
CHECK_EQ(entry1, node2->entry());
ProfileNode* node3 = top_down_test_helper.Walk(entry1, entry2, entry3);
CHECK_NE(NULL, node3);
CHECK_EQ(entry3, node3->entry());
ProfileNode* node4 = top_down_test_helper.Walk(entry1, entry3, entry1);
CHECK_NE(NULL, node4);
CHECK_EQ(entry1, node4->entry());
}