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common = require("../common");
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assert = common.assert
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var childKilled = false, done = false,
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spawn = require('child_process').spawn,
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sys = require("sys"),
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child;
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var join = require('path').join;
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child = spawn(process.argv[0], [join(common.fixturesDir, 'should_exit.js')]);
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child.addListener('exit', function () {
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if (!done) childKilled = true;
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});
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setTimeout(function () {
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console.log("Sending SIGINT");
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child.kill("SIGINT");
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setTimeout(function () {
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console.log("Chance has been given to die");
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done = true;
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if (!childKilled) {
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// Cleanup
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console.log("Child did not die on SIGINT, sending SIGTERM");
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child.kill("SIGTERM");
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}
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}, 200);
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}, 200);
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process.addListener("exit", function () {
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assert.ok(childKilled);
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});
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