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// Copyright 2006-2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_PARSER_H_
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#define V8_PARSER_H_
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#include "scanner.h"
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#include "allocation.h"
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namespace v8 {
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namespace internal {
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class ParserMessage : public Malloced {
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public:
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ParserMessage(Scanner::Location loc, const char* message,
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Vector<const char*> args)
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: loc_(loc),
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message_(message),
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args_(args) { }
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~ParserMessage();
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Scanner::Location location() { return loc_; }
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const char* message() { return message_; }
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Vector<const char*> args() { return args_; }
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private:
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Scanner::Location loc_;
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const char* message_;
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Vector<const char*> args_;
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};
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class FunctionEntry BASE_EMBEDDED {
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public:
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explicit FunctionEntry(Vector<unsigned> backing) : backing_(backing) { }
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FunctionEntry() : backing_(Vector<unsigned>::empty()) { }
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int start_pos() { return backing_[kStartPosOffset]; }
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void set_start_pos(int value) { backing_[kStartPosOffset] = value; }
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int end_pos() { return backing_[kEndPosOffset]; }
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void set_end_pos(int value) { backing_[kEndPosOffset] = value; }
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int literal_count() { return backing_[kLiteralCountOffset]; }
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void set_literal_count(int value) { backing_[kLiteralCountOffset] = value; }
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int property_count() { return backing_[kPropertyCountOffset]; }
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void set_property_count(int value) {
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backing_[kPropertyCountOffset] = value;
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}
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bool is_valid() { return backing_.length() > 0; }
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static const int kSize = 4;
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private:
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Vector<unsigned> backing_;
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static const int kStartPosOffset = 0;
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static const int kEndPosOffset = 1;
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static const int kLiteralCountOffset = 2;
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static const int kPropertyCountOffset = 3;
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};
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class ScriptDataImpl : public ScriptData {
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public:
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explicit ScriptDataImpl(Vector<unsigned> store)
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: store_(store),
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owns_store_(true) { }
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// Create an empty ScriptDataImpl that is guaranteed to not satisfy
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// a SanityCheck.
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ScriptDataImpl() : store_(Vector<unsigned>()), owns_store_(false) { }
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virtual ~ScriptDataImpl();
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virtual int Length();
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virtual const char* Data();
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virtual bool HasError();
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void Initialize();
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void ReadNextSymbolPosition();
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FunctionEntry GetFunctionEntry(int start);
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int GetSymbolIdentifier();
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bool SanityCheck();
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Scanner::Location MessageLocation();
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const char* BuildMessage();
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Vector<const char*> BuildArgs();
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int symbol_count() {
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return (store_.length() > kHeaderSize) ? store_[kSymbolCountOffset] : 0;
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}
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// The following functions should only be called if SanityCheck has
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// returned true.
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bool has_error() { return store_[kHasErrorOffset]; }
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unsigned magic() { return store_[kMagicOffset]; }
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unsigned version() { return store_[kVersionOffset]; }
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static const unsigned kMagicNumber = 0xBadDead;
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static const unsigned kCurrentVersion = 4;
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static const int kMagicOffset = 0;
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static const int kVersionOffset = 1;
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static const int kHasErrorOffset = 2;
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static const int kFunctionsSizeOffset = 3;
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static const int kSymbolCountOffset = 4;
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static const int kSizeOffset = 5;
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static const int kHeaderSize = 6;
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// If encoding a message, the following positions are fixed.
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static const int kMessageStartPos = 0;
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static const int kMessageEndPos = 1;
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static const int kMessageArgCountPos = 2;
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static const int kMessageTextPos = 3;
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static const byte kNumberTerminator = 0x80u;
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private:
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Vector<unsigned> store_;
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unsigned char* symbol_data_;
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unsigned char* symbol_data_end_;
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int function_index_;
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bool owns_store_;
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unsigned Read(int position);
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unsigned* ReadAddress(int position);
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// Reads a number from the current symbols
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int ReadNumber(byte** source);
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ScriptDataImpl(const char* backing_store, int length)
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: store_(reinterpret_cast<unsigned*>(const_cast<char*>(backing_store)),
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length / static_cast<int>(sizeof(unsigned))),
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owns_store_(false) {
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ASSERT_EQ(0, static_cast<int>(
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reinterpret_cast<intptr_t>(backing_store) % sizeof(unsigned)));
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}
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// Read strings written by ParserRecorder::WriteString.
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static const char* ReadString(unsigned* start, int* chars);
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friend class ScriptData;
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};
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// The parser: Takes a script and and context information, and builds a
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// FunctionLiteral AST node. Returns NULL and deallocates any allocated
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// AST nodes if parsing failed.
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FunctionLiteral* MakeAST(bool compile_in_global_context,
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Handle<Script> script,
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v8::Extension* extension,
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ScriptDataImpl* pre_data,
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bool is_json = false);
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// Generic preparser generating full preparse data.
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ScriptDataImpl* PreParse(Handle<String> source,
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unibrow::CharacterStream* stream,
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v8::Extension* extension);
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// Preparser that only does preprocessing that makes sense if only used
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// immediately after.
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ScriptDataImpl* PartialPreParse(Handle<String> source,
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unibrow::CharacterStream* stream,
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v8::Extension* extension);
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bool ParseRegExp(FlatStringReader* input,
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bool multiline,
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RegExpCompileData* result);
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// Support for doing lazy compilation.
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FunctionLiteral* MakeLazyAST(Handle<SharedFunctionInfo> info);
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// Support for handling complex values (array and object literals) that
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// can be fully handled at compile time.
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class CompileTimeValue: public AllStatic {
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public:
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enum Type {
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OBJECT_LITERAL_FAST_ELEMENTS,
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OBJECT_LITERAL_SLOW_ELEMENTS,
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ARRAY_LITERAL
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};
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static bool IsCompileTimeValue(Expression* expression);
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static bool ArrayLiteralElementNeedsInitialization(Expression* value);
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// Get the value as a compile time value.
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static Handle<FixedArray> GetValue(Expression* expression);
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// Get the type of a compile time value returned by GetValue().
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static Type GetType(Handle<FixedArray> value);
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// Get the elements array of a compile time value returned by GetValue().
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static Handle<FixedArray> GetElements(Handle<FixedArray> value);
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private:
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static const int kTypeSlot = 0;
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static const int kElementsSlot = 1;
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DISALLOW_IMPLICIT_CONSTRUCTORS(CompileTimeValue);
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};
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} } // namespace v8::internal
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#endif // V8_PARSER_H_
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