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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_NODE_INTERNALS_H_
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#define SRC_NODE_INTERNALS_H_
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#include <assert.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include "v8.h"
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namespace node {
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// Defined in node.cc
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extern v8::Isolate* node_isolate;
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// Defined in node.cc at startup.
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extern v8::Persistent<v8::Object> process_p;
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template <typename TypeName>
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class CachedBase {
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public:
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CachedBase();
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operator v8::Handle<TypeName>() const;
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void operator=(v8::Handle<TypeName> that); // Can only assign once.
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bool IsEmpty() const;
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private:
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CachedBase(const CachedBase&);
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void operator=(const CachedBase&);
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v8::Persistent<TypeName> handle_;
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};
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template <typename TypeName>
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class Cached : public CachedBase<TypeName> {
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public:
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operator v8::Handle<v8::Value>() const;
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void operator=(v8::Handle<TypeName> that);
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};
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template <>
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class Cached<v8::Value> : public CachedBase<v8::Value> {
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public:
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operator v8::Handle<v8::Value>() const;
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void operator=(v8::Handle<v8::Value> that);
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};
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// If persistent.IsWeak() == false, then do not call persistent.Dispose()
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// while the returned Local<T> is still in scope, it will destroy the
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// reference to the object.
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template <class TypeName>
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inline v8::Local<TypeName> PersistentToLocal(
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const v8::Persistent<TypeName>& persistent);
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// If persistent.IsWeak() == false, then do not call persistent.Dispose()
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// while the returned Local<T> is still in scope, it will destroy the
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// reference to the object.
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template <class TypeName>
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inline v8::Local<TypeName> PersistentToLocal(
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v8::Isolate* isolate,
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const v8::Persistent<TypeName>& persistent);
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template <typename TypeName>
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v8::Handle<v8::Value> MakeCallback(
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const v8::Persistent<v8::Object>& recv,
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const TypeName method,
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int argc,
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v8::Handle<v8::Value>* argv);
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template <typename TypeName>
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v8::Handle<v8::Value> MakeCallback(
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const v8::Persistent<v8::Object>& recv,
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const Cached<TypeName>& method,
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int argc,
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v8::Handle<v8::Value>* argv);
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inline bool HasInstance(v8::Persistent<v8::FunctionTemplate>& function_template,
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v8::Handle<v8::Value> value);
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inline v8::Local<v8::Object> NewInstance(v8::Persistent<v8::Function>& ctor,
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int argc = 0,
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v8::Handle<v8::Value>* argv = NULL);
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// Convert a struct sockaddr to a { address: '1.2.3.4', port: 1234 } JS object.
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// Sets address and port properties on the info object and returns it.
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// If |info| is omitted, a new object is returned.
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v8::Local<v8::Object> AddressToJS(
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const sockaddr* addr,
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v8::Handle<v8::Object> info = v8::Handle<v8::Object>());
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#ifdef _WIN32
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// emulate snprintf() on windows, _snprintf() doesn't zero-terminate the buffer
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// on overflow...
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#include <stdarg.h>
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inline static int snprintf(char* buf, unsigned int len, const char* fmt, ...) {
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va_list ap;
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va_start(ap, fmt);
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int n = _vsprintf_p(buf, len, fmt, ap);
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if (len) buf[len - 1] = '\0';
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va_end(ap);
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return n;
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}
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#endif
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#if defined(__x86_64__)
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# define BITS_PER_LONG 64
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#else
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# define BITS_PER_LONG 32
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#endif
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#ifndef offset_of
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// g++ in strict mode complains loudly about the system offsetof() macro
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// because it uses NULL as the base address.
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# define offset_of(type, member) \
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((intptr_t) ((char *) &(((type *) 8)->member) - 8))
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#endif
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#ifndef container_of
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# define container_of(ptr, type, member) \
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((type *) ((char *) (ptr) - offset_of(type, member)))
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#endif
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(a) (sizeof((a)) / sizeof((a)[0]))
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#endif
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#ifndef ROUND_UP
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# define ROUND_UP(a, b) ((a) % (b) ? ((a) + (b)) - ((a) % (b)) : (a))
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#endif
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#if defined(__GNUC__) && __GNUC__ >= 4
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# define MUST_USE_RESULT __attribute__((warn_unused_result))
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# define NO_RETURN __attribute__((noreturn))
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#else
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# define MUST_USE_RESULT
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# define NO_RETURN
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#endif
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// this would have been a template function were it not for the fact that g++
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// sometimes fails to resolve it...
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#define THROW_ERROR(fun) \
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do { \
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v8::HandleScope scope(node_isolate); \
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v8::ThrowException(fun(v8::String::New(errmsg))); \
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} \
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while (0)
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inline static void ThrowError(const char* errmsg) {
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THROW_ERROR(v8::Exception::Error);
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}
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inline static void ThrowTypeError(const char* errmsg) {
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THROW_ERROR(v8::Exception::TypeError);
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}
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inline static void ThrowRangeError(const char* errmsg) {
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THROW_ERROR(v8::Exception::RangeError);
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}
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inline static void ThrowErrnoException(int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL) {
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v8::ThrowException(ErrnoException(errorno, syscall, message, path));
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}
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inline static void ThrowUVException(int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL) {
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v8::ThrowException(UVException(errorno, syscall, message, path));
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}
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NO_RETURN void FatalError(const char* location, const char* message);
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#define UNWRAP(type) \
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assert(!args.This().IsEmpty()); \
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assert(args.This()->InternalFieldCount() > 0); \
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type* wrap = static_cast<type*>( \
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args.This()->GetAlignedPointerFromInternalField(0)); \
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if (!wrap) { \
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fprintf(stderr, #type ": Aborting due to unwrap failure at %s:%d\n", \
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__FILE__, __LINE__); \
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abort(); \
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}
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// allow for quick domain check
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extern bool using_domains;
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enum Endianness {
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kLittleEndian, // _Not_ LITTLE_ENDIAN, clashes with endian.h.
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kBigEndian
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};
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inline enum Endianness GetEndianness() {
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// Constant-folded by the compiler.
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const union {
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uint8_t u8[2];
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uint16_t u16;
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} u = {
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{ 1, 0 }
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};
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return u.u16 == 1 ? kLittleEndian : kBigEndian;
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}
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inline bool IsLittleEndian() {
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return GetEndianness() == kLittleEndian;
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}
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inline bool IsBigEndian() {
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return GetEndianness() == kBigEndian;
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}
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// parse index for external array data
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inline MUST_USE_RESULT bool ParseArrayIndex(v8::Handle<v8::Value> arg,
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size_t def,
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size_t* ret) {
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if (arg->IsUndefined()) {
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*ret = def;
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return true;
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}
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int32_t tmp_i = arg->Int32Value();
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if (tmp_i < 0)
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return false;
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*ret = static_cast<size_t>(tmp_i);
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return true;
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}
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template <class TypeName>
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inline v8::Local<TypeName> PersistentToLocal(
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const v8::Persistent<TypeName>& persistent) {
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return PersistentToLocal(node_isolate, persistent);
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}
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template <class TypeName>
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inline v8::Local<TypeName> PersistentToLocal(
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v8::Isolate* isolate,
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const v8::Persistent<TypeName>& persistent) {
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if (persistent.IsWeak()) {
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return v8::Local<TypeName>::New(isolate, persistent);
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} else {
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return *reinterpret_cast<v8::Local<TypeName>*>(
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const_cast<v8::Persistent<TypeName>*>(&persistent));
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}
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}
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template <typename TypeName>
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CachedBase<TypeName>::CachedBase() {
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}
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template <typename TypeName>
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CachedBase<TypeName>::operator v8::Handle<TypeName>() const {
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return PersistentToLocal(handle_);
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}
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template <typename TypeName>
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void CachedBase<TypeName>::operator=(v8::Handle<TypeName> that) {
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assert(handle_.IsEmpty() == true); // Can only assign once.
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handle_.Reset(node_isolate, that);
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}
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template <typename TypeName>
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bool CachedBase<TypeName>::IsEmpty() const {
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return handle_.IsEmpty();
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}
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template <typename TypeName>
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Cached<TypeName>::operator v8::Handle<v8::Value>() const {
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return CachedBase<TypeName>::operator v8::Handle<TypeName>();
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}
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template <typename TypeName>
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void Cached<TypeName>::operator=(v8::Handle<TypeName> that) {
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CachedBase<TypeName>::operator=(that);
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}
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inline Cached<v8::Value>::operator v8::Handle<v8::Value>() const {
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return CachedBase<v8::Value>::operator v8::Handle<v8::Value>();
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}
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inline void Cached<v8::Value>::operator=(v8::Handle<v8::Value> that) {
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CachedBase<v8::Value>::operator=(that);
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}
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template <typename TypeName>
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v8::Handle<v8::Value> MakeCallback(
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const v8::Persistent<v8::Object>& recv,
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const TypeName method,
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int argc,
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v8::Handle<v8::Value>* argv) {
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v8::Local<v8::Object> recv_obj = PersistentToLocal(recv);
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return MakeCallback(recv_obj, method, argc, argv);
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}
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template <typename TypeName>
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v8::Handle<v8::Value> MakeCallback(
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const v8::Persistent<v8::Object>& recv,
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const Cached<TypeName>& method,
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int argc,
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v8::Handle<v8::Value>* argv) {
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const v8::Handle<TypeName> handle = method;
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return MakeCallback(recv, handle, argc, argv);
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}
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inline bool HasInstance(v8::Persistent<v8::FunctionTemplate>& function_template,
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v8::Handle<v8::Value> value) {
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v8::Local<v8::FunctionTemplate> function_template_handle =
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PersistentToLocal(function_template);
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return function_template_handle->HasInstance(value);
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}
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inline v8::Local<v8::Object> NewInstance(v8::Persistent<v8::Function>& ctor,
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int argc,
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v8::Handle<v8::Value>* argv) {
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v8::Local<v8::Function> constructor_handle = PersistentToLocal(ctor);
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return constructor_handle->NewInstance(argc, argv);
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}
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} // namespace node
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#endif // SRC_NODE_INTERNALS_H_
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